27 const DtString& rwName = DtString::nullString(),
31 const DtString& rwName = DtString::nullString(),
41 const DtString& rwName = DtString::nullString(),
53 virtual DtVector lookAtPoint()
const;
54 virtual void setLookAtPoint(
const DtVector& newValue);
63 virtual void setTarget(
const DtUUID& newValue);
71 virtual double lookingAzimuth()
const;
72 virtual void setLookingAzimuth(
double az);
80 virtual double lookingElevation()
const;
81 virtual void setLookingElevation(
double el);
91 virtual void shakeHead(
double minRange,
double maxRange,
double rate);
94 virtual void nodHead(
double minRange,
double maxRange,
double rate);
97 virtual void setNodOrShakeEndTime(
double);
98 virtual double nodOrShakeEndTime()
const;
101 virtual void getNodShakeData(
int& nodOrShake,
double& minRange,
double& maxRange,
double& rate);
104 virtual void clearNodOrShakeData();
DtRwReal myLookingElevation
Definition: lookAtPointControllerPSR.h:110
UUID is a unique ID wrapper class.
Definition: rwUUID.h:222
DtRwReal myNodOrShakeEndTime
Definition: lookAtPointControllerPSR.h:114
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
DtRwReal myLookingAzimuth
Definition: lookAtPointControllerPSR.h:109
DtRwVector myNodShakeValues
Definition: lookAtPointControllerPSR.h:112
Definition: readerWriterRegistry.h:39
LookAtType
Definition: setLookAtPointRequest.h:35
DtRwInt myNodOrShake
Definition: lookAtPointControllerPSR.h:113
DtRwVector myLookAtPoint
Definition: lookAtPointControllerPSR.h:107
Definition: rwVector.h:23
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual DtVrfProcessStateRepository * clone(const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0
DtRwVrfObjectReference myTarget
Definition: lookAtPointControllerPSR.h:108
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
Class used as the reader/writer implementation of the DtVrfObjectReference.
Definition: vrfObjectReference.h:204
Class DtVrfProcessStateRepository: Abstract base class for all process state repositories.
Definition: vrfProcessStateRepository.h:43
DtRwInt myLookAtType
Definition: lookAtPointControllerPSR.h:111
virtual DtString type() const =0
Returns the string type of the repository, as defined in procSRTypes.h.
DtLookAtPointControllerPSR is a process state repository which holds state variables for the DtLookAt...
Definition: lookAtPointControllerPSR.h:22
const DtVrfProcessStateRepository & operator=(const DtVrfProcessStateRepository &orig)