VR-Forces 4.10 Class Documentation
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
environmentalFacadeCollection.h
Go to the documentation of this file.
1 /*******************************************************************************
2 ** Copyright (c) 2016 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
11 
12 #pragma once
13 
14 #include <vrvUtil/signalslib.h>
15 #include <vrfGuiCore/vrfGuiCore.h>
20 
30 #include <vrvVrl/DtForceManager.h>
31 
33 #include <matrix/geodeticCoord.h>
34 
36 #include <string>
37 #include <map>
38 #include <vector>
39 
40 #include <boost/foreach.hpp>
41 
42 namespace makVrv
43 {
44  class DtEnvironmentalVisualizerSet;
45  class DtDe;
46  class DtVisualDefinitionSet;
47 }
48 
50 
51 namespace makVrf
52 {
54  {
55  public:
57  makVrv::DtDe& de) : makVrv::DtTacticalGraphicStateListener(id), DtCommonStateListenerExtensions(id), myDe(de) {};
59 
60  virtual bool isGeocentric() const;
61 
62  protected:
64  };
65 
68  {
69  public:
71  {
72  Unknown = 0,
73  Circle = 1,
74  Ellipse = 2,
75  Arc = 3,
76  Box = 4,
77  Line = 5,
78  Area = 6,
79  TextBox = 7,
80  Wedge = 8,
81  SpiderWeb = 9,
82  Point = 10
83  };
84 
85  public:
87  DtEnvironmentalFacadeCollection(makVrv::DtDe&, int modelSet = -1, bool verticesDisabled = false);
89 
90  public:
92 
94  virtual void setVisible( bool visible, bool updateOffsets = true);
95  virtual void setVisible(bool, int context);
96  virtual bool isVisible() const;
97 
99  virtual void setUseHighestTerrainLod(bool);
100 
101  virtual void setHidden(bool b);
102 
104  virtual void setSymbolNameVisible(bool);
105 
108  virtual void setRespectPointAltitudePosition(bool);
109  bool respectPointAltitudePosition() const;
110 
112  virtual void setupNodeMaskFlags();
113 
114  virtual makVrv::DtUniqueID uniqueID() const;
115  virtual std::vector<makVrv::DtUniqueID> modelUniqueIDs() const;
116 
117  virtual void setUniqueID(makVrv::DtUniqueID id);
118 
120  virtual void setLabelIndicatorVisible(bool);
121 
122  virtual void setIndicatorVisible(bool);
123 
124  virtual void setAltitudeToOrigin(DtVector&) const;
125 
126  virtual void setSceneObjectId(makVrv::DtElementID id);
127 
130  virtual DtVector centerOfMass() const;
131 
132  virtual void setDisplayName(const std::string& s);
133  virtual std::string displayName() const;
134 
135  virtual void setLabel(const std::string&);
136  virtual std::string label() const;
137 
138  virtual void setFormattingData(const std::string& s);
139  virtual std::string formattingData() const;
140 
141  virtual void setDropShadow(bool b);
142 
143  virtual void setOverlayName(const std::string& s);
144  virtual std::string overlayName() const;
145 
147  virtual void setHatLineVisible( bool visible );
148  virtual void setAttachedTo(DtVrfObjectFacadeInterface* p, const DtVector& offset, const DtTaitBryan& o);
149 
152  virtual void setDictionaryToDisplay(int);
153  bool dictionaryToDisplay() const { return myDictionaryToDisplay; };
154 
155  virtual DtVector origin() const;
156 
157  virtual void setMaxCeilingOffsetFromFloor(double d);
158  virtual double maxCeilingOffsetFromFloor() const;
159  virtual void clearMaxCeilingOffsetFromFloor();
160 
162  virtual void setWeatherCommand(const DtChangeWeatherCommand&);
163 
165  virtual void setPickable(bool b);
166 
168  virtual void setSelected(bool b);
169 
170  virtual const DtEntityType& environmentalType() const;
171 
173  virtual void setWidgetEventsEnabled(bool b);
174 
175  virtual void updateSymbolDecorationPosition();
176 
178  virtual int vertex(makVrv::DtUniqueID) const;
