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| void | populate () |
| | Fills the gui with props and prop types. More...
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| void | slot_propTypeAdded (const std::string &propType) |
| | Called when the prop type manager creates a new prop type. More...
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| void | slot_propTypeRemoved (const std::string &propType) |
| | Called when the prop type manager removes a prop type. More...
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| void | slot_propCreated (DtProp &prop) |
| | Called when a new prop is created. More...
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| void | slot_propDestroyed (const DtProp &prop) |
| | Called when a new prop is destoyed. More...
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| void | slot_selectionChanged (const DtPropsInterface::UniqueIdSet &idSet) |
| | Called when a user changes selection of props. More...
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| void | updateGuiWithSelectedProp () |
| | Update the GUI the selected prop settings. More...
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| void | updatePositionAndUnits () |
| | Update the prop position fields and unit label. More...
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| void | updateOrientationAndUnits () |
| | Update the prop orientation fields and unit label. More...
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| void | slot_removePropsBtnClicked () |
| | Called when the user has clicked the remove props button. More...
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| void | slot_opacityChanged (int opacity) |
| | Called when the user has changed the opacity. More...
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| void | slot_visibilityChanged (int visibility) |
| | Called when the user has changed the visibility. More...
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| void | slot_propTypeChanged (const std::string &propType) |
| | Called when the user has changed the prop type. More...
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| void | slot_modelDefinitionChanged (const std::string &modelDef) |
| | Called when the user has changed the Model Definition. More...
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| void | slot_externalSelectionChanged (const DtSelectionManager::IdSet &selected, const DtSelectionManager::IdSet &deselected) |
| | Called when selection changes in the selection manager. More...
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| void | slot_positionChanged (const double x, const double y, const double z) |
| | Called when the user changes the position of a prop. More...
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| void | slot_orientationChanged (const double yaw, const double pitch, const double roll) |
| | Called when the user changes the orientation of a prop. More...
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| void | slot_displayUnitChanged (const DtUnicode &displayUnitCollectionName, const DtUnicode &displayUnitName) |
| | Called when the user changes the display unit used for props. More...
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| int | selectedOpacity () |
| | Return the opacity for the selected prop ids. Returns 0 if the values isn't the same for all selected ids. More...
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| int | selectedVisibility () |
| | Return the visibility for the selected prop ids. More...
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| std::string | selectedPropType () |
| | Returns the propType for the selected ids or the empty string if the values isn't the same for all selected ids. More...
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| std::string | selectedModelDefinition () |
| | Returns the model definition for the selected ids or the empty string if the values isn't the same for all selected ids. More...
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| bool | getSelectedOrientation (double &xOut, double &yOut, double &zOut) |
| | Returns true if the orientation for selected id's is the same and returns those values in x, y, z. More...
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| bool | getSelectedPosition (double &xOut, double &yOut, double &zOut) |
| | Returns true if the orientation for selected id's is the same and returns those values in x, y, z. More...
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The DtPropsLogic controls the state of props via a dialog page.