VR-Forces 4.2 Class Documentation
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
oNBHAVEContains BHAVE::BHAVE3DGui::DtAddSpawnSinkPointDialog class
oNboostAuthor: Philipp Moeller
oNDtBufferSerializeThis namespace contains a set of utility functions for encoding and decoding various data types to/from a byte array
oNKaimPrimary contact: LAPA - secondary contact: NOBODY
oNKyGluePrimary contact: LASI - secondary contact: NOBODY
oNluaScriptInterfaceOther functions that are Lua-specific, so not in the VRF class declarations, but do not belong in the interface impl class either
oNmakArchives
oNmakVrfContains makVrf::DtVrfDisDriver class
oNmakVrfEntityListExample
oNmakVrfUnitStatusExample
oNMAKVRinTerraFIXME - temporary since I don't know what I'll be using
oNmakVrv#include <vrvCoreQt/DtPersistenceControlsInterface.h>
oNosg
oNosgEarth
oNosgParticle
oNosgSim
oNtbb
oNtxp-*-c++-*-
oNvrfAddConditionalExample
oNvrfAddSetExample
oNvrfAddSimCommandExample
oNvrfCustomControlObjectExample
oNvrfInterfaceContentExample
oNvrfLua
oNvrfXml
oNvrvTerrainImplementation
oC_DtFltInformation
oC_DtPluginInformationThis information is strictly optional and only the name and version will be printed to the log file
oC_DtVrfPluginInformationThis information is strictly optional and only the name and version will be printed to the log file
oCAstarTraversal
oCAstarTraversalConfig
oCBase
oCBodyAttribute
oCBot
oCbtIDebugDraw
oCbtTriangleCallback
oCbtTriangleMesh
oCCFrameWnd
oCCheckBoxAdderThe main widget for the ExampleExtendDialogPage
oCClosestRayResultCallback
oCCullStack
oCCustomMenuItemThe item for bringing up a Custom dialog
oCCWnd
oCDatabasePager
oCDerivedDialogLogicThe logic for the widget
oCDerivedDialogWidgetThe main widget for the dialog-page
oCDerivedMoveToController
oCDerivedSRUserExtension
oCDOFFinderA visitor to locate nodes in a scene-graph
oCDt1DRegularTableFnClass Dt1DRegularTableFn:
oCDt1DTableFnClass Dt1DTableFn:
oCDt2DAggregateMilStdIconVisualizer
oCDt2DIntPoint2D integer points are often used for screen coordinates,
oCDt3DAggregateMilStdIconVisualizer
oCDt3DDefinitionSelectionDialog
oCDtAbandonPlanCommandClass DtAbandonPlanCommand:
oCDtAbandonPlanCommandExecutorDtAbandonPlanCommandExecutor
oCDtAbleToMovePredicateInstances of DtAbleToMovePredicate are used to determine whether an entity is capable of moving or not
oCDtAboutBoxClass DtAboutBox:
oCDtAboutBoxHandlerHandles display options dialog
oCDtActionGroupThis subclas of the Qt QActionGroup will try and replicate some of the old functionality for easier porting
oCDtActionValidatorMap
oCDtActivePageTrackerThis class keeps track of what parts of the terrain database are currently paged in and what ones are not
oCDtActiveSonarBeamListDtActiveSonarBeamList; Readable/writeable container for DtActiveSonarBeamEntry* items
oCDtActiveSonarBeamListEntryDtActiveSonarBeamListEntry; descriptor that represents members of a DtActiveSonarBeamList object
oCDtActiveSonarModeEntryDtActiveSonarModeEntry; descriptor that represents members of a DtActiveSonarModeList object
oCDtActiveSonarModeListDtActiveSonarModeList; Readable/writeable container for DtActiveSonarModeEntry* items
oCDtActiveSonarModesAdminAdmin content which contains the list of active sonar modes for an active sonar system
oCDtActiveSonarSensor
oCDtActiveSonarSensorDescriptorDtActiveSonarSensorDescriptor; descriptor for the DtActiveSonarSensor component
oCDtActiveSonarSensorPSRProcess State Repository for the DtActiveSonarSensor component
oCDtActiveSonarSignaturePropagatorSignature propagator used in the passive sonar sensor domain
oCDtActiveSonarSystemEntryInstances of DtActiveSonarSystemEntry are used to specify some of the parameters in a DtEmitterComponentDescriptor object
oCDtActuatorComponentEnd User Description: DtActuator is the base class for all actuator model components
oCDtActuatorComponentDescriptorEnd User Descriptoon: DtActuatorComponentDescriptor contains parameters common to all actuator component descriptors in VR-Forces
oCDtAddAttrGuiAccessory
oCDtAddDataFileMenuItem
oCDtAddNewSubordinateFromExistingTypeToSelected
oCDtAddNewSubordinateTypeToSelected
oCDtAddObjectToHierarchy
oCDtAddressMapClass DtAddressMap:
oCDtAddSubordinateToSelected
oCDtAdminContentDtAdminContent
oCDtAdminContentFactoryFactory for DtAdminContent used in messages
oCDtAdminLogObjectConsoleToFileAdmin content which indicates that a VRF Object should start logging the output of its object console to the specified file
oCDtAdminMessage
oCDtAdminStopLoggingObjectConsoleToFileAdmin content which indicates that a VRF Object should stop logging the output of its object console to file
oCDtAgent
oCDtAgentCreator
oCDtAgentDefinition
oCDtAggregateDataDtAggregateData; abstract base class for aggregate data associated with a DtAggregateNode
oCDtAggregatedMoveAlongControllerEnd User Description: Controller for executing DtMoveAlongTask for aggregated aggregates
oCDtAggregatedMoveAlongPSRClass DtTrueAggregateMoveAlongPSR:
oCDtAggregatedMovementActuatorEnd User Description: Actuator for moving aggregated aggregates along the ground
oCDtAggregatedMoveToControllerDtHumanMoveAlongController is a controller that models movement to a <location> or <waypoint> for aggregated entities
oCDtAggregatedMoveToDescriptorDtAggregatedMoveToDescriptor; descriptor for the DtAggregatedMoveToDescriptor component
oCDtAggregatedMoveToPSRClass DtAggregatedMoveToPSR:
oCDtAggregatedPatrolControllerDtAggregatedPatrolController is a task controller responsible for executing DtPatrolAlongTasks in aggregate entities
oCDtAggregatedPatrolPSRClass DtAggregatePatrolBetweenPSR:
oCDtAggregatedResolutionPSRClass DtTrueAggregateResolutionPSR:
oCDtAggregatedResource
oCDtAggregatedResourceListRW List which holds DtSubordinatesEntry subclasses
oCDtAggregatedSetControllerDtAggregatedSetController is a controller that handles new DtSetTrueAggregateMode
oCDtAggregateEmbarkationDescriptorDtAggregateEmbarkationDescriptor; descriptor for a DtAggregateEmbarkation component
oCDtAggregateModelResolutionControllerEnd User Description: This controller manages the switching of an aggregate between Aggregated (true aggregate) and disaggregated (pseudo aggregate) states
oCDtAggregateModelResolutionDescriptorDtAggregateModelResolutionDescriptor; descriptor for the DtAggregateModelResolutionController component
oCDtAggregateMoveAlongDescriptorClass DtAggregateMoveAlongDescriptor holds all of the readable/writeable parameters used to configure a DtAggregateMoveAlongController model component
oCDtAggregateMoveAlongPSRFile aggregateMoveAlongPSR.h
oCDtAggregateMoveIntoFormationDescriptorClass DtAggregateMoveIntoFormationDescriptor holds all of the readable/writeable parameters used to configure a DtAggregateMoveIntoFormationController model component
oCDtAggregateMoveToLocationPSRContains the declaration of class DtAggregateMoveToLocationPSR, the process state repository used by the DtAggregateMoveToLocationController
oCDtAggregateMoveToPSRThis is a process state repository for the DtAggregateMoveToController that stores the list of the names of currently tasked entities
oCDtAggregateNodeDtAggregateNode represents a node in an aggregate hierarchy
oCDtAggregateObjectParametersContains the set of readable/writeable parameters associated with a pseudo-aggregate entities
oCDtAggregateOrganizationControllerDtPseudoAggregateOrganizationController is the controller component in pseudo-aggregates responsible for maintaining the command organization within its group of subordinate entities
oCDtAggregatePatrolAlongPSRThis is a process state repository for the DtAggregatePatrolAlongController that stores the list of the names of currently tasked entities
oCDtAggregatePatrolBetweenPSRThis is a process state repository for the DtAggregatePatrolBetweenController that stores state of which waypoint we are heading toward
oCDtAggregateSettingsLogic
oCDtAggregateSettingsLogicCreator
oCDtAggregateSettingsPage
oCDtAggregateSpatialDataClass DtAggregateSpatialData holds aggregate location, extent, and orientation data
oCDtAggregateSpatialModelFunctor class used to allow entity identifiers to be used as a key to a std::map
oCDtAggregateStateListener
oCDtAggregateStateListenerCreator
oCDtAggregateSymbolContainer symbol used to hold one or more other symbols derived from DtSymbol
oCDtAggregatorClass DtAggregator is a helper class that knows how to transform an aggregate in the disaggregated state (subordinates explicitly modeled), to the aggregated state (subordinates not explicitly modeled as separate entities)
oCDtAirVehicleSetControllerDtAirVehicleSetController is a controller component responsible for handling DtSetDataRequests for air vehicles
oCDtAirVehicleWeaponHoldControllerDtAirVehicleWeaponHoldController provides a weapons-hold value based upon the altitude of the entity
oCDtAirVehicleWeaponHoldControllerDescriptorDtAirVehicleWeaponHoldControllerDescriptor; Descriptor for DtAirVehicleWeaponHoldController
oCDtAllCollisionProcessorDtCollisionProcessor which collects a list of all the processed collisions and returns that
oCDtAllHitsRayResultCallbackExtended version of bullet's RayResultCallback which records all the hits along the ray instead of only the closest one
oCDtAltitudeIntersectionPointClass DtAltitudeSelectionWidget:
oCDtAltitudeSelectionWidget
oCDtAmmoSelectEntryDtAmmoSelectEntry
oCDtAmmoSelectTableDtAmmoSelectTable is a readable/writable list of DtAmmoSelectEntrys
oCDtAmmunitionInputPortContains class declarations for DtAmmunitionInputPort, DtAmmunitionOutputPort, and DtAmmunitionPortData
oCDtAmmunitionOutputPortInstances of DtAmmunitionOutputPort are output ports through which data producers can send information about simulated muntions (DtSimMunition and DtDetonatorFuze)
oCDtAmmunitionPortDataInstances of DtAmmunitionPortData are concrete data elements containing information about simulated muntions (DtSimMunition and DtDetonatorFuze), that can be exchanged through DtAmmunitionInputPort and DtAmmunitionOutputPort objects
oCDtAnalogInputPortContains class declarations for DtAnalogInputPort, DtAnalogOutputPort, and DtAnalogPortData
oCDtAnalogOutputPortInstances of DtAnalogOutputPort are input ports through which data producers can send real numbers
oCDtAnalogPortDataInstances of DtAnalogPortData are concrete data elements containing a real number that can be exchanged through DtAnalogInputPort and DtAnalogOutputPort objects
oCDtAndFilter
oCDtAndSpatialFilterEvaluatorEvaluator for AND sensor geometries
oCDtAnimationModelWill contain the interface allow for animated movement via an external file or points added to the class
oCDtApplyPlatformFileUpdates
oCDtArchivable3DPoint
oCDtArchivableCollectionObject
oCDtArchivableCreatorInfo
oCDtArchivableDictionaryObject
oCDtArchivableDrawerOptionsThis class will allow the drawer options to be archived
oCDtArchivableObject
oCDtArchiveObjectThis object will know how to read/write itself out to the supplied text file
oCDtArchivePoint
oCDtArchiver
oCDtArcInfo
oCDtAreaConfigWidgetClass DtAreaConfigWidget:
oCDtAreaObjectParameters
oCDtAreaObjectSymbolClass DtAreaObjectSymbol:
oCDtArticulatedPartStateRepositoryDtArticulatedPartStateRepository; class for representing DIS/RPR articulated parts
oCDtArtPartManager
oCDtAsciiSerializable
oCDtASEMovementFileLoaderInterface that will read in a 3DS Max ASE file and convert the data to movement rows
oCDtAsyncJobAn asynchronous job that can be added to and executed by a job server
oCDtAsyncJobMapEntryHandle to async job
oCDtAsyncJobResult
oCDtAsyncJobServerManages async job objects
oCDtAttachableUpdater
oCDtAttachedTerrain
oCDtAttachmentManagerThe attachment manager maintains a tree of sub-parts for the state repository class
oCDtAttachWidgetInterface
oCDtAttachWidgetLogic
oCDtAutoAggregateDisaggregateControllerEnd User Description: This controller is active only if auto aggregation is enabled for the simulation engine
oCDtAutoFormationLayoutDialog
oCDtAutomotiveActuatorComponentDtAutomotiveActuatorComponent provides a kinematics-based model of an automotive system
oCDtAutomotiveActuatorDescriptorDtAutomotiveActuatorDescriptor; descriptor for the DtAutomotiveActuatorComponent component
oCDtAutomotivePSRInstances of DtAutomotivePSR are used to hold the shared/checkpointable data for an automotive system
oCDtAvailableFormationsAdminAdmin content which contains the list of formation names that a particular aggregate entity has available
oCDtAveragerClass DtAverager:
oCDtAzimuthMountComponentDescriptorInstances of DtAzimuthMountComponentDescriptor are used to specify the parameters for a DtMountingAzimuthActuator object
oCDtBackendInstances of DtBackend are created and maintained by a DtVrfBackendListener, and are containers for datum associated with a back-end
oCDtBackendConsoleNetworkPrinterConsole printer which sends the console data to the network using the Comment PDU/Interaction
oCDtBackendMapClass DtBackendMap:
oCDtBackendMapEntryClass DtBackendMapEntry:
oCDtBackendSettingRequest
oCDtBallisticGunDtBallisticGun provides a simple model of a ballistic gun
oCDtBallisticGunControllerDtBallisticGunController provides ammunition loading, unloading, and trigger inputs for use by a ballistic gun actuator
oCDtBallisticGunControllerDescriptorDtBallisticGunControllerDescriptor, descriptor for the DtBallisticGunController component
oCDtBallisticGunDescriptorDtBallisticGunDescriptor; a descriptor for the DtBallisticGun component
oCDtBallisticGunJoyDtBallisticGunJoy extends the DtBallisticGun actuator class with the ability to be controlled from a joystick
oCDtBallisticGunJoyControllerDtBallisticGunJoyController extends the DtBallisticGunController class with the ability to be controlled from a joystick
oCDtBallisticGunJoyControllerDescriptorDtBallisticGunJoyControllerDescriptor; descriptor for the DtAutomotiveActuator component
oCDtBaseAccessory
oCDtBaseAccessory
oCDtBaseConnection
oCDtBaseConnection
oCDtBaseDrawerCollTM includes
oCDtBaseMapper
oCDtBaseMountingControllerDtBaseMountingController is a controller that generates the azimuth and elevation controls needed to manipulate a weapon mount to the a desired azimuth and elevation
oCDtBaseSettingsManager
oCDtBaseSimObjectIteratorFile: keyedObjIter.h
oCDtBaseSymbolDrawer! class DtBaseSymbolDrawer:
oCDtBaseSymbolMapperBase class for all the symbol mappers override with your own mapper functions that know about DIS or HLA or otherwise
oCDtBaseTableFunctionClass DtBaseTableFunction:
oCDtBaseWeaponComponentInterfaceAbstract base class for all psrs that will serve as an interface between a controlling component on the entity and a group of weapon systems of the same type
oCDtBaseWeaponControllerDtBaseWeaponController is a controller that creates the ports needed to choose ammo for, load, and trigger a weapon (a DtWeaponActuator)
oCDtBaseWeaponControllerDescriptorDtBaseWeaponControllerDescriptor; descriptor for the DtBaseWeaponController component
oCDtBaseWindowProvides the necessary gui framework to create a window with a map frame inside it
oCDtBaseXmlReaderRepresents a reader class that interacts with libXml to read the Di-Guy character digest file
oCDtBasicEditingEventProcessor
oCDtBatchManagerClass DtBatchManager
oCDtBehaviorCanvas
oCDtBehaviorCanvasCreatorCreator for the canvas
oCDtBehaviorUi
oCDtBehaviorUiCreatorCreator for the canvas
oCDtBhaveDebugLineDriverThis driver owns a DtExampleDrawObject, and is responsible for keeping track of the draw object's state & creating or destroying it when the driver is started or stopped
oCDtBhaveLinesModel
oCDtBhaveLinesModelAgentAgent class for the scene object class: DtBhaveLinesModel
oCDtBhaveLinesModelAgentImplementationAgent class for the scene object class: DtBhaveLinesModel
oCDtBhaveLinesModelClassDefinitionDefinition class for the scene object class: DtBhaveLinesModel
oCDtBhaveLinesModelClassesCreatorCreator class for the scene object class: DtBhaveLinesModel
oCDtBhavePluginOptionsInstances of DtBhaveAppOptions store options to be used by B-HAVE
oCDtBindableLuaComponent
oCDtBindableLuaComponentExtensionThis class will be used to bind Lua functions to allow for control of the swinging part actuator
oCDtBindableLuaComponentInterfaceMultiply inherit from this class to add some convenience lua functions
oCDtBMPDrawerQt includes
oCDtBMPSymbolA symbol representing a bitmap
oCDtBmpSymbolDescriptorInstances of DtBmpSymbolDescriptor are descriptors of the mtl files
oCDtBombActuatorDtBombActuator models the path of a bomb as guided by the DtBombController
oCDtBombControllerProvides the guidance model for a smart bomb
oCDtBombParametersContains the set of readable/writeable parameters associated with an bomb type of entity
oCDtBombPSRClass DtBombPSR:
oCDtBombStateRepositoryThis repository holds all information that is common to all bomb entities
oCDtBooleanInputPortContains class declarations for DtBooleanInputPort, DtBooleanOutputPort, and DtBooleanPortData
oCDtBooleanOutputPortInstances of DtBooleanOutputPort are output ports through which data producers can send boolean data
oCDtBooleanPortDataInstances of DtAnalogPortData are concrete data elements containing a boolean value that can be exchanged through DtBooleanInputPort and DtBooleanOutputPort objects
oCDtBoundingVolumeActivePageVisitor
oCDtBoundingVolumeInfo
oCDtBoundingVolumesManager
oCDtBoundingVolumeTerrainSourcePagerDtBoundingVolumeTerrainSourcePager is a derived terrainSourcePager that handles a source such as metaflight, or paged .ive
oCDtBoundingVolumeTerrainSourceTrackerA DtBoundingVolumeTerrainSourceTracker tracks data from a paging terrain source for purposes such as determining whether the data necessary to intersect with specified geometry is available, generating commands to page in that geometry, and to determine what to page out when necessary
oCDtBoxSymbolSymbols representing enclosed boxed areas
oCDtBoxSymbolDescriptor
oCDtBreachTask
oCDtBulletTriangleCallback
oCDtBvhBuilder
oCDtCallbackListDtCallbackList; DtNoArgumentCallbackList
oCDtCallbackMenu
oCDtCallbackMenuItem
oCDtCallbackQueueSimple asynchronous callback queue
oCDtCategoriesEditor
oCDtCategoriesEditorCreatorCreator for the canvas
oCDtCategoriesWidget
oCDtCategoriesWidgetCreatorCreator for the canvas
oCDtCeAltitudeClass DtCeAltitude:
oCDtCeAndClass DtCeAnd:
oCDtCeCheckEntityIdentificationLevelClass DtCeCheckEntityIdentificationLevel:
oCDtCeConstantClass DtCeConstant:
oCDtCeEntDestroyedClass DtCeEntDestroyed:
oCDtCeEntDiGuyAnimationClass DtCeEntDiGuyAnimation
oCDtCeEntDiGuyAppearanceClass DtCeEntDiGuyAppearance
oCDtCeEntEmbarkationStateChangeClass DtCeEntEmbarkationStateChange
oCDtCeEntHasTargetClass DtCeEntHasTarget:
oCDtCeEntInAreaClass DtCeEntInArea:
oCDtCeEntLeftOfLineClass DtCeEntLeftOfLine:
oCDtCeEntUnderFireClass DtCeEntUnderFire:
oCDtCeMissileApproachWarningClass DtCeMissileApproachWarning:
oCDtCeNotClass DtCeNot:
oCDtCeOrClass DtCeOr:
oCDtCeRandomClass DtCeRandom:
oCDtCeReceiveTextMessageConditional expression which tests whether the associated entity receives a DtTextReport that contains the text specified in the condition
oCDtCeResourceOperatorClass DtCeResourceOperator:
oCDtCeSimTimeClass DtCeSimTime:
oCDtCeSurrenderClass DtCeSurrender:
oCDtCgfAn instance of DtCgf is an object representing a CGF (Computer Generated Forces)
oCDtCgfDispatcherThis class handles messages from the front-end for loading and saving scenarios, and controlling the simulation state (run, pause, rewind, etc.)
