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makVrv::DtOverlaySegmentedLineModelInstance Class Reference

Model instance to draw a 3D line with styleable segments onto the 2D overlay. More...

Inheritance diagram for makVrv::DtOverlaySegmentedLineModelInstance:
Inheritance graph
[legend]

Classes

struct  SegmentAttributes
 

Public Types

typedef std::vector
< SegmentAttributes
SegmentAttributesVector
 Vector of segment information. More...
 
typedef std::vector< DtVectorPoints
 
- Public Types inherited from makVrv::DtOsgModelInstance
enum  AlphaToCoverageState { USE_GLOBAL, FORCE_OFF, FORCE_ON }
 The possible states of a control point. More...
 
typedef boost::unordered_map
< std::string, bool
SensorRegionStateMap
 Dynamic Sensor Region methods. More...
 

Public Member Functions

 DtOverlaySegmentedLineModelInstance (DtDe &de)
 CTOR. More...
 
virtual ~DtOverlaySegmentedLineModelInstance ()
 DTOR. More...
 
virtual void setPosition (int vtx, const DtVector &position)
 Set the position of one endpoint of the line. More...
 
virtual void removePosition (int vtx)
 Remove the vertex at position vtx. More...
 
virtual void setWidth (float width)
 Set the width of the line. More...
 
virtual void setColor (float r, float g, float b, float a)
 Set the color of the line. More...
 
virtual void setStipplePattern (unsigned int pattern, int repeatFactor)
 Set a stipple pattern for the line. More...
 
virtual void setStyleSegments (const std::vector< double > &segmentPercentages)
 Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0. More...
 
virtual void setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a)
 Set the color of a particular segment. More...
 
virtual void setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle)
 Turn on or off lightning bolt style for a particular segment. More...
 
virtual void setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow)
 Turn on or off the arrow at a segment's start point. More...
 
virtual void setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow)
 Turn on or off the arrow at a segment's end point. More...
 
virtual void setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern, int repeatFactor)
 Set the line stipple pattern for a segment, according to the OpenGL line stippling specification. More...
 
virtual void setSegmentWidth (unsigned int segmentIndex, double width)
 Set the line width of a segment. More...
 
virtual void setSegmentStartColor (unsigned int segmentIndex, float r, float g, float b, float a)
 Set the color of the firt vertex in a segment. More...
 
virtual void setSegmentEndColor (unsigned int segmentIndex, float r, float g, float b, float a)
 Set the color of the end vertex in a segment. More...
 
virtual void setModelSet (int modelSet)
 Set the model set this model instance uses (needed for doing intersections). More...
 
virtual bool realize (DtModelDefinition &definition)
 Attempt to realize a definition. More...
 
virtual void setVisible (bool isVisible)
 Set the line visible or invisible; maintains state. More...
 
virtual void setEventsEnabled (bool enabled, unsigned long long userData)
 Turn on or off the ability to pick the line. Off by default. More...
 
virtual void setEventWidth (float width)
 Sets the width of the segment (in pixels), for picking and mouse-over. More...
 
virtual void update ()
 Indicate that its time to prepare actual scene graph data to be rendered. More...
 
virtual void setRotation (const osg::Quat &quat)
 rotate the points about the origin More...
 
virtual void setArrowSize (double)
 Sets the size of the arrow (in pixels) More...
 
virtual void setLineStyle (vrvTacticalGraphicUtilities::LineStyle)
 Sets the line style (see DtTacticalGraphicUtilities.h for types) More...
 
virtual void setArrowStyle (vrvTacticalGraphicUtilities::ArrowStyle)
 Sets the style of the arrow (see DtTacticalGraphicUtilities.h for types) More...
 
virtual void setTexture (osg::Texture *)
 Sets a pattern to apply to the line and recreates line object. More...
 
virtual bool isTextured () const
 Returns true if this instance has a textured line. More...
 
virtual void setFixedWidthSizing (bool)
 For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width). More...
 
virtual void setGroup (int)
 The higher the Z order the "closer" to the eyepoint this element will be drawn. More...
 
virtual void setChannelInstance (DtChannel *, int modelSet)
 Set to make this model channel specific. More...
 
virtual const std::vector
< DtVector > & 
points () const
 Returns the points of the line. More...
 
virtual void setPoints (const std::vector< DtVector > &)
 Sets the points on the line. More...
 
virtual const
SegmentAttributesVector
segmentInformation () const
 Returns segment information. More...
 
virtual void setSegmentInformation (const SegmentAttributesVector &)
 Sets segment information. More...
 
virtual void updateGeometry ()
 Updates the lines geometry. More...
 
