VR-Forces 4.10 Class Documentation
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include
vrfGuiCore
aggregateStateObject.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2014 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrfGuiCore/vrfGuiCore.h
>
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#include <
vrfGuiCore/aggregateState.h
>
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#include <
vrvUtil/DtSignalConnectionManager.h
>
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#include <
vrvCore/DtSimStateObject.h
>
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#include <
vrvCore/DtSimEntry.h
>
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namespace
makVrf
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{
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class
DT_DLL_VRFGUICORE
DtAggregateStateObject
:
public
makVrv::DtSimStateObject
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{
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public
:
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DtAggregateStateObject
(
makVrv::DtDe
& de,
makVrv::DtUniqueID
id
);
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virtual
~
DtAggregateStateObject
();
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void
setState(
DtVrlinkNetworkUpdateSimulatedAggregateState
& state);
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protected
:
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virtual
void
modelSetChanged();
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protected
:
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DtVrlinkSimulatedAggregateState
*
myAggregateState
;
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makVrv::DtSignalConnectionManager
myConnections
;
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};
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}
makVrf::DtAggregateStateObject::myConnections
makVrv::DtSignalConnectionManager myConnections
Definition:
aggregateStateObject.h:46
makVrf::DtAggregateStateObject
This creates the DtAggregateState and adds it to a DtSimEntry.
Definition:
aggregateStateObject.h:26
aggregateState.h
DT_DLL_VRFGUICORE
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition:
vrfGuiCore.h:25
vrfGuiCore.h
makVrf::DtVrlinkNetworkUpdateSimulatedAggregateState
For performance reasons there are two kinds of aggregate state.
Definition:
aggregateState.h:30
DtSimEntry.h
Contains makVrv::DtSimEntry class.
makVrv::DtSignalConnectionManager
Class to manage disconnection of boost connections on deletion.
Definition:
DtSignalConnectionManager.h:20
makVrv::DtUniqueID
unsigned long long DtUniqueID
Definition:
DtUniqueID.h:19
DtSimStateObject.h
Contains makVrv::DtSimStateObject class.
DtSignalConnectionManager.h
Base class to provide boost signal/slot management.
makVrf::DtAggregateStateObject::myAggregateState
DtVrlinkSimulatedAggregateState * myAggregateState
Definition:
aggregateStateObject.h:45
makVrv::DtSimStateObject
A DtSimStateObject is the base class for all simulation state objects.
Definition:
DtSimStateObject.h:25
makVrf::DtVrlinkSimulatedAggregateState
Definition:
aggregateState.h:75
makVrv::DtDe
The DtDe is the core component of any VR-Vantage application.
Definition:
DtDe.h:69
Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (
www.mak.com
)