33 bool publishObject =
true);
DtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application.
Definition: vrfObject.h:215
Definition: readerWriterRegistry.h:39
Description: This repository holds all information that is common to all the forms of all entity/aggr...
Definition: vrfObjectStateRepository.h:87
virtual void updateLocalObjectState(DtVrfObjectStateRepository *localState)
virtual DtString type() const
Returns the type of net interface object.
const DtVrfRemoteEnvironmentalNetInterface & operator=(const DtVrfRemoteEnvironmentalNetInterface &orig)
assignment operator
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
static DtSimObjectNetInterface * creator(const DtString &name, DtVrfObject *vrfObject, DtReaderWriterRegistry *parentRegistry, bool publishObject)
Definition: weatherRemoteNetInterface.h:16
Class Description: DtSimObjectNetInterface.
Definition: simObjectNetInterface.h:37
Class Description: DtVrfRemoteEnvironmentalNetInterface.
Definition: vrfRemoteEnvironmentalNetInterface.h:42