oCDtChangeGlobalWeatherCommandA DtSimCommand subclass which specifies a change to the global weather settings in the simulation engine
oCDtChangeGlobalWeatherCommandExecutorExecutor for the DtChangeGlobalWeatherCommand DtSimCommand
oCDtChangeHostilityCommandDtSimCommand which changes the hostility of two forces
oCDtChangeHostilityCommandExecutorExecutor for the DtChangeHostilityCommand DtSimCommand
oCDtChangeTimeOfDayCommandA DtSimCommand subclass which specifies a change to the time of day settings in the simulation engine
oCDtChangeTimeOfDayCommandExecutorExecutor for the DtChangeTimeOfDayCommand DtSimCommand
oCDtChannelCreator
oCDtCheckedItem
oCDtCheckEntityIdLevelSearchClass DtCheckEntityIdLevelSearch:
oCDtChoicePage
oCDtCircleDrawerQT DRAW includes
oCDtCircleObjectParameters
oCDtCircleObjectSymbolClass DtCircleObjectSymbol:
oCDtCircleResizingHandlerAllows for the resizing of a circle by grabbing the outer rim and moving the cursor
oCDtCircleSymbolSymbols representing circles and ellipses
oCDtCircleSymbolDescriptor
oCDtClearTaskFile: clearTask.h
oCDtClearTaskByTrackingNumAdminContentAdmin content which instructs an entity to clear a specific task based on taskTrackingNumber
oCDtClock
oCDtCloseDatabaseHandler
oCDtClosestCollisionProcessorCollision processor used by DtCollisionDetector which finds only the closest collision
oCDtClosestRayResultCallback
oCDtCoefficientsSignatureModifierStores a list of coefficients to be used by the evaluator
oCDtCoefficientsSignatureModifierEvaluatorA DtSignatureModifierEvaluator that scales a signature with a
oCDtCollectionTerrainDrawerThis class is a collection of terrain drawers
oCDtCollision
oCDtCollisionDetectorThe DtCollisionDetector is a class used to detect collisions between a specified list of obstructions, by feature type (defined in appdata/settings/featureconfig.txt) and by DtVrfObject obstruction IDs, and a specified Dt3dBoundingVolume
oCDtCollisionInputPortInstances of DtCollisionInputPort are input ports through which data consumers can receive information about a DtCollision (representing potential or actual collision events)
oCDtCollisionObjectCountsCommand
oCDtCollisionOutputPortInstances of DtCollisionOutputPort are output ports through which data producers can send information about a DtCollision (representing potential or actual collision events)
oCDtCollisionPortDataInstances of DtCollisionPortData are concrete data elements containing a DtCollision, an object that represents a potential or actual collision, that can be exchanged through DtCollisionInputPort and DtCollisionOutputPort objects
oCDtCollisionProcessorAbstract base class used by DtCollisionDetector as a functor when finding collisions
oCDtCollisionWorldThis class contains a Bullet btCollisionWorld, and also maintains ownership of the collision objects that are added to this world
oCDtColorizedSymbol
oCDtColumnFormationAutoLayout
oCDtCombatIdentificationDetectionIntervalEntryDtCombatIdentificationDetectionIntervalEntry
oCDtCombatIdentificationLevelTableDtCombatIdentificationLevelTable represents a look up table for the level identification possible for an object with a defined apparent signature and that apparent signature the interval of time the object has been detected
oCDtCombatIdentificationLevelTableEntry
oCDtCombatRangeControllerUses Descriptor Type: DtCombatRangeControllerDescriptor
oCDtCombatRangeControllerDescriptorDtCombatRangeControllerDescriptor, descriptor for the DtCombatRangeController component
oCDtCommModelBase class for all communication models in VR-Forces
oCDtCommModelCreationParamsStructure of data passed to the DtRadio constructor
oCDtCommModelDescriptorDescriptor base class for DtRadio instances
oCDtCommModelDescriptorListList of DtCommModelDescriptor subclasses that can be read from a RW type file
oCDtCommModelManagerHolds all radio networks for the current exercise
oCDtCompassHandlerHandles the creation of a compass for the main map area
oCDtCompassModelData
oCDtCompatibilityController
oCDtCompatibilityRadioDtCompatibilityRadio
oCDtComplexThis is a very primitive complex number package used only for phcurve
oCDtComponentDescriptorA readable, writable type whose name is the name of a component and that has a list of component names and port interfaces to connect to
oCDtComponentDescriptorFactoryDtComponentDescriptorFactory is a hashlist of DtComponentDescriptorCreatorFcn, indexed by a string type that represents the type of component descriptor to create
oCDtComponentDescriptorFactoryEntryDtComponentDescriptorFactoryEntry
oCDtComponentDescriptorListInstances of DtComponentDescriptorList are readable/writeable lists of DtComponentDescriptor objects
oCDtComponentSystemA DtComponentSystem is a collection of DtSimComponents that are associated with each other
oCDtComponentSystemDatabaseThis class maintains a database of a set of DtComponentSystemDefinition instances
oCDtComponentSystemDefinitionDtComponentSystemDefinition
oCDtComponentSystemDescriptorDescriptor for a DtComponentSystem
oCDtComponentSystemDescriptorListList of DtComponentSystemDescriptor instances
oCDtComponentSystemMetaDataContains metadata about a component system definition
oCDtComponentSystemPSRDtComponentSystemPSR
oCDtCompositeDrawerQt includes
oCDtCompositeLabelSymbol
oCDtCompositePredicateContains the DtCompositePredicate class declaration
oCDtCompositeSymbolContainer symbol used to hold one or more other symbols derived from DtSymbol
oCDtCompressedFileTransporter
oCDtCondExprFactoryClass DtCondExprFactory:
oCDtCondExprFactoryEntryFile: ceFactoryEnt.h
oCDtConfiguration
oCDtConnectionDescriptorDtConnectionDescriptor is a readable/writeable description of a connection between components
oCDtConnectionDescriptorListInstances of DtConnectionDescriptorList are readable/writeable lists of DtConnectionDescriptor objects
oCDtConsoleCommandSystem includes
oCDtConsoleCommandManagerThis is a class which maintains a list of string command names and the callback functions that are to be called in response to these commands
oCDtConsoleCommandOwnerA utility class for use with DtConsoleCommandManager
oCDtConsoleMessageCommandDtConsoleMessageCommand
oCDtConsoleMessageCommandExecutorDtConsoleMessageCommandExecutor
oCDtConstrainedAnalogInputPortContains class declarations for DtConstrainedAnalogInputPort and DtConstrainedAnalogOutputPort
oCDtConstrainedAnalogOutputPortDtConstrainedAnalogOutputPort is a version of DtAnalogOutputPort which will constrain any outgoing values to the range specified by min and max
oCDtConstrainedDualAxisAnalogInputPortContains class declarations for DtConstrainedDualAxisInputPort and DtConstrainedDualAxisOutputPort
oCDtConstrainedDualAxisAnalogOutputPortInstances of DtConstrainedDualAxisAnalogOutputPort are output ports through which data producers can send information values from a device such as a joystick that has two axes of motion
oCDtConstrainedIntegerInputPortContains class declarations for DtConstrainedIntegerInputPort and DtConstrainedIntegerOutputPort
oCDtConstrainedIntegerOutputPortDtConstrainedIntegerOutputPort is a version of DtIntegerOutputPort which will constrain any outgoing values to the range specified by min and max
oCDtContactFusionControllerDtContactFusionController populates the objectContactList in the DtVrfObjectStateRepository by gathering contact information from various sources and fuses them into one list
oCDtContextItemsIf you want to insert before, after or remove all occurances of a main menu (rather than a menu item), call the various routines that expect the enum of DtMenuItemType as follow:
oCDtContextMenuCreates a menu based on context
oCDtContextMenuManager
oCDtContextMenuManagerCreator
oCDtControllerComponentEnd User Description: DtControllerComponent is the base class for all controllers components
oCDtControllerComponentListClass Description: DtControllerComponentList
oCDtControlObjectCreatorInfo
oCDtConverter
oCDtConverterClass
oCDtConvoyAlongTaskDtConvoyAlongTask represents a convoy task for an aggregate to perform
oCDtConvoyDescriptorA DtComponentDescriptor that has parameters that indicate the distances at which the entity is considered at a given waypoint or near a given waypoint
oCDtConvoyPSRThis is a process state repository for the DtConvoyController that stores the list of the names of currently tasked entities
oCDtConvoyTaskControllerBehavior for a ground vehicle aggregate entity to drive and follow each other on and off roads and routes
oCDtConvoyToTaskDtConvoyToTask represents a convoy task for an aggregate to perform
oCDtCoordinateDisplay
oCDtCoordinateSystem
oCDtCoordinateSystemCollectionThis class will be the entry point for conversion from unit display types, values, and the screen display
oCDtCoordSysValidationVectorFile: csValidVec.h
oCDtCopyFormationsDialog
oCDtCounterMeasureDistractionEntryDtCounterMeasureDistractionEntry
oCDtCrashIntoTaskDtCrashIntoTask is a task message intended to order an entity to manuver itself to crash directly into a target object
oCDtCreatableObject
oCDtCreateAreaHandlerThis handler creates entities
oCDtCreateCallbackInfo
oCDtCreateControlObjectHandlerThis handler creates entities
oCDtCreateLineHandlerThis handler creates entities
oCDtCreateObjectActionClass DtCreateObjectAction:
oCDtCreateObjectBuilderBase class which will define a create object that then can be used to create a new object of a particular entity
oCDtCreateObjectCommandDtSimCommand subclass for creating a new VrfObjects
oCDtCreateObjectCommandExecutorDtCreateObjectCommandExecutor
oCDtCreatePointHandlerThis handler creates entities
oCDtCreateQueueEntry
oCDtCreationHandlerThis handler creates entities
oCDtCruiseMissileDefaultControllerDtCruiseMissileDefaultController is a controller that directs the missile entity controlled by this controller to simply fly into the ground
oCDtCruiseMissileLaunchControllerDtCruiseMissileLaunchController; models launch of a cruise missile
oCDtCruiseMissileLaunchControllerDescriptorDtCruiseMissileLaunchControllerDescriptor; descriptor for the DtCruiseMissileLaunchController component
oCDtCruiseMissileLaunchControllerPSRClass DtCruiseMissileLaunchControllerPSR:
oCDtCruiseMissileMoveAlongControllerDtCruiseMissileMoveAlongController models movement along a route for cruise missile entities
oCDtCsvMovementFileLoaderInterface that will read in a comma delimited file
oCDtCSVReaderInputs data from a comma delimited file format
oCDtCSVReaderWriterFile: csvReaderWriter.h
oCDtCSVScenarioDescriptionImporterExporter
oCDtCSVScenarioImporterExporterGuiThis class will send a message to the back-end to import or export a CSV file
oCDtCsvScenarioMergeProjectStl
oCDtCulturalFeatureParametersContains the set of readable/writeable parameters associated with a cultural feature entity
oCDtCulturalFeatureSetControllerDtCulturalFeatureSetController is a controller component responsible for handling DtSetDataRequests for cultural features
oCDtCulturalFeatureStateRepositoryDescription: This repository holds all information that is common to all the forms of cultural feature objects within the system
oCDtCurrentTaskDataStructure holding the current task information for one of the current tasks for an entity
oCDtCurrentTasksAdminContentAdmin content that is used to send the current tasks status from a specific entity
oCDtCustomMenuA builder for the Custom menu
oCDtDamageAdjudicationActuatorDtDamageAdjudicationActuator is responsible for adjudicating the damage from appropriate detonations
oCDtDamageAdjudicationComponentDescriptorDtDamageAdjudicationComponentDescriptor is used to specify the parameters for the DtDamageAdjudicationActuator
oCDtDamageComponentDescriptorDtDamageComponentDescriptor is used to specify the parameters for a DtDamageActuator object
oCDtDatabaseCoordinateSystemDisplays coordinates as they are stored in the .gdb (i.e
oCDtDatabaseGridLineDrawerThis class will draw grid lines as defined by the current database
oCDtDateAndTimeInterface
oCDtDe
oCDtDeadReckoningSettingsDead reckoning settings used by the performance options dialog to set dead reckoning values for entities that allow gui overrides
oCDtDebugDrawerGeometryMemory
oCDtDebugDrawerGeometryMemoryColorStruct that defines the color of a geometry
oCDtDebugDrawerLineMemoryA line definition to be stored in shared memory
oCDtDebugDrawerNameManager
oCDtDebugDrawerSharedMemoryManagerCreates shared memory for debug drawer
oCDtDebugDrawerSphereMemoryA sphere definition to be stored in shared memory
oCDtDebugDrawerTriangleMemoryA triangle definition to be stored in shared memory
oCDtDefaultAdminContentFactoryRegisters default admin content creators supplied with VR-Forces
oCDtDefaultComponentDescriptorFactoryDtDefaultComponentDescriptorFactory; factory for creating the default collection of DtComponentDescriptors used by VR-Forces
oCDtDefaultCondExprFactory
oCDtDefaultCoordinateSystem
oCDtDefaultEvaluatorFactory
oCDtDefaultGeodeticCoordinateSystem
oCDtDefaultInterfaceContentFactory
oCDtDefaultLandingGearControllerThis component outputs controls for a fixed-wing entity's landing gear
oCDtDefaultParameterFactoryDtDefaultParameterFactory; factory that creates all of the known types of DtVrfObjectParameter objects used by VR-Forces
oCDtDefaultResourceFactoryClass DtDefaultResourceFactory:
oCDtDefaultSetDataRequestFactory
oCDtDefaultSignatureModifierFactoryVersion of DtSignatureModifierFactory with the standard MAK sensor geometry classes registered with the factory
oCDtDefaultSimCommandExecutorFactoryDefault version of DtSimCommandExecutorFactory that registers all the DtSimCommandExecutor instances that ship with VR-Forces
oCDtDefaultSimCommandFactoryFactory which registers all default VR-Forces Sim Commands
oCDtDefaultSimReportFactory
oCDtDefaultSimTaskFactory
oCDtDefaultSimTaskStateFactory
oCDtDefaultSpatialFilterEvaluatorFactoryDtSpatialFilterEvalFactory; default factory for DtSpatialFilterEvaluator objects
oCDtDefaultSpatialFilterFactoryDtDefaultSpatialFilterFactory
oCDtDefaultStatementFactory
oCDtDefaultSubordinateEntryFactoryDtDefaultSubordinateEntryFactory; factory for creating the default collection of DtSubordinateEntrys used by VR-Forces
oCDtDefaultSystemMetaDataEntryFactoryVersion of DtSystemMetaDataEntryFactory with the standard MAK classes registered with the factory
oCDtDefaultSystemParameterDataFactoryVersion of DtSystemParameterDataFactory with the standard MAK classes registered with the factory
oCDtDefaultVrfCreatorContains the DtDefaultVrfCreator class declaration
oCDtDefaultVrfObjectMessageFactoryVersion of DtVrfObjectMessageFactory that registers all the default VR-Forces VrfObject types
oCDtDefaultVrfSimSettingsObjectFactory
oCDtDeleteHandlerThis class will delete intervisibility symbols that are selected
oCDtDeleteModelMenuItem
oCDtDeleteObjectCommandDtSimCommand subclass for deleting a named object
oCDtDeleteObjectCommandExecutorDtDeleteObjectCommandExecutor
oCDtDeMainWindow
oCDtDeMainWindowProvider
oCDtDeObserver
oCDtDeployableCountriesWidgetDtDeployableCountriesWidget
oCDtDeployableCountriesWidgetCreatorCreator for the canvas
oCDtDepthSignatureModifierStores a depth at which an entity's signature becomes 0
oCDtDescriptor
oCDtDeSharedState
oCDtDeSharedStateCreator
oCDtDestroyedPredicateContains the DtDestroyedPredicate class declaration
oCDtDetectedObjectsMetaDataEntryMeta data entry for systems that have output connection indicating objects that have been detected
oCDtDetectionLevelDeterminatorDtDetectionLevelDeterminator is an abstract base class for determing the level of detection of an object
oCDtDetectionPrbRangeCalcEntryDtDetectionPrbRangeCalcEntry is the derived form of DtRangeProbEntry that has a DtPrbCoefficientsRangeDeterminant
oCDtDetectionPrbRangeLookupEntryDtDetectionPrbRangeLookupEntry is the derived form of DtRangeProbEntry that has a DtPrbTableRangeDeterminant
oCDtDetectObjectTypesMetaDataEntryMeta data entry for systems that have input connections indicating the object types to be detected
oCDtDetonationContextThe DtDetonationContext contains all the information necessary for processing a Detonation Interaction for damage adjudication or other information
oCDtDetonationControllerDtDetonationController is used to detonate a bomb like munition
oCDtDetonationControllerDescriptorDtDetonationControllerDescriptor; descriptor for the DtDetonationController component
oCDtDetonationDescriptorClass DtDetonationDescriptor:
oCDtDetonationDescriptorListInstances of DtDetonationDescriptorList are readable/writable lists of DtDetonationDescriptors
oCDtDetonationManagerExists to centralize the processing of detonation interactions
oCDtDetonationTimerDataDtDetonationTimerData; Container holding a detonation interaction and user data
oCDtDialogCreatorInfo
oCDtDictIteratorThis class will implement a data dictionary iterator that allows for data dictionaries to be chained within a single iterator
oCDtDIGuyAnimationClass that stores the DI-Guy animation information that is used to ensure the animation being displayed is insynch with the simulated entity
oCDtDiGuyAnimationTask
oCDtDIGuyCharacterAnimationTableDtAmmoSelectTable is a readable/writable list of DtAmmoSelectEntrys
oCDtDIGuyCharacterData
oCDtDIGuyCharacterDataManager
oCDtDIGuyCharacterDataXmlReaderRepresents a reader class that interacts with libXml to read the Di-Guy character digest file This file is represented as a n-ary tree document in which the tags contained inside other tags are represented as parent-child relationships
oCDtDIGuyCharAnimationsEntryDtDiGuyCharacterAnimationsEntry
oCDtDIGuyConfigurationWidget
oCDtDIGuyControllerControls appearances and animations for an entity that is represented by a DI-Guy 3D visual representation
oCDtDIGuyControllerPSRClass DtDIGuyControllerPSR:
oCDtDiGuyDescriptionComboBox
oCDtDIGuyInformationClass that will keep track of all di-guy information
oCDtDIGuyIntrinsicAnimationMapClass that stores the DI-Guy animations that are intrinsic motion animations, ones the user would not task the entity to do like walking, running, aiming....This map holds all the intrinsic animations for a character
oCDtDIGuyRandomAppearancesDialog
oCDtDiGuySetAppearanceRequest
oCDtDisaggregatedActuatorDtAggregateActuator; updates the position, extent, bounding volume, and orientation of an aggregate entity
oCDtDisaggregatedConvoyFormationControllerSpecialized aggregate formation controller for convoys that will only register for the setting of location and heading since convoys do not use formations, but the logic for setting location and heading is in the formation controller
oCDtDisaggregatedDamageActuatorDtPseudoAggregateDamageActuator models damage of an aggregate entity
oCDtDisaggregatedEmbarkationControllerDtAggregateEmbarkationController is a controller that models embarkation/disembarkation behavior for an aggregate entity
oCDtDisaggregatedFormationControllerClass DtAggregateFormationController is a controller that manages the formation state for an aggregate entity
oCDtDisaggregatedMoveAlongControllerClass DtDisaggregatedMoveAlongController is a task controller that models aggregate entity move-along-route behavior
oCDtDisaggregatedMoveIntoFormationControllerClass DtAggregateMoveIntoFormationController is a task controller that models aggregate entity behavior of moving into a given formation, at a given heading and location
oCDtDisaggregatedMoveToControllerClass DtAggregateMoveToController is a task controller responsible for executing DtMoveToLocationTasks
oCDtDisaggregatedMoveToLocationControllerDtAggregateMoveToLocationController is a task controller responsible for executing DtMoveToLocationTasks
oCDtDisaggregatedOccupancyDirectorControllerDtAggregateOccupancyDirectorController is an occupancy controller that handles occupancy (embarkation) requests for an aggregate entity
oCDtDisaggregatedPatrolAlongControllerDtAggregatePatrolAlongController is a task controller responsible for executing DtPatrolAlongTasks in aggregate entities
oCDtDisaggregatedPatrolBetweenControllerDtAggregatePatrolBetweenController is a task controller responsible for executing DtPatrolBetweenTasks in aggregate entities
oCDtDisaggregatedSetControllerDtPseudoAggregateSetController is the controller that handles all of the DtSetDataRequest messages for an aggregate entity
oCDtDisaggregatedTurnToHeadingControllerDtAggregateTurnToHeadingController is a task controller responsible for executing DtTurnToHeading tasks
oCDtDisaggregatedWaitControllerDtPseudoAggregateWaitController models waiting behavior for aggregate entities
oCDtDisaggregatorClass DtDisaggregator is a helper class that knows how to transform an aggregate in the aggregate state (subordinates not explicitly modeled), into one that is in the disaggregate state (subordinates explicitly modeled as separate entities)
oCDtDisDictionary
oCDtDisembarkAllTaskGtDisembarkAllTask represents a task to a entity to disembark all units currently embarked on it
oCDtDisembarkTaskDtDisembarkTask represents a task to a entity to embark onto a parent entity
oCDtDisEntityTypeEntry
oCDtDisEntryList that will compose itself from specified .csv file and create an entries list to store or retrieve DIS entries
oCDtDisplayDefinitionWidget
oCDtDisplayDefinitionWidgetCreatorCreator for the canvas
oCDtDisplayLineThis class will create a widget which shows display units, the units that can be displayed for them and precision
oCDtDisplayOptionsHandlerHandles display options dialog
oCDtDisplayPoint– Use base class Dt2dIntPoint instead
oCDtDisplaySizeClass DtDisplaySize:
oCDtDisplayWidgetA simple widget with an embedded de
oCDtDisplayWidgetCreator
oCDtDistributedDrawDriver
oCDtDmgAngleOfIncidenceRangeCalcTableDtDmgAngleOfIncidenceRangeCalcTable is the derived form of DtDmgAngleOfIncidenceTable that has a DtPrbCoefficientsRangeDeterminant
oCDtDmgAngleOfIncidenceRangeLookupTableDtDmgAngleOfIncidenceRangeLookupTable is the derived form of DtDmgAngleOfIncidenceTable that has a DtPrbTableRangeDeterminant
oCDtDmgAngleOfIncidenceTableDtDmgAngleOfIncidenceTable is an abstract class whose deriving classes will have one of the two forms of DtPrbRangeDeterminant
oCDtDmgMunitionEntryDtDmgMunitionEntry
oCDtDmgMunitionTableDtDmgMunitionTable is the parameter that specifies the damage model for an entity
oCDtDmgSurfaceEntryDtDmgSurfaceEntry is a readable/writable list of angle of incidence tables; the name of the list is a surface
oCDtDmgSurfaceTableInstances of DtDmgSurfaceTable are (readable/writable) lists of DtDmgSurfaceEntrys
oCDtDockable
oCDtDragDataThis class will hold information specific to each drag area encountered
oCDtDragDropHandlerCreates an inset map area
oCDtDragObject
oCDtDrawBoundingSpheresVisitor
oCDtDrawerCollQt includes
oCDtDrawerKeyTM includes
oCDtDriver
oCDtDriverCreator
oCDtDualAxisAnalogInputPortFile: dualAxisAnalogIOPort.h
oCDtDualAxisAnalogOutputPort
oCDtDualAxisAnalogPortData
oCDtEchelonHierarchyClass DtEchelonHierarchy:
oCDtEchelonHierarchyNodeClass DtEchelonHierarchyNode:
oCDtEchelonId
oCDtEchelonIdChangedPredicateContains the DtEchelonIdChangedPredicate class declaration
oCDtEchelonIdTableClass: DtEchelonIdTable
oCDtEchelonTreeItem
oCDtEchelonViewClass DtEchelonView:
oCDtEchelonViewOptionsStores configuration options for your echelon panel
oCDtEditAnimatedMovementFile
oCDtEditCategoriesMenuItem
oCDtEditDeployableCountriesMenuItem
oCDtEditForcesMenuItem
oCDtEditingWindowThis class can be a base class for any editor that wants to use the Vantage display
oCDtEditingWindowDe
oCDtEditScriptedMovementFile
oCDtEditToolbarsDialog
oCDtEditToolbarsHandlerHandles display options dialog
oCDtElementIDHierarchy
oCDtElevatingBallisticGunControllerDescriptorDtElevatingBallisticGunControllerDescriptor
oCDtElevationMountComponentDescriptorA DtComponentDescriptor that has additional parameter information for DtMountingElevationActuator actuators
oCDtEllipsoidTerrainImplementationThis terrain implementation is an algorithmic representation of the world as a bald ellipsoid defined by WGS84
oCDtEmbarkationConfigurationDialog
oCDtEmbarkationControllerDtEmbarkationController is a controller that supports base level embarkation/disembarkation for entities in the system
oCDtEmbarkationDescriptorInstances of DtEmbarkationDescriptor are used to specify the parameters for a DtEmbarkationController object
oCDtEmbarkationEditor
oCDtEmbarkationInformationClass that will keep track of all embarkation information
oCDtEmbarkationSlotEntryDtEmbarkationSlotEntry
oCDtEmbarkationSlotInformation
oCDtEmbarkationSlotManager
oCDtEmbarkTaskDtEmbarkTask represents a task to a entity to embark onto a parent entity
oCDtEmbeddedMfcOsgWindowA simple OpenGL OSG control window
oCDtEmbeddedMfcOsgWindowCreatorCreator class for making the Embedded Mfc window
oCDtEmitterBeamListDtEmitterBeamList; Readable/writeable container for DtEmitterBeamEntry* items
oCDtEmitterBeamListEntryDtEmitterBeamListEntry; descriptor that represents members of a DtEmitterBeamList object
oCDtEmitterComponentDtEmitterComponent maintains an electromagnetic emissions publisher for a single system with one or more beams
oCDtEmitterComponentDescriptorInstances of DtEmitterComponentDescriptor are used to specify the parameters for a DtEmitterComponent object
oCDtEmitterPSRClass DtEmitterPSR:
oCDtEmitterSystemEntryInstances of DtEmitterSystemEntry are used to specify some of the parameters in a DtEmitterComponentDescriptor object
oCDtEntAltitudeSearchClass DtEntAltitudeSearch:
oCDtEntDestroyedSearchClass DtEntDestroyedSearch:
oCDtEntDiGuySearch
oCDtEntEmbarkationStateChangedSearchClass DtEntEmbarkationStateChangedSearch:
oCDtEntHasTargetSearchClass DtEntHasTargetSearch:
oCDtEntInAreaSearchInstances of DtEntInAreaSearch are used to search the echelon entity structure for ANY entities inside a given area
oCDtEntityCollisionHolds all information associated with a (potential) collision with a vrfObject
oCDtEntityDisplaySettingsPage
oCDtEntityDisplaySettingsWidget
oCDtEntityEditorAddDataFileHandler
oCDtEntityEditorAppEventController
oCDtEntityEditorAppEventControllerCreatorCreator for the list
oCDtEntityEditorApplicationEntity editor version of the parameter altering application
oCDtEntityEditorCanvas
oCDtEntityEditorCanvasCreatorCreator for the canvas
oCDtEntityEditorCategoriesHandler
oCDtEntityEditorCommandLineParserThe Entity Editors's command line processor
oCDtEntityEditorConfiguration
oCDtEntityEditorCreateHandler
oCDtEntityEditorCreateMenu
oCDtEntityEditorDeployableCountriesHandler
oCDtEntityEditorForcesHandler
oCDtEntityEditorHistory
oCDtEntityEditorList
oCDtEntityEditorListCreatorCreator for the list
oCDtEntityEditorListTreeWidget
oCDtEntityEditorMainWindowProviderCreator to create the entity editor window
oCDtEntityEditorNewHandler
oCDtEntityEditorOpenHandler
oCDtEntityEditorPlatformUpdateHandler
oCDtEntityEditorSaveHandler
oCDtEntityEditorSystemsHandler
oCDtEntityEditorUpgradeHandler
oCDtEntityEditorWindow
