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DtIndirectFireControllerDescriptor Class Reference

DtIndirectFireControllerDescriptor; descriptor for the DtIndirectFireController compenent. More...

Inheritance diagram for DtIndirectFireControllerDescriptor:
Inheritance graph
[legend]

Public Member Functions

 DtIndirectFireControllerDescriptor (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 constructor More...
 
 DtIndirectFireControllerDescriptor (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtIndirectFireControllerDescriptor (const DtIndirectFireControllerDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
DtIndirectFireControllerDescriptoroperator= (const DtIndirectFireControllerDescriptor &orig)
 assignment More...
 
virtual ~DtIndirectFireControllerDescriptor ()
 destructor More...
 
virtual DtString type () const
 Returns the type of component this descriptor describes. More...
 
virtual DtComponentDescriptorclone (DtReaderWriterRegistry *parentRegistry=NULL) const
 
virtual void postGetSelf ()
 Updates default ammo lost with ammunition in targeting control table. More...
 
virtual const DtStringweaponName () const
 Accessor/mutator for #myWeaponName. More...
 
virtual void setWeaponName (const DtString &name)
 
virtual const DtRwStringListdefaultAmmoList () const
 Accessor/mutator for myDefaultAmmoList. More...
 
virtual void setDefaultAmmoList (const DtRwStringList &list)
 
virtual int numRoundsPerMission () const
 Accessor/mutator for myNumRoundsPerMission. More...
 
virtual void setNumRoundsPerMission (int numRoundsPerMission)
 
virtual bool enforceRangeLimits () const
 Accessor/mutator for myEnforceRangeLimits. More...
 
virtual void setEnforceRangeLimits (bool limit)
 
virtual bool allowVelocityVariation () const
 Accessor/mutator for myAllowVelocityVariation. More...
 
virtual void setAllowVelocityVariation (bool allow)
 
virtual const DtNLengthRealVectormuzzleSpeedList () const
 Accessor/mutator for myMuzzleSpeedList. More...
 
virtual void setMuzzleSpeedList (const DtNLengthRealVector &muzzleSpeeds)
 
virtual const DtStringrangeName () const
 Accessor/mutator for myRangeName. More...
 
virtual void setRangeName (const DtString &rangeName)
 
virtual int rangeId () const
 Accessor/mutator for myRangeId. More...
 
virtual void setRangeId (int rangeId)
 
virtual bool rangeIdIsSpecified () const
 
virtual DtReal minRange () const
 Accessor/mutator for myMinRange. More...
 
virtual void setMinRange (DtReal minRange)
 
virtual DtReal maxRange () const
 Accessor/mutator for myMaxRange. More...
 
virtual void setMaxRange (DtReal maxRange)
 
virtual DtReal minAltitude () const
 Accessor/mutator for myMinAltitude. More...
 
virtual void setMinAltitude (DtReal minAlt)
 
virtual DtReal maxAltitude () const
 Accessor/mutator for myMaxAltitude. More...
 
virtual void setMaxAltitude (DtReal maxAlt)
 
virtual DtReal preferredAltitude () const
 Accessor/mutator for myPreferredAltitude. More...
 
virtual void setPreferredAltitude (DtReal prefAlt)
 
virtual bool isDirectAlignmentCapable () const
 Accessor/mutator for myDirectAlignmentCapable. More...
 
virtual void setIsDirectAlignmentCapable (bool direct)
 
virtual const
DtTargetingControlTable
targetingControlTable () const
 Accessor for myTargetingControlTable. More...
 
virtual DtTargetingControlTabletargetingControlTable ()
 
- Public Member Functions inherited from DtBaseWeaponControllerDescriptor
 DtBaseWeaponControllerDescriptor (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 constructor More...
 