- Public Member Functions inherited from makVrv::DtOsgModelInstance
virtual ~DtOsgModelInstance ()
 DTOR. More...
 
virtual bool cloneInstance (DtModelDefinition &definition)
 Attempt to clone the basic geometry. More...
 
virtual void addToConnector (DtOsgSceneConnector *connector)
 Brief Tell the model instance to add itself to the provided node. More...
 
virtual bool removeFromConnector (DtOsgSceneConnector *connector)
 Brief Tell the model instance to remove itself from the provided node. More...
 
virtual bool saveModelToFile (const std::string &filename) const
 Attempt to save the model to a file. More...
 
virtual void enableColorBlending (bool b)
 Enable / disable coloring on all models in the scene object Note about enableColorBlending: If this particular model has instancing enabled then this flag is set to false and color blending is handled by the instance manager. More...
 
virtual void setBlendColor (float r, float g, float b, float a)
 set the model's color More...
 
virtual void enableTexture (bool onOff)
 
virtual osg::Node * rootNode ()
 Get the model instance's root node. More...
 
virtual const osg::Node * rootNode () const
 
virtual osg::Node * sensorNode ()
 Get the model instance's sensor node, . More...
 
virtual const osg::Node * sensorNode () const
 
virtual void addDynamicSensorRegion (const std::string &region)
 Add an active region state. More...
 
virtual void setDynamicSensorRegion (const std::string &region, bool state)
 Set the state of an active region. More...
 
virtual bool dynamicSensorRegion (const std::string &region)
 Get the current state of the specified sensor region. More...
 
SensorRegionStateMap const dynamicSensorRegionMap () const
 Get the map containing all regions and their current states. More...
 
virtual void slot_atcGlobalModelEnableChanged ()
 Slot to handle the global alpha to coverage signal for entities. More...
 
virtual bool alphaToCoverageEnabled ()
 Get the current setting for alpha to coverage for this model. More...
 
virtual void registerLightPoints (const std::string &groupName, bool daylightControlledLights)
 loop over all this models light points and register them with the light point manager daylightControlled is only used if the light points do not already have a type specified More...
 
- Public Member Functions inherited from makVrv::DtModelInstance
 DtModelInstance (DtDe &de)
 CTOR. More...
 
virtual ~DtModelInstance ()
 DTOR. More...
 
const std::string & realizedDefinitionName () const
 Get the name of the definition that this model instance was realized with. More...
 
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance. More...
 
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance. More...
 
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance. More...
 
void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance. More...
 
void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the bounding box min/max of the model instance. More...
 
const DtVectorallGeometryboundingBoxExtents () const
 functions for getting the allGeometry versions of the extents (they are calculated by traversing as if all switch paths are active) More...
 
void getAllGeometryBoundingBoxExtents (double &x, double &y, double &z) const
 Get the all geometry version of bounding box extents of the model instance. More...
 
const DtVectorallGeometryboundingBoxCenter () const
 Get the all geometry version of bounding box center of the model instance. More...
 
void getAllGeometryBoundingBoxCenter (double &x, double &y, double &z) const
 Get the all geometry version of bounding box center of the model instance. More...
 
void getAllGeometryBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the all geometry version of bounding box min/max of the model instance. More...
 
virtual void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume. More...
 
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume. More...
 