179  virtual makVrv::DtUniqueID vertexId(int index, int modelSet = -1) const;
180 
182  virtual void setFillStyle(int);
183 
184  template <typename T_Class> int fillStyle() const
185  {
186  int style = myListener.fillStyle();
187 
189  ModelSetMap::const_iterator iter = myModelSetMap.begin();
190 
191  while (iter != myModelSetMap.end())
192  {
193  std::vector<T_Class*> visualizers;
194  iter->second->findVisualizersByDynamicCast(visualizers);
195  typename std::vector<T_Class*>::iterator i =
196  visualizers.begin();
197  typename std::vector<T_Class*>::iterator e =
198  visualizers.end();
199 
200  ++iter;
201 
202  for(;i != e; ++i)
203  {
204  if (*i)
205  {
206  style = (*i)->fillStyle();
207  iter = myModelSetMap.end();
208  break;
209  }
210  }
211  }
212 
213  return style;
214  }
215 
216  virtual int fillStyle() const;
217 
220  virtual void setPenStyle(int);
221 
223  virtual int penStyle() const;
224 
225  virtual double length() const;
226  virtual double width() const;
227 
228  virtual void setTopographicOffsetBetweenPoints(const DtGeodeticCoord& origin, const DtGeodeticCoord& originWithOffset, bool resetLocation = true);
229  virtual void setAltitudeOffsetFromPrincipal( double offset );
230 
231  virtual void updateTopographicOffsets();
232 
233  virtual DtVector geocentricPosition(int i) const;
234 
235  virtual std::vector<DtVector> geocentricPositions() const;
236 
239  virtual void setNumberOfSpiderWebSpokes(int);
240 
242  virtual void setNumberOfSpiderWebRings(int);
243 
244  virtual void getSpiderWebInformation(double& radius, int& spokes, int& rings) const;
246 
247 
248  virtual void setWindSpeed(double);
249  virtual double windSpeed() const;
250 
251  virtual void setAirTurbulence(int);
252  virtual int airTurbulence() const;
253 
254 
255  template <typename T_Class> int penStyle() const
256  {
257  int style = myListener.penStyle();
258 
260  ModelSetMap::const_iterator iter = myModelSetMap.begin();
261 
262  while (iter != myModelSetMap.end())
263  {
264  std::vector<T_Class*> visualizers;
265  iter->second->findVisualizersByDynamicCast(visualizers);
266  typename std::vector<T_Class*>::iterator i =
267  visualizers.begin();
268  typename std::vector<T_Class*>::iterator e =
269  visualizers.end();
270 
271  ++iter;
272 
273  for(;i != e; ++i)
274  {
275  if (*i)
276  {
277  style = (*i)->lineStipple();
278  iter = myModelSetMap.end();
279  break;
280  }
281  }
282  }
283 
284  return style;
285  }
286 
287  template <typename T_Class> void color(float &r, float& g, float& b, float& a) const
288  {
290  ModelSetMap::const_iterator iter = myModelSetMap.begin();
291 
292  while (iter != myModelSetMap.end())
293  {
294  std::vector<T_Class*> visualizers;
295  iter->second->findVisualizersByDynamicCast(visualizers);
296  typename std::vector<T_Class*>::iterator i =
297  visualizers.begin();
298  typename std::vector<T_Class*>::iterator e =
299  visualizers.end();
300 
301  ++iter;
302 
303  for(;i != e; ++i)
304  {
305  if (*i)
306  {
307  (*i)->getColor(r, g, b, a);
308  iter = myModelSetMap.end();
309  break;
310  }
311  }
312  }
313  }
314 
316  template <typename T> void setWidgetEventsEnabled(makVrv::DtEnvironmentalVisualizerSet* v, bool b)
317  {
318  std::vector<T> visualizers;
319  v->findVisualizers(visualizers);
320  typename std::vector<T>::iterator iter = visualizers.begin();
321 
322  while (iter != visualizers.end())
323  {
324  (*iter)->setWidgetEventsEnabled(b);
325  ++iter;
326  }
327  }
328 
335  virtual void setFloor(double);
336  virtual void clearFloorSet();
337  virtual double floor() const;
338  bool floorSet() const
339  {
340  return myFloorSet;