 DtBaseWeaponControllerDescriptor (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtBaseWeaponControllerDescriptor (const DtBaseWeaponControllerDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
DtBaseWeaponControllerDescriptoroperator= (const DtBaseWeaponControllerDescriptor &orig)
 assignment More...
 
virtual ~DtBaseWeaponControllerDescriptor ()
 destructor More...
 
virtual bool preloadWeapon () const
 Accessor/mutator for myDoWeaponPreload. More...
 
virtual void setPreloadWeapon (bool preloadWeapon)
 
virtual DtReal maxVehicleSpeedToFire () const
 Accessor/mutator for myFireMaxVehicleSpeed. More...
 
virtual void setMaxVehicleSpeedToFire (DtReal maxVehicleSpeedToFire)
 
virtual DtReal maxAzimuthAngleOffBoresight () const
 Accessor/mutator for myMaxAzimuthAngleOffBoresight. More...
 
virtual void setMaxAzimuthAngleOffBoresight (DtReal maxAngle)
 
virtual DtReal maxElevationAngleOffBoresight () const
 Accessor/mutator for myMaxElevationAngleOffBoresight. More...
 
virtual void setMaxElevationAngleOffBoresight (DtReal maxAngle)
 
virtual DtTime loadAmmoTime () const
 Accessor/mutator for myLoadAmmoTime. More...
 
virtual void setLoadAmmoTime (DtTime loadTime)
 
virtual DtTime unloadAmmoTime () const
 Accessor/mutator for myUnloadAmmoTime. More...
 
virtual void setUnloadAmmoTime (DtTime unloadTime)
 
virtual bool disabledBySuppression () const
 Accessor/mutator for myDisabledBySuppression. More...
 
virtual void setDisabledBySuppression (const bool isDisabled)
 
- Public Member Functions inherited from DtComponentDescriptor
 DtComponentDescriptor (const DtComponentDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
DtComponentDescriptoroperator= (const DtComponentDescriptor &orig)
 assignment More...
 
virtual ~DtComponentDescriptor ()
 
virtual void putData (std::string &fp, int indentLevel=0)
 Overrides base class putData to output our type. More...
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actually stored. More...
 
virtual bool init ()
 Base class init does nothing, but will be called by createComponentDescriptor(), allowing derived classes to do memory allocation if necessary. More...
 
bool operator== (const DtComponentDescriptor &) const
 
 DtComponentDescriptor (const DtString &componentName, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtComponentDescriptor (const DtSymbolString &componentName, DtReaderWriterRegistry *parentRegistry=NULL)
 
virtual void setComponentType (const DtString &componentType)
 Type of DtSimComponent this descriptor is associated with. More...
 
virtual const DtStringcomponentType () const
 
virtual void setMinTickPeriod (DtReal minTickPeriod)
 
virtual DtReal minTickPeriod () const
 
virtual void setMinTickPeriodVariance (DtReal minTickPeriodVariance)
 
virtual DtReal minTickPeriodVariance () const
 
virtual void setTickPeriodUsesRealTime (bool value)
 Accessor/mutator for myTickPeriodUsesRealTime. More...
 
virtual bool tickPeriodUsesRealTime () const
 
virtual const DtStringprocessStateRepositoryName () const
 Name which this component will assign to its PSR. More...
 
virtual void setProcessStateRepositoryName (const DtString &name)
 
virtual const DtStringprocessStateRepositoryType () const
 Type of PSR this component will create. More...
 
virtual void setProcessStateRepositoryType (const DtString &type)
 
virtual void setIsEnabled (bool yesNo)
 Is the component enabled or not. More...
 
virtual bool isEnabled () const
 
virtual void setDebugActive (bool active)
 Should detailed debug info be printed for this component. More...
 
virtual bool debugActive () const
 
virtual void setMinTaskVisualizationTickPeriod (DtReal minTickPeriod)
 
virtual DtReal minTaskVisualizationTickPeriod () const
 
virtual void setTaskVisualizationsEnabled (bool enabled)
 
virtual bool taskVisualizationsEnabled () const
 
virtual void setCreateComponent (bool yesNo)
 Should the component be created or not. More...
 
virtual bool createComponent () const
 
virtual void setCreateOnRemoteObject (bool yesNo)
 Whether or not this component is created on remote versions of the object. More...
 
virtual bool createOnRemoteObject () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor More...
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream. More...
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor More...
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator More...
 
bool operator== (const DtReaderWriter &) const
 Equivalence operator. More...
 
bool operator!= (const DtReaderWriter &rhs)
 
virtual ~DtReaderWriter ()
 destructor More...
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file. More...
 
