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makVrf::DtMouseMapBullseyePositionInstance Class Reference

Will show the database position of the mouse. More...

Inheritance diagram for makVrf::DtMouseMapBullseyePositionInstance:
Inheritance graph
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Public Member Functions

 DtMouseMapBullseyePositionInstance (makVrv::DtDe &de)
 CTOR. More...
 
virtual ~DtMouseMapBullseyePositionInstance ()
 DTOR. More...
 
virtual void getSize (int &width, int &height)
 Returns the maximal width/height of this object. More...
 
virtual void setIconWidth (int)
 
int iconWidth () const
 
virtual void setChannel (makVrv::DtChannel *channel)
 
virtual void setGroup (float)
 Sets the overlay group. More...
 
virtual void setUseModelDefinitionForBullseye (bool)
 Whether or not to use the model definition (true) or a square color for force bullseye on informational panels. More...
 
bool useModelDefinitionForBullseye () const
 
- Public Member Functions inherited from makVrf::DtMouseMapPositionInstance
 DtMouseMapPositionInstance (makVrv::DtDe &de)
 CTOR. More...
 
virtual ~DtMouseMapPositionInstance ()
 DTOR. More...
 
- Public Member Functions inherited from makVrf::DtMapInformationOverlayInstance
 DtMapInformationOverlayInstance (makVrv::DtDe &de)
 CTOR. More...
 
virtual ~DtMapInformationOverlayInstance ()
 DTOR. More...
 
virtual void setModelDefinition (const std::string &modelDefinition)
 Set the model definition; note that this (potentially) includes all the other parameters enumeration below. More...
 
virtual void setVisible (bool isVisible)
 Set the grid line visibility state. More...
 
bool visible () const
 
bool moveable () const
 The information overlay can be moved to different positions on the map. More...
 
bool hideOnContext () const
 Visibilty can be changed according to context (e.g. picking an object from the map) More...
 
virtual void setOrigin (int left, int bottom)
 Sets the origin of where this overlay should be displayed in screen space. More...
 
virtual void setGeometry (int left, int bottom, int width, int height)
 Sets the geometry of the object. More...
 
virtual void updateDisplay ()
 Sets flag to update display on next tick. More...
 

Protected Member Functions

virtual void createVisuals ()
 Create any visuals needed for the overlay. More...
 
virtual void destroyVisuals ()
 Overrides needed to be implemented by subclasses. More...
 
virtual void createOrDestroyForceColorSwatch ()
 
virtual void bullseyeInformationChanged ()
 
virtual void channelUpdated ()
 Called when the channel is updated. More...
 
virtual int leftMargin () const
 
virtual void updateBullseye ()
 
virtual makVrv::DtUnicode databaseDisplayText (const DtVector &geocentricLocation) const
 
virtual void modelDefinitionForBullseyeChanged (int, std::string)
 
virtual void updateForceColor ()
 
virtual void updateForceImage ()
 
- Protected Member Functions inherited from makVrf::DtMouseMapPositionInstance
virtual void slot_onCoordinateSystemInformationUpdated (const makVrv::DtUnicode &category, const makVrv::DtUnicode &type)
 
virtual
DtMousePositionToDatabaseIntersector
intersector ()
 
virtual void reloadTextFonts ()
 Subclasses should re implement this function to reset the font on any allocated text items to support runtime font size changes. More...
 
- Protected Member Functions inherited from makVrf::DtMapInformationOverlayInstance
virtual void setupFont ()
 
virtual DtGuiEventProcessorguiEventProcessor () const
 
virtual void slot_windowPixelRatioChanged (float pixelRatio)
 Reloads fonts on map scale when high dpi scaling changes screens. More...
 

Protected Attributes

makVrv::DtUniqueID myLastBullseyeSelected
 
makVrv::DtQuadmyForceColorSwatch
 
makVrv::DtStateView
< DtVrlinkSimulatedEnvironmentProcess > * 
myBullseyeState
 
int myIconWidth
 
int myLastBoxOffset
 
bool myUseModelDefinitionForBullseye
 
osg::ref_ptr< osg::Texture > myTexture
 
- Protected Attributes inherited from makVrf::DtMouseMapPositionInstance
makVrv::DtTextProxymyMousePosition
 
int myLabelTextWidth
 
int myLastTextLength
 
double myPreviousViewResolution
 
int myPreviousMouseX
 
int myPreviousMouseY
 
DtMousePositionToDatabaseIntersectormyIntersector
 
DtVector myLastObserverPosition
 
- Protected Attributes inherited from makVrf::DtMapInformationOverlayInstance
makVrv::DtDemyDe
 
makVrv::DtSignalConnectionManager myConnections
 
makVrv::DtSignalConnectionManager myPixelRatioConnection
 
makVrv::DtOsgChannelmyChannel
 
makVrv::DtOverlayRenderermyOverlayRenderer
 
std::string myModelDefinitionName
 
bool myVisible
 
float myGroup
 
bool myMoveable
 
bool myHideOnContext
 
std::string myLabelFont
 
int myLabelPointSize
 
int myLabelTextHeight
 
bool myParamsChanged
 
int myBottomOffset
 
makVrv::DtFontSP myFont
 
int myLeft
 
int myBottom
 
int myRight
 
int myTop
 
DtGuiEventProcessormyGuiEventProcessor
 

Private Member Functions

 DtMouseMapBullseyePositionInstance (const DtMouseMapBullseyePositionInstance &orig)
 Unimplemented copy constructor. More...
 
