15 #include <vrvCore/DtTerrain.h>
24 DtVrfTerrain(makVrv::DtDe& de, makVrv::DtAgentManagerInterface& sceneManagerInterface) :
36 virtual void setFromRecord(
const makArchives::DtTerrainRecord& r)
38 DtTerrain::setFromRecord(r);
40 signal_terrainRecordSet(r);
48 virtual makVrv::DtTerrain* create( makVrv::DtDe& de,
49 makVrv::DtAgentManagerInterface& agentManager )