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op. More...
 
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op. More...
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream. More...
 
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op. More...
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. More...
 
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object. More...
 
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object. More...
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 Set read-only flag. More...
 
bool isReadonly () const
 
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op. More...
 
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment. More...
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false. More...
 
virtual void setName (const DtString &)
 Set the name of the object. More...
 
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is. More...
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable. More...
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children. More...
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain. More...
 
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference. More...
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings. More...
 
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated. More...
 
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time. More...
 
virtual bool changedSinceLastChecked ()
 Returns true if this objects value has changed since the last time this function was called. More...
 
virtual bool peekChangedSinceLastChecked () const
 Returns the value that changedSinceLastChecked would return but does not reset the internal flag. More...
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values. More...
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere. More...
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively. More...
 
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference. More...
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified. More...
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. More...
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here. More...
 
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object. More...
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 Iterates over the registry (recursively) and returns a variable bindings object that contains all the variables that are contained in this read/writer class. More...
 
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename. More...
 
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid. More...
 
virtual bool fromXmlFile (const DtFilename &)
 Restores object from given xml file. More...
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data. More...
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference. More...
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value. More...
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. More...
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference. More...
 

Static Public Member Functions

static DtComponentDescriptorcreator ()
 
- Static Public Member Functions inherited from DtBaseWeaponControllerDescriptor
static DtComponentDescriptorcreator ()
 
- Static Public Member Functions inherited from DtComponentDescriptor
static void addComponentDescriptorCreatorFcn (const DtString &type, DtComponentDescriptorCreatorFcn fcn)
 Adds a given component descriptor creation function and corresponding type (defined in compDescTypes.h) to the DtComponentDescriptorFactory. More...
 
static DtComponentDescriptorcreateComponentDescriptor (DtlObjPtr mtlStream, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 Creates and initializes a component descriptor when reading in from an MTL (MAK Technologies Lisp) file (i.e. More...
 
static DtComponentDescriptorcreateComponentDescriptor (const char *pName)
 Creates and initializes a new instance of this class. More...
 
static DtComponentDescriptorcreator ()
 
static
DtComponentDescriptorFactory
factory ()
 The factory for creating objects of type DtComponentDescriptor. More...
 
static void setFactory (DtComponentDescriptorFactory *factory)
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 The type that is used when archiving to an XML stream. More...
 
static const DtFilename & appPath ()
 Gets the current working directory. More...
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory. More...
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 Given a filename, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 Given a xml string, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 Given a xml environment, returns a newly created reader/writer object from the object found within. More...
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 Gets the named attribute from a DtEnvValueSP. More...
 

Protected Member Functions

 DtIndirectFireControllerDescriptor ()
 default constructor; not implemented More...
 
- Protected Member Functions inherited from DtBaseWeaponControllerDescriptor
 DtBaseWeaponControllerDescriptor ()
 default constructor; not implemented More...
 
- Protected Member Functions inherited from DtComponentDescriptor
 DtComponentDescriptor ()
 default constructor; not implemented More...
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter. More...
 

Protected Attributes

parameters

These parameters are available for setting in the OPD files.

DtRwStringList myDefaultAmmoList
 Parameter Name: default-ammo-list
Parameter Description: Lists the types of ammunition available. More...
 
DtRwInt myNumRoundsPerMission
 Parameter Name: num-rounds-per-mission
Parameter Description: Default number of rounds to fire (if the Fire For Effect task does not specify a number). More...
 
DtRwBoolean myEnforceRangeLimits
 Parameter Name: enforce-range-limits
Parameter Description: User can choose to enforce minimum and maximum range limitations. More...
 
DtRwReal myMinRange
 Parameter Name: min-range
Parameter Description: Minimum range of the weapon. More...
 
DtRwReal myMaxRange
 Parameter Name: max-range
Parameter Description: Maximum range of the weapon. More...
 
DtNLengthRealVector myMuzzleSpeedList
 Parameter Name: muzzle-speed-list
Parameter Description: Specifies a discrete list of muzzle speeds that are available for this weapon. More...
 