oCDtEntityIdentifierCallbackInfoClass DtEntityIdentifierCallbackInfo:
oCDtEntityIdIntAssociationListClass: DtEntityIdIntAssociationList
oCDtEntityListInputPortContains class declarations for DtEntityListInputPort, DtEntityListOutputPort, and DtEntityListPortData
oCDtEntityListMultiInputPortA multi-connection input port whose data members are entity lists
oCDtEntityListOutputPortInstances of DtEntityListOutputPort are output ports through which data producers can send a list of object IDs of simulated entities (local and/or remote)
oCDtEntityListPortDataInstances of DtEntityListPortData are concrete data elements containing a list of object IDs of simulated entities, that can be exchanged through DtEntityListInputPort and DtEntityListOutputPort objects
oCDtEntityMapperKey
oCDtEntityMass
oCDtEntityPaletteFilter
oCDtEntityPaletteItem
oCDtEntityRouteFollowingDataDtEntityRouteFollowingData is a utility class that holds information associated with an entity following a route
oCDtEntityRouteTraversalStateDtEntityRouteTraversalState is a utiltily class that hodls the state associated with an entity moving along a route
oCDtEntitySimDataProcessor
oCDtEntityStateInterceptor
oCDtEntityStateInterceptorCreator
oCDtEntityStateInterceptorCreator
oCDtEntityStateListener
oCDtEntityStateRepository
oCDtEntityStateRepositoryCreator
oCDtEntityStateVisualizer
oCDtEntitySymbolA representation of an entity on the map, this symbol contains labels for all the different entity informations, It also forces the origin of the symbol to be the center of the main entity symbol, ignoring labels and such in its calculation
oCDtEntityTargetInformation
oCDtEntLeftOfLineSearchInstances of DtEntLeftOfLineSearch are used to search the echelon entity structure for ANY entities left of a given phase line
oCDtEntUnderFireSearchClass DtEntUnderFireSearch:
oCDtEnumerationWidget
oCDtEnumerationWidgetCreatorCreator for the dialog
oCDtEnvironmentalEffectsSignatureModifierEvaluatorA DtSignatureModifierEvaluator that scales a signature with a
oCDtEnvironmentalModelDataRepresents an environmental process. Used for creating overlay symbols
oCDtEnvironmentalPointKinStateVisualizer
oCDtEnvironmentalStateManagerHandles the environmental state of the simulation
oCDtEnvironmentalStateSetterAbstract base class for classes that set new environmental state to the environmental state simulator
oCDtEnvironmentConditionsLogic
oCDtEnvironmentConditionsWidget
oCDtEnvironmentInterface
oCDtEvalAndClass DtEvalAnd:
oCDtEvalConstantClass DtEvalConstant:
oCDtEvalEntAltitudeClass DtEvalEntDestroyed:
oCDtEvalEntDestroyedClass DtEvalEntDestroyed:
oCDtEvalEntDiGuyAnimationClass DtEvalEntDiGuyAnimation:
oCDtEvalEntDiGuyAppearanceClass DtEvalEntDiGuyAppearance:
oCDtEvalEntEmbarkationStateChangedClass DtEvalEntDestroyed:
oCDtEvalEntHasTargetClass DtEvalEntHasTarget:
oCDtEvalEntIdentficationLevelClass DtEvalEntIdentficationLevel:
oCDtEvalEntInAreaClass DtEvalEntInArea:
oCDtEvalEntLeftOfLineClass DtEvalEntLeftOfLine:
oCDtEvalEntUnderFireClass DtEvalEntUnderFire:
oCDtEvalMissileApproachWarning
oCDtEvalNotClass DtEvalNot:
oCDtEvalOrClass DtEvalOr:
oCDtEvalRandomClass DtEvalRandom:
oCDtEvalReceiveTextMessageEvaluator for the DtCeReceiveTextMessage conditional expression
oCDtEvalResourceOp
oCDtEvalSimTime
oCDtEvalSurrenderClass DtEvalEntDestroyed:
oCDtEvaluatorClass DtEvaluator:
oCDtEvaluatorFactory
oCDtEvaluatorFactoryEntryClass DtEvaluatorFactoryEntry:
oCDtEvenDistributionLoadBalancer
oCDtEventController
oCDtEventHandler
oCDtEventHandlerFactoryThe event handler factory will map event handler types to create functions to allow for the creation of event handlers
oCDtEventProcessorInterface
oCDtEventSignaller
oCDtEventSignallerObject
oCDtExampleCommLinesDriverThis driver demonstrates drawing communication lines
oCDtExampleDriver
oCDtExampleEventSignaler
oCDtExampleMenuItem
oCDtExampleSimEngineProvide a basic sim engine to use in an example showing how to embed a sim engine into a driver that runs in a single thread
oCDtExampleSimulationConnectionDtExampleSimulationConnection
oCDtExampleThreadedDriver
oCDtExampleTrackHistoryDriverThis driver demonstrates drawing track histories
oCDtExampleWidgetUI
oCDtException
oCDtExConnInterface
oCDtExerciseClockDescription: The Exercise Clock keeps track of current simulated time
oCDtExistingModelSetPage
oCDtExpandCollapseButtonSmall wrapper class for QToolButton to create the Expand/Collapse buttons
oCDtExpandDrawerColl! TM includes
oCDtExpireOlderThanCommand
oCDtExtentBoxStructThis is a helper struct that represents a four point polygoin
oCDtExtEntityStateRepository
oCDtExtentTerrainImplementation
oCDtExternalCommModel
oCDtExternalCommModelDescriptorDtExternalCommModelDescriptor
oCDtExternalCommsMessageParams
oCDtExternalCommsMessageTransporterThis class manages encoding and decoding of messages to and from an external comms effects server
oCDtExternalCommsProcessMessageData
oCDtExternalCommsReadyToSendData
oCDtExternalCommsTimeoutData
oCDtExtFileInputStreamClass DtExtFileInputStream:
oCDtExtMtlParameterDb
oCDtExtMtlParameterDbEntry
oCDtExtMtlParameterDbReader
oCDtExtMtlParameterDbWriter
oCDtFactoryManagerInstances of DtFactoryManager are responsible for maintaining all the factories
oCDtFactoryTemplateTemplate for factory classes that create an object (T_CreationObject) that is associated with a particular key (T_Key).The two template arguments are the object itself and then the type associated with that object
oCDtFallingFromSkyActuatorComponentDtFallingFromSkyActuatorComponent provides a simple, kinematics-based model for air motion based on throttle, stick, and pedal inputs
oCDtFallingFromSkyActuatorDescriptor
oCDtFeatureAction
oCDtFeatureActionManager
oCDtFeatureCollision
oCDtFeatureDataLoaderUtility class which loads feature data from a .mtf file into a DtVectorNetwork that is usable by the VR-Forces Sim Engine
oCDtFeatureEntryThis class will represent one feature entry in the feature list box
oCDtFeatureToGeometryConverterThis class will allow for the addition of features and their geometry for inclusion into the collision world
oCDtFeatureToolbar
oCDtFeetConverter
oCDtFileDialogHandler
oCDtFileSignatureModifierContains class DtFileSignatureModifier
oCDtFileSignatureModifierEvaluatorContains DtFileSignatureModifierEvaluator
oCDtFilter
oCDtFilteredListView
oCDtFilterFcnInfoClass DtFilterFcnInfo:
oCDtFilterFunctionPredicateContains the DtFilterFunctionPredicate class declaration
oCDtFilterLensBase class of all lenses
oCDtFireAtTargetTaskTask for firing at a target
oCDtFireContextExists to contain all the relevent information necessary for an entity to process a fire interaction when determining under-fire status
oCDtFireCruiseMissileTaskDtFireCruiseMissileTask is a task message for launching cruise missiles
oCDtFireForEffectOnEntityTaskDtFireForEffectOnEntityTask represents an artillery task to fire for effect on the specified entity
oCDtFireForEffectOnLocationTaskDtFireForEffectOnTargetTask represents an artillery task to fire for effect on the specified entity
oCDtFireForEffectOnTargetTaskDtFireForEffectOnTargetTask represents an artillery task to fire for effect on the specified entity
oCDtFireForEffectTaskDtFireForEffectTask is an abstract base class which used to create fire for effect tasks that differ only by target type: entity, location, or target control point
oCDtFireManagerExists to centralize the processing of fire interactions
oCDtFireMissionInformation
oCDtFireNowRequestDtFireNowRequest represents a request to an entity to fire its weapon at the specified target
oCDtFixedWingActuatorComponentDtFixedWingActuatorComponent provides a simple, kinematics-based model for air motion based on throttle, stick, and pedal inputs
oCDtFixedWingActuatorDescriptorDtFixedWingActuatorDescriptor, a descriptor for the DtFixedWingActuatorComponent component
oCDtFixedWingDefaultControllerDtFixedWingDefaultController is a controller used to direct a fixed wing entity to loiter when it is in the air and not otherwise tasked
oCDtFixedWingDefaultControllerDescriptorDtFixedWingDefaultControllerDescriptor; descriptor for the DtFixedWingDefaultController component
oCDtFixedWingEmbarkationControllerDtFixedWingEmbarkationController is a controller used to model embarkation behavior for fixed-wing entities
oCDtFixedWingEntityParametersContains the set of readable/writeable parameters assoicated with a fixed-wing entity
oCDtFixedWingEntitySetControllerDtFixedWingEntitySetController is a controller that handles DtSetDataRequest messages for fixed-wing entities
oCDtFixedWingEntityStateRepositoryThis repository holds all information that is common to all the forms of local fixed wing entities within the system
oCDtFixedWingFlightCommandControllerA controller which carries out the "Flight Command" tasks DtFlyHeadingTask, DtFlyAltitudeTask and DtFlyHeadingAndAltitudeTask for fixed wing aircraft
oCDtFixedWingFlightPSRClass DtFixedWingFlightPSR:
oCDtFixedWingFlyIntoControllerDtFixedWingFlyIntoController is a controller that models flying into the ground for fixed-wing entities
oCDtFixedWingFlyIntoControllerDescriptorDtFixedWingFlyIntoControllerDescriptor; descriptor for the DtFixedWingFlyIntoControllerDescriptor component
oCDtFixedWingFollowEntityControllerDtFixedWingFollowEntityController is a controller that models follow behavior for fixed-wing entities
oCDtFixedWingFollowEntityControllerDescriptorA DtFixedWingPilotControllerDescriptor that has the speed ratios to use when at, near, or past the desired location relative to the followed entity
oCDtFixedWingJoyDeviceControllerDescriptorDtFixedWingJoyDeviceControllerDescriptor, descriptor for the DtFixedWingJoyFlightController component
oCDtFixedWingJoyFlightControllerDtFixedWingJoyFlightController is a controller used to enable joystick control of a fixed wing aircraft
oCDtFixedWingLandingControllerDtFixedWingLandingController is a controller that models landing for fixed-wing entities
oCDtFixedWingLandingDescriptorThis descriptor defines parameters that are used to create an approach vector to a landing strip
oCDtFixedWingMoveAlongControllerDtFixedWingMoveAlongController is a controller that models the movement of a fixed wing entity along a route
oCDtFixedWingMoveToControllerDtFixedWingMoveToController is a controller used to model the movement of a fixed wing entity to a specific waypoint
oCDtFixedWingMoveToLocationControllerDtFixedWingMoveToLocationController; models movement to a location for fixed-wing entities
oCDtFixedWingPatrolBetweenControllerDtFixedWingPatrolBetweenController is a controller that models patrolling between waypoint behavior for fixed-wing entities
oCDtFixedWingPatrolRouteControllerDtFixedWingPatrolRouteController is a controller that models movement along a route for fixed-wing entities
oCDtFixedWingPilotControllerDtFixedWingPilotController is a controller that models the capabilities of a fixed-wing pilot
oCDtFixedWingPilotControllerDescriptorDtFixedWingPilotControllerDescriptor; descriptor for the DtFixedWingPilotControllerDescriptor component
oCDtFixedWingTakeoffControllerDtFixedWingTakeoffController is a controller that models take-off behavior for fixed-wing entities
oCDtFixedWingTakeoffDescriptorThis descriptor will define parameters that will be used to create an approach vector to a landing strip
oCDtFltLoaderDialog
oCDtFlyAlongTaskDtFlyAlongTask represents a Fly Along Route task for an entity to perform
oCDtFlyAltitudeTaskA task to fly at a specified altitude, maintaining whatever the current or commanded heading and speed are
oCDtFlyHeadingAndAltitudeTaskA task for an aircraft to fly a specified heading and altitude using the specified rates to achieve those values
oCDtFlyHeadingTaskA task to fly at a specified heading, maintaining whatever the current or commanded altitude and speed are
oCDtFlyToLocationTaskDtFlyToLocationTask represents a moveToLocation task for an entity to perform
oCDtFollowEntityTaskDtFollowEntityTask represents a follow entity task for an entity to perform
oCDtForceHostilityEditDialog
oCDtForceLevelAggregateParametersBuilder
oCDtForceObjectTypeA simple class containing both a DtForceType and a DtObjectType
oCDtForcesEditorThis is the dialog which allows the user to add, remove and edit forces
oCDtForcesEditorCreatorCreator for the dialog
oCDtForceSideForcesSide structure. Used to hold force information
oCDtForcesWidgetThis widget allows the user to edit the "Add To Favorites" force selection section of the main entity editing dialog
oCDtForcesWidgetCreatorCreator for the canvas
oCDtForceTypePredicateContains the DtForceTypePredicate class declaration
oCDtFormationInstances of DtFormation are a list of DtFormationEntry objects which make up an aggregate formation
oCDtFormationAutoLayout
oCDtFormationAutoLayoutFactory
oCDtFormationControllerDescriptorDtFormationControllerDescriptor; descriptor for the DtDisaggregatedFormationController component
oCDtFormationEditor
oCDtFormationEntryDtFormationEntry; readable/writeable entry in a DtFormation
oCDtFormationHierarchyView
oCDtFormationNode
oCDtFormationPSRClass DtFormationPSR:
oCDtFormationQueryResult
oCDtFormationQueryResultListInstances of DtFormationQueryResultList are lists of DtFormationRequeryResult pointers
oCDtFormationRecordClass DtFormationRecord:
oCDtFormationState
oCDtFormationStateCallbackInfoContainer used in callback lists
oCDtFormationTabBarOverridden class to allow for selecting of an icon that might be on a tab without making it the current tab
oCDtFormationTableDtFormationTable
oCDtFormationTableEntryDtFormationTableEntry
oCDtFormationTypeReadable, Writable DtAggregateFormationType
oCDtFrameRateMonitor
oCDtFrictionlessGravityActuatorSimpler version of Falling from the sky that ignores drag and wind
oCDtFrustumSpatialFilterEvaluatorSpatial filter evaluator for DtRwFrustumSpatialFilter type of spatial filter
oCDtFullScreenHandlerHandles display of full screen or normal mode
oCDtGdbTerrainImplementationThis terrain implementation is a polygonal terrain representation
oCDtGeneralCanvas
oCDtGenerateTaskSetLuaDocCommand
oCDtGenericTaskStateA task state object that contains a generic key-value pair map
oCDtGeocentricCoordinateSystem
oCDtGeodeticCoordinateSystemDDD
oCDtGeodeticCoordinateSystemDMS
oCDtGeometryPageInVisitorSubclass of DtPageInVisitor which pages in only nodes that fall along a particular geometry
oCDtGetSelfCallbackInfoClass DtGetSelfCallbackInfo:
oCDtGlobalChangeIf you want to insert a menu item by position rather than after a particular menu type, send the position through as the following:
oCDtGlobalEnvGlobal configuration options
oCDtGlobalEnvironmentActuatorAn actuator that manages the changes in the global environment, such as advancing the time of day
oCDtGlobalEnvironmentActuatorDescriptorInstances of DtGlobalEnvironmentActuatorDescriptor are used to specify the parameters for a DtGlobalEnvironmentActuator component
oCDtGlobalEnvironmentLocalNetInterfaceLocal network interface for global environment state objects
oCDtGlobalEnvironmentParameters
oCDtGlobalEnvironmentRemoteNetInterface
oCDtGlobalEnvironmentStateRepositoryThis repository holds all information that is common to all the forms of all objects within VR-Forces that can move
oCDtGlobalFilterContainerClass DtFilteredListView:
oCDtGlobalObjectDesignatorKeyClass DtGlobalObjectDesignatorKey:
oCDtGlobalPlanExecutorConcrete implementation of the DtPlanExecutor which interfaces with the VRF simulation engine for global plans
oCDtGlobalPlanManagerThe global plan manager maintains the list of "Global Plans." These are plans that are not specific to an entity, but are run stand-alone on a sim engine, possibly creating and deleting entities during execution
oCDtGlStudioAttributeUpdaterCreator
oCDtGlStudioObjectAttributeUpdater
oCDtGlStudioVrlAttributeUpdater
oCDtGridLineDrawer
oCDtGroundAggregatePathMetricThis path metric is intended for aggregates of ground entities
oCDtGroundAutoControllerComponentDtGroundAutoControllerComponent is a base controller that holds capabilitites common to all automotive controllers
oCDtGroundCollisionAvoidanceControllerDtGroundCollisionAvoidanceController is a controller that helps entities to avoid running into other entities and/or feature obstructions
oCDtGroundCollisionAvoidanceDescriptorDtGroundCollisionControllerDescriptor is a kind of DtComponentDescriptor containing parameters for a ground collision avoidance controller
oCDtGroundFollowEntityControllerDtGroundFollowEntityController is a controller that models following behavior for ground vehicles
oCDtGroundFollowEntityDescriptorA DtGroundMoveToDescriptor that has the speed ratios to use when at, near, or past the desired location relative to the followed entity
oCDtGroundInteractionPtClass Invariant: The DtGroundInteractionPt class must always have a valid DtAttachedTerrain or DtSimManager pointer
oCDtGroundInterceptAndDestroyControllerDtGroundInterceptAndDestroyController is a controller that models moving to intercept and destroy a given target
oCDtGroundJoyDeviceControllerDescriptorDtGroundJoyDeviceControllerDescriptor
oCDtGroundJoyMoveControllerDtGroundJoyMoveController is a controller that enables joystick control of a ground vehicle
oCDtGroundJoyTurretControllerDtGroundJoyTurretController is a controller used to enable joystick control of a turret
oCDtGroundMoveAlongControllerComponentDtGroundMoveAlongControllerComponent is a controller that models movement of a ground entity along a route
oCDtGroundMoveDirectionControllerA controller for ground automotive entities that takes a direction and speed as input, and outputs throttle, steering, etc, values for the automotive actuator
oCDtGroundMoveDirectionControllerDescriptorDtGroundMoveDirectionControllerDescriptor
oCDtGroundMovementChooserControllerThis class controls the movement tasks for entities
oCDtGroundMovementChooserPSR
oCDtGroundMoveToControllerComponentDtGroundMoveToControllerComponent is a controller that models movement to a waypoint for ground entities
oCDtGroundMoveToDescriptorA DtComponentDescriptor that has parameters that indicate the distances at which the entity is considered at a given waypoint or near a given waypoint
oCDtGroundMoveToDestinationControllerComponentDtGroundMoveToDestinationControllerComponent is a controller that provides a kinematics-based model of an automotive system that converts throttle, brake, and steering into orientation, acceleration, velocity, and position
oCDtGroundMoveToLocationControllerComponentDtGroundMoveToLocationControllerComponent; models movement to a location for ground vehicles
oCDtGroundPatrolBetweenControllerDtGroundPatrolBetweenController is a controller that models patrolling between waypoint behavior for ground vehicles
oCDtGroundPatrolRouteControllerDtGroundPatrolRouteController is a controller that models patrolling along route behavior for ground vehicles
oCDtGroundStopMovingControllerComponentDtGroundStopMovingControllerComponent models the control system required to stop a ground vehicle moving
oCDtGroundTurnToControllerComponentDtGroundTurnToControllerComponent is a controller models turning a ground vehicle in a given direction
oCDtGroundVehicleParametersContains the set of readable/writeable parameters associated with a ground vehicle entity
oCDtGroundVehicleSlopeSoilPathMetricThis path metric requires an entity with a DtGroundVehicleStateRepository
oCDtGroundVehicleStateRepositoryDescription: This repository holds all information that is common to all the forms of local ground entities within the system
oCDtGuiExConnAccessory
oCDtGuiLocalCreateObjectAirbus320
oCDtGuiLocalCreateObjectArea
oCDtGuiLocalCreateObjectAttachedLine
oCDtGuiLocalCreateObjectFan
oCDtGuiLocalCreateObjectLine
oCDtGuiLocalCreateObjectM1A2
oCDtGuiLocalCreateObjectMenu
oCDtGuiLocalCreateObjectMenuItem
oCDtGuiLocalCreateObjectWaypoint
oCDtGuiObjectDataConsole
oCDtGuiOnlyDeThe combination of this DE and the entity editor application will only perform the functions of creating the main window and allowing this main window to have a menu, dockable widgets and pages associated with it
oCDtGuiOnlyMenuAssemblerMenu assembler that works in conjunction with gui only de to only expect a QMainWindow as the driver for the menu system
oCDtGuiOnlyMenuAssemblerCreator
oCDtHandlerCreateInfo
oCDtHeadingIndicatorSymbolDecoration
oCDtHelpHandler
oCDtHelpMenu
oCDtHlaExerciseClockDtHlaClock is a clock that is capable of supporting HLA the time management concepts time-constrained and time-regulating
oCDtHostilityEditDialog
oCDtHostilityManagerThis class keeps track of which forces are hostile to which other forces in the simulation
oCDtHumanAcquireControllerAcquire controller for the human movement model
oCDtHumanAimWeaponControllerThis class is part of the human movement model which takes a heading as an input port, and stops the entity and faces it in the specified direction for as long as there is any data on the input port
oCDtHumanCollisionAvoidanceControllerDtHumanCollisionAvoidanceController is a controller that helps entities to avoid running into other entities and/or feature obstructions
oCDtHumanCollisionAvoidancePSRClass DtHumanCollisionAvoidancePSR:
oCDtHumanEyepointControllerEnd User Description: This controller monitors the posture of the lifeform entity that it is mounted on, and provides an eyepoint position appropriate to the current posture of the output port
oCDtHumanFollowControllerDtHumanFollowController is a controller that models following behavior for humans
oCDtHumanFollowPSRClass DtHumanFollowPSR:
oCDtHumanJoystickMovementControllerDtHumanJoystickMovementController is a controller that enables joystick control of a human entity
oCDtHumanJoystickMovementControllerDescriptorDtHumanJoystickMovementControllerDescriptor
oCDtHumanLauncherAcquireControllerDtHumanLauncherAcquireController stops the lifeform when a target is detected, and turns the entity to face the target
oCDtHumanMoveAlongControllerDtHumanMoveAlongController is a controller that models movement along a route for an individual human entity
oCDtHumanMoveAlongControllerDescriptorDtHumanMoveAlongControllerDescriptor; descriptor for the DtHumanMoveAlongController component
oCDtHumanMoveAlongPSRClass DtHumanMoveAlongPSR:
oCDtHumanMovementActuatorDtHumanMovementActuator is a simple movement actuator for lifeforms
oCDtHumanMovementActuatorDescriptorDtHumanMovementActuatorDescriptor; descriptor for the DtHumanMovementActuatorDescriptor component
oCDtHumanMovementControlOutputPortGroupAn output port group that contains the ports necessary to control the movement of a human using the DtHumanMovementActuator
oCDtHumanMoveToControllerDtHumanMoveAlongController is a controller that models movement to a <location> or <waypoint> for individual human entities
oCDtHumanMoveToControllerDescriptorDtHumanMoveToControllerDescriptor; descriptor for the DtHumanMoveToControllerDescriptor component
oCDtHumanMoveToPSRClass DtHumanMoveToPSR:
oCDtHumanObstructionSensorDtObstructionSensor; models a sensor able to detect potential collisions with other entities and/or terrain vector data
oCDtHumanParametersDtHumanParameters; used to hold all of the configurable parameters for the DtIndividualLifeFormStateRepository class
oCDtHumanPathMetricPath planning metric used with the DtPathPlanner
oCDtHumanPatrolControllerDtHumanPatrolController is a task controller responsible for executing DtPatrolAlongTasks in aggregate entities
oCDtHumanPatrolPSRClass DtAggregatePatrolBetweenPSR:
oCDtHumanPostureControllerDtHumanPostureController is a controller that manages the setting of static postures for an individual human entity
oCDtHumanPosturePSRDtHumanPosturePSR
oCDtHumanSetControllerDtHumanSetController handles DtSetDataRequest messages for individual lifeform entities
oCDtHumanStateRepositoryDescription: This repository holds all information that is common to all the forms of humans within the system
oCDtHumanStopMovingControllerThis controller implements the DtStopMoving task for the human movement model
oCDtHumanTurnToControllerThis controller implements the DtTurnToHeading task for the human movement model
oCDtHumanWeaponStateActuatorDtHumanWeaponStateActuator updates the weapon state for the an individual lifeform entity
oCDtIfAbandonPlanTotal: 2 bytes
oCDtIfActionCategoriesRequestClass DtIfActionCategoriesRequest:
oCDtIfActionCategoriesResponse
oCDtIfAddToOrganizationClass DtIfAddToOrganization:
oCDtIfAggregateAsTotal: 32 bytes
oCDtIfAutoReorganizeClass DtIfAutoReorganize:
oCDtIfBlockClass DtIfBlock:
oCDtIfCapableTaskAndSetQuery
oCDtIfCapableTaskAndSetResponseDtIfCapableTaskAndSetResponse
oCDtIfCloseScenarioClass DtIfCloseScenario:
oCDtIfControlDtIfControl is the content portion of a control message
oCDtIfCreateSelectionGroup
oCDtIfCreateVrfObjectClass DtIfCreateVrfObject:
oCDtIfCurrentResourceRequestVariable portion Name of object to request resources for Resource strings
oCDtIfDeletePlanInterface content for requesting deletion of a particular plan
oCDtIfDeleteVrfObjectClass DtIfDeleteVrfObject:
oCDtIfDeleteVrfObjectByIdClass DtIfDeleteVrfObjectById:
oCDtIfDeliverVrfObjectMessageThis interface content holds a DtVrfObjectMessage subclass for delivery of the object message over the network
oCDtIfDIGuyAppearAndAnimationsQuery
oCDtIfDIGuyAppearAndAnimationsResponseDtIfDIGuyAppearAndAnimationsResponse
oCDtIfDisembarkObjectInstances of this class are the interface message content used to disembarj an object from the specified parent
oCDtIfDoctrinesListMessageReturns the list of current doctrines
oCDtIfDoctrinesOperationsMessageResponse to DtDoctrineAssigmentsRequest
oCDtIfDuplicateNameDetectedFile: ifDuplName.h
oCDtIfEmbarkationInformationInstances of this class are the interface message content used to request return requested embarkation information
oCDtIfEmbarkObjectInstances of this class are the interface message content used to embark an object on the specified parent
oCDtIfEntityResourceResponseContent-Type: DtNetIfResourceMonitorResponse
oCDtIfExecuteSimCommandThis interface content holds a DtSimCommand subclass for delivery to a simulation engine
oCDtIfExitFile: ifExit.h
oCDtIfExportComplete
oCDtIfExportScenarioDescriptionFile
oCDtIffControllerComponentDtIffControllerComponent is a controller that manages a IFF publisher for an entity
oCDtIffControllerDescriptorDtIffControllerDescriptor; descriptor for the DtIffControllerComponent component
oCDtIfFileOpDtIfFileOp is the base class of the content portion of file operation messages
oCDtIfForceHostilityContent-Type: DtIfSensorData
oCDtIfForces
oCDtIfFrameRateRequestDtIfFrameRateRequest is the content portion of a frame rate request message
oCDtIfFrameRateResponseFile: ifFrameRateRsp.h
oCDtIfGlobalPlanListInterface content containing the list of global plan names from a single simulation engine
oCDtIfHostilityMatrixContent-Type: DtIfHostilityMatrix
oCDtIfImportScenarioDescriptionFile
