13 class DtIntervisibilityElement;
18 class DtVrfObjectFacadeInterface;
33 virtual void createOrDestroyForceColorSwatch();
35 virtual void createVisuals();
36 virtual void channelUpdated();
38 virtual void hideOnContext();
39 virtual void showOnContext();
40 virtual void updateVisibilityOnContext(
bool show);
A unicode string.
Definition: DtUnicode.h:33
bool myEnableMousePositionCheck
Definition: mouseMapBullseyePositionOnPointerInstance.h:62
The DtIntervisibilityElement class implements the common behavior of shape elements that are added to...
Definition: DtIntervisibilityElement.h:32
Contains makVrv:DtSelectionManager class.
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Definition: mouseMapBullseyePositionOnPointerInstance.h:65
Will show the database position of the mouse.
Definition: mouseMapBullseyePositionInstance.h:24
Definition: vrfObjectFacadeInterface.h:47
bool myMapPositionIsStuck
Definition: mouseMapBullseyePositionOnPointerInstance.h:61
Will show the range/bearing to the active bullseye next to the mouse cursor.
Definition: mouseMapBullseyePositionOnPointerInstance.h:22
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
std::set< DtUniqueID > IdSet
Definition: DtSelectionManager.h:32
int myPreviousPositionProviderX
Definition: mouseMapBullseyePositionOnPointerInstance.h:59
int myPreviousPositionProviderY
Definition: mouseMapBullseyePositionOnPointerInstance.h:60