DtRwReal myMinAltitude
 Parameter Name: min-altitude
Parameter Description: Minimum altitude above the shooter or target (whichever is higher) that the peak of the trajectory will reach. More...
 
DtRwReal myMaxAltitude
 Parameter Name: max-altitude
Parameter Description: Maximum altitude above the shooter or target (whichever is higher) that the peak of the trajectory will reach. More...
 
DtRwReal myPreferredAltitude
 Parameter Name: preferred-altitude
Parameter Description: Preferred altitude above the shooter or target (whichever is higher) that the peak of the trajectory will reach. More...
 
DtRwString myRangeName
 Parameter Name: range-name
Parameter Description: Deprecated. More...
 
DtRwInt myRangeId
 Parameter Name: range-id
Parameter Description: The identifying value for this range ring. More...
 
DtRwString myWeaponDisplayName
 Parameter Name: weapon-name
Parameter Description: User friendly name associated this weapon. More...
 
DtRwBoolean myDirectAlignmentCapable
 Parameter Name: capable-of-direct-alignment
Parameter Description: Is this indirect fire weapon capable of directly aligning with close in targets. More...
 
DtRwBoolean myAllowVelocityVariation
 Parameter Name: allow-velocity-variation
In some instances the user might to define an initial muzzle speed or orientation. More...
 
DtTargetingControlTable myTargetingControlTable
 Parameter Name: targeting-control-table
Parameter Description: The table that will specify ammunition that is available to this controller and target priorities. More...
 
- Protected Attributes inherited from DtBaseWeaponControllerDescriptor
DtRwReal myFireMaxVehicleSpeed
 Parameter Name: max-vehicle-speed-to-fire
Parameter Description: Some vehicles must stop to shoot, others have a maximum speed to launch a munition. More...
 
DtRwReal myMaxAzimuthAngleOffBoresight
 Parameter Name: max-azimuth-angle-off-boresight
Parameter Description: Some munitions, especially missiles, can be fired before the launcher is pointing at the target, since the missile can maneuver to reach the target. More...
 
DtRwReal myMaxElevationAngleOffBoresight
 Parameter Name: max-elevation-angle-off-boresight
Parameter Description: Some munitions, especially missiles, can be fired before the launcher is pointing at the target, since the missile can maneuver to reach the target. More...
 
DtRwReal myMaxAngleOffBoresight
 Parameter Name: max-angle-off-boresight
Parameter Description: NOTE: This parameter is deprecated. More...
 
DtRwBoolean myDoWeaponPreload
 Parameter Name: preload-weapon
Parameter Description: Setting PreloadWeapon to True will result in the weapon being loaded with the first munition choice if no target is currently available. More...
 
DtRwTime myLoadAmmoTime
 Parameter Name: load-ammo-time
Parameter Description: The time delay from the time an ammo is selected to the time (an unloaded) gun is ready to fire. More...
 
DtRwTime myUnloadAmmoTime
 Parameter Name: unload-ammo-time
Parameter Description: The time is takes to remove ammo (of the wrong type, presumably) from the gun. More...
 
DtRwBoolean myDisabledBySuppression
 Parameter Name: disabled-by-suppression
Parameter Description: A boolean that indicates if this weapon should be disabled when the entity is suppressed. More...
 
- Protected Attributes inherited from DtComponentDescriptor
DtRwString myComponentType
 Parameter Name: component-type
Parameter Description: String identifying type of component. More...
 
DtRwReal myMinTickPeriod
 Parameter Name: min-tick-period
Parameter Description: Average tick period for this component. More...
 
DtRwReal myMinTickPeriodVariance
 Parameter Name: min-tick-period-variance
Parameter Description: A time range for the tick period. More...
 
DtRwBoolean myTickPeriodUsesRealTime
 Parameter Name: tick-period-uses-real-time
Parameter Description: Specified whether the component uses real-time (instead of simulation-time) to determine when it is time to tick. More...
 
DtRwString myProcessStateRepositoryName
 Parameter Name: process-state-repository-name
Parameter Description: Name of the process state repository associated with this component. More...
 
DtRwString myProcessStateRepositoryType
 Parameter Name: process-state-repository-type
Parameter Description: Type of the process state repository associated with this component. More...
 
