12 #include <osg/Texture>
21 struct DtVrlinkSimulatedEnvironmentProcess;
35 virtual void getSize(
int& width,
int& height);
37 virtual void setIconWidth(
int);
46 virtual void setGroup(
float);
49 virtual void setUseModelDefinitionForBullseye(
bool);
50 bool useModelDefinitionForBullseye()
const;
53 virtual void createVisuals();
54 virtual void destroyVisuals();
55 virtual void createOrDestroyForceColorSwatch();
57 virtual void bullseyeInformationChanged();
58 virtual void channelUpdated();
59 virtual int leftMargin()
const;
60 virtual void updateBullseye();
64 virtual void modelDefinitionForBullseyeChanged(
int, std::string);
66 virtual void updateForceColor();
67 virtual void updateForceImage();
DT_DLL_readerWriter int getSize(const DtString &val)
The number of bytes required to encode the value.
makVrv::DtStateView< DtVrlinkSimulatedEnvironmentProcess > * myBullseyeState
Definition: mouseMapBullseyePositionInstance.h:80
A unicode string.
Definition: DtUnicode.h:33
bool myUseModelDefinitionForBullseye
Definition: mouseMapBullseyePositionInstance.h:83
int iconWidth() const
Definition: mouseMapBullseyePositionInstance.h:38
osg::ref_ptr< osg::Texture > myTexture
Definition: mouseMapBullseyePositionInstance.h:84
int myLastBoxOffset
Definition: mouseMapBullseyePositionInstance.h:82
Contains makVrv::DtStateView class.
Definition: mouseMapBullseyePositionInstance.h:87
makVrv::DtUniqueID myLastBullseyeSelected
Definition: mouseMapBullseyePositionInstance.h:78
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Will show the database position of the mouse.
Definition: mouseMapBullseyePositionInstance.h:24
The abstract Channel Class.
Definition: DtChannel.h:30
makVrv::DtQuad * myForceColorSwatch
Definition: mouseMapBullseyePositionInstance.h:79
int myIconWidth
Definition: mouseMapBullseyePositionInstance.h:81
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Will show the database position of the mouse.
Definition: mouseMapPositionInstance.h:29
A single 2D quadrilateral.
Definition: DtQuad.h:24
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69