341  }
342 
344  virtual void setCeiling(double);
345  virtual double ceiling() const;
346  virtual void clearCeilingSet();
347  bool ceilingSet() const
348  {
349  return myCeilingSet;
350  }
351 
353 
355  virtual void realizeFacades();
356 
358  virtual void unrealizeFacades(bool willRecreate = false);
359 
360  virtual void setProjected(bool);
361  virtual bool projected() const;
362 
363  virtual void updateGeometry();
364 
365  virtual void setSymbolDecorationPosition(const DtVector& v);
366 
367  virtual void visualize(const makVrv::DtUnicode& type,
369 
371  virtual void setIndicatorModelDefinitions(
372  const std::string& normalTheme,
373  const std::string& activeTheme,
374  const std::string& selectedTheme,
375  const std::string& multiSelectedTheme);
376 
378  virtual void setIndicatorModelDefinitions(int vertex,
379  const std::string& normalTheme,
380  const std::string& activeTheme,
381  const std::string& selectedTheme,
382  const std::string& multiSelectedTheme);
383 
384  virtual void setAlwaysRecalculateGeometry(bool);
385  bool alwaysRecalculateGeometry() const;
386 
387  virtual void setArrowStyle(int);
388  virtual int arrowStyle() const;
389 
390  virtual void setArrowHeadPlacement(int);
391  virtual int arrowHeadPlacement() const;
392 
393  virtual void setArrowSize(double);
394  virtual double arrowSize() const;
395 
397  virtual bool fixedWidthSizing() const;
398 
399  virtual void setTopographicOffsetFromOrigin(const DtVector& geod, int i);
400  const DtVector& topographicOffsetFromOrigin(int i);
401 
403  virtual void setShapeVertexVisible(bool);
404 
405  virtual void setSymbolDecorationsVisible(bool);
406  virtual void setColor(int rgba);
407  virtual bool colorChanged() const;
408  virtual int color() const;
409  virtual void setColor(float r, float g, float b, float a);
410  virtual bool isPointObject() const;
411  virtual const makVrv::DtUnicode& elementDefinition() const;
412 
413  virtual void setPixelLineWidth(float);
414  virtual float pixelLineWidth() const;
415 
416  virtual void setPhysicalLineHeight(float);
417  virtual float physicalLineHeight() const;
418 
419  virtual void setOffsetPoints(const std::vector<DtVector>&);
420 
421  virtual void setPhysicalLineWidth(float);
422  virtual float physicalLineWidth() const;
423 
424  virtual bool physicalLineHeightChanged() const;
425  virtual void clearPhysicalLineHeightChanged();
426 
427  virtual bool physicalLineWidthChanged() const;
428  virtual void clearPhysicalLineWidthChanged();
429 
430  virtual void setDefaultCeilingHeightIfCeilingIsNotSet(double);
431  double defaultCeilingHeightIfCeilingIsNotSet() { return myDefaultCeilingHeightIfCeilingIsNotSet; };
432 
433  virtual void setForceType(DtForceType);
434 
435  template <typename T> void setAttached(DtVrfObjectFacadeInterface* p)
436  {
437  DtEntityFacadeCollection* efc = dynamic_cast<DtEntityFacadeCollection*>(p);
438  ModelSetMap::iterator iter = myModelSetMap.begin();
439 
440  while (iter != myModelSetMap.end())
441  {
442  std::vector<T*> visualizers;
443  iter->second->findVisualizersByDynamicCast(visualizers);
444  typename std::vector<T*>::iterator i =
445  visualizers.begin();
446  typename std::vector<T*>::iterator e =
447  visualizers.end();
448  for(;i != e; ++i)
449  {
450  if (*i)
451  {
452  if (efc)
453  {
454  (*i)->setAttached(efc->modelSetMap()[iter->first]->uniqueID());
455  }
456  else
457  {
458  (*i)->setAttached(0);
459  }
460  }
461  }
462 
463  ++iter;
464  }
465  }
466 
468  {
469  std::vector<T> visualizers;
470  s->findVisualizersByDynamicCast(visualizers);