DtRwBoolean myIsEnabled
 Parameter Name: is-enabled
Parameter Description: Is the component enabled (allowed to tick) or not. More...
 
DtRwBoolean myDebug
 This parameter defaults to false. More...
 
DtRwReal myMinTaskVisualizationTickPeriod
 Parameter Name: min-task-visualization-tick-period
Parameter Description: Average tick period for this component's task visualizations. More...
 
DtRwBoolean myTaskVisualizationsEnabled
 Parameter Name: task-visualizations-enabled
Parameter Description: Whether this component's task visualizations are enabled. More...
 
DtRwBoolean myCreateComponent
 
DtRwBoolean myCreateOnRemoteObject
 Parameter Name: create-on-remote-object
Parameter Description: If true, this component will be created on remote objects as well as local. More...
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object. More...
 
bool myInvalid
 Set to true if there is a problem reading this item. More...
 
bool myChangedFlag
 Set to true when value changes Set to false when value checked with changedSinceLastChecked. More...
 

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Static Protected Attributes inherited from DtComponentDescriptor
static
DtComponentDescriptorFactory
myFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Detailed Description

DtIndirectFireControllerDescriptor; descriptor for the DtIndirectFireController compenent.

DtIndirectFireControllerDescriptor is a DtBaseWeaponControllerDescriptor that has additional information needed for providing parameters to an indirectFire controller.

In contains a list of the ammos to use, in order of availability, if no ammo is specified in a FFE task; a minimum fire range; and a maximum fire range.

Constructor & Destructor Documentation

DtIndirectFireControllerDescriptor::DtIndirectFireControllerDescriptor ( const DtString name,
DtReaderWriterRegistry parentRegistry = NULL 
)

constructor

DtIndirectFireControllerDescriptor::DtIndirectFireControllerDescriptor ( const DtSymbolString name,
DtReaderWriterRegistry parentRegistry = NULL 
)
DtIndirectFireControllerDescriptor::DtIndirectFireControllerDescriptor ( const DtIndirectFireControllerDescriptor orig,
DtReaderWriterRegistry parentRegistry = NULL 
)

copy constructor

virtual DtIndirectFireControllerDescriptor::~DtIndirectFireControllerDescriptor ( )
virtual

destructor

DtIndirectFireControllerDescriptor::DtIndirectFireControllerDescriptor ( )
protected

default constructor; not implemented

Member Function Documentation

DtIndirectFireControllerDescriptor& DtIndirectFireControllerDescriptor::operator= ( const DtIndirectFireControllerDescriptor orig)

assignment

virtual DtString DtIndirectFireControllerDescriptor::type ( ) const
virtual

Returns the type of component this descriptor describes.

Used to create the descriptor on read from an mtl file. Component descriptor type strings are defined in compDescTypes.h.

Returns
DtIndirectFireControllerDescriptorType

Reimplemented from DtBaseWeaponControllerDescriptor.

virtual const DtString& DtIndirectFireControllerDescriptor::weaponName ( ) const
virtual

Accessor/mutator for #myWeaponName.

virtual void DtIndirectFireControllerDescriptor::setWeaponName ( const DtString name)
virtual
virtual const DtRwStringList& DtIndirectFireControllerDescriptor::defaultAmmoList ( ) const
virtual

Accessor/mutator for myDefaultAmmoList.

virtual void DtIndirectFireControllerDescriptor::setDefaultAmmoList ( const DtRwStringList list)
virtual
virtual int DtIndirectFireControllerDescriptor::numRoundsPerMission ( ) const
virtual

Accessor/mutator for myNumRoundsPerMission.

virtual void DtIndirectFireControllerDescriptor::setNumRoundsPerMission ( int  numRoundsPerMission)
virtual
virtual bool DtIndirectFireControllerDescriptor::enforceRangeLimits ( ) const
virtual

Accessor/mutator for myEnforceRangeLimits.

virtual void DtIndirectFireControllerDescriptor::setEnforceRangeLimits ( bool  limit)
virtual
virtual bool DtIndirectFireControllerDescriptor::allowVelocityVariation ( ) const
virtual

Accessor/mutator for myAllowVelocityVariation.

virtual void DtIndirectFireControllerDescriptor::setAllowVelocityVariation ( bool  allow)
virtual
virtual const DtNLengthRealVector& DtIndirectFireControllerDescriptor::muzzleSpeedList ( ) const
virtual

Accessor/mutator for myMuzzleSpeedList.

virtual void DtIndirectFireControllerDescriptor::setMuzzleSpeedList ( const DtNLengthRealVector muzzleSpeeds)
virtual
virtual const DtString& DtIndirectFireControllerDescriptor::rangeName ( ) const
virtual

Accessor/mutator for myRangeName.

