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VR-Forces 4.10 Class Documentation
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The abstract scene handler defines the abstract IGI interface for controlling the scene. More...

Public Types | |
| enum | FunctionId { _SPECIAL_UPDATESCENE = 0 } |
Public Types inherited from makVrv::DtProctor | |
| enum | ProctorId { ProctorId_DtDeProctor = 32, ProctorId_DtSceneProctor = 33, ProctorId_DtWindowProctor = 34, ProctorID_DtChanneProctor = 35, ProctorID_DtDisplayEngineProctor = 36, ProctorID_DtDeSharedStateProctor = 37, ProctorId_UserStart = 0x8000, end_ProctorId = 0x10000 } |
| Ids used for proctors. Each proctor class must have a unique id. More... | |
Public Member Functions | |
| DtSceneProctor (DtDe &de) | |
| CTOR. More... | |
| virtual | ~DtSceneProctor () |
| DTOR. More... | |
Public Member Functions inherited from makVrv::DtProctor | |
| DtProctor (DtDe &, unsigned short classId) | |
| CTOR. More... | |
| virtual | ~DtProctor () |
| DTOR. More... | |
| void | executeFunction (DtMessage &msg) |
| Execute the proper message function for the message. More... | |
| DtDe & | de () |
| Get the IG for the proctor. More... | |
Static Public Member Functions | |
| static DtSceneProctor & | instance (DtDe &de) |
| Get the instance from the DtDe. More... | |
Static Protected Member Functions | |
| static void | handle_updateScene (DtProctor *proctor, DtMessage &msg) |
| Handle for update scene. More... | |
Friends | |
| class | DtSceneProxy |
| Allow the Scene Interface to call the handler. More... | |
Additional Inherited Members | |
Protected Types inherited from makVrv::DtProctor | |
| typedef void(* | MessageFunction )(DtProctor *, DtMessage &) |
| typedef std::map< int, MessageFunction > | FunctionMap |
Protected Member Functions inherited from makVrv::DtProctor | |
| void | registerFunction (unsigned int functionId, MessageFunction func) |
| Register a message function to handle a message. More... | |
Protected Attributes inherited from makVrv::DtProctor | |
| FunctionMap | myFunctions |
| DtDe & | myDe |
| unsigned short | myClassId |
The abstract scene handler defines the abstract IGI interface for controlling the scene.
| makVrv::DtSceneProctor::DtSceneProctor | ( | DtDe & | de | ) |
CTOR.
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virtual |
DTOR.
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static |
Get the instance from the DtDe.
| DtCorruptedState | if there is not instance associated with the IG. |
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staticprotected |
Handle for update scene.
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friend |
Allow the Scene Interface to call the handler.