Protected Member Functions

virtual void updateSegmentsWithArrows (const std::vector< DtVector > &pts, std::vector< DtVector > &drawPoints, std::vector< DtVector > &twodOffsets)
 Updates segments with arrows as appropriate (beginning or end) More...
 
virtual void createLineIfNecessary ()
 Creates the line model. More...
 
virtual void updateSegments ()
 Updates the segment information. More...
 
virtual void updateGeometryForLineStyle ()
 Calculates vertices to draw for updating line style. More...
 
virtual void resizeSegmentAttributes (int size)
 Add segments to the segments attribute vector. More...
 
virtual void set3DVertexPosition (unsigned int index, double x, double y, double z)
 Sets a lines vertex's position. More...
 
virtual void set3DPositionAux (double x, double y, double z, float tempPackedCoords[4])
 Utility function for transforming a vertex and setting it on the line. More...
 
virtual void channelUpdated (const DtTacticalGraphicModelUpdaterManager::ChannelUpdateData &)
 Called to effect zoom level if textured to make sure textures keep proper aspect. More...
 
void updatePointsForLineStyle (const std::vector< DtVector > &, std::vector< DtVector > &drawPoints, std::vector< DtVector > &twodOffsets, std::vector< int > &segmentsToErase) const
 Creates the points for the line given the line style. More...
 
- Protected Member Functions inherited from makVrv::DtOsgModelInstance
 DtOsgModelInstance (DtDe &de)
 CTOR. More...
 
virtual void updateColorBlending ()
 calls update color blending with the model root. More...
 
virtual void updateColorBlending (osg::Node *node)
 
virtual void enableTexture (osg::Node *root, bool onOff)
 
virtual void updateBoundingBoxViaContents ()
 
virtual void setRootNode (osg::Node *node)
 Set the model instance's root node. More...
 
virtual void setUpDepthTest (osg::StateSet *stateSet)
 Helper function to set up a depth test on a state set taking into account whether reverse z is enabled or not. More...
 

Protected Attributes

DtUniqueID mySceneObjectId
 
Points myPoints
 
Points myVertices
 
Points my2DOffsets
 
SegmentAttributesVector mySegmentAttributes
 
unsigned int myModelSet
 
DtSegmentedLinemyLine
 
bool myVisible
 
osg::Vec4 myColor
 
float myWidth
 
unsigned int myStipplePattern
 
int myStippleRepeat
 
std::vector< doublemySegmentPercentages
 
float myEventWidth
 
bool myGeometryDirty
 
bool mySegmentsDirty
 
bool myEventsEnabled
 
osg::Vec3d myOrigin
 
osg::Quat myRotation
 
double myArrowSize
 
vrvTacticalGraphicUtilities::ArrowStyle myArrowStyle
 
osg::ref_ptr< osg::Texture > myTexture
 
vrvTacticalGraphicUtilities::LineStyle myLineStyle
 
bool myFixedWidthSizing
 
std::vector< intmySegmentsToErase
 
DtChannelmyChannelInstance
 
int myGroup
 
- Protected Attributes inherited from makVrv::DtOsgModelInstance
osg::ref_ptr< osg::Node > myModelRoot
 
osg::ref_ptr< osg::StateSet > myCachedState
 
SensorRegionStateMap mySensorRegionMap
 
AlphaToCoverageState myAlphaToCoverageState
 
DtSignalConnectionManager myConnections
 
bool myModelInstanceShaderSet
 Has this model instance had a shader generated for it? Used for classes (ex. More...
 
- Protected Attributes inherited from makVrv::DtModelInstance
DtDemyDe
 
std::string myRealizedModelDefinitionName
 
DtVector myBoundingBoxCenter
 
DtVector myBoundingBoxExtents
 
DtVector myBoundingBoxMinimum
 
DtVector myBoundingBoxMaximum
 
DtVector myAllGeometryBoundingBoxCenter
 
DtVector myAllGeometryBoundingBoxExtents
 
DtVector myAllGeometryBoundingBoxMinimum
 
DtVector myAllGeometryBoundingBoxMaximum
 
bool myContributesToBound
 
bool myColorBlendingEnabled
 
float myBlendRed
 
float myBlendBlue
 
float myBlendGreen
 
float myBlendAlpha
 

Private Member Functions

 DtOverlaySegmentedLineModelInstance ()
 Default Constructor not implemented. More...
 
