A singleton settings manager, rooted in the display engine, that maintains default values for some cloud layer properties, by cloud type.
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| | DtCloudLayerSettingsManager ()=delete |
| | CTOR. More...
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| | DtCloudLayerSettingsManager (const DtCloudLayerSettingsManager &orig)=delete |
| | Copy CTOR. More...
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| DtCloudLayerSettingsManager & | operator= (const DtCloudLayerSettingsManager &orig)=delete |
| | Assignment OP. More...
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| virtual | ~DtCloudLayerSettingsManager () |
| | Virtual DTOR. More...
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| void | setDefaultLengthForCloudType (DtCloudTypeMapper::CloudType type, float defaultLength) |
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| float | defaultLengthForCloudType (DtCloudTypeMapper::CloudType type) const |
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| void | setDefaultWidthForCloudType (DtCloudTypeMapper::CloudType type, float defaultWidth) |
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| float | defaultWidthForCloudType (DtCloudTypeMapper::CloudType type) const |
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| void | setFromRecord (const makArchives::DtCloudLayerListRecord &rec) |
| | Set the current settings' state from the given record. More...
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| void | getRecord (makArchives::DtCloudLayerListRecord &rec) const |
| | Store the current settings' state in the given record. More...
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| | DtBaseSettingsManager (DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext) |
| | CTOR. More...
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| virtual | ~DtBaseSettingsManager () |
| | Virtual DTOR. More...
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| virtual void | initializeBackup () |
| | Creates a backup of the settings' current state. More...
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| | DtCommonBaseSettingsManager (DtDe &de, const std::string &name, const std::string &displayName, const std::string &ext) |
| | CTOR The name, displayName, and extension parameters are used for creating the settings object (DtDeSettings) and backup, and for constructing the filename when readin/writing the records to disk. More...
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| virtual | ~DtCommonBaseSettingsManager () |
| | Virtual DTOR. More...
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| virtual void | autoSaveIfNecessary () |
| | Saves the current settings as defaults if autosave is enabled. More...
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| virtual void | setAutoSave (bool doit) |
| | Sets whether autosave is enabled for the settings manager. More...
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| virtual bool | autoSave () const |
| | Gets whether autosave is enabled for the settings manager. More...
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| virtual void | setUseDefaultSettingsRecord (bool useit) |
| | Sets whether setting initialization should check for a default record. More...
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| virtual bool | useDefaultSettingsRecord () const |
| | Gets whether setting initialization should check for a default record. More...
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| virtual DtDeSettings * | settings () |
| | Accessor for the manager's DtDeSettings object. More...
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| virtual const DtDeSettings * | settings () const |
| | Accessor for the manager's DtDeSettings object (const). More...
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| virtual DtSettingsBackup * | settingsBackup () |
| | Accessor for the manager's settings backup. More...
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| virtual const DtSettingsBackup * | settingsBackup () const |
| | Accessor for the manager's settings backup (const). More...
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| virtual void | loadDefaults () |
| | Initializes the settings and creates a backup. More...
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| virtual void | saveDefaultSettings () |
| | Saves the current settings' state as the default (on disk). More...
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| virtual void | loadDefaultSettings (bool loadOnlyFactorySettings) |
| | Loads the default settings from disk. More...
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| virtual void | importSettings (const std::string &filePath) |
| | Load the settings' state from the given file. More...
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| virtual void | exportSettings (const std::string &filePath) const |
| | Save the current settings' state to the given file. More...
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| virtual void | getSplitRecord (std::vector< makArchives::DtCloudLayerListRecord > &rec, std::vector< std::string > &fileNames) |
| | For directory support, split the main record into different sub-records and give them each a file name. More...
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| virtual void | addRecords (makArchives::DtCloudLayerListRecord &rec, makArchives::DtCloudLayerListRecord &combinedRec) |
| | For directory support, when reading in a directory, add the records from each file to the combined record. More...
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| | DtVirtualBaseClass () |
| | Do nothing constructor. More...
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| virtual | ~DtVirtualBaseClass () |
| | Virtual do nothing destructor. More...
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A singleton settings manager, rooted in the display engine, that maintains default values for some cloud layer properties, by cloud type.
The properties the manager maintains default values for are length and width. This settings manager is used by the global environment to initialize these properties to their defaults whenever a cloud layer is added or when the cloud layer's type changes. These defaults are needed because clouds created in the global environment are visualized to appear 'infinite'. This effect is achieved by creating cloud layer(s) of some length and width, determined by these default settings, and rendering the cloud layer(s) in every scene view based on the position of the observer(s) we are rendering the scene view(s) for. The cloud layer being rendered with respect to the observer's in the scene make it appear as if clouds are present globally since it appears in every observer's scene view no matter where they are on the globe. Changing the default properties modifies the dimensions of the cloud layers being rendered making them either 1) appear at further distances from the observer (if increasing the dimensions) or 2) reduce the vicinity around the observer the cloud layers appear (if decreasing the dimensions).
- See Also
- makArchives::DtCloudLayerListRecord
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vrvCore::DtEnvironment
template<typename ManagerClass >
| ManagerClass& defaultManagerInstanceFunction |
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DtDe & |
de, |
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bool |
allowedInSlave |
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friend |
Befriend the manager instance functions for instance retrieval/creation.
Befriend the manager instance functions for instance retreival/creation.
Befriend the manager instance functions for instance retrieval/creation.
Manager requirements: 1) Static instance function 2) Protected DtSignalConnectionManager named myConnections. 3) Member functioned called loadDefaults which takes no arguments. and loads the default settings of the manager or factory from disk. 4) define defaultManagerInstanceFunction as friend. 5) define defaultManagerRegisterInstanceFunction as friend (see below). 5) Protected Constructor which only takes a DtDe reference.
* class Manager
* {
* public:
* protected:
* template <typename ManagerClass>
* template <typename ManagerClass>
* Manager(DtDe&);
* };
*
Then simply in the implementation of instance call defaultManagerInstanceFunction with the de object and return the return value.
* Manager& Manager::instance(DtDe& de)
* {
* return defaultManagerInstanceFunction<Manager>(de);
* }
*