oCDtIfIndirectArtilleryDataData container for Indirect Artillery
oCDtIfInitConnection
oCDtIfJoyDeviceRequest
oCDtIfLoadCompleteClass DtIfComplete:
oCDtIfLoadScenarioDtIfLoadScenario is a composite message containing all the elements needed to begin a simulation
oCDtIfModifyIndirectArtilleryObjectInstances of this class are the interface message content used to embark an object on the specified parent
oCDtIfModifyOrganizationClass DtIfModifyOrganization:
oCDtIfModifySettingClass DtIfModifySetting:
oCDtIfModifyVrfObjectClass DtIfModifyVrfObject:
oCDtIfModifyVrfOverlayClass DtIfModifyVrfOverlay
oCDtIfMSDLSIDCMapping
oCDtIfMultiplePlanRequestClass DtIfMultiplePlanRequest:
oCDtIfMultiplePlanResponseClass DtIfMultiplePlanResponse:
oCDtIfMultiplePlanSet8 bytes total
oCDtIfObjectIndexMessageClass DtIfObjectIndexMessage is the message content that contains information the names of the sim engine's local objects
oCDtIfObjectParametersOpFile: ifOpdOp.h
oCDtIfOrderOfBattleOpFile: ifOobOp.h
oCDtIfOrganizationModifiedTotal: 16 bytes
oCDtIfOverlayOpFile: ifOvlOp.h
oCDtIfParentChangedClass DtIfParentChanged:
oCDtIfPlan8 bytes total
oCDtIfPlanCurStatementTotal: 8 bytes
oCDtIfPlanOpFile: ifPlanOp.h
oCDtIfPlanStatementClass DtIfPlanStatement:
oCDtIfPluginData
oCDtIfPluginDataRequestContent-Type: DtIfPluginDataRequest
oCDtIfQuerySpatialSubdivisionConfigurationInstances of this class are the interface message content used to query a simulation back-end for its spatial subdivision configuration
oCDtIfRemoveFromOrganizationClass DtIfRemoveFromOrganization:
oCDtIfRequestEmbarkationInformationInstances of this class are the interface message content used to request embarkation information from the requested parent
oCDtIfRequestForceHostilityInterface content for requesting a particular forces hostility
oCDtIfRequestForces
oCDtIfRequestGlobalPlanInterface content for requesting a particular global plan
oCDtIfRequestGlobalPlanListInterface content for requesting a the list of global plans from the simulation engine
oCDtIfRequestHostilityMatrixInterface content for requesting a the hostility matrix from the simulation engine
oCDtIfRequestPlanTotal: 3 bytes
oCDtIfRequestPlanStatementTotal: 3 bytes
oCDtIfRequestScriptedTasks
oCDtIfRequestSettingClass DtIfRequestSetting:
oCDtIfResourceMonitorEnableContent-Type: DtResourceMonitorEnableMessageType
oCDtIfResourceMonitorRequestVariable portion Name of object to request resources for Tabbed delimited resource string
oCDtIfResourceMonitorResponseContent-Type: DtNetIfResourceMonitorResponse
oCDtIfResourceNamesRequestVariable portion List of objects to request resource names for
oCDtIfResourceNamesResponseVariable portion List of resouce names
oCDtIfRestartPlanTotal: 2 bytes
oCDtIfSaveCompleteDtIfSaveComplete is sent from the backend whenever it completes a save
oCDtIfSaveScenarioClass DtIfSaveScenario:
oCDtIfScenarioDescriptionMessage
oCDtIfScenarioRewound
oCDtIfScriptedMovementObjectsRequestClass DtIfScriptedMovementObjectsRequest:
oCDtIfScriptedMovementObjectsResponse
oCDtIfScriptedTaskFrameRateResponse
oCDtIfScriptedTaskOperation
oCDtIfScriptedTaskOperationResponseResponse to an operation
oCDtIfScriptedTaskResponseMessage
oCDtIfSensorDataContent-Type: DtIfSensorData
oCDtIfSensorDataRequestContent-Type: DtIfSensorDataRequest
oCDtIfSensorDataUnsubscribeFile: ifSensorDataRequest.h
oCDtIfServerMessageInstances of DtIfServerMessage are sent out when the server wants to send a status message with category, message and severity
oCDtIfServerRequestResponseFile: ifResMonResponse.h
oCDtIfSetForceHostilityFile: ifSetForceHostility.h
oCDtIfSetFrameModeTotal: 9 bytes
oCDtIfSetHostilityMatrixFile: ifSetForceHostility.h
oCDtIfSetRandomNumberSeedDtIfSetRandomNumberSeed is the content portion of a random number seed message
oCDtIfSetSpatialSubdivisionConfigurationInstances of this class are the interface message content used to query a simulation back-end for its spatial subdivision configuration
oCDtIfSetSubordinateOrderClass DtIfSetSubordinateOrder:
oCDtIfSetThresholdsTotal: 32 bytes
oCDtIfSetTimeMultiplierTotal: 64/64 bytes
oCDtIfSettingTotal: 1 bytes
oCDtIfSkipTaskTotal: 8 bytes
oCDtIfSpatialSubdivisionConfigurationInstances of this class are the interface message content used to publish the spatial subdivision configuration for a given simulation back-end for its spatial subdivision configuration
oCDtIfSpawnBreachClass DtIfSpawnBreach
oCDtIfSplitContentClass DtIfSplitContent
oCDtIfStatusInstances of DtIfStatus are sent out in response to a DtIfStatusRequest message and have boolean values to indicate if the application is capable of simulating entities and if it is in a loaded state
oCDtIfStatusRequestClass DtIfStatusRequest:
oCDtIfStmt8 bytes total
oCDtIfSubordinateListClass DtIfSubordinateList:
oCDtIfSubordinateListRequestClass DtIfSubordinateListRequest: request information subordinateList of an aggregated entity
oCDtIfSwitchSystemResponseFile: ifSwitchSystemResponse.h
oCDtIfTerrainOpClass DtIfTerrainOp:
oCDtIfVrfObjectCreatedTotal: 16 bytes
oCDtImportExportScenarioDescriptionManager
oCDtIndependentlyTaskedPredicateContains the declaration of class DtIndependentlyTaskedPredicate, a predicate that tests if an entity is tasked independent of its aggregate
oCDtIndirectArtilleryComponentEnd User Description: This actuator is used on indirect artillery objects, typically ellipses, which are set to create a number of artillery detonations above the terrain at a specified time in the scenario
oCDtIndirectArtilleryPSR
oCDtIndirectArtilleryTypesEntryAn indirect artillery types entry defines an artillery type that can be used as a potential artillery for an indirect fire area
oCDtIndirectArtilleryTypesManagerAn indirect artillery types manager will keep track of the artillery types that are available to be used as part of an indirect artillery area for detonation
oCDtIndirectFireActuatorDtIndirectFireActuator is an actuator that provides a simple model of a cannon
oCDtIndirectFireActuatorDescriptorDtIndirectFireActuatorDescriptor; descriptor for the DtIndirectFireActuator component
oCDtIndirectFireControllerDtIndirectFireController is responsible for processing the fire for effect tasks including fire for effect on entity, target, and location
oCDtIndirectFireControllerDescriptorDtIndirectFireControllerDescriptor; descriptor for the DtIndirectFireController compenent
oCDtIndirectFireControllerPSRDtIndirectFireControllerPSR is a process state repository which holds state variables for the DtIndirectFireController component
oCDtIndirectFireWeaponControllerDtIndirectFireWeaponController is a controller that models firing an indirect fire weapon (e.g
oCDtIndirectWeaponComponentInterfaceRepresents the interface between the DtIndirectFireController and an indirect fire weapon system
oCDtIndividualLifeformAcquireDescriptorDtIndividualLifeformAcquireDescriptor; descriptor for the DtIndividualLifeformAcquireComponent component
oCDtIndividualLifeFormDamageAdjudicationActuatorDtIndividualLifeFormDamageAdjudicationActuator; simple model of damage for lifeforms
oCDtIndividualLifeFormParametersDtIndividualLifeFormParameters; used to hold all of the configurable parameters for the DtIndividualLifeFormStateRepository class
oCDtIndividualLifeFormStateRepositoryLifeform entity's state repository
oCDtIndLifeformLauncherAcquireDescriptorDtIndLifeformLauncherAcquireDescriptor; descriptor for the DtIndLifeformLauncherAcquire component
oCDtInetFileTransporter
oCDtInfoHandlerThis class was created as a simple way to organize information dialogs
oCDtInfoWidgetClass DtInfoWidget:
oCDtInputPortInstances of DtInputPort are are data ports owned by data consumers
oCDtInputPortGroupDtInputPortGroup is a data port group of a data consumer
oCDtInspectorVisitor
oCDtIntegerAttributeClass DtIntegerAttribute:
oCDtIntegerInputPortContains class declarations for DtIntegerInputPort, DtIntegerOutputPort, and DtIntegerPortData
oCDtIntegerOutputPortInstances of DtIntegerOutputPort are output ports through which data producers can send integer values
oCDtIntegerPortDataInstances of DtIntegerPortData are concrete data elements containing an integer value that can be exchanged through DtIntegerInputPort and DtIntegerOutputPort objects
oCDtIntegerResourceContains the DtIntegerResource class declaration
oCDtIntegratedLaserGuidedLauncherControllerEnd User Description: This is a derived version of DtLaserGuidedLauncherController that can send targets to an integrated laser designator
oCDtIntegratedLaserGuidedLauncherDescriptorDtIntegratedLaserGuidedLauncherDescriptor, descriptor for the DtBallisticGunController component
oCDtInterceptAndDestroyTaskDtInterceptAndDestroyTask is a task message intended to order an entity to manuver itself to crash directly into a target object
oCDtInterfaceContentFactory
oCDtInterfaceMessageExecutiveContains the DtInterfaceMessageExecutive class declaration
oCDtIntersectionInfo
oCDtIntersectTimerPassThroughLayerThis is a DtTerrainPassThroughLayer which times the intersection functions and provides average intersection time values for the contained implementation
oCDtIntervisibilityDriver
oCDtIntervisibilityDriverCreator
oCDtIntervisibilityEditingEventProcessor
oCDtIntervisibilityEditingEventProcessorCreator
oCDtIntervisibilityVertexVisualizer
oCDtIntMessageExecutive
oCDtIntrusiveList
oCDtIssuePlanCommand
oCDtIssuePlanCommandExecutorDtIssuePlanCommandExecutor
oCDtIteratorBaseDescription: DtIteratorBase is the base class for iterators
oCDtJobCancelledFuncFor passing to algorithms which may take long enough that they need to check if they can been cancelled
oCDtJoyDeviceManager
oCDtKeyMappingEditorPage
oCDtKeyMappingEditorWidget
oCDtKeySequenceEdit
oCDtKilometerConverter
oCDtKindLessThanFilter
oCDtKinematicStateCSClass DtKinematicStateCS: DtKinematicStateCS contains the current kinematic state of an object in one Cartesian coordinate system
oCDtLandingTaskDtLandingTask represents a task to a entity to move into position to land on the specified landing strip
oCDtLargeImageReader
oCDtLaserDetectorClass Description: DtLaserDetector Determines if the object that it is attached to is being lased and sends a laser spot report message that contains the distance and azimuth of the laser that is lasing the object
oCDtLaserDetectorDescriptorFile: lasingCtlrDesc.h
oCDtLaserDetectorInputPortInstances of DtEntityListInputPort are input ports through which data consumers can receive a list of object IDs of simulated entities (local and/or remote)
oCDtLaserDetectorOutputPortInstances of DtEntityListOutputPort are output ports through which data producers can send a list of object IDs of simulated entities (local and/or remote)
oCDtLaserDetectorPSRFile: laserDetectorPSR.h
oCDtLaserGuidedLauncherControllerEnd User Description: This is a missile launcher controller/actuator combination (does not need to be used with a launcher actuator) which monitors the surroundings for a laser designator with a matching laser code to the one in this launcher, and if it is within the launch cone, launches a missile targeted at this designator
oCDtLaserGuidedLauncherControllerDescriptorParameters for the DtLaserGuidedLauncherController
oCDtLaserLauncherPSRFile: laserLauncherPSR.h
oCDtLaserSpotData
oCDtLaserSpotListPortDataInstances of DtLaserSpotListPortData are concrete data elements containing a list of DtLaserSpotData, that can be exchanged through DtLaserSpotListInputPort and DtLaserSpotListOutputPort objects
oCDtLaserTrackerPSRFile: laserLauncherPSR.h
oCDtLaseTargetTask
oCDtLasingControllerClass Description: DtLasingController Lases a target location or entity
oCDtLasingControllerDescriptorFile: lasingCtlrDesc.h
oCDtLasingMissileTrackControllerInstances of DtLasingMissileTrackController derive from DtMissileMoveToControllerComponent
oCDtLasingPSRDtLasingPSR
oCDtLauncherActuatorDtLauncherActuator is a simple model of a missile launcher
oCDtLauncherActuatorDescriptorContains class declaration for DtLauncherActuatorDescriptor, descriptor for the DtLauncherActuator component
oCDtLauncherControllerDtLauncherController is a controller that accepts input from a target sensor, and provides ammunition type, load status, and trigger inputs to a missile launcher actuator
oCDtLaunchExpendableResourceControllerEnd User Description: This controller handles DtLaunchExpendableResourceTask tasks
oCDtLaunchExpendableResourceControllerDescriptorDtLaunchExpendableResourceControllerDescriptor; descriptor for the DtLaunchExpendableResourceController component
oCDtLaunchExpendableResourcePSRClass DtLaunchExpendableResourcePSR:
oCDtLaunchExpendableResourceTaskDtLaunchExpendableResourceTask represents a launching task where by the entity will launch the specified expendable resource like chaff, bombs, food drops...what ever you want to drop out your vehicle! The string name of the resource to fire is specified as a parameter of the task
oCDtLaunchSmokeControllerEnd User Description: This controller handles DtLaunchSmokeTask tasks on an entity, and creates one or more tactical smoke clouds when the task executes
oCDtLaunchSmokeControllerDescriptorDtLaunchSmokeControllerDescriptor; descriptor for the DtLaunchSmokeComponent component
oCDtLaunchSmokePSRThis class stores the heading and launch at nearest target values from DtLaunchSmokeTask so they can be saved out with the order of battle for the DtLaunchSmokeController
oCDtLaunchSmokeTaskInstances of DtLaunchSmokeTask represent entity smoke grenade/bomb commands
oCDtLclVerticesNotEqualPredicateContains the DtLclVerticesNotEqualPredicate class declaration
oCDtLegacyProcessStateRepositoryManagerVersion of the DtVrfProcessStateRepositoryManager that is used specifically to read in scenario files written out by pre VRF 3.11 version
oCDtLensAreaInstances of DtLensArea are virtual classes
oCDtlFileInputStream
oCDtLimitExistenceControllerEnd User Description: The first time the controller is ticked will record the simulation time
oCDtLimitExistenceControllerDescriptorDtLimitExistenceControllerDescriptor; descriptor for the DtLimitExistenceController component
oCDtLimitExistencePSRClass DtLimitExistencePSR:
oCDtLineConfigWidgetClass DtLineConfigWidget:
oCDtLineDrawerQt includes
oCDtLineFormationAutoLayout
oCDtLineObjectParameters
oCDtLineObjectSymbolClass DtLineObjectSymbol:
oCDtLineSymbolClass DtLineSymbol:
oCDtLinkedListThis class has been extended from the QLinkedList class to provide some convenience methods
oCDtListedObj
oCDtLoadBalancingFcnInfo
oCDtLoaderSettingsLogic
oCDtLoaderSettingsPage
oCDtLoaderSettingsWidget
oCDtLoadPointDtLoadPoint; Readable/writeable object for describing position for entity loading/unloading
oCDtLocalEntitySetControllerDtLocalEntitySetController is a controller that handles all DtSetDataRequest messages for an entity and updates the entity's state repository as appropriate
oCDtLocalEntitySetControllerPSRClass DtLocalEntitySetControllerPSR:
oCDtLocalEnvironmentalStateSetterSets the environmental state in a locally simulated environmental state object
oCDtLocalVector
oCDtLocalVectorIteratorFile: lclVecIter.h
oCDtLocalVertexListClass DtLocalVertexList:
oCDtLocation3DA location3D is a point in space, i.e. a geocentric coordinate
oCDtLocationEntryWidgetClass DtLocationEntryWidget:
oCDtLuaAsyncJobInterface for getting asynchronously computed data into Lua
oCDtLuaFeatureSetWrapper around a DtFeatureSet that will provide feature information for lua scripts
oCDtLuaObjectSerializer
oCDtLuaPathJobLua object class which represents a feature navigation task
oCDtLuaScriptInterfaceExtensionSubclass this class in order to provide extensions to the LUA interface
oCDtLuaScriptInterfaceImpl
oCDtMaintainFormationMonitorClass DtMaintainFormationMonitor:
oCDtMaintainMatrixVisitorVisitor which maintains myMatrix as the current offset matrix though all transform nodes
oCDtManagedObjectListInstances of DtManagedObjectList are created and maintained by a DtManagedObjectListManager
oCDtManagedObjectListManagerClass DtManagedObjectList:
oCDtMapAreaSelectionHandler
oCDtMappingListClass DtMappingList:
oCDtMapReader
oCDtMapReaderCallbackInfo
oCDtMapSelectionFilterShows items that are currently selected in the map area
oCDtMarkerVisualizer
oCDtMatchAnyFilter
oCDtMenu
oCDtMenuAssemblerCreator
oCDtMenuConfiguration
oCDtMenuItem
oCDtMenuItemValidator
oCDtMenuLinkClass DtTMAppOptions:
oCDtMenuManager
oCDtMenuPath
oCDtMenuWidget
oCDtMessageCallbackInfoInstances of DtMessageCallbackInfo are used by DtMessageExecutive to keep track of radio message callback functions registered with a DtRadio by interested entity components or registered with a DtRadioNet for callbacks to those interested in the radio traffic on a net
oCDtMessageExecutiveClass DtMessageExecutive:
oCDtMessageQueueEntryClass DtMessageQueueEntry:
oCDtMetaflightBoundingInfo
oCDtMetaflightTerrainSourcePagerDtMetaflightTerrainSourcePager is a derived terrainSourcePager that handles metaflight terrains
oCDtMeterConverterThis class does nothing, but is provided for conviniece
oCDtMetersToFeet
oCDtMetersToKilometers
oCDtMetersToMiles
oCDtMetersToNauticalMiles
oCDtMfcControlAsOsgContextInternal class for embedding The OpenGL Qt code into OSG
oCDtMfcMainWindowSimple MFC based Main Window
oCDtMfcMainWindowProviderProvides a MFC Main Window
oCDtMileConverter
oCDtMinutesToHours
oCDtMissileCollisionActuatorDtMissileCollisionActuator models collision of a missile with other entities or with the terrain
oCDtMissileControllerComponentDtMissileControllerComponent is a controller that contains all of the functionality common to all missile controllers
oCDtMissileDistractionControllerDtMissileDistractionController is a component that looks for objects that could potentially distract the missile
oCDtMissileDistractionControllerDescriptorDtMissileDistractionControllerDescriptor; descriptor for the DtMissileDistractionController component
oCDtMissileDistractionPSRClass DtMissileDistractionPSR:
oCDtMissileFlightPSRClass DtMissileFlightPSR:
oCDtMissileManeuverActComponentDtMissileManeuverActComponent is a kinematics-based model of a missile system that converts steering acceleration inputs into orientation, acceleration, velocity, and position
oCDtMissileMoveToControllerComponentDtMissileMoveToControllerComponent is a controller that maneuvers a missile toward a given target point
oCDtMissileParametersContains the set of readable/writable parameters associated with an missile type of entity
oCDtMissileStateRepositoryThis repository holds all information that is common to all the forms of missile entities within the system
oCDtMissileTargetControllerThe DtMissileTargetController will wait until the specified simulation time to launch a missile to follow a given track defined in a fly-out file
oCDtMissileTargetControllerPSR
oCDtMissileTrackEntityControllerDtMissileTrackEntityController is a controller that models entity tracking behavior for missile entities
oCDtMlsSymbolDescriptor
oCDtMMMDrawerConcrete class which interprets a string as Military Map Marking symbol, and draws it using a true type font
oCDtMMMSymbolThis class is intended for drawing military map marking symbols
oCDtMMMSymbolDescriptorInstances of DtTtfSymbolDescriptor are descriptors specifically for ttf objects
oCDtModelDataThe back end data that will be used to construct a symbol
oCDtModelDataDictAn extension of a QDict that includes signals for when model gets added or removed from itself
oCDtModelDefinitionEditor
oCDtModelDefinitionSelectionDialog
oCDtModelKeyFilter
oCDtModelSet
oCDtModelSetEntryDescription: A model is a set of items that defines a model to create in the back-end from the front-end
oCDtModifyQueueEntry
oCDtMountingAzimuthActuatorDtMountingAzimuthActuator is a simple model of a rotating mount point
oCDtMountingControllerDtMountingController; models rotation of a launcher
oCDtMountingElevationActuatorDtMountingElevationActuator is a simple model of elevating a mounting point
oCDtMoveAlongTaskDtMoveAlongTask represents a Move Along Route task for an entity to perform
oCDtMoveAlongTaskStateDtMoveAlongTaskState; task state associated with a DtMoveAlongTaskState
oCDtMoveIntoFormationTaskFile: moveIntoFormationTask.h
oCDtMovementBasedTerrainPreloadControllerThis controller is a provider to the DtVrfObjectTerrainPreloadManager
oCDtMovementBasedTerrainPreloadControllerDescriptorDescriptor for the DtMovementBasedTerrainPreloadController class
oCDtMovementDataFileConfigurationEditorThis class will allow for the adding, modifying or removing of movement file configurations that can be applied to movement (csv) files
oCDtMovementDataFileConfigurationEditorCreatorCreator for the canvas
oCDtMovementFileThis class will load in and return data from a movement file
oCDtMovementFileLoaderInterfaceInterface that must be subclassed in order to be able to load a file for the movement file interface
oCDtMoveSelectedItemDown
oCDtMoveSelectedItemUpRight click menu items
oCDtMoveToAltitudeTaskDtMoveToAltitudeTask represents a MoveToAlt task for an entity to perform
oCDtMoveToLocationTaskDtMoveToLocationTask represents a moveToLocation task for an entity to perform
oCDtMoveToTaskDtMoveToTask represents a moveTo task for an entity to perform
oCDtMovingObjectParametersThe moving-object-param parameter type is used for objects that are capable of movement, such as individual entities and aggregates
oCDtMovingObjectSymbolA mocing symbol contains items that are common to symbols that move
oCDtMSDLHierarchyPropertyMappings
oCDtMSDLOverlayLayerClass that represents an overlay layer
oCDtMSDLScenarioContentsItemClass that will keep track of all XML data that is not already parsed as part of the import process
oCDtMSDLScenarioDescriptionImporterExporterThe main class that is used to import/export values from/to an MSDL file
oCDtMSDLSimulatedElementClass that represents a simulated element (aggregate or entity) in the simulation
oCDtMSDLSimulatedTacticalGraphicClass that represents a tactical graphic element
oCDtMsgGuiPrinterDtMsgGuiPrinter is a subclass of DtPrinter
oCDtMsgHandlerMAK includes
oCDtMsgItemA text message, such as a warning or an error
oCDtMtlMapReaderThis class will read and parse and MTL file and add the resultant symbol map entries into the symbol mapper
oCDtMtlParameterDbInstances of DtMtlParameterDb are a database of DtVrfObjectParameters* entries that are loaded from an MTL (Mak Technologies Lisp) format file
oCDtMtlParameterDbEntryDtMtlParameterDbEntry; record in a DtMtlParameterDb
oCDtMtlParameterDbFileDataInstances of DtMtlParameterDbFileData are the readable, writeable parameter data stored in MTL (Mak technologies Lisp) parameter database files
oCDtMtlParameterDbFileEntryInstances of DtMtlParameterDbFileEntry are data records used in MTL parameter database files (*.opd), the file format used by default in VR-Forces to store parameter data
oCDtMtlParameterDbReaderClass DtMtlParameterDbReader:
oCDtMtlParameterDbWriterClass DtMtlParameterDbWriter:
oCDtMtlRemoteComponentConfigurationBuilderThis builder class initializes a DtVrfObject from the traditional MTL parameter database for VR-Forces
oCDtMultiBufferDebugDrawer
oCDtMultiConnectionInputPortInput ports are data ports owned by data consumers
oCDtMultiLineDrawerQt includes
oCDtMultipleHitDamageActuatorA damage actuator that keeps track of "Hit Points" for an entity
oCDtMultipleHitDamageActuatorDescriptorDtMultipleHitDamageActuatorDescriptor; descriptor for the DtMultipleHitDamageActuator component
oCDtMultipleHitDamagePSRClass DtMultipleHitDamagePSR:
oCDtMultiplierSignatureModifierA base class for all multiplier signature modifiers
oCDtMultiplierSignatureModifierEvaluatorA DtSignatureModifierEvaluator that modifies a signature with a
oCDtMultiResActiveMapRecordThis class is used by DtMutliResPaperMap to hold the information about a single loaded image file
oCDtMultiResPaperMapClass DtMultiResPaperMap:
oCDtMultiTaskControllerComponentThis class provides a base class for all controllers that are capable of executing a DtSimTask, and execute multiple DtSimTask instances at a time
oCDtMunitionLaunchControllerDtMunitionLaunchController models launch of a munition
oCDtMunitionResourceContains the DtMunitionResource class declaration
oCDtMunitionResourceIteratorFile: munitRsrcIter.h
oCDtNameLabelSymbol
oCDtNameValidator
oCDtNauticalMileConverter
oCDtNavalMineSetControllerDtNavalMineSetController is a controller component responsible for handling DtSetDataRequests for naval mines features
oCDtNavigationHandlerThis is for the navigation types that are shared between menus and navigation items
oCDtNavigationWidget
oCDtNetBreachTaskDtBreachTask represents a Breach task for an entity to go to said object and breach it
oCDtNetCeAltitudeThis struct is the fixed portion of the network representation of a sim time conditional expression
oCDtNetCeAndThis struct is the fixed portion of the simulation network representation of a AND conditional expression
oCDtNetCeConstantThis struct is the network representation of a constant conditional expression
oCDtNetCeEntDestroyedThis struct is the fixed portion of the network representation of a entity destroyed conditional expression
oCDtNetCeEntDiGuyAnimationThis struct is the fixed portion of the network representation of a entity diguy character conditional expression
oCDtNetCeEntDiGuyAppearanceThis struct is the fixed portion of the network representation of a entity diguy character conditional expression
oCDtNetCeEntEmbarkationStateChangeThis struct is the fixed portion of the network representation of a entity embarked conditional expression
oCDtNetCeEntHasTargetThis struct is the fixed portion of the network representation of a entity has target conditional expression
oCDtNetCeEntInAreaThis struct is the fixed portion of the network representation of a entity in area conditional expression
oCDtNetCeEntLeftOfLineThis struct is the fixed portion of the network representation of a entity in area conditional expression
oCDtNetCeEntUnderFireThis struct is the fixed portion of the network representation of a entity under fire conditional expression
oCDtNetCeNotThis struct is the fixed portion of the network representation of a NOT conditional expression
oCDtNetCeOrThis struct is the fixed portion of the simulation network representation of a OR conditional expression
oCDtNetCeRandomThis struct is the network representation of a random conditional expression
oCDtNetCeResourceOperatorThis struct is the fixed portion of the network representation of a entity destroyed conditional expression
oCDtNetCeSimTimeThis struct is the fixed portion of the network representation of a sim time conditional expression
oCDtNetCeSurrenderThis struct is the fixed portion of the network representation of a sim time conditional expression
oCDtNetCrashIntoTaskThis struct is the FIXED portion of the simulation network representation of a move to task
oCDtNetEmbarkTaskThis struct is the FIXED portion of the simulation network representation of a Embark task
