A DtSimStateObject is the base class for all simulation state objects.
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A DtSimStateObject is the base class for all simulation state objects.
| makVrv::DtSimStateObject::DtSimStateObject |
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DtDe & |
de, |
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DtUniqueID |
id |
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) |
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| virtual makVrv::DtSimStateObject::~DtSimStateObject |
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virtual |
| virtual void makVrv::DtSimStateObject::addStateToSimEntry |
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DtUniqueID |
id | ) |
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virtual |
| virtual void makVrv::DtSimStateObject::removeStateFromSimEntry |
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virtual |
| virtual void makVrv::DtSimStateObject::addStateToSimEvent |
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virtual |
Adds this state to the one and only event entry in DtSimData.
Call before calling signalEvent() on the DtSimEntryObjectDriver.
| DtDe& makVrv::DtSimStateObject::myDe |
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protected |
Implement in derived DtSimStateObject's.
Copy state into myState. Tell the DtSimEntry that the state has been updated. void setState(T& state);
The documentation for this class was generated from the following file:
- /data/exports/nrhent7-1/nightly/docs/vrForces.vrf4-10-branch/include/vrvCore/DtSimStateObject.h