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DtNavAreaConfig Struct Reference

Configuration options for DtNavArea. More...

Public Member Functions

 DtNavAreaConfig ()
 

Public Attributes

int workingMemorySize
 Size (in MB) used when initializing working memory blocks within GameWare. More...
 
double queryTimeBudget
 The time budget per frame for path queries in ms. Default value is 1. More...
 
bool regenerateAtRuntime
 Whether nav data should be regenerated at runtime. More...
 
int maxRegenerationThreads
 Maximum number of threads performing nav data regeneration at a time. More...
 
double regenerationDelay
 Minimum delay between an event resulting in nav data regeneration and the start of the regeneration thread. More...
 

Detailed Description

Configuration options for DtNavArea.

Constructor & Destructor Documentation

DtNavAreaConfig::DtNavAreaConfig ( )
inline

Member Data Documentation

int DtNavAreaConfig::workingMemorySize

Size (in MB) used when initializing working memory blocks within GameWare.

Note that multiple blocks of this size are allowed, so this is not an overall limit.

double DtNavAreaConfig::queryTimeBudget

The time budget per frame for path queries in ms. Default value is 1.

bool DtNavAreaConfig::regenerateAtRuntime

Whether nav data should be regenerated at runtime.

int DtNavAreaConfig::maxRegenerationThreads

Maximum number of threads performing nav data regeneration at a time.

double DtNavAreaConfig::regenerationDelay

Minimum delay between an event resulting in nav data regeneration and the start of the regeneration thread.


The documentation for this struct was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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