oCDtNetEngineeringObjectStateRecordFile: engObjStateRec.h
oCDtNetFireCruiseMissileTask
oCDtNetFireForEffectOnEntityTaskThis struct is the FIXED portion of the simulation network representation of a fire for effect task
oCDtNetFireForEffectOnLocationTaskThis struct is the FIXED portion of the simulation network representation of a fire for effect task
oCDtNetFireForEffectOnTargetTaskThis struct is the FIXED portion of the simulation network representation of a fire for effect task
oCDtNetFireForEffectTaskFile: fireForEff.h
oCDtNetFireNowRequestFile: fireNow.h
oCDtNetFlyAlongTaskThis struct is the FIXED portion of the simulation network representation of a move along task
oCDtNetFlyToLocationTask
oCDtNetFollowEntityTask
oCDtNetIfAbandonPlanThis is the FIXED length portion of a DtIfAbandonPlan message content when placed on the network
oCDtNetIfAddToOrganizationThis is the FIXED length portion of a DtIfAddToOrganization message content when placed on the network
oCDtNetIfAggregateAsThis is the FIXED length portion of a DtIfAggregateAs message content when placed on the network
oCDtNetIfAutoReorganizeObjectThis is the FIXED length portion of a DtIfCreateVrfObject message content when placed on the network
oCDtNetIfControlFile: ifControl.h
oCDtNetIfCurrentResourceRequestFile: ifCurrentResourceReq.h
oCDtNetIfDisembarkObjectNetwork representation of the DtIfDisembarkObject class
oCDtNetIfEmbarkationInformation
oCDtNetIfEmbarkObjectNetwork representation of the DtIfEmbarkObject class
oCDtNetIfFileOpFile: ifFileOp.h
oCDtNetIfForceHostityFile: ifForceHostility.h
oCDtNetIfFrameRateRequestFile: ifFrameRateReq.h
oCDtNetIfHostityMatrixFile: ifSetForceHostility.h
oCDtNetIfInitConnectionFile: ifExit.h
oCDtNetIfJoyDeviceRequestClass DtIfJoyDeviceRequest:
oCDtNetIfLoadComplete
oCDtNetIfLoadScenario
oCDtNetIfModifyOrganizationThis is the FIXED length portion of a DtIfModifyOrganization message content when placed on the network
oCDtNetIfModifyVrfOverlay
oCDtNetIfMultiplePlanSetNOTE: Because this shares code with DtIfPlan, this structure must be the same size as the DtIfPlan structure
oCDtNetIfOrganizationModifiedThis is the FIXED length portion of a DtIfOrganizationModified message content when placed on the network
oCDtNetIfPlan
oCDtNetIfPlanCurStatementThis is the FIXED length portion of a DtNetIfPlanCurStatement message content when placed on the network
oCDtNetIfPlanStatementFixed portion of the network representation of a plan statement
oCDtNetIfQuerySpatialSubdivisionConfigurationNetwork representation of the DtIfQuerySpatialSubdivisionConfiguration class
oCDtNetIfRemoveFromOrganizationThis is the FIXED length portion of a DtIfRemoveFromOrganization message content when placed on the network
oCDtNetIfRequestEmbarkationInformation
oCDtNetIfRequestPlanThis is the FIXED length portion of a DtNetIfRequestPlan message content when placed on the network
oCDtNetIfRequestPlanStatementThis is the FIXED length portion of a DtNetIfRequestPlanStatement message content when placed on the network
oCDtNetIfRequestSetting
oCDtNetIfResourceMonitorEnableFile: ifResMonEnable.h
oCDtNetIfResourceMonitorRequestFile: ifResMonReq.h
oCDtNetIfResourceMonitorResponseFile: ifResMonResponse.h
oCDtNetIfResourceNamesRequestFile: ifResourceNameReq.h
oCDtNetIfResourceNamesResponseFile: ifResourceNameRes.h
oCDtNetIfRestartPlanThis is the FIXED length portion of a DtIfRestartPlan message content when placed on the network
oCDtNetIfSaveComplete
oCDtNetIfSensorDataFile: ifSensorData.h
oCDtNetIfSensorDataRequestFile: ifSensorDataRequest.h
oCDtNetIfSetFrameModeFile: ifFrameMode.h
oCDtNetIfSetRandomNumberSeedFile: ifRandSeed.h
oCDtNetIfSetSpatialSubdivisionConfigurationNetwork representation of the DtIfSetSpatialSubdivisionConfiguration class
oCDtNetIfSetSubordinateOrderThis is the FIXED length portion of a DtIfSetSubordinateOrder message content when placed on the network
oCDtNetIfSetThresholdsFile: ifThresholds.h
oCDtNetIfSettingThis is the FIXED length portion of a DtIfSetting message content when placed on the network
oCDtNetIfSkipTaskFile: ifSkipTask.h
oCDtNetIfSpatialSubdivisionConfigurationNetwork representation of the DtIfSpatialSubdivisionConfiguration class
oCDtNetIfSpawnBreachThis is the FIXED length portion of a DtNetIfSpawnBreach message content when placed on the network
oCDtNetIfSplitContent
oCDtNetIfStatementThis struct is simulation network representation of an IF statement
oCDtNetIfTimeMultiplierFile: ifTimeMul.h
oCDtNetIfVrfObjectCreatedThis is the FIXED length portion of a DtIfVrfObjectCreated message content when placed on the network
oCDtNetLandingTaskThis struct is the FIXED portion of the simulation network representation of a Landing task
oCDtNetLaseTargetTaskDtLaseTargetTask is derived off of setTarget so that a Pulsed Repetition Frequency(PRF) Code can be associated with the target if it is being lased
oCDtNetMoveToAltitudeTaskFile: moveToAltTask.h
oCDtNetMoveToLocationTaskFile: moveToLocTask.h
oCDtNetMoveToTaskFile: moveToTask.h
oCDtNetOrbitTaskThis struct is the FIXED portion of the simulation network representation of an orbit task
oCDtNetPatrolRouteTaskFile: patrolRteTask.h
oCDtNetPatrolTwoPointsTaskFile: patrolPtTask.h
oCDtNetSetAltitudeRequestFile: setAltitude.h
oCDtNetSetAppearanceRequestFile: setAppearance.h
oCDtNetSetCapabilityRequestFile: setCapability.h
oCDtNetSetCollisionAvoidTypesDtSetCollisionAvoidTypes data requst
oCDtNetSetConcealedRequestFile: setConcealed.h
oCDtNetSetDesignatorRequestFile: setDesig.h
oCDtNetSetEmitterRequestFile: setEmitter.h
oCDtNetSetEngagementRulesRequestFile: setEngRules.h
oCDtNetSetForceRequestFile: setForce.h
oCDtNetSetHeadingRequestFile: setHeading.h
oCDtNetSetIffRequestFile: setIff.h
oCDtNetSetJoyDeviceSwitchRequestThis struct is the network representation of a set joy device request
oCDtNetSetLaseAutonomousRequestThis struct is the network representation of a set lase target request
oCDtNetSetLaserCodeRequestThis struct is the network representation of a set lase target request
oCDtNetSetLifeFormPostureRequestFile: setLifeFormPosture.h
oCDtNetSetLifeFormWeaponStateRequestFile: setLifeFormWeaponState.h
oCDtNetSetLoadEntityRequestFile: setLoadEntity.h
oCDtNetSetLocationRequestFile: setLocation.h
oCDtNetSetResourceRequestFile: setResource.h
oCDtNetSetScanSectorRequestFile: setScan.h
oCDtNetSetSpeedRequestFile: setSpeed.h
oCDtNetSetStayInLaneRequestThis struct is the network representation of a set stay in lane request
oCDtNetSetSurrenderRequestFile: setSurrender.h
oCDtNetSetTargetRequestDtSetTargetRequest
oCDtNetSetWarheadInfoFile: setWarheadInfo.h
oCDtNetSignalMessageHeaderFile: signalMessageHeader
oCDtNetSimStatementNet structure always placed at beginning of network buffer
oCDtNetSimTriggerThis struct is the simulation network representation of a sim trigger
oCDtNetSplitMessageHandleFile: splitMsgHandle.h
oCDtNetTakeoffTaskFile: takeoffTask.h
oCDtNetTurnToHeadingTaskThis struct is the FIXED portion of the simulation network representation of a turn to heading task
oCDtNetUserTaskThis struct is the FIXED portion of the simulation network representation of a user task
oCDtNetVerticalLandingTaskDtVerticalLandingTask
oCDtNetWaitDurationTaskThis struct is the FIXED portion of the simulation network representation of a wait duration task
oCDtNetWaitElapsedTask
oCDtNetWhenStatementThis struct is the fixed portion the simulation network representation of an when statement
oCDtNetWhileStatementThis struct is the fixed portion the simulation network representation of an while statement
oCDtNetworkCallbackManagerAccessory
oCDtNeverAskAgainMessageBox
oCDtNewEntityDialog
oCDtNewEntityDialogCreatorCreator for the list
oCDtNewFormationDialog
oCDtNewModelFromExistingMenuItem
oCDtNewModelMenuItem
oCDtNewModelSetPage
oCDtNewSimulationModelSetMenuItem
oCDtNewSimulationModelSetWizard
oCDtNewSimulationModelSetWizardCreatorCreator for the dialog
oCDtNLengthIntegerVectorDescription: DtNLengthIntegerVector is a named, readable/writable vector of integers of arbitrary length
oCDtNLengthRealVectorDescription: DtNLengthRealVector is a named, readable/writable vector of integers of arbitrary length
oCDtNoArgumentCallbackListThis class works just as DtCalllbackTable, but manages callbacks that have no arguments, and therefore don't fit in the template defined by DtCallbackList
oCDtNoDataAdminContentClass for DtAdminContent subclasses that contain no data
oCDtNodeBoundingInfo
oCDtNodeUserData
oCDtNonLinearOutputTypeA nonlinearity of zero gives you a simple linear relation: output = gain * input
oCDtNoopCommandDtSimCommand which does nothing
oCDtNoopCommandExecutorDtNoopCommandExecutor
oCDtNotObjectFilter
oCDtNotSpatialFilterEvaluatorEvaluator for NOT sensor geometries
oCDtNullDrawerClass DtNullDrawer:
oCDtNullVrfObjectPredicateDtNullVrfObjectPredicate; class that represents a null DtVrfObject predicate (always returns true)
oCDtObjectColor
oCDtObjectConsoleThis class represents the console for an individual object
oCDtObjectConsoleNetworkPrinterConsole printer which sends the console data to the network using the Comment PDU/Interaction
oCDtObjectConsoleVrlinkPrinterConsole printer which redirects its output though the VR-Link DtInfo/DtWarn/etc printer mechanism
oCDtObjectFilter
oCDtObjectFilterManager
oCDtObjectGeometricModelEntry
oCDtObjectGeometricModelsManagerManages loading and destruction of object models
oCDtObjectIdInputPortContains class declarations for DtObjectIdInputPort, DtObjectIdOutputPort, and DtObjectIdPortData
oCDtObjectIdOutputPortInstances of DtObjectIdOutputPort are output ports through which data producers can send DtEntityIdentifier data
oCDtObjectIdPortDataInstances of DtObjectIdPortData are concrete data elements containing a DtEntityIdentifier, that can be exchanged through DtObjectIdInputPort and DtObjectIdOutputPort objects
oCDtObjectMapEntryClass DtObjectMapEntry:
oCDtObjectNameDeconflictionEntryVR-Link
oCDtObjectNameDeconflictionTableClass DtObjectNameDeconflictionTable
oCDtObjectOperationQueueEntry
oCDtObjectParametersBuilder
oCDtObjectResourceManagerThis is the top-level resource manager for a DtVrfObject
oCDtObjectSelectorNumber of different formulas to select items from a given point
oCDtObjectSensorDtObjectSensor is a base level sensor component
oCDtObjectSensorDescriptorDtObjectSensorDescriptor; descriptor for the DtObjectSensor component
oCDtObjectSensorMonitorClass which manages the sending of sensor contact information to the GUI from one particular sensor on an entity
oCDtObjectSensorPSR
oCDtObjectTypeEqualPredicateContains the DtObjectTypeEqualPredicate class declaration
oCDtObjectTypesListInputPortInstances of DtObjectTypesListInputPort are input ports through which data consumers can receive a list of DtForceObjectTypes
oCDtObjectTypesListMultiInputPortA multi-connection input port whose data members are entity lists
oCDtObjectTypesListOutputPortInstances of DtObjectTypesListOutputPort are output ports through which data producers can send a list of DtForceObjectTypes
oCDtObjectTypesListPortDataInstances of DtObjectListPortData are concrete data elements containing a list of object IDs of simulated entities, that can be exchanged through DtObjectListInputPort and DtObjectListOutputPort objects
oCDtObjectTypeStateListener
oCDtObjIdNameEntryClass DtObjIdNameEntry:
oCDtObserverViewsWidget
oCDtObserverViewsWidgetCreator
oCDtObserverViewsWidgetLogic
oCDtObstacleAreaCompatilibilityClass DtObstacleAreaCompatilibility:
oCDtObstructionSensorDtObstructionSensor models a sensor able to detect potential collisions with other entities and/or terrain vector data
oCDtObstructionSensorDescriptorDtObstructionSensorDescriptor is a DtComponentDescriptor that has the name of the DtObstructionSensor (if any) being used by this entity
oCDtObstructionSensorPSRDtObstructionSensorPSR; Process state repository for DtObstructionSensor
oCDtOccupancyDirectorControllerDtOccupancyDirectorController allocates reserved embarkation slots and determines which (if any) objects can be embarked on an object
oCDtOccupancyDirectorDescriptorClass DtOccupancyDirectorDescriptor is a DtComponentDescriptor that has parameters that configure the host object to allow it to tell what kinds of objects can be embarked on it and where they go
oCDtOctreeDtOctree class
oCDtOctreeMemberDtOctreeMember class
oCDtOctreeNodeDtOctreeNode class
oCDtOneToOneConverterConverter that can be used for any units that are equivalent
oCDtOnTaskNotifyCallbackInfoContainer used in callback lists
oCDtOpenDatabaseHandler
oCDtOpenSimulationModelSetMenuItem
oCDtOrbitTaskDtOrbitTask represents an orbit task for an entity to perform
oCDtOrderedKeyListAn ordered key list will allow lookup by entity key type
oCDtOrderedObjectTypeListAn ordered key list will allow lookup by entity key type
oCDtOrFilter
oCDtOrganizationChangeSetDtOrganizationChangeSet
oCDtOrganizationControllerDtOrganizationController is intended for any entity which will be a leaf node on the organization hierarchy
oCDtOrganizationManagerThis class derives from the DtOrganizationView, and adds the capability to manipulate the hierarchy
oCDtOrganizationManagerNodeContains the declaration of DtOrganizationManagerNode, the class that represents a single node the hierarchy of organized entities
oCDtOrganizationManagerReadyCallbackInfoContainer used in callback lists
oCDtOrganizationViewThis class maintains a hierarchy of the existing organized entities for a simulation based on the contents of Aggregate State PDUs
oCDtOrgChangeSetExecutorOperationClass carries out the organizations specified in a DtOrganizationChangeSet
oCDtOrgManagerOperation
oCDtOrgManagerPendingOperationAbstract class deriving from DtOrgManagerOperation which adds a completion callback to the operation
oCDtOrgManagerSetSubordinateOrderOpOperation to set order of subordinates in a given aggregate
oCDtOrgManagerSetSuperiorPendingOpOperation to queue a setSuperior based on name
oCDtOrgManagerSetSuperiorToForcePendingOpOperation to queue a setSuperior based on name
oCDtOrgManagerSubordinateAttachToForceOpThis operation should be executed on the org manager which is locally simulating the subordinate
oCDtOrgManagerSubordinateDetatchToForceOpThis operation should be executed on the org manager which is locally simulating the subordinate
oCDtOrgManagerSuperiorAddSubordinateOpThis operation should be executed on the org manager which is locally simulating the superior
oCDtOrgManagerSuperiorRemoveSubordinateOpThis operation should be executed on the org manager which is locally simulating the superior
oCDtOrgViewManagedObjectListInstances of DtOrgViewManagedObjectList are filtered lists of subordinates for a given aggregate
oCDtOrgViewManagedObjectListManagerThis class creates and provides DtOrgViewManagedObjectList classes
oCDtOrientationInputPortInput and output ports containing a DtTaitBryan
oCDtOrientationOutputPortInstances of DtOrientationOutputPort are output ports through which data producers can send a DtTaitBryan
oCDtOrientationPortDataInstances of DtAmmunitionPortData are concrete data elements containing a DtTaitBryan that can be exchanged through DtOrientationInputPort and DtOrientationOutputPort objects
oCDtOrSpatialFilterEvaluatorEvaluator for OR sensor geometries
oCDtOsgChannel
oCDtOsgEarthTerrainSourcePagerDtOsgEarthTerrainSourcePager is a derived terrainSourcePager that handles a streaming terrain source
oCDtOsgEarthTerrainSourceTracker
oCDtOsgPolygonModel
oCDtOsgRenderer
oCDtOsgRendererCreator
oCDtOsgWindow
oCDtOutputAreaWidget
oCDtOutputLoggerThis is a simple class for logging information to a file
oCDtOutputPortDtOutputPorts are data ports owned by data producers
oCDtOutputPortGroupDtOutputPortGroup is a data port group of a data provider
oCDtOverlayDrawerCollTM includes
oCDtOverlayPublisherHandler
oCDtOverlaySymbolDescriptorDescribes and overlay symbol
oCDtOverlaySymbolMapper
oCDtPage
oCDtPageConfiguration
oCDtPageCreator
oCDtPagedLodTerrainSourcePagerA DtPagedLodTerrainSourcePager pages in data from a specific terrain patch
oCDtPagedLodTerrainSourceTrackerA DtPagedLodTerrainSourceTracker tracks data from a paging terrain source
oCDtPagedNodeStatus
oCDtPageInGeometryCommandCommand which causes all data within the specified geometry to be paged in by the terrain pager
oCDtPageInTilesCommand
oCDtPageInVisitorOSG Visitor class which pages the highest level of detail of paged LOD nodes in
oCDtPageOutAllTerrainCommand
oCDtPageOutNodesCommand
oCDtPageOutTilesCommand
oCDtPagePath
oCDtPagingMetaData
oCDtPaletteDisplayWidget
oCDtPaletteDisplayWidgetCreatorCreator for the canvas
oCDtPaperMap
oCDtPaperMapFactory
oCDtParameterAlteringApplicationFairly specific application used by entity editor and opd editor as a common class for modifying parameter databases
oCDtParameterDbEntryFactory
oCDtPassiveSonarSensorDtPassiveSonarSensor
oCDtPassiveSonarSensorDescriptorDtPassiveSonarSensorDescriptor; descriptor for the DtPassiveSonarSensor component
oCDtPassiveSonarSensorPSRProcess State Repository for the DtPassiveRadarSensor component
oCDtPassiveSonarSignaturePropagatorSignature propagator used in the passive sonar sensor domain
oCDtPathMetric
oCDtPathSoilFactorA readable-writable entry for data about planning paths over various soil types
oCDtPatrolBetweenPointsTaskStateDtPatrolBetweenPointsTaskState; task state associated with a DtPatrolTwoPointsTask
oCDtPatrolRouteTaskDtPatrolRouteTask represents a Patrol Along Route task for an entity to perform
oCDtPatrolRouteTaskStateDtPatrolRouteTaskState; task state associated with a DtPatrolRouteTaskState
oCDtPatrolTwoPointsTaskDtPatrolTwoPointsTask represents a patrol between 2 points task for an entity to perform
oCDtPeriodicTimerFile: periTimer.h
oCDtPhysicalWorldThe DtPhysicalWorld is the primary interface to and manager of all of the "physical" aspects of the simulated world
oCDtPhysicalWorldParamsReadable-writable class holding all parameters for to configure the DtPhysicalWorld
oCDtPixmapBackgroundDraw a pixmap as the background
oCDtPixmapPaperMapClass DtPixmapPaperMap:
oCDtPlanClass DtPlan:
oCDtPlanAndMoveToLocationTaskFile: planAndMoveToLocTask.h
oCDtPlanAndMoveToTaskFile: planAndMoveToTask.h
oCDtPlanBlockClass DtPlanBlock:
oCDtPlanExecutorAn abstract interface for the execution of a plan
oCDtPlanStatusSmall container class that holds the status of a running DtPlan
oCDtPluginDialogClass DtAboutBox:
oCDtPluginDisplayHandlerHandles display options dialog
oCDtPluginManager
oCDtPointConfigWidgetClass DtPointConfigWidget:
oCDtPointObjectParameters
oCDtPointObjectSymbolClass DtPointObjectSymbol:
oCDtPoleFilterType
oCDtPolygonDrawerQT DRAW includes
oCDtPolygonModelInstance
oCDtPolygonSymbolSymbols representing enclosed polygonal areas
oCDtPolygonSymbolDescriptor
oCDtPopupCreator
oCDtPopupMenu
oCDtPopupMenuItemNOTE! As of Qt4, menuText is no longer present – it's all just text
oCDtPortConnectionA DtPortConnection represents a connection between a DtOutputPort and a DtInputPort
oCDtPortDataThis is an abstract base class for all data elements that are passed through ports
oCDtPortGroupConnection
oCDtPostCreateCallbackInfo
oCDtPostUpdateCallbackInfo
oCDtPrbCoefficientList
oCDtPrbCoefficientsRangeDeterminantDtPrbCoefficientsRangeDeterminant provides a list of kill probabilities based on range
oCDtPrbProbabilityCoefficients
oCDtPrbRangeDeterminantDtPrbRangeDeterminant is an abstract class whose deriving classes provided a list of kill probabilities base on range
oCDtPrbRangeList
oCDtPrbRangeTableEntryDtPrbRangeTableEntry
oCDtPrbTableRangeDeterminantDtPrbTableRangeDeterminant provides a list of kill probabilities base on range
oCDtPreloadCommandManagerEach tick, the preload command manager takes any new preload geometry that has been added to its queue and calls pageInData on the active page tracker
oCDtPrimitiveDrawer
oCDtPrintBoundingVolumesCommand
oCDtPrinter
oCDtPrintHandlerTakes the active windows map area and prints it to a printing device
oCDtPrintSceneGraphCommand
oCDtPrintVisualizerHandles visualizing entities by printing out their esr on discovery
oCDtPrioritySorRangeTargetRankOperatorThis concrete implementation of DtTargetRankOperator ranks targets based first on the priority lists specified in the criteria, then based on whether they are in the Sector of Responsibility or not, and finally based on range
oCDtPromotionEntryClass DtPromotionEntry:
oCDtPromotionEntryListClass DtPromotionEntryList:
oCDtPromotionIdObjectNameInformation
oCDtPropulsionNoiseGeneratorDtPropulsionNoiseGenerator; A controller that contains a DtVrfPropulsionNoiseSystem, used for publishing propulsion noise
oCDtPropulsionNoiseGeneratorDescriptorInstances of DtPropulsionNoiseGeneratorDescriptor are used to specify the parameters for a DtGlobalEnvironmentActuator component
oCDtPseudoAggregateMovementPSRDtPseudoAggregateMovementPSR; deprecated class needed for reading
oCDtPtrQListThis class has been extended from the QList class to provide some convenience methods as well as auto delete functionality
oCDtPutSelfCallbackInfoClass DtPutSelfCallbackInfo:
oCDtQtDrawer
oCDtQtMenuAssembler
oCDtQtPageAssembler
oCDtQtPageCollection
oCDtQtPageDialog
oCDtRadarModeEntryDtRadarModeEntry; descriptor that represents members of a DtRadarModeList object
oCDtRadarModeListDtRadarModeList; Readable/writeable container for DtRadarModeEntry* items
oCDtRadarModesAdminAdmin content which contains the list of radar modes for an emitter
oCDtRadarObjectSensorDtRadarObjectSensor extends the DtSignatureObjectSensor with the capability of publishing an emitter system
oCDtRadarObjectSensorDescriptorDtRadarObjectSensorDescriptor; descriptor for the DtRadarObjectSensor component
oCDtRadarObjectSensorPSRProcess State Repositor for the DtRadarObjectSensor component
oCDtRadarWarningReceiverDescriptor
oCDtRadiansToDegrees
oCDtRadioCreationParamsStructure of data passed to the DtRadio constructor
oCDtRadioDescriptorListList of DtRadioDescriptor subclasses that can be read from a RW type file
oCDtRadioEntityType
oCDtRadioMessageFilterDtRadioMessageFilter objects can be installed into the DtRadioMessageListener
oCDtRadioMessageListenerObject which registers callbacks with a DtExerciseConn to monitor for VR-Forces radio messages, and passes them though to any callbacks registered
oCDtRailMoveAlongTaskFile: railMoveAlongTask.h
oCDtRailMovementControllerDtRailMovementController is a controller that models movement of an entity along a provided path as if it were locked on rails along each segment
oCDtRailMovementControllerPSRInstances of DtRailMovementControllerPSR are used to hold the shared/checkpointable data for a rail movement system
oCDtRailMovementDescriptorA DtComponentDescriptor that has parameters that indicate how an entity should move along a rail segment path
oCDtRailMovementDriverDtRailMovementDriver determines how the entity should be moving along the segment
oCDtRailMovementUpdaterEnd User Description: DtRailMovementUpdater provides a kinematics-based model of an entity moving along a generated path or route in a fashion where it is locked onto the the path
oCDtRailObstruction
oCDtRailObstructionAnalyzerClass containing utility functions for analyzing the output of the DtRailObstructionFinder
oCDtRailObstructionFinderThis class finds obstructions along rail segment lists, and provides reports about the details of these obstructions
oCDtRailObstructionInfoSet of data, used in conjunction with a DtCollision, to specify the information about an obstruction along a rail
oCDtRailPathControllerDtRailPathController is a controller that models movement along a generated path for an entity making use of any feature data or routes of the type specified in the path metric
oCDtRailPathControllerDescriptorDtRailPathControllerDescriptor; descriptor for the DDtRailPathController component
oCDtRailPathControllerPSRClass DtRailPathControllerPSR:
oCDtRailPathTaskFile: railPathTask.h
oCDtRailRouteTaskFile: railPathTask.h
oCDtRailSegmentDtRailSegment are segments entities can follow when using the rail movement system
oCDtRailSplineCalculator
oCDtRangedObjectType
oCDtRangeGroupGroup item
oCDtRangeNetworkSegmentMetric
oCDtRangeProbabilityTableDtRangeProbabilityTable is a readable/writable list of DtRangeProbEntrys
oCDtRangeProbEntryDtRangeProbEntry is an abstract class whose deriving classes will have one of the two forms of DtPrbRangeDeterminant
oCDtRangeSpatialFilterEvaluatorSpatial filter evaluator for DtRangeSpatialFilter filter type
oCDtRasterMap
oCDtRasterMapList
oCDtRasterMapResSet
oCDtRasterMapSetDtRasterMapSet Contains a list of DtRasterMapResSets This is the top level of the raster map config
oCDtReaderWriterThe base class for all objects that are part of the ReaderWriter system in VR-Forces
oCDtReaderWriterFactoryFactory for creating ReaderWriter objects dynamically based on a type string
oCDtReaderWriterFileUsing a DtReaderWriterFile allows a DtReaderWriter object to be read in from an MTL stream contained in an external file
oCDtReaderWriterFileExtensibleDtReaderWriterFileExtensible is a ReaderWriteFile who's exact name is determined at runtime as defined by the extension
oCDtReaderWriterMemberClass DtReaderWriterMember:
oCDtReaderWriterRegistry
oCDtReaderWriterRegistryData
oCDtReadFileCallback
oCDtRealAttributeClass DtRealAttribute:
oCDtRealListClass DtRealList:
oCDtRealResourceContains the DtRealResource class declaration
oCDtRecurringTimerFile: recTimer.h
oCDtRecursiveReaderWriterIteratorIterator for iterating over a DtReaderWriter object and all its descendants (held in each DtReaderWriter object's DtRwRegistry member)
oCDtRecursiveResourceIteratorFile: recRsrcIter.h
oCDtRecursiveSimBlockIteratorIterator for iterating over a DtRwIntrusiveList of DtSimStatements and all its descendants (as represented by each DtSimStatement's list of DtSimBlock subblocks)
oCDtRecursiveSimStatementIteratorIterator for iterating over a DtList of DtSimBlock subblocks and all its descendants (each DtSimBlock is a DtRwIntrusiveList of DtSimStatements)
oCDtRecursiveStateRepositoryIteratorFile: recSRIter.h
oCDtRecursiveTimerAs of Qt 4.4, QTimers no longer allow recursion
oCDtReleaseBombControllerResponds to release bomb tasks
oCDtReleaseBombOnLaserSpotTaskVR-Link includes
oCDtReleaseBombOnLocationTaskVR-Link includes
oCDtReleaseBombOnTargetTaskVR-Link includes
oCDtReleaseBombTaskDtReleaseBombTask is the base class for all the other release bomb tasks
oCDtRelVerticesNotEqualPredicateContains the DtRelVerticesNotEqualPredicate class declaration
oCDtRemoteBatchManagerClass DtRemoteBatchManager
oCDtRemoteComponentAttachmentManagerThis singleton class keeps track of components that should be added to remote, non VR-Forces entities
oCDtRemoteComponentConfigurationBuilderThis builder class is used to attach VR-Forces components and radios to non-VRF remote entities
oCDtRemoteConfigurationEntryThis file declares DtRemoteConfigurationEntry
