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VR-Forces 4.10 Class Documentation
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class that allows clients to add collision objects (no export of virtual base class) More...

Public Member Functions | |
| virtual | ~DtFxCollisionVolumeInterface () |
| DTOR. More... | |
| virtual void | setPosition (double x, double y, double z)=0 |
| sets the position of the volume More... | |
| virtual void | setRadius (float radius)=0 |
| sets the radius of a sphere More... | |
| virtual void | setRadius (float radius_x, float radius_y, float radius_z)=0 |
| set the volume to be an ellipsoid More... | |
| virtual void | setRotation (float angle, float x, float y, float z)=0 |
| quat representation of rotation More... | |
class that allows clients to add collision objects (no export of virtual base class)
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inlinevirtual |
DTOR.
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pure virtual |
sets the position of the volume
Implemented in makVrv::DtFxCollisionObject.
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pure virtual |
sets the radius of a sphere
Implemented in makVrv::DtFxCollisionObject.
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pure virtual |
set the volume to be an ellipsoid
Implemented in makVrv::DtFxCollisionObject.
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pure virtual |
quat representation of rotation
Implemented in makVrv::DtFxCollisionObject.