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makVrv::DtIndirectDefaultTextureCollectionPolicy Class Reference

specialization of DtIndirectTextureCollectionPolicy to collect textures for indirect rendering used by vrvOsg for terrain patches, paging terrains, and osgEarth features. More...

Inheritance diagram for makVrv::DtIndirectDefaultTextureCollectionPolicy:
Inheritance graph
[legend]

Public Member Functions

virtual ~DtIndirectDefaultTextureCollectionPolicy ()
 destructor More...
 
virtual void collectTextures (DtIndirectGeometryTextures *textures, const osg::StateSet *stateSet, const std::string &modelName) const
 inherited More...
 
virtual const std::string & glslTextureDeclarationHashDefine (const DtIndirectEffectTexturesTemplate &effectTexturesState, unsigned int numTexCoords) const
 inherited More...
 
virtual void printHashDefineDetails (const DtIndirectEffectTexturesTemplate &effectTexturesState) const
 
- Public Member Functions inherited from makVrv::DtIndirectTextureCollectionPolicy
virtual ~DtIndirectTextureCollectionPolicy ()
 destructor More...
 
virtual const
DtIndirectEffectTexturesTemplate
effectTexturesTemplate (void) const
 access the template More...
 
virtual std::string hashKey (const DtIndirectEffectTexturesTemplate &effectTexturesState, unsigned int textureCoordinateCount) const
 utility for creating a hash key from a textures template More...
 

Protected Member Functions

 DtIndirectDefaultTextureCollectionPolicy (DtDe &de)
 
virtual void collectTextures (DtIndirectGeometryTextures *textures, const osg::StateSet *stateSet, const osg::ExtendedMaterial *extendedMaterial, const std::string &modelName) const
 collect the textures from the stateset and extended material and put them in the DtIndirectGeometryTextures More...
 
virtual void compareAndInsertHashDefine (std::stringstream &ss, int type, int effectTextureIdx) const
 check theTextureTypes and add the type define if it is in the list of types. More...
 
virtual void collectTexturesExtendedMaterial (DtIndirectGeometryTextures *textures, const osg::StateSet *stateSet, const osg::ExtendedMaterial *extendedMaterial, const std::string &modelName) const
 Texture collection for extended materials. More...
 
virtual void collectTexturesNoExtendedMaterial (DtIndirectGeometryTextures *textures, const osg::StateSet *stateSet, const std::string &modelName) const
 Texture collection without extended materials. More...
 
virtual bool collectTexturesData (int unit, const osg::StateSet *stateSet, const osg::Texture *diffuseTexture, bool &error, const osg::StateAttribute *&texattr, const osg::Texture *&texture) const
 Obtain per-unit texture collection data. More...
 
- Protected Member Functions inherited from makVrv::DtIndirectTextureCollectionPolicy
 DtIndirectTextureCollectionPolicy (DtDe &de)
 constructor More...
 

Static Protected Attributes

static const std::vector
< DtEffectTextureType
theTextureTypes
 

Private Member Functions

 DtIndirectDefaultTextureCollectionPolicy (const DtIndirectDefaultTextureCollectionPolicy &other)=delete
 Copy Constructor not implemented – Copy Not Allowed. More...
 
DtIndirectDefaultTextureCollectionPolicyoperator= (const DtIndirectDefaultTextureCollectionPolicy &other)=delete
 Assignment Operator Not implemented – Assignment Not Allowed. More...
 

Friends

class DtIndirectDefaultTextureCollectionPolicyCreator
 cannot create directly, must use creator More...
 

Additional Inherited Members

- Protected Types inherited from makVrv::DtIndirectTextureCollectionPolicy
typedef std::map< std::string,
std::string > 
MapEffectTexturesStateToHashDefines
 
- Protected Attributes inherited from makVrv::DtIndirectTextureCollectionPolicy
DtIndirectEffectTexturesTemplate myEffectTexturesTemplate
 
boost::mutex myMutex
 
MapEffectTexturesStateToHashDefines myMutableMapEffectTexturesStateToHashDefines
 
DtDemyDe
 

Detailed Description

specialization of DtIndirectTextureCollectionPolicy to collect textures for indirect rendering used by vrvOsg for terrain patches, paging terrains, and osgEarth features.

Not used for CDB

Constructor & Destructor Documentation

virtual makVrv::DtIndirectDefaultTextureCollectionPolicy::~DtIndirectDefaultTextureCollectionPolicy ( )
virtual

destructor

makVrv::DtIndirectDefaultTextureCollectionPolicy::DtIndirectDefaultTextureCollectionPolicy ( DtDe de)
protected
makVrv::DtIndirectDefaultTextureCollectionPolicy::DtIndirectDefaultTextureCollectionPolicy ( const DtIndirectDefaultTextureCollectionPolicy other)
privatedelete

Copy Constructor not implemented – Copy Not Allowed.

Member Function Documentation

DtIndirectDefaultTextureCollectionPolicy& makVrv::DtIndirectDefaultTextureCollectionPolicy::operator= ( const DtIndirectDefaultTextureCollectionPolicy other)
privatedelete

Assignment Operator Not implemented – Assignment Not Allowed.

virtual void makVrv::DtIndirectDefaultTextureCollectionPolicy::collectTextures ( DtIndirectGeometryTextures textures,
const osg::StateSet *  stateSet,
const std::string &  modelName 
) const
virtual
virtual const std::string& makVrv::DtIndirectDefaultTextureCollectionPolicy::glslTextureDeclarationHashDefine ( const DtIndirectEffectTexturesTemplate effectTexturesState,
unsigned int  numTexCoords 
) const
virtual
virtual void makVrv::DtIndirectDefaultTextureCollectionPolicy::printHashDefineDetails ( const DtIndirectEffectTexturesTemplate effectTexturesState) const
virtual
virtual void makVrv::DtIndirectDefaultTextureCollectionPolicy::collectTextures ( DtIndirectGeometryTextures textures,
const osg::StateSet *  stateSet,
const osg::ExtendedMaterial *  extendedMaterial,
const std::string &  modelName 
) const
protectedvirtual

collect the textures from the stateset and extended material and put them in the DtIndirectGeometryTextures

virtual void makVrv::DtIndirectDefaultTextureCollectionPolicy::compareAndInsertHashDefine ( std::stringstream &  ss,
int  type,
int  effectTextureIdx 
) const
protectedvirtual

check theTextureTypes and add the type define if it is in the list of types.

virtual void makVrv::DtIndirectDefaultTextureCollectionPolicy::collectTexturesExtendedMaterial ( DtIndirectGeometryTextures textures,
const osg::StateSet *  stateSet,
const osg::ExtendedMaterial *  extendedMaterial,
const std::string &  modelName 
) const
protectedvirtual

Texture collection for extended materials.

virtual void makVrv::DtIndirectDefaultTextureCollectionPolicy::collectTexturesNoExtendedMaterial ( DtIndirectGeometryTextures textures,
const osg::StateSet *  stateSet,
const std::string &  modelName 
) const
protectedvirtual

Texture collection without extended materials.

virtual bool makVrv::DtIndirectDefaultTextureCollectionPolicy::collectTexturesData ( int  unit,
const osg::StateSet *  stateSet,
const osg::Texture *  diffuseTexture,
bool error,
const osg::StateAttribute *&  texattr,
const osg::Texture *&  texture 
) const
protectedvirtual

Obtain per-unit texture collection data.

Friends And Related Function Documentation

cannot create directly, must use creator

Member Data Documentation

const std::vector<DtEffectTextureType> makVrv::DtIndirectDefaultTextureCollectionPolicy::theTextureTypes
staticprotected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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