Deprecated

virtual void DtIndirectFireControllerDescriptor::setRangeName ( const DtString rangeName)
virtual
virtual int DtIndirectFireControllerDescriptor::rangeId ( ) const
virtual

Accessor/mutator for myRangeId.

virtual void DtIndirectFireControllerDescriptor::setRangeId ( int  rangeId)
virtual
virtual bool DtIndirectFireControllerDescriptor::rangeIdIsSpecified ( ) const
virtual
virtual DtReal DtIndirectFireControllerDescriptor::minRange ( ) const
virtual

Accessor/mutator for myMinRange.

virtual void DtIndirectFireControllerDescriptor::setMinRange ( DtReal  minRange)
virtual
virtual DtReal DtIndirectFireControllerDescriptor::maxRange ( ) const
virtual

Accessor/mutator for myMaxRange.

virtual void DtIndirectFireControllerDescriptor::setMaxRange ( DtReal  maxRange)
virtual
virtual DtReal DtIndirectFireControllerDescriptor::minAltitude ( ) const
virtual

Accessor/mutator for myMinAltitude.

virtual void DtIndirectFireControllerDescriptor::setMinAltitude ( DtReal  minAlt)
virtual
virtual DtReal DtIndirectFireControllerDescriptor::maxAltitude ( ) const
virtual

Accessor/mutator for myMaxAltitude.

virtual void DtIndirectFireControllerDescriptor::setMaxAltitude ( DtReal  maxAlt)
virtual
virtual DtReal DtIndirectFireControllerDescriptor::preferredAltitude ( ) const
virtual

Accessor/mutator for myPreferredAltitude.

virtual void DtIndirectFireControllerDescriptor::setPreferredAltitude ( DtReal  prefAlt)
virtual
virtual bool DtIndirectFireControllerDescriptor::isDirectAlignmentCapable ( ) const
virtual

Accessor/mutator for myDirectAlignmentCapable.

virtual void DtIndirectFireControllerDescriptor::setIsDirectAlignmentCapable ( bool  direct)
virtual
virtual DtComponentDescriptor* DtIndirectFireControllerDescriptor::clone ( DtReaderWriterRegistry parentRegistry = NULL) const
virtual

Reimplemented from DtBaseWeaponControllerDescriptor.

static DtComponentDescriptor* DtIndirectFireControllerDescriptor::creator ( )
static

Returns
Newly created instance of this class, with an empty DtReaderWriter name. Creation methods are registered with a DtComponentDescriptorFactory, so they can be created on demand as they are read in from a parameter database file.
virtual const DtTargetingControlTable& DtIndirectFireControllerDescriptor::targetingControlTable ( ) const
virtual

Accessor for myTargetingControlTable.

virtual DtTargetingControlTable& DtIndirectFireControllerDescriptor::targetingControlTable ( )
virtual
virtual void DtIndirectFireControllerDescriptor::postGetSelf ( )
virtual

Updates default ammo lost with ammunition in targeting control table.

Reimplemented from DtReaderWriter.

Member Data Documentation

DtRwStringList DtIndirectFireControllerDescriptor::myDefaultAmmoList
protected

Parameter Name: default-ammo-list
Parameter Description: Lists the types of ammunition available.


Parameter Default Value:

DtRwInt DtIndirectFireControllerDescriptor::myNumRoundsPerMission
protected

Parameter Name: num-rounds-per-mission
Parameter Description: Default number of rounds to fire (if the Fire For Effect task does not specify a number).


