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| | DtWindowPolygon (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtWindowPolygon () |
| | DTOR. More...
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| virtual void | setVertex (int i, double x, double y) |
| | Set the ith vertex of the polygon. More...
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| virtual void | setNumVertices (int numVertices) |
| | Set the number of vertices in the polygon. More...
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| virtual void | setVisible (bool isVisible) |
| | Set the polygon visible or invisible. More...
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| virtual void | setStipplePattern (unsigned int stipplePattern) |
| | Set the stipple pattern. More...
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| virtual void | setColor (float r, float g, float b, float a) |
| | Set the polygon's color. More...
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| virtual void | setFill (bool fill) |
| | Set the polygon to filled or outlined. More...
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| virtual void | setGroup (int groupId) |
| | Set this object's group ID for z order. More...
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| virtual void | setChannelOverlay (std::string displayName, std::string windowName, std::string channelName) |
| | By default window objects are placed on the RemoteDisplayWorldOverlay, which is rendered on all channels that have the "showRemoteGraphics" channel keyword. More...
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| | DtWindowObject (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtWindowObject () |
| | DTOR. More...
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| virtual bool | visible () |
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| virtual DtUniqueID | uniqueId () |
| | Returns the unique ID of this object. More...
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| DtWindowObject * | getParent () |
| | Get the parent windowObject. More...
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| virtual ChildList | childList () |
| | Returns the child list. More...
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| virtual void | addChild (DtUniqueID id) |
| | Add a child to this objects child list. More...
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| virtual void | removeChild (DtUniqueID id) |
| | Remove a child from this objects child list. More...
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| virtual void | getColor (float &r, float &g, float &b, float &a) |
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| virtual void | slot_postTick () |
| | Slot for DtDe::signal_postTick, using when this object is flashing/blinking. More...
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| virtual Transform | windowTransform () |
| | Get the window transform that is the total transform of this object and all it's parents. More...
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| virtual DtClipBox | clipBox () |
| | Get this object's clip box specifications. More...
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| virtual void | setParentId (DtUniqueID parentId) |
| | Get / Set Parent IDs. More...
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| virtual DtUniqueID | getParentId () |
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| virtual void | setPosition (double x, double y) |
| | Set / Get the window position of this object. More...
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| virtual void | getPosition (double &x, double &y) |
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| virtual void | setScale (double scale) |
| | Set / Get the scale of the x y components. More...
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| virtual void | setScale (double x, double y) |
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| virtual void | getScale (double &x, double &y) |
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| virtual void | setRotation (double rotation) |
| | Set / Get the rotation of the window object around it's set position, (0.0,0.0) if none is set. More...
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| virtual void | getRotation (double &rotation) |
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| virtual void | setInheritColor (bool inheritColor) |
| | Set / Get whether this object inherits it's color from it's parent. More...
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| virtual bool | inheritColor () |
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| virtual int | group () |
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| virtual void | setFlashing (bool flashing, double interval) |
| | Set / Get this object to flash on and off at the given interval. More...
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| virtual void | getFlashing (bool &flashing, double &interval) |
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| virtual void | getChannelOverlay (std::string &displayName, std::string &windowName, std::string &channelName) |
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A model-like object that draws a 2D polygon on screen.
This polygon class inherits from DtWindowObject() which means it can be included in a parent/child relationship with other window objects, including surfaces, lines, text, and ellipses. Vertices for this polygon are relative to a fixed position, this is the position set in the base class. Rotations are also relative to this position. If a position is not set, the default position is (0.0,0.0). If this object is a child of a surface, and that surface has a clip box set, this objects vertices will automatically be clipped in it's update method. If this object is a child of another object, the position set is relative to the parent. createInstance() must be called first for the other methods in this class to work. Note that this polygon does not support concave shapes where a vertex is further into the center of the polygon that the center calculated from all the vertices. The triangles in this polygon each share a vertex with the center of the polygon. A DtTriangleFan fully supports concave shapes.
| virtual void makVrv::DtWindowPolygon::setChannelOverlay |
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std::string |
displayName, |
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std::string |
windowName, |
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std::string |
channelName |
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) |
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virtual |
By default window objects are placed on the RemoteDisplayWorldOverlay, which is rendered on all channels that have the "showRemoteGraphics" channel keyword.
If a user wishes to draw a specific window object on a specific channel, use this method. This does not work for remote displays.
Reimplemented from makVrv::DtWindowObject.