|
| | DtVrfGuiSymbolMapper (makVrv::DtDe &) |
| |
| virtual | ~DtVrfGuiSymbolMapper () |
| |
| virtual void | clear () |
| | Clears out contents of symbol mapper. More...
|
| |
| virtual void | clearIcons (const DtEntityMapperKey &) |
| | Removes all cached information for this entity type. More...
|
| |
| virtual QPixmap | getIcon (const DtEntityMapperKey &, bool destroyed=false, int pointSize=48, bool sizeToFont=false, const makVrv::DtVrlinkSimulatedBaseState *baseState=0, const QSize &rescaleToIconSize=QSize(), bool isSpotReport=false, const QColor &milStdOutlineColor=Qt::black, bool fillMilStdSymbol=true, bool ignoreMenuIcon=false, const QColor &fillColor=Qt::transparent) |
| | Returns a pixmap from the entity mapper key. More...
|
| |
| virtual QPixmap | getIcon (const DtUUID &, int pointSize=48, bool sizeToFont=false, const makVrv::DtVrlinkSimulatedBaseState *baseState=0, const QSize &rescaleToIconSize=QSize(), bool isSpotReport=false, const QColor &milStdOutlineColor=Qt::black, bool fillMilStdSymbol=true, bool ignoreMenuIcon=false) |
| |
| virtual int | addFont (const QString &) |
| |
| void | setIconSize (int w, int h) |
| |
| const QSize & | iconSize () const |
| |
| virtual QImage | iconImageForIcon (const DtEntityMapperKey &, const QColor &fillColor=Qt::transparent) const |
| | If there is a default icon list, and there is an icon image for that model set entry, and it exists, then return the image. More...
|
| |
| virtual QPixmap | forceColorSwatch (int force) |
| | Returns a pixmap of current myIconSize that is a solid force color of the given force. More...
|
| |
| | DtVirtualBaseClass () |
| | Do nothing constructor. More...
|
| |
| virtual | ~DtVirtualBaseClass () |
| | Virtual do nothing destructor. More...
|
| |
|
virtual const
makVrv::DtVisualizerDefinitionSet * | visualDefinitionSetThatBestMatches (const DtEntityMapperKey &, bool isSpotReport) |
| | Returns the visual definition set that best matches the entity key (entity or tactical graphic) More...
|
| |
| virtual unsigned short | echelonGlyphFor (const DtEntityMapperKey &key, const makVrv::DtVisualizerDefinition *set) const |
| |
| virtual QImage | milStdRender (const makVrv::DtVisualizerDefinition *, const DtEntityMapperKey &key, bool destroyed, int pointSize, const QColor &outlineColor=Qt::black, bool fillMilStdSymbol=true, const makVrv::DtVrlinkSimulatedBaseState *baseState=0, const QColor &fillColor=Qt::transparent) const |
| |
| virtual QImage | imageSymbolRender (const makVrv::DtVisualizerDefinition *, const DtEntityMapperKey &key, bool destroyed, const makVrv::DtVrlinkSimulatedBaseState *baseState=0) const |
| |
| virtual QImage | imageFromModelDefinition (const std::string &) const |
| |
| virtual DtObjectType | menuItemIconIsObjectType (const DtEntityMapperKey &) const |
| | If the menu item is a object key it will return an object type that is not equal to DtObjectType() More...
|
| |
| virtual void | composeMilStdImage (QPainter &painter, int left, int base, unsigned short fillGlyph, unsigned short outlineGlyph, unsigned short echelonGlyph, unsigned short destroyedGlyph, makVrv::DtForceManager::RGBAColor fillColor, makVrv::DtForceManager::RGBAColor outlineColor, const makVrv::DtVrlinkSimulatedBaseState *baseState=0) const |
| | Paints the milStd image on the font given the glyphs and color. More...
|
| |
| virtual QImage | menuItemIcon (const DtEntityMapperKey &) const |
| | Find the menu item entry for the specified item and see if it has an icon. More...
|
| |
The class that will contain information about the currently loaded scenario.