Parameter Default Value: 1

DtRwBoolean DtIndirectFireControllerDescriptor::myEnforceRangeLimits
protected

Parameter Name: enforce-range-limits
Parameter Description: User can choose to enforce minimum and maximum range limitations.

Most cases this is desired but in some cases like a human throwing a grenade it is not. If false weapon system will fire to the best of ability either falling short or possibly blowing up too close.
Parameter Default Value: True

DtRwReal DtIndirectFireControllerDescriptor::myMinRange
protected

Parameter Name: min-range
Parameter Description: Minimum range of the weapon.


Parameter Default Value: 1000.

DtRwReal DtIndirectFireControllerDescriptor::myMaxRange
protected

Parameter Name: max-range
Parameter Description: Maximum range of the weapon.


Parameter Default Value: 4000.

DtNLengthRealVector DtIndirectFireControllerDescriptor::myMuzzleSpeedList
protected

Parameter Name: muzzle-speed-list
Parameter Description: Specifies a discrete list of muzzle speeds that are available for this weapon.

The indirect fire controller will determine which speed to use based on the target range and the desired min and max altitudes above the shooter.
This parameter is optional. If not specified, controller will determine a suitable muzzle speed itself. Parameter Default Value:

DtRwReal DtIndirectFireControllerDescriptor::myMinAltitude
protected

Parameter Name: min-altitude
Parameter Description: Minimum altitude above the shooter or target (whichever is higher) that the peak of the trajectory will reach.

Weapon's elevation will be aimed such that the munition reaches at most this altitude before it descends to the target.
Parameter Default Value: 100.

DtRwReal DtIndirectFireControllerDescriptor::myMaxAltitude
protected

Parameter Name: max-altitude
Parameter Description: Maximum altitude above the shooter or target (whichever is higher) that the peak of the trajectory will reach.

Weapon's elevation will be aimed such that the munition reaches at most this altitude before it descends to the target.
Parameter Default Value: 1000.

DtRwReal DtIndirectFireControllerDescriptor::myPreferredAltitude
protected

Parameter Name: preferred-altitude
Parameter Description: Preferred altitude above the shooter or target (whichever is higher) that the peak of the trajectory will reach.

Will try to set the weapon's elevation to reach this height or close to it if possible, otherwise a height within the maximum or minimum will be chosen. This is the default preferred altitude for the weapon, but this can also be modified at run time.
Parameter Default Value: 700.

DtRwString DtIndirectFireControllerDescriptor::myRangeName
protected

Parameter Name: range-name
Parameter Description: Deprecated.

Name given to any range item associated with this descriptor.
Parameter Default Value:

DtRwInt DtIndirectFireControllerDescriptor::myRangeId
protected

Parameter Name: range-id
Parameter Description: The identifying value for this range ring.

Can be converted to a string based on configured enumeration values.
Parameter Default Value: 0

DtRwString DtIndirectFireControllerDescriptor::myWeaponDisplayName
protected

Parameter Name: weapon-name
Parameter Description: User friendly name associated this weapon.

Useful if there are more than one weapon system on an entity. Parameter Default Value: "Indirect Fire Gun"

DtRwBoolean DtIndirectFireControllerDescriptor::myDirectAlignmentCapable
protected

Parameter Name: capable-of-direct-alignment
Parameter Description: Is this indirect fire weapon capable of directly aligning with close in targets.

If so value should be true. In this case the gun will check if the target's range is greater than the minimum range but less that the first range value in the range list. If so the weapon will shoot directly at the target and not have a parabolic trajectory. This was put in place for naval guns which have this ability.
Parameter Default Value: false

DtRwBoolean DtIndirectFireControllerDescriptor::myAllowVelocityVariation
protected

Parameter Name: allow-velocity-variation
In some instances the user might to define an initial muzzle speed or orientation.

If user doesn't specify, actuator will compute the minimum velocity necessary to reach the target not constrained by the range list values, will instead use the actual range to target. Parameter Default Value: false

DtTargetingControlTable DtIndirectFireControllerDescriptor::myTargetingControlTable
protected

Parameter Name: targeting-control-table
Parameter Description: The table that will specify ammunition that is available to this controller and target priorities.

If this is specified will also add ammunition and amounts into resource manager. Target priorities are not currently used Parameter Default Value:


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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