471  typename std::vector<T>::iterator i = visualizers.begin();
472  typename std::vector<T>::iterator e = visualizers.end();
473  for(;i != e; ++i)
474  {
475  if (*i)
476  {
477  (*i)->setForceColor(color.R, color.G, color.B, color.A);
478  }
479  }
480  }
481 
482  virtual void setVertexSelected(makVrv::DtUniqueID, bool sel);
483  virtual void selectVertex(int index, bool sel);
484  virtual void clearSelectedVertices();
485 
486  virtual DtGeodeticCoord locationFromTopographicOffsetLocation(const DtGeodeticCoord& origin, int index) const;
487 
488  makVrv::DtBaseConnection& baseConnection() const;
489 
492  virtual void setElementDefinition(const makVrv::DtUnicode& definition);
493  virtual void setElementDefinition(const DtEntityType&, bool preparseOnly = false);
494 
495  makVrv::DtUniqueID uniqueIDForModelSet(int i) const;
496  int positionOfVertex(makVrv::DtUniqueID) const;
497  DtVector position(int index) const;
498 
500  virtual double altitudeForAltitudeType(int) const;
501 
502  virtual void setOrigin(const DtVector&);
503  virtual void setOrigin(const DtGeodeticCoord&);
504 
505  virtual void setPoint(const DtVector&, int, bool andUpdateOffset = true);
506  virtual int addPoint(const DtVector&, int index = -1, bool resetLocation = true, bool notifyOfAddedPoint = false);
507  virtual void setPoints(const std::vector<DtVector>&, bool updateOffsets = true, bool notifyOfAddedPoint = false);
508  const std::vector<DtVector>& points() const;
509  std::vector<DtVector> geocentricPoints() const;
510  virtual void removePoint(int);
511  DtGeodeticCoord geodeticPosition(int) const;
512  virtual void updateOffsets();
513 
514  virtual DtVector reviseLocation(int index, const DtVector& v);
515 
516  void setAltitudeAboveTerrain(int, double, bool resetLocation = true);
517  double altitudeAboveTerrain(int = -1) const;
518 
519  void setAltitudeAboveSeaLevel(int, double, bool resetLocation = true);
520  double altitudeAboveSeaLevel(int = -1) const;
521 
522  int numVertices() const;
523 
525  {
526  return myListener;
527  }
528 
531  virtual void selectPoint(int);
532  virtual void clearSelectedPoint();
533 
534  int selectedPoint() const;
535 
536  virtual void setIconScale(float);
537 
538  virtual bool appearanceChanged() const;
539 
541  virtual double calculatedHeading() const;
542 
544  virtual DtVector geometricCenter() const;
545 
547  virtual DtGeodeticCoord geodeticCenter() const;
548 
550  virtual std::vector<DtVector> rotatePointsTo(const std::vector<DtVector>&, double heading) const;
551 
554  virtual void setTopographicOrientation(const DtTaitBryan&);
555  virtual void setLocalOrientation(const DtTaitBryan&);
556 
558  virtual void updateSymbolRotation(const DtTaitBryan&);
559 
561  virtual void updateSymbolRotation(double);
562 
564  virtual void setAltitudeAboveSeaLevel(double);
565  virtual void setAltitudeAboveTerrain(double);
566 
567  virtual DtVector localLocation(const DtGeodeticCoord& geodLocation) const;
568  virtual DtVector localLocation() const;
569 
571  virtual bool isBox() const;
572 
574  virtual bool isTextBox() const;
575 
577  virtual bool isLine() const;
578 
580  virtual bool isArea() const;
581 
583  virtual bool isUnknown() const;
584 
586  virtual bool isCircle() const;
587 
589  virtual bool isWedge() const;
590 
592  virtual bool isSpiderWeb() const;
593 
596  virtual bool isEllipse() const;
597 
600  virtual bool isArc() const;
601 
602  virtual void setIsClosedFigure(bool);
603  virtual bool isClosedFigure() const;
604 
607  {
608  return myListener;
609  }
610 
612  virtual void updateHeading();
613 
614  void setNeedsUpdate(bool b) { myNeedsGeometryUpdate = b; };
615 
617  virtual void mergeExtendedData(const std::map<std::string, std::string>&);
618 
619  virtual void setExtendedData(const std::map<std::string, std::string>&);
620  virtual std::map<std::string, std::string> extendedData() const;
621 
622  virtual void setExtendedLabels(const std::map<int, DtString>&);
623  virtual std::map<int, DtString> extendedLabels() const;
624 
625  virtual void updateOffset(const DtVector& position, int i, bool force = false);
626  virtual void setAltitudeForPoint(const DtVector& v, int index);
627 
629  virtual DtVector clampToGround( const DtVector& localPosition, makVrv::DtIntersector::IntersectProperties props =
630  makVrv::DtIntersector::SupportNodes, int clampFlag = -1 ) const;
631  virtual DtGeodeticCoord clampToGround( const DtGeodeticCoord& localPosition, makVrv::DtIntersector::IntersectProperties props =
632  makVrv::DtIntersector::SupportNodes, int clampFlag = -1 ) const;
633 
635  virtual DtVector setFloorToVertex(const DtVector&) const;
636 
637  virtual int clampTypeFor(int index) const;
638 
639  boost::signals2::signal<void (DtEnvironmentalFacadeCollection*)> signal_locationsChanged;
640  boost::signals2::signal<void (DtEnvironmentalFacadeCollection*, int, bool)> signal_vertexSelected;
641  boost::signals2::signal<void (DtEnvironmentalFacadeCollection*)> signal_geometryUpdated;
642 
643  protected:
646  virtual void setSpiderWebRadius(double);
647 
649  virtual void preparse(const makVrv::DtUnicode& type,
651 
652  virtual void clearVertices(makVrv::DtEnvironmentalVisualizerSet*);
653 
654  virtual void finalizeSetup();
655 
656  virtual void updateSpiderWebRadius();
657 
658  protected:
660 
661  float myDefaultColor[4];
662 
664 
668  std::vector<double> myAltitudeAboveTerrain;
669  std::vector<double> myAltitudeAboveSeaLevel;
670  std::vector<int> myClampType;
671 
672  typedef std::map<int, makVrv::DtEnvironmentalVisualizerSet*> ModelSetMap;
674 
677 
678  std::vector<DtVector> myTopographicOffsetFromOrigin;
680 
682  typedef std::vector<makVrv::DtUniqueID> UniqueIDs;
683  std::map<int, UniqueIDs> myIds;
684 
686 
687  int myColor;
695 
696  double myFloor;
698 
702 
704 
705  double myArrowSize;
717 
720 
721  double myWindSpeed;
722 
724 
727  boost::signals2::connection myFinalizeConnection;
728  };
729 
731  {
732  public:
735 
738  static void registerInstance(makVrv::DtDe&, DtEnvironmentalFacadeCollectionCreator*);
739 
740  virtual DtEnvironmentalFacadeCollection* create(int modelSet = -1, bool verticesDisabled = false);
741 
742  protected:
744  };
745 }
boost::signals2::connection myFinalizeConnection
Definition: environmentalFacadeCollection.h:727
IntersectProperties
The IntersectProperties enum is a flag set that indicates the.
Definition: DtIntersector.h:135
Contains makVrv::DtModelSetRealizationManager class.
makVrv::DtBaseConnection * myConnection
Definition: environmentalFacadeCollection.h:663
double myWindSpeed
Definition: environmentalFacadeCollection.h:721
Definition: environmentalFacadeCollection.h:66
int myColor
Definition: environmentalFacadeCollection.h:687
void findVisualizers(std::vector< VisualizerClass * > &visualizers)
Find all instances of a Visualizer by schema name.
Definition: DtVisualizerSet.h:240
Definition: vrfObjectManipulationHandlerBaseClass.h:54
bool myHatLinesVisible
Definition: environmentalFacadeCollection.h:693
boost::signals2::signal< void(DtEnvironmentalFacadeCollection *)> signal_locationsChanged
Definition: environmentalFacadeCollection.h:639
Virtual base class.
Definition: DtVirtualBaseClass.h:19
A unicode string.
