33 bool publishObject =
true);
53 virtual void deadReckonTimeOfDay();
virtual void onTick()
onTick is being overriden so the net interface isn't ticked before the reflected object has been setu...
virtual void updateLocalObjectState(DtVrfObjectStateRepository *localState)
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
static DtSimObjectNetInterface * creator(const DtString &name, DtVrfObject *vrfObject, DtReaderWriterRegistry *parentRegistry, bool publishObject)
Definition: readerWriterRegistry.h:39
Description: This repository holds all information that is common to all the forms of all entity/aggr...
Definition: vrfObjectStateRepository.h:87
virtual DtString type() const
Returns the type of net interface object.
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Definition: weatherRemoteNetInterface.h:16
const DtWeatherRemoteNetInterface & operator=(const DtWeatherRemoteNetInterface &orig)
Class Description: DtSimObjectNetInterface.
Definition: simObjectNetInterface.h:37
DtTime myLastUpdateTime
Definition: globalEnvironmentRemoteNetInterface.h:56
Definition: globalEnvironmentRemoteNetInterface.h:16