17 #include <vl/fireInteraction.h>
19 #ifndef DT_PROTOCOL_NAMESPACE
20 #error Namespace Protocol Macro DT_PROTOCOL_NAMESPACE not defined.
27 class DtVrlinkConnection;
39 virtual void visualize(
const DtUnicode& visDefName,
int modelSet);
40 virtual void setLocation(
const DtVector&);
41 virtual void setVelocity(
const DtVector&);
42 virtual void setOrientation(
const DtTaitBryan&);
43 virtual void setRange(
double);
44 virtual void setQuantity(
int);
45 virtual void setSuppressMuzzleFlash(
bool);
73 void processInteraction(
const DtFireInteraction& fireInteraction );
78 const std::vector<DtUnicode>& definitions);
Virtual base class.
Definition: DtVirtualBaseClass.h:19
A unicode string.
Definition: DtUnicode.h:33
Contains the DtFireInteractionStateListener class declaration.
This.
Definition: DtWeaponFireElementProcessor.h:54
boost::unordered_map< int, ModelSetVisualizerCreationMap > VisualTypeVisualizerCreationMap
Map that indicates whether a visualizer should be created, by visual type, for all given model sets...
Definition: DtVisualizerCreationSettings.h:36
#define DL_DLL_IGCONVRLINK
Definition: dllExport.h:26
Contains makVrv::DtVirtualBaseClass class.
A class which represents the simulation the driver manages.
Definition: DtVrlinkConnection.h:42
Base listener class for fire interactions.
Definition: DtFireInteractionStateListener.h:21
The fire.
Definition: DtWeaponFireElementProcessor.h:31
This contains all the DtVisualizers used to visualize an element in a particular model set...
Definition: DtVisualizerSet.h:31
#define DT_PROTOCOL_NAMESPACE
Make VR-Vantage VRLink code export with library #ifdef DL_DLL_IGCONVRLINK #undef DL_DLL_IGCONVRLINK #...
Definition: export.h:32
A definition of a visualizer.
Definition: DtVisualizerDefinition.h:22
DtVrlinkConnection & myConnection
Definition: DtWeaponFireElementProcessor.h:81
DtFireInteractionStateListener myInteractionListener
Definition: DtWeaponFireElementProcessor.h:50
Contains DLL export macros.