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| | bdiQWidgetScenarioElementSelector2 (QWidget *editor, QWidget *parent, DtFxParticleSystemManager *manager, const char *name=0, Qt::WindowFlags fl=0) |
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| | ~bdiQWidgetScenarioElementSelector2 () |
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| void | add_standard_connections (QObject *target) |
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| void | add_index_column (int width_override=-1) |
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| void | add_time_column (int width_override=-1) |
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| void | add_name_column (int width_override=-1) |
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| void | add_library_column (int width_override=-1) |
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| void | add_custom_column (const char *label, int width=-1) |
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| void | set_column_width (int col, int width) |
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| bdiScenarioElementSelector2NameItem * | add_item (int index, void *user_data, const QString &label1, const QString &label2=QString::null, const QString &label3=QString::null, const QString &label4=QString::null, const QString &label5=QString::null) |
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| bdiScenarioElementSelector2NameItem * | get_item (void *user_data) |
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| bdiScenarioElementSelector2NameItem * | get_item_with_user_data (void *user_data) |
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| bdiScenarioElementSelector2NameItem * | get_item_with_index (int index) |
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| void | edit_item (int index, void *user_data, const QString &label1, const QString &label2=QString::null, const QString &label3=QString::null, const QString &label4=QString::null, const QString &label5=QString::null) |
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| void | remove_all_items () |
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| void | clear_selection () |
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| void | select_item (void *user_data) |
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| void | select_item_by_index (int index) |
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| void | set_asset_manager_visible (bool visible) |
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| void | set_asset_manager_enabled (bool enabled) |
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| bdiQWidgetScenarioAssetManager * | find_or_create_asset_manager () |
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| DtFxParticleDesc * | get_selected_desc () |
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| makVrv::bdiQWidgetScenarioElementSelector2::bdiQWidgetScenarioElementSelector2 |
( |
QWidget * |
editor, |
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QWidget * |
parent, |
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DtFxParticleSystemManager * |
manager, |
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const char * |
name = 0, |
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Qt::WindowFlags |
fl = 0 |
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) |
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| makVrv::bdiQWidgetScenarioElementSelector2::~bdiQWidgetScenarioElementSelector2 |
( |
| ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::add_standard_connections |
( |
QObject * |
target | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::add_index_column |
( |
int |
width_override = -1 | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::add_time_column |
( |
int |
width_override = -1 | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::add_name_column |
( |
int |
width_override = -1 | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::add_library_column |
( |
int |
width_override = -1 | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::add_custom_column |
( |
const char * |
label, |
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int |
width = -1 |
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) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::set_column_width |
( |
int |
col, |
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int |
width |
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) |
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| bdiScenarioElementSelector2NameItem* makVrv::bdiQWidgetScenarioElementSelector2::add_item |
( |
int |
index, |
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void * |
user_data, |
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const QString & |
label1, |
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const QString & |
label2 = QString::null, |
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const QString & |
label3 = QString::null, |
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const QString & |
label4 = QString::null, |
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const QString & |
label5 = QString::null |
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) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::edit_item |
( |
int |
index, |
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void * |
user_data, |
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const QString & |
label1, |
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const QString & |
label2 = QString::null, |
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const QString & |
label3 = QString::null, |
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const QString & |
label4 = QString::null, |
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const QString & |
label5 = QString::null |
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) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::remove_all_items |
( |
| ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::clear_selection |
( |
| ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::select_item |
( |
void * |
user_data | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::select_item_by_index |
( |
int |
index | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::set_asset_manager_visible |
( |
bool |
visible | ) |
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| void makVrv::bdiQWidgetScenarioElementSelector2::set_asset_manager_enabled |
( |
bool |
enabled | ) |
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| bdiQWidgetScenarioAssetManager* makVrv::bdiQWidgetScenarioElementSelector2::find_or_create_asset_manager |
( |
| ) |
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| static void makVrv::bdiQWidgetScenarioElementSelector2::generate_index_string |
( |
QString & |
index_string, |
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int |
index |
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) |
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static |
| DtFxParticleDesc* makVrv::bdiQWidgetScenarioElementSelector2::get_selected_desc |
( |
| ) |
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inline |
| virtual void makVrv::bdiQWidgetScenarioElementSelector2::contextMenuAt |
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const QPoint & |
point | ) |
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virtualslot |
| virtual void makVrv::bdiQWidgetScenarioElementSelector2::slot_filter_changed |
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| ) |
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virtualslot |
| void makVrv::bdiQWidgetScenarioElementSelector2::signal_repopulate |
( |
| ) |
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signal |
| bdiQWidgetScenarioAssetManager* makVrv::bdiQWidgetScenarioElementSelector2::m_asset_mgr |
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protected |
| bool makVrv::bdiQWidgetScenarioElementSelector2::m_column0_is_index |
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protected |
| QMenu* makVrv::bdiQWidgetScenarioElementSelector2::m_pMenu |
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protected |
| QWidget* makVrv::bdiQWidgetScenarioElementSelector2::m_editor |
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protected |
The documentation for this class was generated from the following file: