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| | DtOsgWindowTriangleGroup (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtOsgWindowTriangleGroup () |
| | DTOR. More...
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| virtual void | setTriangleCount (unsigned int count) |
| | Set the number of Triangles that this group will have Should be set before addTriangle is called. More...
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| virtual void | addTriangle (unsigned int stipplePattern, float xVertex0, float yVertex0, float xVertex1, float yVertex1, float xVertex2, float yVertex2) |
| | Add an Triangle to the specified in params. More...
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| virtual void | updateTriangle (unsigned int index, unsigned int stipplePattern, float xVertex0, float yVertex0, float xVertex1, float yVertex1, float xVertex2, float yVertex) |
| | Update the Triangle at in param index with in parma specs. More...
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| virtual void | setVisible (bool isVisible) |
| | Set the group's visibility. More...
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| virtual void | setColor (float r, float g, float b, float a) |
| | Set the group's color. More...
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| virtual void | setGroup (int groupId) |
| | Set this object's group ID for z order. More...
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| virtual void | setChannelOverlay (std::string displayName, std::string windowName, std::string channelName) |
| | By default window objects are placed on the RemoteDisplayWorldOverlay, which is rendered on all channels that have the "showRemoteGraphics" channel keyword. More...
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| | DtWindowTriangleGroup (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtWindowTriangleGroup () |
| | DTOR. More...
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| | DtWindowObject (DtDe &de, DtUniqueID id) |
| | CTOR. More...
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| virtual | ~DtWindowObject () |
| | DTOR. More...
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| virtual bool | visible () |
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| virtual DtUniqueID | uniqueId () |
| | Returns the unique ID of this object. More...
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| DtWindowObject * | getParent () |
| | Get the parent windowObject. More...
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| virtual ChildList | childList () |
| | Returns the child list. More...
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| virtual void | addChild (DtUniqueID id) |
| | Add a child to this objects child list. More...
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| virtual void | removeChild (DtUniqueID id) |
| | Remove a child from this objects child list. More...
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| virtual void | getColor (float &r, float &g, float &b, float &a) |
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| virtual void | slot_postTick () |
| | Slot for DtDe::signal_postTick, using when this object is flashing/blinking. More...
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| virtual Transform | windowTransform () |
| | Get the window transform that is the total transform of this object and all it's parents. More...
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| virtual DtClipBox | clipBox () |
| | Get this object's clip box specifications. More...
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| virtual void | setParentId (DtUniqueID parentId) |
| | Get / Set Parent IDs. More...
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| virtual DtUniqueID | getParentId () |
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| virtual void | setPosition (double x, double y) |
| | Set / Get the window position of this object. More...
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| virtual void | getPosition (double &x, double &y) |
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| virtual void | setScale (double scale) |
| | Set / Get the scale of the x y components. More...
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| virtual void | setScale (double x, double y) |
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| virtual void | getScale (double &x, double &y) |
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| virtual void | setRotation (double rotation) |
| | Set / Get the rotation of the window object around it's set position, (0.0,0.0) if none is set. More...
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| virtual void | getRotation (double &rotation) |
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| virtual void | setInheritColor (bool inheritColor) |
| | Set / Get whether this object inherits it's color from it's parent. More...
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| virtual bool | inheritColor () |
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| virtual int | group () |
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| virtual void | setFlashing (bool flashing, double interval) |
| | Set / Get this object to flash on and off at the given interval. More...
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| virtual void | getFlashing (bool &flashing, double &interval) |
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| virtual void | getChannelOverlay (std::string &displayName, std::string &windowName, std::string &channelName) |
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OSG Implementation of DtWindowTriangleGroup.
A model-like object that controls a group of 2D Triangles. A DtOsgWindowTriangleGroupInstance is created in the CTOR and methods call the instance to modify triangles