oCDtRemoteConfigurationListThis file declares DtComponentAttachmentConfigurationEntry
oCDtRemoteConfigurationMapEntryThis file declares DtRemoteConfigurationMapEntry
oCDtRemoteConfigurationMapperDtRemoteConfigurationMapper
oCDtRemoteControlCommand
oCDtRemoteControlConsole
oCDtRemoteControlCreateCommand
oCDtRemoteControlInitializer
oCDtRemoteControlLoadScenarioCommand
oCDtRemoteControlNewScenarioCommand
oCDtRemoteControlPauseScenarioCommand
oCDtRemoteControlPlayScenarioCommand
oCDtRemoteControlRewindScenarioCommand
oCDtRemoteControlSaveScenarioCommand
oCDtRemoteEnvironmentalStateSetterSends environment setting messages to the simulator that is currently simulating the global environment state
oCDtRemoteEnvironmentControllerDtRemoteEnvironmentController allows the user to interrogate the back-end which is simulating the environmental weather object to get the current weather state
oCDtRemoteLoggerControllerClass DtRemoteLoggerController
oCDtRemoteTacticalSmokeNetInterfaceClass Description: DtRemoteTacticalSmokeNetInterface
oCDtRemoveSubordinateFromSelected
oCDtRenderSettingsPage
oCDtReorderingSymbolFilterLensDtReorderingSymbolFilterLens is a type of DtSymbolFilterLens which manages reordering of the symbol list to control the draw order on the map
oCDtReplaceSelectedInHierarchy
oCDtReportMessageA DtReportMessage is a DtVrfObjectMessage with a pointer to a report
oCDtRequestActiveSonarModesAdminTypeFunctorDtRequestActiveSonarModesAdmin
oCDtRequestAvailableFormationsAdminAdmin content for a message that requests the available formations from an aggregate entity
oCDtRequestCurrentTasksAdminContentAdmin content that is used to request and subscribe to current tasks status messages from a specific entity
oCDtRequestIndirectArtilleryInformationAdmin content for a message that requests the available indirect artillery information for the supplied object The expected response to this message will arrive in a DtIfIndirectArtilleryData message
oCDtRequestKeyMapKeyDialog
oCDtRequestLaserCodeAdminTypeFunctorDtRequestLaserCodeAdminContent
oCDtRequestRadarModesAdminAdmin content for a message that requests the available radarModes fo an entity The expected response to this message will arrive in a DtRadarModesAdmin message
oCDtReservedEmbarkationSlotEntry
oCDtReservedSlot
oCDtResizableCircleDrawer! TM includes
oCDtResizableCircleSymbolSymbols representing resizable circles
oCDtResourceThis object will return a block of resources to a request for resources for a particular entity
oCDtResourceCheckInfoClass: DtResourceCheckInfo
oCDtResourceMonitorClass: DtResourceMonitor
oCDtResourceMonitorInfoClass: DtResourceMonitorInfo
oCDtRestartPlanCommandClass DtRestartPlanCommand:
oCDtRestartPlanCommandExecutorDtRestartPlanCommandExecutor
oCDtRetreatController
oCDtRevertCategoriesMenuItem
oCDtRevertDeployedCountriesMenuItem
oCDtRevertModelMenuItem
oCDtRightClickMenuAssembler
oCDtRightClickMenuManagerMenu assembler for right click menus
oCDtRotaryWingActuatorComponentDtRotaryWingActuatorComponent is a kinematics-based model of a rotary wing aircraft that converts collective, cyclic, and pedal into acceleration, velocity, position, rotational velocity, and orientation
oCDtRotaryWingActuatorDescriptorDtRotaryWingActuatorDescriptor; descriptor for the DtRotaryWingActuatorComponent component
oCDtRotaryWingColAvoidanceControllerDescriptorDtRotaryWingColAvoidanceControllerDescriptor; descriptor for the DtRotaryWingCollisionAvoidanceController component
oCDtRotaryWingCollisionAvoidanceControllerDtRotaryWingCollisionAvoidanceController is a controller that steers a helicopter away from another entity when the two are on a collision course
oCDtRotaryWingEmbarkationControllerDtRotaryWingEmbarkationController; models embarkation behavior for a rotary-wing entity
oCDtRotaryWingEntityParametersThe moving-object-param parameter type is used to configure rotary-wing type of entities
oCDtRotaryWingEntityStateRepositoryThis repository holds all information that is common to all the forms of local rotary wing entities within the system
oCDtRotaryWingFlightCommandControllerA controller with carries out the "Flight Command" tasks DtFlyHeadingTask, DtFlyAltitudeTask and DtFlyHeadingAndAltitudeTask for rotary wing aircraft
oCDtRotaryWingFlightCommandControllerPSRProcess State Repository for the DtRotaryWingFlightCommandController component
oCDtRotaryWingFlightPSR
oCDtRotaryWingFollowEntityControllerDtRotaryWingFollowEntityController is a controller component that models following behavior for rotary-wing entities
oCDtRotaryWingJoyDeviceControllerDescriptorDtRotaryWingJoyDeviceControllerDescriptor; descriptor for the DtRotaryWingJoyFlightController component
oCDtRotaryWingJoyFlightControllerDtRotaryWingJoyFlightController is a controller that enables joystick control of a rotary wing aircraft
oCDtRotaryWingLandingControllerDtRotaryWingLandingController models landing behavior for rotary-wing entities
oCDtRotaryWingLoiterControllerComponentDtRotaryWingLoiterControllerComponent is a controller used to model a loitering helicopter
oCDtRotaryWingMoveAlongControllerComponentDtRotaryWingMoveAlongControllerComponent is a controller used to model the movement of a helicopter along a route
oCDtRotaryWingMoveToControllerComponentDtRotaryWingMoveToControllerComponent is a controller used to model the movement of a helicopter along a route to a waypoint
oCDtRotaryWingMoveToLocationControllerComponentDtRotaryWingMoveToLocationControllerComponent; move to location behavior for a rotary-wing entity
oCDtRotaryWingPatrolBetweenControllerDtRotaryWingPatrolBetweenController is a controller used to model patrolling between waypoints for a rotary-wing entity
oCDtRotaryWingPatrolRouteControllerDtRotaryWingPatrolRouteController is a controller used to model patrolling along a route behavior for a rotary-wing entity
oCDtRotaryWingPilotControllerCreates the rotary-wing-control port group needed to control rotary-wing actuators
oCDtRotaryWingPilotDescriptorDtRotaryWingPilotDescriptor is a component descriptor for helicopter flight involving destination points
oCDtRotaryWingRouteTaskDescriptorDtRotaryWingRouteTaskDescriptor; descriptor for the DtRotaryWingMoveAlongControllerComponent and DtRotaryWingPatrolRouteController components
oCDtRotaryWingTaskControllerCreates the rotary-wing-control port group needed to control rotary-wing actuators
oCDtRotaryWingTaskDescriptorDtRotaryWingTaskDescriptor; descriptor for the rotary wing task components
oCDtRotaryWingTurnToHeadingControllerController which responds to DtTrunToHeading tasks, and maneuvers the helicopter to face in the specified direction
oCDtRotaryWingWaitControllerDtRotaryWingWaitController is a controller that models waiting behavior for rotary-wing entities
oCDtRouteParametersBuilder
oCDtRunnable
oCDtRwAggregateState
oCDtRwAndSpatialFilterA spatial filter description that represents the logical AND operation over a group of contained spatial filter descriptions
oCDtRwAnimationModelStringSimple wrapper class that will be used by Lua to indicate to create an animated model
oCDtRwAppearanceFile: rwAppearance.h
oCDtRwAutoConnectionRw Object which defines automatic connections between specified system categories / components
oCDtRwBooleanDescription: Readable, Writable bool
oCDtRwBooleanList
oCDtRwBoundingGeometryTypeClass DtRwBoundingGeometryType:
oCDtRwBoundingVolumeFile: rwBndingVol.h
oCDtRwClockTimeClass DtRwClockTime:
oCDtRwCondExprClass DtRwCondExpr:
oCDtRwDcmFile: rwvlDcm.h
oCDtRwDeadReckonThresholds
oCDtRwDeadReckonTypesDescription: Readable, Writable DtDeadReckonTypes
oCDtRwDetectionLevelContainerDtRwDetectionLevelContainer contains the parameters needed to define a DtDetectionLevelDeterminator
oCDtRwDIGuyAnimationEntryThe DtRwDIGuyIntrinsicAnimation a helper class that is a readable/writable class that can store itself and read itself from a file
oCDtRwDIGuyAnimationsListClass DtRwDIGuyAnimationsList:
oCDtRwDIGuyCharacterInfoThe DtRwDIGuyCharactertInfo class is a readable/writable class that can store itself and read itself from a file
oCDtRwEntityTypeFile: rwEntType.h
oCDtRwEntityTypeListClass DtRwEntityTypeList:
oCDtRwForceDescriptionReaderWriter for lists of force descriptions
oCDtRwForceDescriptionListDescription: A readable, writable list of force descriptions
oCDtRwForceObjectTypeReadable/writable class that can store itself and read itself from a file
oCDtRwForcesDescription: A readable, writable list of DtForceType
oCDtRwForceTypeDescription: A readable, writable DtForceType
oCDtRwFormationTypeDescription: Readable, Writable DtAggregateFormation
oCDtRwFrustumSpatialFilterA spatial filter subclass which stores the description filter based on a frustum area
oCDtRwGaussianPuffDataDtRwGaussianPuffData; descriptor for the DtRwGaussianPuffData
oCDtRwGroundInteractionPtRead/writable DtGroundInteraction Point
oCDtRwGuidanceModeTypeDescription: A readable, writable DtGuidanceMode
oCDtRwIndividualLifeFormStateTypeDescription: Readable, Writable DtRwIndividualLifeFormStateType
oCDtRwIndividualLifeFormWeaponStateTypeDescription: Readable, Writable DtRwIndividualLifeFormWeaponStateType
oCDtRwIntDescription: Readable, Writable int
oCDtRwIntegerAttributeClass DtRwIntegerAttribute:
oCDtRwIntegerAttributeListClass DtRwIntegerAttributeList:
oCDtRwIntegerListInstances of DtRwIntegerList are lists of readable, writeable integers (DtRwInts)
oCDtRwIntrusiveListClass DtRwIntrusiveList:
oCDtRwKeyValueListClass which holds a list of string key and string value pairs
oCDtRwLifeformStaticPostureDescription: Readable, Writable DtLifeformStaticPosture
oCDtRwListA Readable, Writable version of DtList
oCDtRwListedObj! This is a base class from which elements of a DtRwIntrusiveList must be derived
oCDtRwMultiTypeListTemplateTemplate for creating RW Lists that contain a set of classes that are all derived from the same base class
oCDtRwNLengthStringVectorDtRwNLengthStringVector is a named, readable/writable vector of strings of arbitrary length
oCDtRwNotSpatialFilterContains DtRwNotSpatialFilter, DtRwAndSpatialFilter and DtRwOrSpatialFilter; spatial filters which logically combine other spatial filters
oCDtRwObjectNameSimple wrapper class that will be used by Lua to indicate to create a scripted vrf object from the supplied object name
oCDtRwObjectTypeClass DtRwObjectType:
oCDtRwObjectTypeInfoDtRwObjectTypeInfo holds a display name and force number along with the type enumeration
oCDtRwObjectTypeListClass DtRwObjectTypeList:
oCDtRwOffsetVectorSpecialized vector that can be used for the knowledge of an "offset" rather than location vector
oCDtRwOrSpatialFilterA spatial filter description that represents the logical OR operation over a group of contained spatial filters descriptions
oCDtRwPlanExecutionStackEntry
oCDtRwRadioEntityTypeDtRwRadioEntityType
oCDtRwRailSegment
oCDtRwRangedObjectTypeClass DtRwObjectType:
oCDtRwRangeSpatialFilterA spatial filter subclass which holds the description of a spatial filter based on range from the origin point
oCDtRwRealDescription: Readable, Writable DtReal (double)
oCDtRwRealAttributeClass DtRwRealAttribute:
oCDtRwRealAttributeListClass DtRwRealAttributeList:
oCDtRwScenarioExtrasThis class is a collection of different kinds of scenario data that is saved in the .xtr file in the scenario file set
oCDtRwScriptInformationDtRwScriptInformation; readable/writeable entry for scripted task information stored with the scenario
oCDtRwScriptReactiveTaskEntry
oCDtRwSensorContactInfoThis class represents the data gathered by a sensor about a particular single sensor contact
oCDtRwSensorSignatureA RW container class holding signature data for a single sensor domain
oCDtRwSensorSignatureListA RW-List containing DtRwSensorSignature elements
oCDtRwSetDataRequestList
oCDtRwShortDescription: Readable, Writable int
oCDtRwSimulationAddressClass DtRwSimulationAddress:
oCDtRwSoilSpeedFactorListClass DtRwSoilSpeedFactorList:
oCDtRwSoilSpeedFactorListEntry
oCDtRwSpatialFilterDtRwSpatialFilter is an abstract base class for defining filters for sorting items into or out of a spatial region
oCDtRwSpatialFilterContainerA reader-writer type which contains a single dynamically typed subclass of DtRwSpatialFilter
oCDtRwSpatialFilterListA reader-writer type which contains a list of dynamically typed subclasses of DtRwSpatialFilter
oCDtRwSpawnDataBase library for data that is used to control how spawn points generate entities
oCDtRwSpawnDataList
oCDtRwSphereFile: rwSphere.h
oCDtRwStaticDynamicPostureListClass DtRwStaticDynamicPostureList:
oCDtRwStaticDynamicPostureListEntry
oCDtRwStringDescription: Readable, Writable DtString Variable substitutions are done on this object when it is read in from the file
oCDtRwStringAttributeClass DtRwStringAttribute:
oCDtRwStringAttributeListClass DtRwStringAttributeList:
oCDtRwStringList
oCDtRwTaitBryanFile: rwTaitBryan.h
oCDtRwTemplatedListPtrA version of DtRwList that contains a homogeneous list of a templated RW type
oCDtRwToXml
oCDtRwTriggerDataListClass DtRwTriggerDataList:
oCDtRwUnsignedDescription: Readable, Writable unsigned int
oCDtRwVariableBindingsReaderWriter object that maintains a list of reader-writer variable bindings
oCDtRwVariableBindingsList
oCDtRwVector
oCDtRwVectorIteratorFile: rwVecIterator.h
oCDtRwVectorObstructionTypeClass DtRwVectorObstructionType:
oCDtRwVectorObstructionTypeListClass DtRwVectorObstructionTypeList:
oCDtSaveDatabaseHandlerWorks as both the save and saveAs handler
oCDtSaveMapAreaHandler
oCDtSaveSimTerrainCommand
oCDtSaveSimulationModelSetMenuItem
oCDtSaveTerrainAsItem
oCDtSaveTerrainItem
oCDtScenario
oCDtScenarioBatchClass DtScenarioBatch:
oCDtScenarioBatchIteratorClass DtScenarioBatchIterator
oCDtScenarioBatchRecordClass DtScenarioBatchRecord:
oCDtScenarioBatchRecordListClass DtScenarioBatchRecordList:
oCDtScenarioDescriptionImporterExporterThis class is the interface for a scenario description importer/exporter
oCDtScenarioExplorerClass DtScenarioExplorer:
oCDtScenarioExtrasMgrThis class defines a manager whose job it is to read the extra scenario data in the .xtr file and make it available to other managers that will use and manage it
oCDtScenarioLoadInformation
oCDtScenarioMergeDataStl
oCDtScenarioMergeDirectorUtility for merging two or more VRF scenarios together into a single scenario
oCDtScenarioMergeProjectClass DtScenarioMergeProject
oCDtSceneObjectUpdater
oCDtSchedulerClass DtScheduler
oCDtScopeTimerThis is a simple wrapper around tbb::tick_count timing to be able to easily time a scope of code
oCDtScriptAnimationModel
oCDtScriptComponentSystemThis class is a wrapper for a DtCompSystem for use by scripts
oCDtScriptedMovementControllerThis controller will process the scripted movement message to move the object along the scripted path
oCDtScriptedMovementControllerPSRDtScriptedMovementControllerPSR is the process state repository for the scripted movement controller
oCDtScriptedMovementFileConfigurationThe DtScriptedMovementObject will contain information about an object that can be used for scripted movement
oCDtScriptedMovementObjectDtScriptedMovementObject class is a container that describes a scripted movement file and phases for that scripted movement
oCDtScriptedMovementObjectParametersContains the set of readable/writeable parameters associated with an scripted movement object type of entity
oCDtScriptedMovementPhaseThe DtScriptedMovementObject will contain information about an object that can be used for scripted movement
oCDtScriptedMovementTaskFile: scriptedMovementTask.h
oCDtScriptedObjectMovementEditorThis class will allow for the adding, modifying or removing of scripted object files that will contain rules to move an object towards a target point
oCDtScriptedObjectMovementEditorCreatorCreator for the canvas
oCDtScriptedObjectsMovementManagerThe scripted objects movement manager contains a list of all objects that can be scheduled for scripted movement
oCDtScriptedTaskManager
oCDtScriptedTaskManagerCallbackInfo
oCDtScriptedTaskMetaData
oCDtScriptedTaskTaskThe DtScriptedTaskTask will encapsulate the variables defined by a scripted task in the variable bindings object
oCDtScriptedTaskVariableA class for keeping track of meta data for variables of scripted tasks
oCDtScriptEnableControllerThis controller enables specific lua scripts (by script ID) that would normally not be enabled for this entity based on the entity types that a scripted task is configured for
oCDtScriptEnableControllerDescriptorDtScriptEnableControllerDescriptor is a DtComponentDescriptor that has additional information needed for providing parameters to a LimitExistence controller
oCDtScriptInterfaceThis class is a two-way interface between the script language and its parent controller
oCDtScriptInterfaceFactory
oCDtScriptInterfaceHandler
oCDtScriptMultiTaskController
oCDtScriptMultiTaskControllerPSRProcess State Repository for the DtRotaryWingFlightCommandController component
oCDtScriptOwnshipObjectThe "this" version is the own-ship object
oCDtScriptReactiveTaskControllerREAD ME!
oCDtScriptReactiveTaskControllerPSR
oCDtScriptTaskControllerInterfaceThe intention of this interface is for the script interface to interact with script task controllers in an abstract way so the bond between the controller and the interface, while coupled, not as tightly coupled
oCDtScriptVrfObject
oCDtScrollButtonArea
oCDtSecondsToMinutes
oCDtSegmentElement
oCDtSegmentList
oCDtSelectionWidgetClass DtSelectionWidget:
oCDtSendMessageQueueEntryClass DtSendMessageQueueEntry:
oCDtSendRadioMessageControllerDeveloper Description: DtSendRadioMessageController controller registers for and carries out the DtSendTextTask task and the DtSendTaskMessageTask
oCDtSendSetMessageTaskA task to send a set message to another entity though the radio
oCDtSendTaskMessageTaskA task to send a task message to another entity though the radio
oCDtSendTextTaskDtSendTextTask
oCDtSensorContactInfoListA reader-writer list of DtRwSensorContactInfo elements
oCDtSensorContactInfoListChangeMonitorThis class is for monitoring a DtSensorContactInfoList for changes
oCDtSensorContactListInputPortFile: sensorContactListIOPort.h
oCDtSensorContactListMultiInputPortA multi-connection input port whose data members are sensor contact lists
oCDtSensorContactListOutputPort
oCDtSensorContactListPortData
oCDtSensorDataEntryFile: sensorDataEntry.h
oCDtSensorSignatureInformationClass that will keep track of all sensor signature information
oCDtSensorSignatureManagerCentral manager for calculating apparent signatures of entities from various viewpoints
oCDtSessionStatusBasic container class that holds the status of a session of VRF sim engines
oCDtSetActiveSonarModeSet data request for switching out one activeSonar mode for another for the entity
oCDtSetAggregateStateSet data request for setting an aggregate's state (DtAggregated, DtDisaggregated)
oCDtSetAltitudeRequestDtSetAltitudeRequest is used to set the altitude for an entity
oCDtSetAppearanceRequestDtSetAppearanceRequest is used to set the appearance of the specified
oCDtSetArmedRequestFile: setArmed.h
oCDtSetAutoLaunchEnabledRequestFile: setAutoLaunchEnabled.h
oCDtSetCapabilityRequestDtSetCapabilityRequest is used to set the capabilities of the specified
oCDtSetChannelRequestFile: setChannel.h
oCDtSetCollisionAvoidTypesA set data request for setting what types of objects the collision detection controller should detect collisions against
oCDtSetConcealedRequestDtSetConcealedRequest is used to set the concealed appearance bit for an entity
oCDtSetConvoyFollowTargetSet data request for switching out one system for another for the entity
oCDtSetDataCommandDtSimCommand subclass sending DtSetDataRequests to an object
oCDtSetDataCommandExecutorExecutor for the DtSetDataCommand DtSimCommand
oCDtSetDataManagerThis class manages the distribution of DtSetDataRequests within a single DtVrfObject
oCDtSetDataRequestDtSetDataRequest is an abstract base class from which real setDataRequests can derive
oCDtSetDataRequestFactoryFactory for DtSetDataRequest instances used in messages
oCDtSetDataRequestMessageA DtSetDataRequestMessage is a DtRadioMsg with a pointer to a setDataRequest
oCDtSetDataRequestStmtInstances of DtSetDataRequestStmt represent a single Set command
oCDtSetDesignatorRequestDtSetDesignatorRequest is used to set the designator for an entity
oCDtSetDestroyRequestFile: setDestroy.h
oCDtSetDetonateFile: setDetonate.h
oCDtSetDrawingModeCommand
oCDtSetEmitterRequestDtSetEmitterRequest is used to turn on and off DtEmitterComponents installed on entities
oCDtSetEngagementRulesRequestDtSetEngagementRulesRequest is used to set the rules of engagement for an entity
oCDtSetFeatureIntersectCommand
oCDtSetForceRequestDtSetForceRequest is used to set the force type of the entity
oCDtSetFormationRequestFile: setFrmation.h
oCDtSetFormationTypeRequestFile: setFormationType
oCDtSetHeadingRequestDtSetHeadingRequest is used to force a heading for an entity
oCDtSetIffRequest
oCDtSetJoyDeviceSwitchRequestClass DtSetJoyDeviceSwitchRequest:
oCDtSetLaseAutonomousRequestDtSetLaseAutonomousRequest is derived off of setTarget so that a Pulsed Repetition Frequency(PRF) Code can be associated with the target if it is being lased
oCDtSetLaserCodeRequestDtSetLaserCodeRequest is derived off of setTarget so that a Pulsed Repetition Frequency(PRF) Code can be associated with the target if it is being lased
oCDtSetLifeFormPostureRequestDtSetLifeFormPostureRequest is used to force a state for an individual lifeform
oCDtSetLifeFormWeaponStateRequestDtSetLifeFormWeaponStateRequest is used to force a state for an individual lifeform
oCDtSetLoadEntityRequestDtSetLoadEntityRequest represents a task to a entity to mount onto a parent entity
oCDtSetLocationRequestDtSetLocationRequest is used to force a location for (sometimes called teleporting) an entity
oCDtSetMovementStrategyRequestDeprecated as of 4.1
oCDtSetNotifyLevelDtSetNotifyLevel
oCDtSetOrderedAltitudeRequestOrdered altitude. For those that support set where the object should be but do not move it
oCDtSetOverlayLayerAdmin
oCDtSetRadarModeSet data request for switching out one radar mode for another for the entity
oCDtSetReactiveTaskCancelUsed to set the entity emitter system radar mode
oCDtSetReactiveTaskDisabledUsed to set the entity emitter system radar mode
oCDtSetReactiveTaskEnabled
oCDtSetReactiveTaskPriorityUsed to set the entity emitter system radar mode
oCDtSetReactiveTaskTableUsed to set the entity emitter system radar mode
oCDtSetReorganizeRequestClass DtSetReorganizeRequest:
oCDtSetResourceRequestDtSetResourceRequest is used to set a resource value for an entity
oCDtSetRestoreRequestFile: setRestore.h
oCDtSetScanSectorRequestDtSetScanSectorRequest is used to specify a scan sector for a (usually turreted) entity
oCDtSetSonarDepthRequestFile: setSonarDepth.h
oCDtSetSpeedRequestDtSetSpeedRequest is used to set the speed for an entity
oCDtSetSpotReportingRequest
oCDtSetStayInLaneRequestDtSetStayInLaneRequest is used to set the the mode of a movement controller to either take advantage of roads or ignore them
oCDtSetSurrenderRequestDtSetSurrenderRequest is used to set surrendered for an entity Check here for more information: https://intranet.mak.com/index.php/Prisoner_of_War_Modeling
oCDtSetSwitchSystemSet data request for switching out one system for another for the entity
oCDtSetSyncLaserCodeSet request which can be sent to a laser guided launcher, and tells the launcher to synchronize its laser code with another entity
oCDtSetTargetRequestDtSetTargetRequest is used to specify a target for an entity
oCDtSetTaskedBySuperiorRequestFile: setTskBySupr.h
oCDtSettingsManager
oCDtSettingsObject
oCDtSettingsObjectFactory
oCDtSetUnloadEntityRequestFile: setUnloadEntity.h
oCDtSetWarheadInfoDtSetWarheadInfo is used to specify data to a DtWarheadDetonationActuator
oCDtShapeBasedTerrainPreloadControllerThis controller is a provider to the DtVrfObjectTerrainPreloadManager
oCDtSharedMemoryBulletDebugDrawer
oCDtSharedSettings
oCDtSIDCCodeThis class will load up a strictly formatted properties file to map msdl hierarchy codes to SIDC codes and SIDC codes to names
oCDtSignalMessageHeaderDtSignalMessageHeader
oCDtSignalMessageParamsParameters used with sending/receiving messages though the DtSignalMessageTrasnporter
oCDtSignalMessageTransporterThis class encapsulates the sending and receiving of DtVrfObjectMessages though signal interactions
oCDtSignatureDetectLevelDeterminatorDtSignatureDLDeterminator is used to determine the level of detection of the object
oCDtSignatureModifierThe base class for all signature modifier descriptions
oCDtSignatureModifierEvaluatorThe abstract base class for all evaluators of signature modifiers
oCDtSignatureModifierEvaluatorFactoryFactory class for producing DtSignatureModifierEvaluator subclasses
oCDtSignatureModifierFactoryFactory for producing subclasses of DtSignatureModifier
oCDtSignatureModifierListRW List which holds DtSignatureModifier subclasses
oCDtSignatureObjectSensorA sensor component which uses the VR-Forces Sensor Signature model for detecting object
oCDtSignatureObjectSensorDescriptorDtSignatureObjectSensorDescriptor; descriptor for the DtSignatureObjectSensor component
oCDtSignaturePropagatorBase class for all sensor signal propagators
oCDtSignaturePropagatorArgsBase class for arguments passed into DtSignaturePropagator::calculateApparentSignature
oCDtSignaturePropagatorDescriptorInstances of DtSignaturePropagatorDescriptor are used to specify the parameters for a DtSignaturePropagator object
oCDtSignaturePropagatorDescriptorFactoryFactory for producing subclasses of DtSignaturePropagator
oCDtSignaturePropagatorDescriptorList
oCDtSignaturePropagatorFactoryFactory for producing subclasses of DtSignaturePropagator
oCDtSimAggregateLocalEntityNetInterfaceDerived from DtSimLocalEntityNetInterface, this class provides an interface between an aggregate local entity (such as a tank platoon, infantry brigade
oCDtSimAggregateRemoteEntityNetInterfaceDerived from DtSimEntityNetInterface, DtSimAggregateRemoteEntityNetInterface provides an interface between the local representation of a remote aggregate entity and it's network (VR-Link) representation (DtReflectedExtAggregate and DtAggregateStateRepository)
oCDtSimArtPartDescriptorA readable, writable type that holds an articulated part type, attached-to part type, attachment point, and a list of art-part params (DtSimArtPartParamList)
oCDtSimArtPartDescriptorListInstances of DtSimArtPartDescriptorList are lists of DtSimArtPartDescriptors
oCDtSimArtPartParamListInstances of DtSimArtPartParamList are readable/writeable lists of DtRwInt objects (readable/writeable integers)
oCDtSimBaseRadioClass DtSimBaseRadio:
oCDtSimBlockClass DtSimBlock:
oCDtSimBoundingGeometryClass Description: DtSimBoundingGeometry describes on objects bounding volume or bounding area (or nothing at all, for true point objects!)
