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VR-Forces 4.10 Class Documentation
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Declares the DtTritonShaderUniformManager class. More...
Go to the source code of this file.
Classes | |
| class | makVrv::DtTritonShaderUniformManager |
| class for managing the shader uniforms for triton, gets the shader ids and caches them between frames More... | |
| struct | makVrv::DtTritonShaderUniformManager::DtVrvTritUboConstantLocations |
| struct | makVrv::DtTritonShaderUniformManager::DtVrvTritUniformLocations |
Namespaces | |
| osg | |
| Contains VR-Vantage objects which VR-Forces has replaced. | |
| makVrv | |
| Declare & export the plugin initialization function (bool initDeModule(DtDe* de)) | |
Typedefs | |
| typedef int | GLint |
| typedef DtVirtualBaseClassCreator < DtTritonShaderUniformManager, DtTritonDrawable * > | makVrv::DtTritonShaderUniformManagerCreator |
| creator More... | |
Functions | |
| template<> | |
| const char * | makVrv::creatorTypeName< DtTritonShaderUniformManager > (void) |
| template specialization for the creator (pass the class being created to the creatorTypeName template) More... | |
Declares the DtTritonShaderUniformManager class.