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vrfObjectDataStateObject.h
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1 /******************************************************************************
2 ** Copyright (c) 2009 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtVrfObjectDataStateObject.h,v $ $Revision: 1.1 $ $State: Exp $
7 ******************************************************************************/
8 
11 
13 
14 #pragma once
15 
16 #include <vrfGuiCore/vrfGuiCore.h>
18 
20 #include <vrvCore/DtSimEntry.h>
21 
22 namespace makVrf
23 {
24 
29  {
30 
31  public:
32 
35 
37  virtual ~DtVrfObjectDataStateObject();
38 
41  void setState(DtVrfNetworkUpdateObjectDataState& state);
42 
43  protected:
45  };
46 }
This creates the DtEntityState and adds it to a DtSimEntry.
Definition: vrfObjectDataStateObject.h:28
The class that is the interface between the GUI and the back-end.
Definition: vrfObjectDataState.h:63
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
Contains makVrv::DtSimEntry class.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtSimStateObject class.
A DtSimStateObject is the base class for all simulation state objects.
Definition: DtSimStateObject.h:25
The DtDe is the core component of any VR-Vantage application.
Definition: DtDe.h:69
DtVrfObjectDataState * myDataState
Definition: vrfObjectDataStateObject.h:44
Definition: vrfObjectDataState.h:111

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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