oCDtSimClockDescription: Adds some useful time related routines to VR-Link's DtClock
oCDtSimCommandDtSimCommand is an abstract base class from which commands can derive
oCDtSimCommandExecutorAbstract base class for all simCommand executors
oCDtSimCommandExecutorFactoryFactory for creating DtSimCommandExecutor instances
oCDtSimCommandFactoryDtSimCommandFactory is a hashlist of DtTaskFactoryEntrys, indexed by the string type that represents the type of command to create
oCDtSimCommandFactoryEntryDtSimCommandFactoryEntry
oCDtSimCommandStmtInstances of DtSimCommandStmt represent a single sim-command in a DtPlan
oCDtSimComponentBase class for the entire simulation model component hierarchy
oCDtSimComponentFactoryClass DtSimComponentFactory:
oCDtSimComponentFactoryEntryFile: compFactEnt.h
oCDtSimComponentListClass Description: DtSimComponentList
oCDtSimComponentManagerThe DtSimComponentManager is the top level class within a DtVrfObject which owns and manages all the DtSimComponent instances for that object
oCDtSimComponentManagerFactoryClass DtSimComponentManagerFactory:
oCDtSimComponentManagerFactoryEntryClass DtSimComponentManagerFactoryEntry:
oCDtSimComponentNetworkA set of DtSimComponent and DtComponentSystem instances that are connected with a set of connections
oCDtSimCondExprClass DtSimCondExpr:
oCDtSimDatabasePager
oCDtSimDataProcessorInterface
oCDtSimEntityNetInterfaceClass Description: DtSimEntityNetInterface
oCDtSimEnvironmentalNetInterfaceClass Description: DtSimEnvironmentalNetInterface
oCDtSimEnvironmentalObjectStateRecord
oCDtSimIndividualLocalEntityNetInterfaceClass Description: DtSimIndividualLocalEntityNetInterface
oCDtSimIndividualRemoteEntityNetInterfaceDerived from DtSimEntityNetInterface, DtSimRemoteEntityNetInterface provides an interface between the local representation of a remote individual entity and it's network (VR-Link) representation (DtReflectedEntity and DtExtEntityStateRepository)
oCDtSimInterfaceContent
oCDtSimInterfaceMessageDtSimInterfaceMessage is used to send a message to the front end or the back end
oCDtSimInternalCommunicationInterfaceThe handler for all SimInternal messages that are sent to and from a specified DtVrfObject
oCDtSimInternalCommunicationManagerThe manager for SimInternal messages on a single simulation engine
oCDtSimKinematicStateClass DtSimKinematicState: This class encapsulates the kinematic state of an object wrt to the local (database) and network (geocentric) coordinate systems, as well as wrt it's own parent for attached objects such as launchers
oCDtSimLocalControlObjectNetInterfaceClass Description: DtSimLocalEnvironmentalNetInterface
oCDtSimLocalEntityNetInterfaceFile: lclEntNetIf.h
oCDtSimLocalEnvironmentalNetInterfaceClass Description: DtSimLocalEnvironmentalNetInterface
oCDtSimLocalTacticalSmokeNetInterfaceClass Description: DtSimLocalTacticalSmokeNetInterface
oCDtSimManagerThe simulation engine is controlled by a single,top-level class called the Simulation Manager
oCDtSimMessageFile: simMsg.h
oCDtSimMunitionDtSimMunition class
oCDtSimMunitionListInstances of DtSimMunitionList are lists of DtSimMunitions
oCDtSimObjectCallbackInfoClass DtSimObjectCallbackInfo:
oCDtSimObjectFactoryClass DtSimObjectFactory:
oCDtSimObjectFactoryEntryFile: objFactEnt.h
oCDtSimObjectListActivityCallbackInfoClass DtSimObjectListActivityCallbackInfo:
oCDtSimObjectNetInterfaceClass Description: DtSimObjectNetInterface
oCDtSimObjectNetInterfaceFactoryClass DtSimObjectNetInterfaceFactory:
oCDtSimObjectNetInterfaceFactoryEntryClass DtSimObjectNetInterfaceFactoryEntry:
oCDtSimObjectStateRepositoryThe DtSimObjectStateRepository is an abstract base class (ABC) for all state repositories
oCDtSimObjectStateRepositoryFactoryClass DtSimObjectStateRepositoryFactory:
oCDtSimObjectStateRepositoryFactoryEntryClass DtSimObjectStateRepositoryFactoryEntry:
oCDtSimObjectStateRepositoryIteratorIterator for iterating over a DtList of state repositories
oCDtSimpleProximitySensorDtSimpleProximitySensor senses supplied objects within the given distance
oCDtSimpleProximitySensorDescriptorDtSimpleProximitySensorDescriptor; descriptor for the DtSimpleProximitySensor component
oCDtSimpleProximitySensorPSRClass DtSimpleProximitySensorPSR:
oCDtSimpleRadarWarningReceiver
oCDtSimpleRadarWarningResponse
oCDtSimpleRadioCommModelAn implementation of DtCommModel that models a simple radio model, using signal interaction as the network transport type
oCDtSimpleRadioCommModelDescriptorDtSimpleRadioCommModelDescriptor
oCDtSimpleRotaryWingPilotDtSimpleRotaryWingPilot is a controller that represents the autopilot aspects of a rotary-wing pilot
oCDtSimPseudoAggregateLocalEntityNetInterfaceClass Description: DtSimPseudoAggregateLocalEntityNetInterface
oCDtSimRemoteEntityNetInterfaceDerived from DtSimEntityNetInterface, DtSimRemoteEntityNetInterface provides an interface between the local representation of a remote entity and it's network (VR-Link) representation
oCDtSimRemoteEnvironmentalNetInterfaceFile: remEnvNetIf.h
oCDtSimReportDtSimReport is an abstract base class from which real reports can derive
oCDtSimReportFactoryFactory for DtSimReport instances used in messages
oCDtSimReportListRW List which holds arbitrary subtypes of DtSimReport
oCDtSimResourceDtSimResource is an abstract base class that can be used to create a hierarchical resource list of a type specified by the deriving class
oCDtSimResourceFactoryClass DtSimResourceFactory:
oCDtSimResourceFactoryEntryFile: rsrcFactEnt.h
oCDtSimResourceListClass DtSimResourceList:
oCDtSimResourceManagerClass DtSimResourceManager:
oCDtSimSectorDescription: DtSimSector is a readable/writable description of a sector of responsibility (center and size, both in radians), and some useful methods for using them
oCDtSimState
oCDtSimStatement8 bytes total
oCDtSimStateObject
oCDtSimSubordinateSearchClass DtSimSubordinateSearch:
oCDtSimTaskDtSimTask is an abstract base class from which real tasks can derive
oCDtSimTaskFactoryFactory for DtSimTask instances used in messages
oCDtSimTaskManagerClass Description: DtSimTaskManager manages the bookkeeping associated with starting, completing, clearing, and skipping tasks
oCDtSimTaskManagerFactoryClass DtSimTaskManagerFactory:
oCDtSimTaskManagerFactoryEntryClass DtSimTaskManagerFactoryEntry:
oCDtSimTaskStateDtSimTaskState holds the current execution state of a given task
oCDtSimTaskStateFactoryFactory for DtSimTask instances used in messages
oCDtSimTriggerClass DtSimTrigger:
oCDtSimulationModelSetA simulation model set contains all the information that can be used to support a scenario either for simulation or visualization
oCDtSimulationModelSetLoader
oCDtSimulationModelSetUpgradeWizard
oCDtSimulationModelSetUpgradeWizardCreatorCreator for the dialog
oCDtSingleConnectionInputPortContains the class declaration for DtSingleConnectionInputPort
oCDtSingleTaskControllerComponentThis class provides a base class for all controllers that are capable of executing a DtSimTask, and can only execute a single DtSimTask at a time
oCDtSinkToDepthActuatorLling from the sky that will take underwater depth into account when beneath the surface
oCDtSlotExclusionDtSlotExclusion
oCDtSnapIntoFormationRequestDtSnapIntoFormationRequest is used to set the formation type for an (aggregate) entity
oCDtSoilFactorsClass DtSoilFactors:
oCDtSoilFactorsMetaDataEntryDtSoilFactorsMetaDataEntry
oCDtSoilListClass DtSoilList:
oCDtSpaceEntityParameters
oCDtSpaceEntityStateRepository
oCDtSpatialFilterEvaluatorAn abstract base class for all evaluators of spatial filters
oCDtSpatialFilterEvaluatorFactoryFactory class for producing DtSpatialFilterEvaluator subclasses
oCDtSpatialFilterEvaluatorListThis is an abstract evaluator class which contains a list of sub-evaluators
oCDtSpatialFilterFactoryFactory for producing subclasses of DtRwSpatialFilter
oCDtSpatialSelectionFunctorThe DtSpatialVrfObjectManager is responsible for maintaining a spatial organization of all specified DtVrfObjects
oCDtSpatialVrfObjectManagerImplementation of a spatial object manager based on DtSpatialSubdivision
oCDtSpatialVrfObjectManagerInterfaceAbstract interface for a spatial object manager
oCDtSpatialVrfObjectManagerOctreeSpatial object manager which uses an octree
oCDtSpeedGreaterSignatureModifierEvaluatorContains DtSpeedGreaterSignatureModifierEvaluator and DtSpeedLessSignatureModifierEvaluator
oCDtSpeedLessSignatureModifierEvaluatorEvaluator that checks if the current speed is less than the specified speed
oCDtSpeedSignatureModifierA signature modifier which can change the signature of a target based on its speed
oCDtSpeedTreeReplacerThis is a utility class that contains functionality for replacing SpeedTree model definition references with appropriate geometric representations for use in the simulation engine
oCDtSplitContentTimerThis class helps DtVrfMessageInterface handle big messages
oCDtSplitMessageCollectorThis class helps DtVrfMessageInterface handle big messages
oCDtSplitMessageHandleA DtSplitMessageHandle
oCDtSplitMessageKeyClass: DtSplitMessageKey
oCDtSpotReportDtSpotReport; subclass of DtSimReport
oCDtSpotReportGeneratorControllerDtSpotReportGeneratorController is a controller that sends spot reports based on the contact list in the entity state repository
oCDtSpotReportGeneratorControllerDescriptorDtSpotReportGeneratorControllerDescriptor; descriptor for the DtSpotReportGeneratorController component
oCDtSpotReportGeneratorControllerPSRProcess State Repository for DtSpotReportGeneratorController
oCDtSpotReportReceiverDeveloper Description: DtSpotReportReceiver listens to spot reports arriving on the radio, and tracks them
oCDtSpotReportReceiverDescriptorDescriptor for the DtSpotReportReceiver class
oCDtSsVectorObstructionInserterResponsible for properly inserting a DtVectorObstruction into a DtSpatialSubdivision
oCDtSsVectorObstructionIntersectorThe DtSsVectorObstructionIntersector is responsible for knowing how to intersect a DtVectorObstruction and a DtSpatialSubdivsion of vector obstructions properly
oCDtSsVrfObjectInserterResponsible for properly inserting a DtVrfObject into a DtSpatialSubdivision
oCDtSsVrfObjectIntersectorThe DtSsVrfObjectIntersector is responsible for knowing how to intersect a DtVrfObject and a DtSpatialSubdivsion of vrfObjects properly
oCDtStandardPropagatorDescriptorDtStandardPropagatorDescriptor; descriptor for the DtStandardSignaturePropagator component
oCDtStandardSignaturePropagatorSignature propagator useful in any standard sensor domain
oCDtStateListener
oCDtStatementFactoryClass DtStatementFactory:
oCDtStatementFactoryEntryFile: stmtFactEnt.h
oCDtStateViewCollection
oCDtStateViewDriverThis driver illustrates the use of state views to access sim data
oCDtStateVisualizer
oCDtStateVisualizerCreator
oCDtStaticAnimDataGives information on the animation status of the symbol if the symbol is animated
oCDtStdContextMenuContext menus are the things that show up when you right click on a unit in the map
oCDtStealthCommandLineProcessor
oCDtStmtIndexClass DtStmtIndex:
oCDtStopMovingTaskDtStopMovingTask commands an entity to stop moving
oCDtStringAttributeClass DtStringAttribute:
oCDtStringInputPortContains class declarations for DtStringInputPort, DtStringOutputPort, and DtStringPortData
oCDtStringIntMapperDescription: Maps string constants to integer constants and vice versa
oCDtStringLocation
oCDtStringMessageExecutive
oCDtStringOutputPortInstances of DtStringOutputPort are output ports through which data producers can send a DtString object
oCDtStringPortDataInstances of DtStringPortData are concrete data elements containing a DtString that can be exchanged through DtStringInputPort and DtStringOutputPort objects
oCDtStringRepHelper
oCDtStringReplacementTableStl
oCDtSubCommandManagerA specialized version of DtConsoleCommandManager which handles a set of sub commands from another console command manager
oCDtSubordinateAggregateEntry
oCDtSubordinateEntry
oCDtSubordinateEntryFactoryDtSubordinateEntryFactory is a hashlist of DtSubordinateEntryCreatorFcn, indexed by a string type that represents the type of subordinate Entry to create
oCDtSubordinateEntryFactoryEntryDtSubordinateEntryFactoryEntry
oCDtSubordinateIndividualEntry
oCDtSubordinateManagerDescription: Objects may contain a collection of other objects, such as overlays or pseudo-aggregate entities
oCDtSubordinateManagerCallbackInfoContainer used in callback lists
oCDtSubordinateObjectsListRW List which holds DtSubordinatesEntry subclasses
oCDtSubordinateOrderEntryStl std::list
oCDtSubordinatesFromPaletteToSelected
oCDtSubSurfaceDepthControllerThe DtSubSurfaceDepthController controls the depth for subsurface entities
oCDtSubSurfaceEntityParametersDtSubsurfaceEntityParameters
oCDtSubSurfaceEntitySimpleActuatorProvides a simple actuator model for surface vessels
oCDtSubsurfaceEntityStateRepositoryClass: DtSurfaceEntityStateRepository
oCDtSubsurfaceExtensibleArtPartSignatureModifierStores a list of coefficients to be used by the evaluator
oCDtSubsurfaceExtensibleArtPartSignatureModifierEvaluatorPercentage effected on subsurface signature based on extended art part (i.e
oCDtSubsurfaceSignatureModifierEvaluatorA DtSignatureModifierEvaluator that scales a signature with a
oCDtSubtaskStatusEntryThis is a DtReaderWriter subclass which holds the status of a subtask that was issues by another task, so that it can be checked periodically by the issuing task controller
oCDtSurfaceEntityActuatorProvides a simple, kinematics-based model for surface vessels
oCDtSurfaceEntityActuatorDescriptorContains class declaration for DtSurfaceEntityActuatorDescriptor, descriptor for the DtSurfaceEntityActuator component
oCDtSurfaceEntityFollowEntityControllerDtSurfaceEntityFollowEntityController is a controller that models station keeping behavior for surface entities
oCDtSurfaceEntityMoveAlongControllerDtSurfaceEntityMoveAlongController is a controller that models movement of a ship along a route
oCDtSurfaceEntityMoveToControllerDtSurfaceEntityMoveToController is a controller that models the movement of a surface entity to a specific waypoint
oCDtSurfaceEntityMoveToLocationController//! DtSurfaceEntityMoveToLocationController is a controller that models the movement of a surface entity to a specific point
oCDtSurfaceEntityParameters
oCDtSurfaceEntityPathMetricThis path metric requires an entity with a DtMovingObjectStateRepository
oCDtSurfaceEntityPatrolBetweenControllerDtSurfaceEntityPatrolBetweenController; patrol between waypoint behavior for a surface entity
oCDtSurfaceEntityPatrolRouteControllerDtSurfaceEntityPatrolRouteController is a controller that models patrolling along a route for surface entities
oCDtSurfaceEntityPilotControllerThe DtSurfaceEntityPilotController provides basic movement capabilities for surface entities and creates the ports needed to control surface entity actuators
oCDtSurfaceEntityPilotControllerDescriptorContains class declaration for DtSurfaceEntityPilotControllerDescriptor; descriptor for the DtSurfaceEntityPilotController component
oCDtSurfaceEntityRoutePilotDescriptorDtSurfaceEntityRoutePilotDescriptor
oCDtSurfaceEntitySetControllerDtSurfaceEntitySetController handles DtSetDataRequest messages for individual lifeform entities
oCDtSurfaceEntitySimpleActuatorProvides a simple, kinematics-based model for surface vessels
oCDtSurfaceEntityStateRepositoryThis repository holds all information that is common to all the forms of local surface entities within the system
oCDtSurfaceEntityStopControllerDtSurfaceEntityStopController is a controller that stops the entity, either via drift, normal decelaration, or emergency stop
oCDtSurfaceEntityTurnMoveController//! DtSurfaceEntityTurnMoveController is a controller that models the movement of a surface entity to a specific point
oCDtSurfaceMovementPSR
oCDtSurrenderSearchClass DtSurrenderSearch:
oCDtSuspendedTaskInfoAll the information about a single suspended task
oCDtSuspendedTaskStatusEntryAn entry in the DtSuspendedTaskStatusList This contains one or more suspended tasks that were suspended together as part of the same suspend ID
oCDtSuspendedTaskStatusListA list of DtSuspendedTaskStatusEntry instances, each representing a different suspend ID
oCDtSwingingPartActuatorDtSwingingPartActuator is a simple actuator which controls the movement of an articulated part as it swings between an open and closed position
oCDtSwingingPartActuatorDescriptorDtSwingingPartActuatorDescriptor is the descriptor for DtSwingingPartActuator components
oCDtSwingingPartActuatorPSR
oCDtSwitchSystemComponentPSR
oCDtSymbolClass from which all other symbol types are derived
oCDtSymbolDecoration
oCDtSymbolDecorationCreator
oCDtSymbolDecorationCreator
oCDtSymbolDescriptorDescriptors provide a layer of abstraction which the programmer can use to specify the type of symbol to be used for a given key
oCDtSymbolDescriptorCreatorInfoThis will define the class that all map file readers must follow in order to correctly populate a symbol mapper
oCDtSymbolDisplayOptions
oCDtSymbolDrawerClass DtSymbolDrawerInterface:
oCDtSymbolEditor
oCDtSymbolEditorDialog
oCDtSymbolFilterLensThis filter loads a DtSymbol and does something to it
oCDtSymbolLensAreaThis lens Area is the controller of the SymbolLens
oCDtSymbolList
oCDtSymbolMapper
oCDtSymbolObjectParameters
oCDtSymbolSelectorThis class has been modified to be a pure interface to what a selector needs to implement in order to select objects on the screen
oCDtSystemArtPartParameterDataSystem parameter data that specifies an articulated part as a variable type
oCDtSystemBoolParameterDataSystem parameter data that specified a boolean as a variable type
oCDtSystemDefinitionInfoStructure that holds additional information about a DtComponentSystemDefinition that is loaded by the DtComponentSystemDatabase
oCDtSystemIntParameterDataSystem parameter data that specified a integer as a variable type
oCDtSystemMetaDataEntryBase class for RW objects that describe an entry in the system meta data
oCDtSystemMetaDataEntryFactory
oCDtSystemMetaDataEntryListRW List which holds DtSystemMetaDataEntry subclasses
oCDtSystemOrientationParameterDataSystem parameter data that specified a DtTaitBryan as a variable type
oCDtSystemParameterDataBase class for RW objects that describe a system parameter
oCDtSystemParameterDataFactory
oCDtSystemParameterDataListRW List which holds DtSystemParameterData subclasses
oCDtSystemPropertyEditDialogDialog which allows the user to view and edit the parameters for a system
oCDtSystemRealParameterDataSystem parameter data that specified a real as a variable type
oCDtSystemSelectionDialogDialog for selecting a system from the provided system list
oCDtSystemSwitcherComponent
oCDtSystemVectorParameterDataBasic DtSystemParameterData subclasses
oCDtTacticalGdbDrawer
oCDtTacticalGraphicEditor
oCDtTacticalGraphicOverlayTreeWidget
oCDtTacticalSmokeActuatorThis actuator is controls the movement and dispersion of a smoke object which is composed of a number of puff clouds
oCDtTacticalSmokeActuatorDescriptorDtTacticalSmokeActuatorDescriptor; descriptor for the DtTacticalSmokeActuator component
oCDtTacticalSmokeParameters
oCDtTacticalSmokeStateRepositoryThis repository holds all information that is common to all the forms of all objects within VR-Forces that can move
oCDtTakeoffTaskDtLandingTask represents a task to a entity to move into position to land on the specified landing strip
oCDtTankParametersBuilder
oCDtTankPlatoonParametersBuilder
oCDtTargetAcquireCriteriaDtTargetAcquireCriteria–Criteria for acquiring a target
oCDtTargetEntityTaskFile: targetEntTask.h
oCDtTargetPointTaskFile: targetPtTask.h
oCDtTargetPriorityEntryDtTargetPriorityEntry; readable/writeable representation of a prioritized entity type
oCDtTargetPriorityListDtTargetPriorityList is a readable/writable list of DtTargetPriorityEntrys
oCDtTargetRankOperatorFunctor class which is used in a std::set to rank targets against each other
oCDtTargetRankOperatorWrapperWraps a pointer to a DtTargetRankOperator in an interface that is valid for STL set sorting operators
oCDtTargetSelectionControllerDtTargetSelectionController is a controller that takes the list know object contacts from the entity's state repository, and from this list of contacts, generates prioritized target lists for any number of weapons
oCDtTargetSelectionControllerPSRDtTargetSelectionControllerPSR is a process state repository which holds state variables for the DtTargetSelectionController component
oCDtTargetSelectionCriteriaDtTargetSelectionCriteria
oCDtTargetSelectionMetaDataEntryMeta data entry for systems that need to be connected to the target selection controller
oCDtTaskableSubordinatePredicateContains the declaration of class DtTaskableSubordinatePredicate, a predicate that tests if an entity is capable of being tasked as a subordinate
oCDtTaskCanceledReportThis report is issued by entities whenever a task they are performing is canceled in an abnormal way, such as being replaced by another task
oCDtTaskCommandDtSimCommand subclass for tasking an object
oCDtTaskCommandExecutorDtTaskCommandExecutor
oCDtTaskCompleteReportDtTaskCompleteReport represents a report from an entity that it has completed the last task assigned to it
oCDtTaskControllerComponentEnd User Description: DtTaskControllerComponent is the base class for all controllers that respond to tasks
oCDtTaskExecutionRulesThis RW class contains the rules for executing tasks on a particular type of entity
oCDtTaskGroupDtTaskExecutionRules
oCDtTaskMessageA DtTaskMsg is a DtRadioMsg with a pointer to a task
oCDtTaskMessageDescriptor
oCDtTaskProcessorCallbackInfo
oCDtTaskSetBuilderClass which builds tasks dynamically based on a set of parameters passed in from a Lua Script call
oCDtTaskStatusEntryInstances of DtTaskStatusEntry hold the current tasking/subtasking state for a given component and can be saved to the OOB file
oCDtTaskStatusList
oCDtTaskStmtInstances of DtTaskStmt represent a single task command
oCDtTdbDrawerOptions
oCDtTerrain
oCDtTerrainAltitudeTable
oCDtTerrainAppEventController
oCDtTerrainApplication
oCDtTerrainAppOptions
oCDtTerrainBackground
oCDtTerrainCapabilitiesThis class holds parameters which define the capabilities of the current terrain
oCDtTerrainConfigurationOptionsClass DtTerrainConfigurationOptions is a readable-writable class holding vantage terrain implementation configuration options
oCDtTerrainContentsWidget
oCDtTerrainContentsWidgetCreator
oCDtTerrainContourLinesDrawerThis class will draw contour lines on the specified terrain
oCDtTerrainCoordinateSystem
oCDtTerrainCoordinateSystemCollection
oCDtTerrainCreateLineHandlerThis handler will know how to initialize itself from a selected terrain edge (or edges)
oCDtTerrainCreateMenuThis class is provided for validation of create items if in terrain selection mode
oCDtTerrainCreatePointHandlerThis handler creates entities
oCDtTerrainCreator
oCDtTerrainDatabaseInformationDialog
oCDtTerrainDatabaseInformationHandler
oCDtTerrainDefaultFactory
oCDtTerrainDisplayOptionsClass DtTerrainDisplayOptions:
oCDtTerrainDisplayOptionsWidget
oCDtTerrainDisplayWidgetThis widget is a convenience class that will allow the loading and display of terrain and map files
oCDtTerrainDragDropHandler
oCDtTerrainDrawerThis is the base class that represents a drawer that can draw an aspect of the terrain
oCDtTerrainDrawerCollConcrete class holds the set of base drawers – those which are available on all operating systems
oCDtTerrainEventController
oCDtTerrainFactoryClass DtTerrainFactory:
oCDtTerrainFeatureDrawer
oCDtTerrainFeaturesHandler
oCDtTerrainFeaturesList
oCDtTerrainFeaturesListEx
oCDtTerrainFeaturesWidget
oCDtTerrainFileLocationsThis class holds directory locations where the terrain interface can find all of its configuration files and DLL's
oCDtTerrainFileMenu
oCDtTerrainGdbDrawerThis specialized version of the terrain drawer collection that will create all drawers necessary to draw a gdb
oCDtTerrainGridLineDrawerThis class will draw contour lines on the specified terrain
oCDtTerrainImplementationThis is the abstract base class for all terrain implementations
oCDtTerrainImplementationManagerThis class manages a set of DtTerrainImplementation subclasses by maintaining a factory for creating them, and my managing their registration by opening the libraries
oCDtTerrainInfoDialog
oCDtTerrainInfoHandler
oCDtTerrainInterfaceDtTerrainInterface allows access to common terrain calls without having to know the terrain implementation
oCDtTerrainInterfaceConfigClass DtTerrainInterfaceConfig is a readable-writable class holding terrain interface configuration options
oCDtTerrainIsPagingVisitorVisitor that tracks whether any part of the terrain is paging
oCDtTerrainLineConfigWidgetClass DtAreaConfigWidget:
oCDtTerrainLocationEntryWidgetClass DtTerrainLocationEntryWidget:
oCDtTerrainMapAreaDtTerrainMapArea is a class used for drawing and navigation of terrain
oCDtTerrainMiniMap
oCDtTerrainModelData
oCDtTerrainNavigationHandler
oCDtTerrainObjectsMenu
oCDtTerrainOptionsMenu
oCDtTerrainPagerCommandBase class for commands that can be passed into the DtVantageTerrainEngine
oCDtTerrainPagerCommandFactory
oCDtTerrainPagerCommandFactoryEntryClass DtTerrainPagerCommandFactoryEntry:
oCDtTerrainPagerSpecificCommandTemplate class for creating DtTerrainPagerCommand subclasses that are used for a specific subclass of DtTerrainPager
oCDtTerrainPagingChordA terrain paging geometry which defines the paging area to be along a given chord
oCDtTerrainPagingGeometryAbstract base class for defining geometric areas for paging of terrain
oCDtTerrainPagingShapeA terrain paging geometry which defines the paging area to be along a given shape
oCDtTerrainPagingSphereA terrain paging geometry which defines the paging area to be along a given set of local vertices
oCDtTerrainPaperMapDrawer
oCDtTerrainPaperMapFactoryContains the DtTerrainPaperMapFactory class declaration
oCDtTerrainPaperMapOptionsHandler
oCDtTerrainPaperMapWidget
oCDtTerrainPassThroughLayerThis class is the base class for creating a "pass-though" layer in the terrain interface
oCDtTerrainPolygonDrawer
oCDtTerrainPreloadChordA terrain preload geometry which defines the preload area to be along a given chord
oCDtTerrainPreloadControllerDescriptorBase class for the preload controller descriptors
oCDtTerrainPreloadGeometryAbstract base class for defining geometric areas for preloading of terrain
oCDtTerrainPreloadSphere
oCDtTerrainProcessPolygonsBox
oCDtTerrainSelectionModeWidgetClass DtTerrainSelectionModeWidget:
oCDtTerrainSelectorAllow for selection of terrain features
oCDtTerrainSourceChooserThis is a node visitor class that evaluates a scene graph and instantiates any DtTerrainSourcePager and TerrainSourceTracker subclasses needed for any of the nodes in the scene graph
oCDtTerrainSourcePagerDtTerrainSourcePager is the base class for terrain pagers
oCDtTerrainSourceTrackerBase class for Terrain Source trackers
oCDtTerrainSymbolUpdater
oCDtTerrainTriangleStruct
oCDtTerrainUnitFormatter
oCDtTerrainViewerThis class can be used to view a terrain
oCDtTerrainViewMenu
oCDtTerrainViewOptionsHandler
oCDtTerrainViewOptionsWidget
oCDtTerrainViewportExtents
oCDtTerrainWindow
oCDtTerrainWireframeDrawerThis class will draw the wireframe around a polygon
oCDtTerraPageBoundingInfo
oCDtTerraPageTerrainSourcePagerDtTerraPageTerrainSourcePager is a derived terrainSourcePager that handles metaflight terrains
oCDtTestInteractionInterface
oCDtTestSettings
oCDtTestSettingsObjectFactory
oCDtTextInterface
oCDtTextObjectParameters
oCDtTextReportDtTextReport
oCDtThreadedTriangulatorThis class will triangulate the given objects in the queue into the collision world supplied
oCDtTickable
oCDtTileDataDtTileData is tracked by the DtOsgEarthTerrainSourceTracker for paging out tiles and for drawing tile boundaries
oCDtTimeKeeperComponent
oCDtTimeKeeperPSR
oCDtTimerInstances of DtTimer are used to maintain the information needed to represent some kind of scheduled event
oCDtTimeStatistic
oCDtTMAppEventController
oCDtTMApplication
oCDtTMAppOptions
oCDtTMArea
oCDtTMBackgroundThis class does nothing at all
oCDtTMCreateMenu
oCDtTMDefaultFactory
oCDtTMDisplayOptionsClass DtTMDisplayOptions:
oCDtTMDisplayOptionsWidget
oCDtTMEchelonTree
oCDtTMEventController
oCDtTMFactoryConstruct the correct class for each type of item requred
oCDtTMFileMenu
oCDtTMMapAreaDtTMMapArea is a class used for drawing and navigation of terrain
oCDtTMMenuWidget
oCDtTMMiniMapA DtTMMiniMap is a view of the full world on a small window
oCDtTMNavigationMenu
oCDtTMObjectsMenu
oCDtTMOptionsMenu