Definition: DtUnicode.h:33
double myMaxCeilingOffsetFromFloor
Definition: environmentalFacadeCollection.h:725
bool myAppearanceChanged
Definition: environmentalFacadeCollection.h:691
bool myCeilingSet
Definition: environmentalFacadeCollection.h:699
voidpf uLong int origin
Definition: ioapi.h:42
bool myRespectPointAltitudePosition
Definition: environmentalFacadeCollection.h:719
const ModelSetMap & modelSetMap() const
Definition: entityFacadeCollection.h:81
void setForceColor(makVrv::DtVisualizerSet *s, makVrv::DtForceManager::RGBAColor color)
Definition: environmentalFacadeCollection.h:467
Definition: DtForceManager.h:46
bool myIsClosedFigure
Definition: environmentalFacadeCollection.h:692
makVrv::DtDe & myDe
Definition: environmentalFacadeCollection.h:63
boost::signals2::signal< void(DtEnvironmentalFacadeCollection *, int, bool)> signal_vertexSelected
Definition: environmentalFacadeCollection.h:640
std::vector< double > myAltitudeAboveSeaLevel
Definition: environmentalFacadeCollection.h:669
bool myIndicatorsVisible
Definition: environmentalFacadeCollection.h:714
bool mySetupNodeMaskFlags
Definition: environmentalFacadeCollection.h:710
makVrv::DtUnicode myElementDefinition
Definition: environmentalFacadeCollection.h:659
char myEnvironmentType
Definition: environmentalFacadeCollection.h:685
The DtTacticalGraphicStateListener is a class that deals with basic TacticalGraphic process code (suc...
Definition: DtTacticalGraphicStateListener.h:20
std::vector< double > myAltitudeAboveTerrain
Definition: environmentalFacadeCollection.h:668
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
void setAttached(DtVrfObjectFacadeInterface *p)
Definition: environmentalFacadeCollection.h:435
bool myUseHighestTerrainLOD
Definition: environmentalFacadeCollection.h:709
int myDictionaryToDisplay
Definition: environmentalFacadeCollection.h:718
Definition: entityStateListenerExtensions.h:30
const DtExtTacticalGraphicStateListener & listener() const
Definition: environmentalFacadeCollection.h:524
bool floorSet() const
Definition: environmentalFacadeCollection.h:338
bool myNeedsGeometryUpdate
Definition: environmentalFacadeCollection.h:708
Contains makVrv:DtEnvironmentalIndicatorVisualizer.h class.
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:34
int mySelectedPoint
Definition: environmentalFacadeCollection.h:676
std::vector< int > myClampType
Definition: environmentalFacadeCollection.h:670
double myFloor
Definition: environmentalFacadeCollection.h:696
int myFillStyle
Definition: environmentalFacadeCollection.h:703
boost::signals2::signal< void(DtEnvironmentalFacadeCollection *)> signal_geometryUpdated
Definition: environmentalFacadeCollection.h:641
bool myColorChanged
Definition: environmentalFacadeCollection.h:688
bool myAttached
Definition: environmentalFacadeCollection.h:707
bool myWidgetEventsEnabled
Definition: environmentalFacadeCollection.h:712
std::map< int, makVrv::DtEnvironmentalVisualizerSet * > ModelSetMap
Definition: environmentalFacadeCollection.h:672
Contains makVrv::DtSharedModelSetSettings class.
Contains makVrv:DtTacticalGraphicStateListener class.
Contains makVrv:DtEnvironmentalVertexVisualizer class.
Definition: vrfObjectFacadeInterface.h:47
bool myAlwaysRecalculateGeometry
Definition: environmentalFacadeCollection.h:679
The declaration of the makArchives::DtEnvironmentRecord class.
std::vector< DtVector > myTopographicOffsetFromOrigin
Definition: environmentalFacadeCollection.h:678
float B
Definition: DtForceManager.h:58
bool myPhysicalLineWidthChanged
Definition: environmentalFacadeCollection.h:700
Definition: DtIntersector.h:139
bool myDisplayVertices
Definition: environmentalFacadeCollection.h:689
int myAirTurbulence
Definition: environmentalFacadeCollection.h:723
Definition: vrfObjectManipulationHandlerBaseClass.h:59
void color(float &r, float &g, float &b, float &a) const
Definition: environmentalFacadeCollection.h:287
double myDefaultCeilingHeightIfCeilingIsNotSet
Definition: environmentalFacadeCollection.h:716
double myDefaultWidth
Definition: environmentalFacadeCollection.h:675
float R
Definition: DtForceManager.h:58
int penStyle() const
Definition: environmentalFacadeCollection.h:255
bool myIsVolumetric
Definition: environmentalFacadeCollection.h:706
This visualizer set class holds is designed to only hold DtEnvironmentalStateVisualizer based classes...