 DtOverlaySegmentedLineModelInstance (const DtOverlaySegmentedLineModelInstance &)
 Copy Constructor not implemented - Copy not allowed. More...
 
DtOverlaySegmentedLineModelInstanceoperator= (const DtOverlaySegmentedLineModelInstance &)
 Assignment Operator not implemented - Copy not allowed. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from makVrv::DtOsgModelInstance
static osg::Vec4 readVec4 (const std::string &paramName, const DtModelDefinition &definition, const osg::Vec4 &initValue=osg::Vec4(1, 1, 1, 1))
 
static osg::Vec3 readVec3 (const std::string &paramName, const DtModelDefinition &definition, const osg::Vec3 &initValue=osg::Vec3(1, 1, 1))
 
- Static Public Member Functions inherited from makVrv::DtModelInstance
static float readFloat (const std::string &paramName, const DtModelDefinition &definition)
 
static DtVector readVector (const std::string &paramName, const DtModelDefinition &definition)
 
- Public Attributes inherited from makVrv::DtOsgModelInstance
boost::signalslib::signal
< void(const std::string &) > 
signal_dynamicSensorRegionAdded
 Signal raised when a dynamic sensor region is added. More...
 
boost::signalslib::signal
< void(const std::string
&, bool) > 
signal_dynamicSensorRegionChanged
 Signal raised when a dynamic sensor region's state changes. More...
 
boost::signalslib::signal
< void(bool)> 
signal_atcModeEnableChanged
 Signal raised when alpha to coverage for this model is changed. More...
 
- Public Attributes inherited from makVrv::DtModelInstance
boost::signalslib::signal
< void(DtModelInstance *)> 
signal_modelInstanceChanged
 

Detailed Description

Model instance to draw a 3D line with styleable segments onto the 2D overlay.

Member Typedef Documentation

Vector of segment information.

Constructor & Destructor Documentation

makVrv::DtOverlaySegmentedLineModelInstance::DtOverlaySegmentedLineModelInstance ( DtDe de)

CTOR.

virtual makVrv::DtOverlaySegmentedLineModelInstance::~DtOverlaySegmentedLineModelInstance ( )
virtual

DTOR.

makVrv::DtOverlaySegmentedLineModelInstance::DtOverlaySegmentedLineModelInstance ( )
private

Default Constructor not implemented.

makVrv::DtOverlaySegmentedLineModelInstance::DtOverlaySegmentedLineModelInstance ( const DtOverlaySegmentedLineModelInstance )
private

Copy Constructor not implemented - Copy not allowed.

Member Function Documentation

DtOverlaySegmentedLineModelInstance& makVrv::DtOverlaySegmentedLineModelInstance::operator= ( const DtOverlaySegmentedLineModelInstance )
private

Assignment Operator not implemented - Copy not allowed.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setPosition ( int  vtx,
const DtVector position 
)
virtual

Set the position of one endpoint of the line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::removePosition ( int  vtx)
virtual

Remove the vertex at position vtx.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setWidth ( float  width)
virtual

Set the width of the line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of the line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setStipplePattern ( unsigned int  pattern,
int  repeatFactor 
)
virtual

Set a stipple pattern for the line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setStyleSegments ( const std::vector< double > &  segmentPercentages)
virtual

Set the style segments to percentages of the total line length The values in segmentPercentages must add up to 1.0.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of a particular segment.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentLightningStyle ( unsigned int  segmentIndex,
bool  enableLightningStyle 
)
virtual

Turn on or off lightning bolt style for a particular segment.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentStartArrow ( unsigned int  segmentIndex,
bool  enableArrow 
)
virtual

Turn on or off the arrow at a segment's start point.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentEndArrow ( unsigned int  segmentIndex,
bool  enableArrow 
)
virtual

Turn on or off the arrow at a segment's end point.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentStipplePattern ( unsigned int  segmentIndex,
unsigned int  stipplePattern,
int  repeatFactor 
)
virtual

Set the line stipple pattern for a segment, according to the OpenGL line stippling specification.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentWidth ( unsigned int  segmentIndex,
double  width 
)
virtual

Set the line width of a segment.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentStartColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of the firt vertex in a segment.