oCDtTMPluginThe plugin manager will load external loadable objects in order to provide additional functionality to the front-end
oCDtTMPluginManager
oCDtTMRubberBand
oCDtTMSymbolUpdater
oCDtTMViewMenu
oCDtTMViewportExtents
oCDtTMWatermark
oCDtTMWindow
oCDtToolbar
oCDtToolBarArea
oCDtToolbarCallbackStructure
oCDtToolbarConfiguration
oCDtToolbarFactoryManagerThis structure will be used to create a widget that is added to a toolbar
oCDtToolbarItem
oCDtTopLevelComponentSystemA specialized version of DtComponentSystem that is used as the root of the all the systems on a DtVrfObject
oCDtTopLevelOrganizationControllerDtTopLevelOrganizationController; aggregate organization controller for a force-level aggregate entity
oCDtTranslatablePartActuatorDtTranslatablePartActuator is a simple actuator which controls the movement of an articulated part as it moves from minimum elevation to maximum elevation
oCDtTranslatablePartActuatorDescriptorDtSwingingPartActuatorDescriptor is the descriptor for DtSwingingPartActuator components
oCDtTranslatablePartActuatorPSR
oCDtTransporterSignalMessageParamsAbstraction layer for message params
oCDtTreeWidgetOverride QTreeWidget to provide additional functionality (mainly right click support)
oCDtTriangleMeshWithSoilA version of btTriangleMesh that also holds soil type for each polygon
oCDtTriggerDataClass DtTriggerData:
oCDtTrueAggregateResource
oCDtTrueAggregateResourceListClass DtTrueAggregateResourceList:
oCDtTtfSymbolDescriptorInstances of DtTtfSymbolDescriptor are descriptors specifically for ttf objects
oCDtTTFUnitSymbolThis class is intended for drawing military map marking symbols
oCDtTTFUnitSymbolDrawer! Concrete class which interprets a string as Military Map Marking symbol, and draws it using a true type font
oCDtTTSDrawerClass DtTTSDrawer:
oCDtTTSDrawerCollTM includes
oCDtTTSScaleToSizeClass DtTTSScaleToSize
oCDtTTSSymbolThis class contains the data to draw a string with a true type font
oCDtTtsSymbolDescriptorInstances of DtTtsSymbolDescriptor are descriptors specifically for ttf objects
oCDtTurnToHeadingTaskDtTurnToHeadingTask commands an entity to turn to a specified heading
oCDtTurretAcquireControllerThe DtTurretAcquireController attempts to slew the turret to track targets
oCDtTurretAcquireControllerDescriptorA DtComponentDescriptor that has a flag to indicate whether or not line of sight should be checked, and a fire-now-timeout parameter for determining when to give up on a fire now command when the turret cannot be properly positioned for firing
oCDtTurretActuatorComponentDtTurretActuatorComponent provides a simple model of a rotating turret that knows how to drive the articulating parts objects of the local state repository
oCDtTurretComponentDescriptorDtTurretComponentDescriptor is a DtComponentDescriptor that has additional parameter information for DtTurretActuatorComponent objects
oCDtTurretJoyDeviceControllerDescriptorDtTurretJoyDeviceControllerDescriptor; descriptor for the DtGroundJoyTurretController component
oCDtTurretScanComponentDescriptorDtTurretScanComponentDescriptor is a DtComponentDescriptor that has additional information needed for providing scanning of an entity's sector of responsibility by a turret
oCDtTurretScanControllerDtTurretScanController is a controller that models scanning of a sector by a turret
oCDtTurretSlewControllerDtTurretSlewController is a controller that has those capabilities common to all controllers that manipulate turret actuators
oCDtUiAggregateCompositionEditor
oCDtUiAggregateFormationEditor
oCDtUiArtPartElementElement for managing an Articulated Part number variable
oCDtUiBooleanElement
oCDtUiBoundingVolumeElement
oCDtUiElementBase class of the ui element class chain
oCDtUiElementEventThe DtUiElement class is the base for which all UI elements are defined
oCDtUiEntityTypeElement
oCDtUiForParameter
oCDtUiIntegerElementFor validation, add lower_bound and upper_bound properties to set a lower and upper bound
oCDtUiMultiSystemElement
oCDtUiObjectGeometryElement
oCDtUiOrientationElementUI Element for specifying a body orientation on an entity
oCDtUiPositionElementUI Element for specifying a body position on an entity
oCDtUiPushButtonElementUI Element for specify a push button that will trigger an action specified by the property "slot"
oCDtUiRealElementFor validation, add lower_bound and upper_bound and decimals properties to set a lower and upper bound and decimals
oCDtUiScriptedMovementSystemElementSpecialized version of the single system element that only allows selection of scripted movent controller and hooks the edit button up to bringing up the scripted movement editor
oCDtUiSensorSignaturesElementSensor signatures element. Define the default-signatures property (string) to define default signature values as <name>=value[;other values]
oCDtUiSingleSystemElementElement that defines a single system
oCDtUiStringElement
oCDtUiSystemElement
oCDtUiVectorElementAllows the editing of a vector element
oCDtUnderFireDeterminationComponentDescriptorDtUnderFireDeterminationComponentDescriptor; descriptor for the DtUnderFireDeterminationSensor component
oCDtUnderFireDeterminationSensorDtUnderFireDeterminationSensor is a sensor that provides, together with the fire manager, a simple under-fire determination model
oCDtUnderwaterAcousticsSignatureModifierModifies a signature based on presence of an enabled active sonar system and a propulsion noise generator
oCDtUnderwaterAcousticsSignatureModifierEvaluatorContains DtUnderwaterAcousticsSignatureModifierEvaluator and DtSpeedLessSignatureModifierEvaluator
oCDtUnicode
oCDtUnicodeTTFSymbolDescriptor
oCDtUnit
oCDtUnitConverterThe DtUnitConverter and its subclasses are used to conver meters to other systems of mesurement, e.g
oCDtUnitConverterFactory
oCDtUnitDisplayDefined in tdbUtil to share with back-end
oCDtUnitDisplayManager
oCDtUnitDisplayWidget
oCDtUnitFormatter
oCDtUnsubscribeCurrentTasksAdminContentAdmin content that is used to unsubscribe from current tasks status messages from a specific entity
oCDtUpdateCallbackInfo
oCDtUpdateRepositoryActuatorDtUpdateRepositoryActuator updates a VRF state repository with elements from the update repository input group
oCDtUpdateRepositoryInputPortGroupDtUpdateRepositoryInputPortGroup is a data port group of a data consumer that contains methods and port to receive input from a DtUpdateRepositoryOutputPortGroup
oCDtUpdateRepositoryOutputPortGroupDtUpdateRepositoryOutputPortGroup is a data port group of a data consumer that contains methods and port to set input to be received by a DtUpdateRepositoryInputPortGroup
oCDtUpgradeModelSetPage
oCDtUpgradeOldSMS
oCDtUserInterfaceBuilder
oCDtUserTaskClass DtUserTask:
oCDtUtilityBar
oCDtUtmCoordinateSystem
oCDtUtmGridLineDrawerThis class will draw UTM grid lines as defined by the current database (labels only)
oCDtUTTFDecoderInstances of DtUnicodeTTFSymbolDescriptor are descriptors of the mtl files
oCDtVantageRootNodeSimple structure that holds the VRV equivalent of a pointer to a root node of the scene graph
oCDtVantageTerrainEngineThis class wraps the VR-Vantage Display Engine, and uses as a terrain loader and intersector
oCDtVantageTerrainImplementationThis terrain implementation is an algorithmic representation of the world as a bald ellipsoid defined by WGS84
oCDtVantageTerrainImplementationCreatorInstances of DtVantageTerrainImplementationCreator are responsible for creating all of the objects used by the vantage terrain implementation
oCDtVariableParameter
oCDtVariableParameterBuilderBase class that will allow for the addition of parameters that will be filled in with values from lua parameters
oCDtVariableParameterInterface
oCDtVariableParameterNumberOrStringNumber or string container
oCDtVariableParameterVectorVector container
oCDtVector2DDtVector2D is a vector in earth-relative coordinates, e.g
oCDtVector3DDtVector3D is a vector in earth-relative coordinates, e.g
oCDtVectorGeoc3DVectorGeoc3D is a direction in 3-space, i.e
oCDtVectorInputPortContains class declarations for DtVectorInputPort, DtVectorOutputPort, and DtVectorPortData
oCDtVectorObstruction
oCDtVectorObstructionCollision
oCDtVectorObstructionIDClass DtVectorObstructionID:
oCDtVectorOffset3DVectorOffset3D is a direction vector that is relative to some direction specified by a Vector3D
oCDtVectorOutputPortInstances of DtVectorOutputPort are output ports through which data producers can send a DtVector
oCDtVectorPortDataInstances of DtAmmunitionPortData are concrete data elements containing a DtVector that can be exchanged through DtVectorInputPort and DtVectorOutputPort objects
oCDtVeeFormationAutoLayout
oCDtVertexDrawerQt includes
oCDtVertexEditorHandlerThis handler will allow users to click on knobs on line symbols to change the shape of those symbols
oCDtVertexListClass DtVertexList:
oCDtVerticalLandingTaskDtVerticalLandingTask represents a task to a entity to move into position to land on the specified landing strip
oCDtVerticalLauncherControllerDtVerticalLauncherController; controller for a fixed vertical missile launcher
oCDtViewDriverThis class controls the symbols inside a view
oCDtViewportExtents
oCDtVirtualBaseClass
oCDtVisualEditorA simple editor widget with an embedded de
oCDtVisualizerSet
oCDtVisualSignaturePropagatorSignature propagator used in the visual sensor domain
oCDtVisualSignaturePropagatorDescriptorDtVisualSignaturePropagatorDescriptor; descriptor for the DtVisualSignaturePropagator component
oCDtVrfActiveSonarSystemDtVrfActiveSonarSystem manages a VR-Link active sonar system publisher, and sets all the values associated with an active sonar system and its beams
oCDtVrfAggregateRemoteEntityNetInterfaceClass Description: DtVrfAggregateRemoteEntityNetInterface
oCDtVrfAggregateStateRepository
oCDtVrfApp
oCDtVrfAttachmentManagerClass Description: DtVrfAttachmentManager
oCDtVrfBackendListenerInstances of DtVrfBackendListener are used to track the status of VRF applications
oCDtVrfBalGunPSRClass DtVrfBalGunPSR: Used to hold checkpointable state for the processes associated with ballistic guns
oCDtVrfConfigurationFileComposerInstances of this class split up config files
oCDtVrfCreatorInstances of DtVrfCreator are responsible for creating all of the objects needed to create and manage DtVrfObjects
oCDtVrfCSVScenarioDescriptionImporterExporterThis class is the interface for import from or export to CSV files
oCDtVrfDe
oCDtVrfEmbarkationPSRClass DtVrfEmbarkationPSR:
oCDtVrfEmitterSystemDtVrfEmitterSystem manages a VR-Link emitter system publisher, and sets all the values associated with an emitter system and its beams
oCDtVrfEngineeringObjectStateRecordClass Description: DtVrfEngineeringObjectStateRecord implements a form of an environmental state record not explicitly defined in the standard, but used in MaK applications
oCDtVrfExtApplicationInitializer
oCDtVrfFileParserInstances of this class manage a mapping between echelon IDs and their mtl data from a given file
oCDtVrfFixedWingLandingPSRClass DtVrfFixedWingLandingPSR:
oCDtVrfFixedWingTakeoffPSRClass DtVrfFixedWingLandingPSR:
oCDtVrfFollowEntityTaskTypeFunctor
oCDtVrfIffPSRClass DtVrfIffPSR:
oCDtVrfIndirectArtilleryObjectModifyThis class holds the data necessary to define an indirect artiller object It extends the DtVrfOverlayObjectModify class
oCDtVrfIndirectFirePSRFile: indirectFirePSR.h
oCDtVrfIndividualRemoteEntityNetInterfaceClass Description: DtVrfIndividualRemoteEntityNetInterfacee
oCDtVrfKinematicStateThis class is a DtSimKinematicState with the addition of another CS for local database coordinates
oCDtVrfLineOfSightCheckParamsUsed to configure the line of sight queries
oCDtVrfLineOfSightFunctorContains definition of DtVrfLineOfSightFunctor, DtVrfMemberLineOfSightFunctor, and DtLgrInterfaceFunctor classes
oCDtVrfMemberLineOfSightFunctorDtVrfMemberLineOfSightFuncto provides an implementation of the DtVrfLineOfSightFunctor which wraps a single member function call
oCDtVrfMessageInterface
oCDtVrfMessagePluginInformationFile: ifPluginData.h
oCDtVrfMoveAlongRouteTaskTypeFunctor
oCDtVRFMovementTaskTemplated class that represents the various specializations of vrforces tasks
oCDtVrfMoveToLocationTaskTypeFunctor
oCDtVrfMoveToWaypointTaskTypeFunctor
oCDtVrfMovingObjectStateRepositoryDescription: This repository holds all information that is common to all the forms of all objects within VR-Forces that can move
oCDtVrfMSDLScenarioDescriptionImporterExporterThis class will import the msdl scenario into the VR-Forces scenario
oCDtVrfMsgPrinter
oCDtVrfMunitionLoaderFile: munLoader.h
oCDtVrfObjectDtVrfObject is used to represent any type of simulated object (entities, aggregate, control objects) in a VR-Forces application
oCDtVrfObjectCommunicationInterfaceThe central class of a DtVrfObject for all communications to and from the object
oCDtVrfObjectDataMessengerDtVrfObjectDataMessenger sends DtVrfObjectData messages when attached to remote entities
oCDtVrfObjectDataMessengerDescriptorDtVrfObjectDataMessengerDescriptor; descriptor for the DtCustomReportSpotReportGeneratorController component
oCDtVrfObjectFilterIteratorACTUAL DEFINITION IN fltrFcnInf.h, provided here for readability typedef bool (DtFilterFcn)(const DtSimObject object, void* usr);
oCDtVrfObjectGeometryClass Description: DtVrfObjectGeometry adds a vertex list maintained in the local database coordinate system
oCDtVrfObjectIntersectionRecordInstances of DtVrfObjectIntersectionRecord are used to record the results of DtVrfObject/DtChord intersection attempts
oCDtVrfObjectManagerClass DtVrfObjectManager:
oCDtVrfObjectManagerCallbackInfoContainer used in callback lists
oCDtVrfObjectMessageThe base class for all messages to/from a specific DtVrfObject
oCDtVrfObjectMessageExecutiveCallback manager for DtVrfObjectMessage receipt
oCDtVrfObjectMessageFactoryDtVrfObjectMessageFactory is a hashlist of DtVrfObjectMessage creator functions indexed by the integer type
oCDtVrfObjectMessageTypeCallbackMap
oCDtVrfObjectMessageTypeTemplate
oCDtVrfObjectNameChangedCallbackInfoArguments passed by the DtVrfObjectManager::addNameChangedCallback callbacks
oCDtVrfObjectParameterFactoryDtVrfObjectParameterFactory is a hashlist of DtSimObjectParametersCreatorFcn, indexed by a string type that represents the type of parameters to create
oCDtVrfObjectParameterFactoryEntryDtVrfObjectParameterFactoryEntry is the contents of one entry in a parameter factory
oCDtVrfObjectParametersInstances of DtVrfObjectParameters are the readable/writeable objects that contain the information necessary to construct a DtVrfObject
oCDtVrfObjectParametersDBInstances of DtVrfObjectParametersDB are the database of DtVrfBaseObjectParameter objects, keyed on DtObjectType
oCDtVrfObjectParametersList
oCDtVrfObjectPlanAdministrator
oCDtVrfObjectPlanManagerClass DtVrfObjectPlanManager:
oCDtVrfObjectPlanManagerFactoryClass DtVrfObjectPlanManager:
oCDtVrfObjectPlanManagerFactoryEntryClass DtVrfObjectPlanManagerFactoryEntry:
oCDtVrfObjectPredicateInstances of DtVrfObjectPredicate are used to evaluate a condition, given a DtVrfObject as an argument
oCDtVrfObjectPredicateCallbackInfoClass DtVrfObjectPredicateCallbackInfo:
oCDtVrfObjectPredicateEvaluatorClass DtVrfObjectPredicateEvaluator:
oCDtVrfObjectStateRepositoryDescription: This repository holds all information that is common to all the forms of all entity/aggregate/control objects within VR-Forces
oCDtVrfObjectSubComponentTypesDtVrfObjectSubComponentTypes
oCDtVrfObjectTerrainPreloadArgsThe arguments passed into provider callback functions registered with a DtVrfObjectTerrainPreloadManager
oCDtVrfObjectTerrainPreloadManagerThis manager is on a per-DtVrfObject level, and is responsible for knowing what terrain areas an object is expected to need in the near future for the purpose of pre-loading that terrain from a server or paged terrain source
oCDtVrfObjMgrCbData
oCDtVrfOccupancyDirectorPSRClass DtVrfOccupancyDirectorPSR:
oCDtVrfOsgRendererContains makVrv::DtVrfOsgRenderer class
oCDtVrfOsgRendererCreatorDerived creator to create derived DtVrfOsgRenderer
oCDtVrfOverlayObjectModifyThis class will hold information that can be used to modify a overlay object after it has been created (this is called as part of the callback to processOverlayObjectCreated())
oCDtVrfOverlayObjectStateRepositoryClass: DtVrfOverlayObjectStateRepository
oCDtVrfParameterDbInstances of DtVrfParameterDb are the database of DtVrfObjectParameters objects used in the construction of DtVrfObjects
oCDtVrfParameterDbEntry
oCDtVrfPatrolRouteTaskTypeFunctor
oCDtVrfPatrolTwoPointsTaskTypeFunctor
oCDtVrfPlanAndMoveToLocationTaskTypeFunctor
oCDtVrfPlanAndMoveToTaskTypeFunctor
oCDtVrfPluginThe plugin manager will load external loadable objects in order to provide additional functionality to the front-end
oCDtVrfPluginManager
oCDtVrfPluginRecordClass DtVrfPluginRecord:
oCDtVrfPluginRecordManagerClass DtVrfPluginRecordManager:
oCDtVrfProcessStateManagerCallbackInfoClass DtSimObjectCallbackInfo:
oCDtVrfProcessStateRepositoryClass DtVrfProcessStateRepository: Abstract base class for all process state repositories
oCDtVrfProcessStateRepositoryFactoryClass DtVrfProcessStateRepositoryFactory:
oCDtVrfProcessStateRepositoryFactoryEntryClass DtVrfProcessStateRepositoryFactoryEntry:
oCDtVrfProcessStateRepositoryIteratorIterator for iterating over a DtList of process state repositories
oCDtVrfProcessStateRepositoryManagerClass DtVrfProcessStateRepositoryManager:
oCDtVrfPropulsionNoiseSystemDtVrfPropulsionNoiseSystem manages a VR-Link propulsion noise system publisher, and sets all the values associated with a propulsion noise system
oCDtVrfRadioBase class for any radios on VrfObjects
oCDtVrfRadioDescriptorDescriptor base class for DtRadio instances
oCDtVrfRadioTransmitter
oCDtVrfRadioTransmitterParams
oCDtVrfRailMoveAlongTaskTypeFunctor
oCDtVrfReaderWriterFactoryFactory for creating ReaderWriter objects dynamically based on a type string
oCDtVrfRemoteControllerThe main class for the remote control interface to VR-Forces
oCDtVrfRemoteEnvironmentalNetInterfaceClass Description: DtVrfRemoteEnvironmentalNetInterface
oCDtVrfSettingsManager
oCDtVrfSharedState
oCDtVrfSharedStateCreator
oCDtVrfSignalMessageParamField
oCDtVrfSignalMessageParamFieldImpl
oCDtVrfSignalMessageParamsAbstraction layer for message params
oCDtVrfSignalMessageProcessorObject which registers callbacks with a DtExerciseConn to monitor for VR-Forces radio messages, and passes them though to any callbacks registered
oCDtVrfSignalPrinter
oCDtVrfSimOptions
oCDtVrfSimPlanExecutorConcrete implementation of the DtPlanExecutor which interfaces with the VRF simulation engine
oCDtVrfSimSettingsManager
oCDtVrfStateRepositoryUserExtensionInstances of DtVrfStateRepositoryUserExtension can be used by customers to extend the base DtVrfObjectStateRepository class, as an alternative to extending multiple leaf-level classes in the DtVrfObjectStateRepsository hierarchy
oCDtVrfStateRepositoryUserExtensionFactoryInstances of DtVrfStateRepositoryUserExtensionFactory are a factory used to create DtVrfStateRepositoryUserExtension objects, given a string type indicating the specific derived class of DtVrfStateRepositoryUserExtension object to create
oCDtVrfStatusPublisherInstances of DtVrfStatusPublisher are used to send information about a VR-Forces simulation engine to remote front ends or other control applications
oCDtVrfSubObjectParameterEntryDtVrfSubObjectParameterEntry
oCDtVrfSubObjectParameterListDtVrfSubObjectParameterList is a readable/writable list of DtVrfSubObjectParameterEntrys
oCDtVrfSubordinateManager
oCDtVrfTransporterSignalProcessorDtVrfTransporterSignalProcessor combines DtSignalMessageTransporter, DtExternalCommsMessageTransporter and DtVrfTransporterAdapter in a way that connects them to DtRadioMessageListener
oCDtVrfTurnToHeadingTaskTypeFunctor
oCDtVrfTurretedBalGunPSRFile: turBalGunPSR.h
oCDtVrfUnderwaterAcoustics
oCDtVrfViewerDtVrfViewer - derived to install the DtSimDatabasePager
oCDtVrfWeaponPSRFile: weaponPSR.h
oCDtVrlApplicationInitializer
oCDtVrlinkAggregateStateListener
oCDtVrlinkEntityStateListener
oCDtVrlinkEntityStateListener
oCDtVrlinkEntityStateListenerCreator
oCDtVrlinkEntityStateListenerCreator
oCDtVrlinkSimulatedBaseState
oCDtVrlinkSimulatedEntityState
oCDtVrvApplication
oCDtVrvApplicationConfiguration
oCDtVrvCommandLineProcessor
oCDtVrvEntityReflectedListCreator
oCDtWaitControllerDtWaitController is a controller that models waiting behavior ground and surface entities
oCDtWaitDurationTaskDtWaitDurationTask commands an entity to wait a given duration of time
oCDtWaitElapsedTaskDtWaitElapsedTask commands an entity to wait until a given amount of simulation time has elapsed, relative to the start time of the simulation
oCDtWaitingPSR
oCDtWaitTaskFile: waitTask.h
oCDtWaitTaskStateDtWaitTaskState; task state associated with a DtWaitTaskState
oCDtWarheadDetonationActuatorDtWarheadDetonationActuator is an actuator that simulates the detonation for any type of warhead that may detonate upon impact with another entity, the ground, or the water
oCDtWarheadDetonationActuatorDescriptorDtWarheadDetonationActuatorDescriptor; descriptor for the DtWarheadDetonationActuator component
oCDtWarheadDetonationActuatorPSRClass DtWarheadDetonationActuatorPSR:
oCDtWaypointParametersBuilder
oCDtWeaponActuatorDtWeaponActuator is a simple model of a ballistic gun
oCDtWeaponActuatorDescriptorDtWeaponActuatorDescriptor; descriptor for the DtWeaponActuator component
oCDtWeaponComponentInterfaceRepresents the interface between the DtTargetSelectionController and a weapon system
oCDtWeaponControllerDtWeaponController is a controller that extends the DtBaseWeaponController with the ability to accept a list of targets as input
oCDtWeaponControllerDescriptorDtWeaponControllerDescriptor; descriptor for the DtWeaponController component
oCDtWeaponListRequestAdminAdmin content for a message that requests the available weapon lists for an entity The expected response to this message will arrive in a DtWeaponListResponseAdmin message
oCDtWeaponListResponseAdminAdmin content which contains the list of weapon systems on an entity
oCDtWedgeFormationAutoLayout
oCDtWhenBlockClass DtWhenBlock:
oCDtWhenStmt8 bytes total
oCDtWhileBlockClass DtWhileBlock:
oCDtWhileStmt8 bytes total
oCDtWidgetBuilder
oCDtWindowCreator
oCDtWizardPage
oCDtXmlToRw
oCDtXmlUtils
oCEmpty public DtAsyncLoadingFeatureSet
oCenable_shared_from_this
oCenable_shared_from_this
oCExampleEmbeddedMainWindowA main window class
oCExampleEmbeddedMainWindowViewCreator
oCExampleEmbeddedSlaveMainWindowA main window class
oCExampleEmbeddedSlaveMainWindowCreator
oCExampleExtendDialogPageThe example page that will be inserted into the Dialog
oCexception
oCExtraDialogInterfaceInterface for extending the widget
oCFeature
oCFS
oCGaussianParticlesClass containing all parts of a system for a single type of particle
oCGraphicsWindowEmbedded
oCGroup
oCHandle protected DtFeatureGeometry
oCHumbleDialogLogicThe logic for the HumbleDialogWidget
oCHumbleDialogMenuThe HumbleDialog menu to be added to the main menu bar
oCHumbleDialogMenuItemThe item for bringing up a HumbleDialog dialog
oCHumbleDialogPageThe example page that will be inserted into the example dialog
oCHumbleDialogWidgetThe main widget for the HumbleDialogPage
oCHumbleDialogWidgetInterfaceInterface for the HumbleDialogWidget
oCICollisionBridge
oCIConstraint
oCIDetectAccident
oCIDrawBridge
oCIGuidGeneratorInterface
oCILogBridge
oCImplementation
oCISteering
oCiterator
oCIVisualGeometry
oCIWorldObserver
oCjob_canceled
oCList
oCMassLabelVisualizerProtocol independent mass label visualizer
oCMenuPathBuilder
oCMgInfoStruct
oCMyActuatorComponent
oCMyCommModel
oCMyEntityStateListenerAn entity state listener object which extends the default VR-Link entity state listener object
oCMyEntityStateListenerCreatorThe creator class for creating MyEntityStateListener
oCMyEntityStateRepBecause this example adds a concept that did not already exist in VR-Link's DtEntityStateRepository class, we create this subclass of DtEntityStateRepository that adds the concept of mass
oCMyEntityStateRepCreatorCreator for registering MyEntityStateRep
oCMyEntityStateRepInterceptorInterceptor for VR-Link
oCMyEntityStateRepInterceptorCreatorCreator to register MyEntityStateRepInterceptor
oCMyHashCompareStructure that defines hashing and comparison operations for users
oCMyIndividualLocalEntityNetInterface
oCMyIndividualRemoteEntityNetInterface
oCMyInterfaceContent
oCMyObjectDeclaration of a custom object that manages a model and its properties
oCMyObjectManager
oCMySearch
oCMySettingsManager
oCMySignaturePropagator
oCMySimCommand
oCMySimCommandExecutor
oCNodeCallback
oCNodeVisitor
oCnoncopyable
oCnoncopyable
oCObstacle
oCOriginalTask
oCoutside_search_radius
oCPagedLOD
oCPagePathBuilder
oCPdgInputProducer
oCPlanCbInfoPlan callback
oCPlanCompleteCbInfoPlan complete
oCPropagationBias
oCput_get_helper
oCQAction
oCQActionGroup
oCQCheckBox
oCQComboBox
oCQDialog
oCQDockWidget
oCQFileDialog
oCQFrame
oCQImageReader
oCQLineEdit
oCQLinkedList
oCQList
oCQMainWindow
oCQMenu
oCQMenuBar
oCQMessageBox
oCQMimeData
oCQObject
oCQPushButton
oCQSpinBox
oCQTabBar
oCQThread
oCQTreeWidget
oCQTreeWidgetItem
oCQValidator
oCQWidget
oCQwtSymbol
oCRayResultCallback
oCReaderWriter
oCReaderWriterPathDataThis class is loaded by OSG automatically for the file extention "PathData"
oCReadFileCallback
oCReferenced
oCReplacementDialogPageThe example dialog-page that will be inserted into the dialog
oCRotateBarrelAn update callback to manipulate a node during scene-graph updates
oCRotateTurretAn update callback to manipulate a node during scene-graph updates
oCScopedWrapper
oCSimpleParticlesClass containing all parts of a system for a single type of particle
oCSngCoordinateDisplayAbility for VR-Vantage to display Swiss grid geographic coordinate system
oCStateRepClass
oCstatic_visitor
oCStealthArgs
oCStmtCbInfoStmt callback
oCtask
oCTileLocationInfoGrid and file location of a tile
oCtrpg2dPoint
oCtrpg2iPoint
oCtrpg3dPoint
oCtrpgAttach
oCtrpgBillboard
oCtrpgCheckable
oCtrpgChildRef
oCtrpgColor
oCtrpgColorInfo
oCtrpgFilePrintBuffer
oCtrpgGeometry
oCtrpgGroup
oCtrpgHeader
oCtrpgLabel
oCtrpgLabelProperty
oCtrpgLabelPropertyTable
oCtrpgLayer
oCtrpgLight
oCtrpgLightAttr
oCtrpgLightTable
oCtrpgLocalMaterial
oCtrpgLod
oCtrpgManagedTile
oCtrpgMaterial
oCtrpgMatTable
oCtrpgMatTable1_0
oCtrpgMBR{secret}
oCtrpgMemReadBuffer
oCtrpgMemWriteBuffer
oCtrpgModel
oCtrpgModelRef
oCtrpgModelTable
oCtrpgPageManager
oCtrpgPageManageTester
oCtrpgPrintBuffer
oCtrpgPrintGraphParser
oCtrpgr_Archive
oCtrpgr_Callback{secret}
oCtrpgr_ChildRefCBFor Version 2.1 an over, the tile table only contains tiles of lod 0
oCtrpgr_Parser
oCtrpgr_Token
oCtrpgRange
oCtrpgRangeTable
oCtrpgrAppFile
oCtrpgrAppFileCache
oCtrpgReadAttachRead Attach Should be the top of a higher LOD tile {group:Demonstration Scene Graph}
oCtrpgReadBillboardRead billboard {group:Demonstration Scene Graph}
oCtrpgReadBuffer
oCtrpgReadChildRefRead ChildRef Should point to a block tile {group:Demonstration Scene Graph}
oCtrpgReadGeometryRead Geometry The leaf for this scene graph {group:Demonstration Scene Graph}
oCtrpgReadGroupRead Group Simple group structure {group:Demonstration Scene Graph}
oCtrpgReadGroupBaseRead Group Base Base class for all group nodes {group:Demonstration Scene Graph}
oCtrpgReadLayerRead Layer {group:Demonstration Scene Graph}
oCtrpgReadLodRead LOD {group:Demonstration Scene Graph}
oCtrpgReadModelRefRead Model Reference {group:Demonstration Scene Graph}
oCtrpgReadNodeRead Node Simple Scenegraph node used for read testing {group:Demonstration Scene Graph}
oCtrpgReadTileHeaderRead Tile Header One per tile
oCtrpgReadTransformRead Transform {group:Demonstration Scene Graph}
oCtrpgReadWriteable
oCtrpgrImageHelper
oCtrpgSceneGraphParser{group:Demonstration Scene Graph}
oCtrpgSceneParser
oCtrpgSupportStyle
oCtrpgSupportStyleTable
oCtrpgTexData
oCtrpgTexTable
oCtrpgTexTable1_0
oCtrpgTextStyle
oCtrpgTextStyleTable
oCtrpgTexture
oCtrpgTexture1_0
oCtrpgTextureEnv
oCtrpgTileHeader
oCtrpgTileTable
oCtrpgTileTable1_0
oCtrpgTransform
oCtrpgUtil
oCtrpgwAppAddress
oCtrpgwAppFile
oCtrpgwArchive
oCtrpgwGeomHelper
oCtrpgwGeomStats{secret}
oCtrpgwImageHelper
oCtrpgWriteBuffer
oCUi_DtExampleWidgetUI
oCViewer
oCVisitor
oCVRF_DRIVER_BASE_CLASS
oCVrlinkMassLabelVisualizerHLA Specific Mass Label Visualizer
oCWeaponSystem
oCWorldService
\CXYZAxisClass containing all parts of a system for a single type of particle

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
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