19 class DtWindowPolygonInstance;
50 virtual void setVertex(
int i,
double x,
double y);
53 virtual void setNumVertices(
int numVertices);
56 virtual void setVisible(
bool isVisible);
59 virtual void setStipplePattern(
unsigned int stipplePattern);
62 virtual void setColor(
float r,
float g,
float b,
float a);
65 virtual void setFill(
bool fill);
69 virtual void setGroup(
int groupId );
75 virtual void setChannelOverlay( std::string displayName,
76 std::string windowName, std::string channelName );
79 virtual void update();
82 virtual void needsUpdate();
Interface for a DtWindowPolygonInstance An object that draws a 2D Polygon.
Definition: DtWindowPolygonInstance.h:24
Base class for a graphical object that exists in a window Implements a parenting system for DtWindowO...
Definition: DtWindowObject.h:24
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
DtWindowPolygonInstance * myInstance
Definition: DtWindowPolygon.h:84
A model-like object that draws a 2D polygon on screen.
Definition: DtWindowPolygon.h:40
bool myConnectedToPostUpdate
Definition: DtWindowPolygon.h:85
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
Contains makVrv::DtWindowObject class.