Definition: DtEnvironmentalVisualizerSet.h:27
A DtSimCommand subclass which specifies a change to the weather settings for the specified weather ar...
Definition: changeWeatherCommand.h:29
bool myPhysicalLineHeightChanged
Definition: environmentalFacadeCollection.h:701
bool myPickable
Definition: environmentalFacadeCollection.h:713
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
void setWidgetEventsEnabled(makVrv::DtEnvironmentalVisualizerSet *v, bool b)
Template to enable mouse events on each visualizer.
Definition: environmentalFacadeCollection.h:316
DtExtTacticalGraphicStateListener & listener()
Returns the listener of this class.
Definition: environmentalFacadeCollection.h:606
void setNeedsUpdate(bool b)
Definition: environmentalFacadeCollection.h:614
This contains all the DtVisualizers used to visualize an element in a particular model set...
Definition: DtVisualizerSet.h:31
Definition: environmentalFacadeCollection.h:730
Definition: entityFacadeCollection.h:65
Contains makVrv:DtBaseConnection class.
Contains makVrv::DtForceManager class.
makVrv::DtDe & myDe
Definition: environmentalFacadeCollection.h:743
bool myMaxCeilingOffsetFromFloorSet
Definition: environmentalFacadeCollection.h:726
bool mySymbolDecorationsVisible
Definition: environmentalFacadeCollection.h:715
bool myShapeVerticesDisabled
Definition: environmentalFacadeCollection.h:694
void findVisualizersByDynamicCast(std::vector< VisualizerClass * > &visualizers)
Find all instance of a visualizer by dynamically casting to the class type rather than doing the fast...
Definition: DtVisualizerSet.h:259
std::map< int, UniqueIDs > myIds
Definition: environmentalFacadeCollection.h:683
DtExtTacticalGraphicStateListener(makVrv::DtUniqueID id, makVrv::DtDe &de)
Definition: environmentalFacadeCollection.h:56
Definition: vrfObjectManipulationHandlerBaseClass.h:53
virtual ~DtExtTacticalGraphicStateListener()
Definition: environmentalFacadeCollection.h:58
float G
Definition: DtForceManager.h:58
float A
Definition: DtForceManager.h:58
EnviornmentalTypes
Definition: environmentalFacadeCollection.h:70
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
ModelSetMap myModelSetMap
Definition: environmentalFacadeCollection.h:673
Contains makVrv:DtEnvironmentalVisualizerSet class.
bool myFloorSet
Definition: environmentalFacadeCollection.h:697
double defaultCeilingHeightIfCeilingIsNotSet()
Definition: environmentalFacadeCollection.h:431
bool ceilingSet() const
Definition: environmentalFacadeCollection.h:347
voidpf uLong offset
Definition: ioapi.h:42
DtExtTacticalGraphicStateListener myListener
Aggregate is also an entity state listener, so, it can be used.
Definition: environmentalFacadeCollection.h:667
int fillStyle() const
Definition: environmentalFacadeCollection.h:184
bool myNeedsNodeMaskUpdate
Definition: environmentalFacadeCollection.h:711
Definition: environmentalFacadeCollection.h:53
double myArrowSize
Definition: environmentalFacadeCollection.h:705
bool myShowVertices
Definition: environmentalFacadeCollection.h:690
std::vector< makVrv::DtUniqueID > UniqueIDs
Local vertex ids.
Definition: environmentalFacadeCollection.h:682
bool dictionaryToDisplay() const
Definition: environmentalFacadeCollection.h:153
std::map< int, bool > ModelSetVisualizedMap
Definition: DtSharedModelSetSettings.h:27

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)