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VR-Forces 4.10 Class Documentation
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DtHeadingLineUpdater updates symbol decorations with distributed side data. More...

Public Member Functions | |
| DtHeadingLineUpdater (DtDe &de, DtUniqueID id) | |
| CTOR. More... | |
| virtual | ~DtHeadingLineUpdater () |
| DTOR. More... | |
| virtual void | update (DtTime tNow) |
| update the symbol decorations More... | |
| virtual bool | needsUpdate (DtTime tNow) |
| The check function called by DtTickableManager to verify if an update is required. More... | |
| virtual void | setSceneObject (DtSceneObject *sceneObject) |
| sets the scene object to update via the id. More... | |
| virtual void | attachDirectionLineModel (DtUniqueID id) |
| attach a heading line model (DtOverlayDirectionLineModel) to update (referenced by its unique ID) More... | |
Public Member Functions inherited from makVrv::DtTickable | |
| virtual bool | updateIfNeeded (DtTime tNow) |
| Calls needsUpdate(), and then calls update() if needsUpdate() is true. More... | |
| virtual | ~DtTickable () |
| Virtual DTOR. More... | |
| virtual void | setIsThreadSafe (bool safe) |
| Get/set whether this tickable can be updated in parallel with other tickables. More... | |
| virtual bool | isThreadSafe () const |
| virtual void | setTickableListState (TickableListState safeList) |
| Track which tickable list (if any) this tickable is on Since the tickable constructor puts ALL tickables on the main (unThreadSafe) to start we need a way to check which list a tickable is on (and this way we can request removals from the correct list instead of having to call DtTickableManager::removeTickableObject(), which tries both lists). More... | |
| virtual TickableListState | tickableListState () const |
| virtual void | setUpdatePeriod (unsigned int period) |
| Specify how often (in # of frames) this tickable should call update. More... | |
| virtual unsigned int | updatePeriod () const |
| virtual bool | lodSystemEnabled () const |
| is the update LOD system enabled, overridden by subclasses More... | |
Protected Member Functions | |
| virtual void | slot_sceneObjectDeleted (DtUniqueID id) |
| Called when the referenced scene object is deleted. More... | |
Protected Member Functions inherited from makVrv::DtTickable | |
| DtTickable (DtTickableManagerInterface *manager) | |
| CTOR. More... | |
| DtTickable () | |
| Unimplemented default CTOR. More... | |
| virtual void | slot_managerAboutToBeDeleted () |
Protected Attributes | |
| DtDe & | myDe |
| The display engine. More... | |
| DtUniqueID | myUniqueId |
| This distributed object's unique identifier. More... | |
| DtSceneObject * | mySceneObject |
| A pointer to the current scene object. More... | |
| DtOverlayDirectionLineModel * | myLineModel |
| The model to update. More... | |
| double | myLastSymbolUpdateTime |
| The last time the symbols were updated; used to slow down updating if once per frame is undesirable. More... | |
| DtTime | myLastUpdateTime |
| The last time update was called. More... | |
| DtSignalConnectionManager | mySignals |
| Signal manager to auto disconnect boost signals. More... | |
Protected Attributes inherited from makVrv::DtTickable | |
| DtTickableManagerInterface * | myManager |
| Pointer to manager for removal during destruction. More... | |
| DtSignalConnectionManager | myConnections |
| unsigned int | myFrameCounter |
| unsigned int | myFrameToUpdate |
| unsigned int | myUpdatePeriod |
| DtTime | myLastUpdateTime |
| bool | myIsThreadSafe |
| TickableListState | myTickableListState |
Additional Inherited Members | |
Public Types inherited from makVrv::DtTickable | |
| enum | TickableListState { TickableNotOnList, TickableOnMainList, TickableOnThreadSafeList } |
| Enumeration used to indicate which DtTickableManager's tickable list the tickable is on, if any. More... | |
DtHeadingLineUpdater updates symbol decorations with distributed side data.
| makVrv::DtHeadingLineUpdater::DtHeadingLineUpdater | ( | DtDe & | de, |
| DtUniqueID | id | ||
| ) |
CTOR.
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DTOR.
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update the symbol decorations
Implements makVrv::DtTickable.
The check function called by DtTickableManager to verify if an update is required.
If this function returns true, the DtTickableManager will then call update().
| [in] | tNow | is the current time-stamp. |
| true | if this object needs to be ticked. |
| false | otherwise. |
Reimplemented from makVrv::DtTickable.
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sets the scene object to update via the id.
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attach a heading line model (DtOverlayDirectionLineModel) to update (referenced by its unique ID)
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protectedvirtual |
Called when the referenced scene object is deleted.
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protected |
The display engine.
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This distributed object's unique identifier.
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A pointer to the current scene object.
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The model to update.
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The last time the symbols were updated; used to slow down updating if once per frame is undesirable.
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The last time update was called.
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protected |
Signal manager to auto disconnect boost signals.