DtMouseMapBullseyePositionInstanceoperator= (const DtMouseMapBullseyePositionInstance &rhs)
 Unimplemented assignment operator. More...
 

Additional Inherited Members

- Public Attributes inherited from makVrf::DtMapInformationOverlayInstance
boost::signals2::signal< void()> signal_needsUpdate
 Emit this signal when an update/layout change is needed. More...
 

Detailed Description

Will show the database position of the mouse.

Constructor & Destructor Documentation

makVrf::DtMouseMapBullseyePositionInstance::DtMouseMapBullseyePositionInstance ( makVrv::DtDe de)

CTOR.

virtual makVrf::DtMouseMapBullseyePositionInstance::~DtMouseMapBullseyePositionInstance ( )
virtual

DTOR.

makVrf::DtMouseMapBullseyePositionInstance::DtMouseMapBullseyePositionInstance ( const DtMouseMapBullseyePositionInstance orig)
private

Unimplemented copy constructor.

Member Function Documentation

virtual void makVrf::DtMouseMapBullseyePositionInstance::getSize ( int width,
int height 
)
virtual

Returns the maximal width/height of this object.

Reimplemented from makVrf::DtMouseMapPositionInstance.

virtual void makVrf::DtMouseMapBullseyePositionInstance::setIconWidth ( int  )
virtual
int makVrf::DtMouseMapBullseyePositionInstance::iconWidth ( ) const
inline
virtual void makVrf::DtMouseMapBullseyePositionInstance::setChannel ( makVrv::DtChannel channel)
virtual
virtual void makVrf::DtMouseMapBullseyePositionInstance::setGroup ( float  )
virtual

Sets the overlay group.

Reimplemented from makVrf::DtMouseMapPositionInstance.

virtual void makVrf::DtMouseMapBullseyePositionInstance::setUseModelDefinitionForBullseye ( bool  )
virtual

Whether or not to use the model definition (true) or a square color for force bullseye on informational panels.

bool makVrf::DtMouseMapBullseyePositionInstance::useModelDefinitionForBullseye ( ) const
virtual void makVrf::DtMouseMapBullseyePositionInstance::createVisuals ( )
protectedvirtual

Create any visuals needed for the overlay.

Reimplemented from makVrf::DtMouseMapPositionInstance.

Reimplemented in makVrf::DtMouseMapBullseyePositionOnPointerInstance.

virtual void makVrf::DtMouseMapBullseyePositionInstance::destroyVisuals ( )
protectedvirtual

Overrides needed to be implemented by subclasses.

Destroy any visuals created for the overlay

Reimplemented from makVrf::DtMouseMapPositionInstance.

virtual void makVrf::DtMouseMapBullseyePositionInstance::createOrDestroyForceColorSwatch ( )
protectedvirtual
virtual void makVrf::DtMouseMapBullseyePositionInstance::bullseyeInformationChanged ( )
protectedvirtual
virtual void makVrf::DtMouseMapBullseyePositionInstance::channelUpdated ( )
protectedvirtual

Called when the channel is updated.

Reimplemented from makVrf::DtMouseMapPositionInstance.

Reimplemented in makVrf::DtMouseMapBullseyePositionOnPointerInstance.

virtual int makVrf::DtMouseMapBullseyePositionInstance::leftMargin ( ) const
protectedvirtual
virtual void makVrf::DtMouseMapBullseyePositionInstance::updateBullseye ( )
protectedvirtual
virtual makVrv::DtUnicode makVrf::DtMouseMapBullseyePositionInstance::databaseDisplayText ( const DtVector geocentricLocation) const
protectedvirtual
virtual void makVrf::DtMouseMapBullseyePositionInstance::modelDefinitionForBullseyeChanged ( int  ,
std::string   
)
protectedvirtual
virtual void makVrf::DtMouseMapBullseyePositionInstance::updateForceColor ( )
protectedvirtual
virtual void makVrf::DtMouseMapBullseyePositionInstance::updateForceImage ( )
protectedvirtual
DtMouseMapBullseyePositionInstance& makVrf::DtMouseMapBullseyePositionInstance::operator= ( const DtMouseMapBullseyePositionInstance rhs)
private

Unimplemented assignment operator.

Member Data Documentation

makVrv::DtUniqueID makVrf::DtMouseMapBullseyePositionInstance::myLastBullseyeSelected
protected
makVrv::DtQuad* makVrf::DtMouseMapBullseyePositionInstance::myForceColorSwatch
protected
makVrv::DtStateView<DtVrlinkSimulatedEnvironmentProcess>* makVrf::DtMouseMapBullseyePositionInstance::myBullseyeState
protected
int makVrf::DtMouseMapBullseyePositionInstance::myIconWidth
protected
int makVrf::DtMouseMapBullseyePositionInstance::myLastBoxOffset
protected
bool makVrf::DtMouseMapBullseyePositionInstance::myUseModelDefinitionForBullseye
protected
osg::ref_ptr<osg::Texture> makVrf::DtMouseMapBullseyePositionInstance::myTexture
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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