This can be used for color blending between vertices.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentEndColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of the end vertex in a segment.

This can be used for color blending between vertices.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setModelSet ( int  modelSet)
virtual

Set the model set this model instance uses (needed for doing intersections).

Will clear out channelInstance if set

virtual bool makVrv::DtOverlaySegmentedLineModelInstance::realize ( DtModelDefinition definition)
virtual

Attempt to realize a definition.

If the model instance can't realize the definition it should return false. This instance requires the definition be of schema "Line" OR "ControlLine".

Reimplemented from makVrv::DtOsgModelInstance.

Reimplemented in makVrv::DtOverlayGreatCircleArcModelInstance.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setVisible ( bool  isVisible)
virtual

Set the line visible or invisible; maintains state.

Implements makVrv::DtModelInstance.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setEventsEnabled ( bool  enabled,
unsigned long long  userData 
)
virtual

Turn on or off the ability to pick the line. Off by default.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setEventWidth ( float  width)
virtual

Sets the width of the segment (in pixels), for picking and mouse-over.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::update ( )
virtual

Indicate that its time to prepare actual scene graph data to be rendered.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setRotation ( const osg::Quat &  quat)
virtual

rotate the points about the origin

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setArrowSize ( double  )
virtual

Sets the size of the arrow (in pixels)

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setLineStyle ( vrvTacticalGraphicUtilities::LineStyle  )
virtual

Sets the line style (see DtTacticalGraphicUtilities.h for types)

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setArrowStyle ( vrvTacticalGraphicUtilities::ArrowStyle  )
virtual

Sets the style of the arrow (see DtTacticalGraphicUtilities.h for types)

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setTexture ( osg::Texture *  )
virtual

Sets a pattern to apply to the line and recreates line object.

virtual bool makVrv::DtOverlaySegmentedLineModelInstance::isTextured ( ) const
virtual

Returns true if this instance has a textured line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setFixedWidthSizing ( bool  )
virtual

For those lines that support it, whether or not the lines sizes when zooming to pixel space (fixed width) or to the database (non-fixed width).

Default is fixed width. If changing modes, be sure to change the arrow size

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setGroup ( int  )
virtual

The higher the Z order the "closer" to the eyepoint this element will be drawn.

Use this variable to stack overlay objects in the particular order you want them displayed

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setChannelInstance ( DtChannel ,
int  modelSet 
)
virtual

Set to make this model channel specific.

This means it will only update itself when the channel it is assigned to is updated for the specified model set

virtual const std::vector<DtVector>& makVrv::DtOverlaySegmentedLineModelInstance::points ( ) const
virtual

Returns the points of the line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setPoints ( const std::vector< DtVector > &  )
virtual

Sets the points on the line.

virtual const SegmentAttributesVector& makVrv::DtOverlaySegmentedLineModelInstance::segmentInformation ( ) const
virtual

Returns segment information.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::setSegmentInformation ( const SegmentAttributesVector )
virtual

Sets segment information.

If number of segments is less than the information provided, only set up to the number of segments that represents this line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::updateGeometry ( )
virtual

Updates the lines geometry.

Reimplemented in makVrv::DtOverlayGreatCircleArcModelInstance.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::updateSegmentsWithArrows ( const std::vector< DtVector > &  pts,
std::vector< DtVector > &  drawPoints,
std::vector< DtVector > &  twodOffsets 
)
protectedvirtual

Updates segments with arrows as appropriate (beginning or end)

virtual void makVrv::DtOverlaySegmentedLineModelInstance::createLineIfNecessary ( )
protectedvirtual

Creates the line model.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::updateSegments ( )
protectedvirtual

Updates the segment information.

Reimplemented in makVrv::DtOverlayGreatCircleArcModelInstance.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::updateGeometryForLineStyle ( )
protectedvirtual

Calculates vertices to draw for updating line style.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::resizeSegmentAttributes ( int  size)
protectedvirtual

Add segments to the segments attribute vector.

Reimplemented in makVrv::DtOverlayGreatCircleArcModelInstance.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::set3DVertexPosition ( unsigned int  index,
double  x,
double  y,
double  z 
)
protectedvirtual

Sets a lines vertex's position.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::set3DPositionAux ( double  x,
double  y,
double  z,
float  tempPackedCoords[4] 
)
protectedvirtual

Utility function for transforming a vertex and setting it on the line.

virtual void makVrv::DtOverlaySegmentedLineModelInstance::channelUpdated ( const DtTacticalGraphicModelUpdaterManager::ChannelUpdateData )
protectedvirtual

Called to effect zoom level if textured to make sure textures keep proper aspect.

void makVrv::DtOverlaySegmentedLineModelInstance::updatePointsForLineStyle ( const std::vector< DtVector > &  ,
std::vector< DtVector > &  drawPoints,
std::vector< DtVector > &  twodOffsets,
std::vector< int > &  segmentsToErase 
) const
protected

Creates the points for the line given the line style.

Member Data Documentation

DtUniqueID makVrv::DtOverlaySegmentedLineModelInstance::mySceneObjectId
protected
Points makVrv::DtOverlaySegmentedLineModelInstance::myPoints
protected
Points makVrv::DtOverlaySegmentedLineModelInstance::myVertices
protected
Points makVrv::DtOverlaySegmentedLineModelInstance::my2DOffsets
protected
SegmentAttributesVector makVrv::DtOverlaySegmentedLineModelInstance::mySegmentAttributes
protected
unsigned int makVrv::DtOverlaySegmentedLineModelInstance::myModelSet
protected
DtSegmentedLine* makVrv::DtOverlaySegmentedLineModelInstance::myLine
protected
bool makVrv::DtOverlaySegmentedLineModelInstance::myVisible
protected
osg::Vec4 makVrv::DtOverlaySegmentedLineModelInstance::myColor
protected
float makVrv::DtOverlaySegmentedLineModelInstance::myWidth
protected
unsigned int makVrv::DtOverlaySegmentedLineModelInstance::myStipplePattern
protected
int makVrv::DtOverlaySegmentedLineModelInstance::myStippleRepeat
protected
std::vector<double> makVrv::DtOverlaySegmentedLineModelInstance::mySegmentPercentages
protected
float makVrv::DtOverlaySegmentedLineModelInstance::myEventWidth
protected
bool makVrv::DtOverlaySegmentedLineModelInstance::myGeometryDirty
protected
bool makVrv::DtOverlaySegmentedLineModelInstance::mySegmentsDirty
protected
bool makVrv::DtOverlaySegmentedLineModelInstance::myEventsEnabled
protected
osg::Vec3d makVrv::DtOverlaySegmentedLineModelInstance::myOrigin
protected
osg::Quat makVrv::DtOverlaySegmentedLineModelInstance::myRotation
protected
double makVrv::DtOverlaySegmentedLineModelInstance::myArrowSize
protected
vrvTacticalGraphicUtilities::ArrowStyle makVrv::DtOverlaySegmentedLineModelInstance::myArrowStyle
protected
osg::ref_ptr<osg::Texture> makVrv::DtOverlaySegmentedLineModelInstance::myTexture
protected
vrvTacticalGraphicUtilities::LineStyle makVrv::DtOverlaySegmentedLineModelInstance::myLineStyle
protected
bool makVrv::DtOverlaySegmentedLineModelInstance::myFixedWidthSizing
protected
std::vector<int> makVrv::DtOverlaySegmentedLineModelInstance::mySegmentsToErase
protected
DtChannel* makVrv::DtOverlaySegmentedLineModelInstance::myChannelInstance
protected
int makVrv::DtOverlaySegmentedLineModelInstance::myGroup
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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