VR-Forces 4.2 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
DtVrfMovingObjectStateRepository Class Reference

Description: This repository holds all information that is common to all the forms of all objects within VR-Forces that can move. More...

Inheritance diagram for DtVrfMovingObjectStateRepository:
Inheritance graph
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Public Member Functions

 DtVrfMovingObjectStateRepository (DtVrfObject *vrfObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 Constructor.
 DtVrfMovingObjectStateRepository (const DtVrfMovingObjectStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 Copy Constructor.
DtVrfMovingObjectStateRepositoryoperator= (const DtVrfMovingObjectStateRepository &orig)
 Assignment Operator.
virtual ~DtVrfMovingObjectStateRepository ()
 Destructor.
virtual void tick ()
 Tick function.
virtual
DtSimObjectStateRepository
clone (const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const
 Clone.
virtual DtString type () const
 returns DtSimObjectStateRepositoryType
virtual const int vrfObjectStateRepositorySubType () const
 Returns DtVrfObjectStateRepositorySubTypeMoving.
virtual const int vrfMovingObjectStateRepositorySubType () const
 Returns DtVrfMovingObjectStateRepositorySubTypeBase.
virtual bool createParameters ()
virtual void initializeFromParameters ()
virtual const
DtMovingObjectParameters
movingObjectParameters () const
virtual bool canPivot () const
virtual void setCanPivot (const bool canPivot)
virtual DtReal maxPivotSpeed () const
virtual void setMaxPivotSpeed (DtReal maxPivotSpeed)
virtual const
DtGroundInteractionPt
rightSupport () const
 ground contact points
virtual DtGroundInteractionPtrightSupport ()
virtual void setRightSupport (const DtVector &vec)
virtual const
DtGroundInteractionPt
leftSupport () const
virtual DtGroundInteractionPtleftSupport ()
virtual void setLeftSupport (const DtVector &vec)
virtual const
DtGroundInteractionPt
otherSupport () const
virtual DtGroundInteractionPtotherSupport ()
virtual void setOtherSupport (const DtVector &vec)
virtual DtReal maxSpeed () const
virtual void setMaxSpeed (const DtReal speed)
virtual DtReal maxReverseSpeed () const
virtual void setMaxReverseSpeed (const DtReal speed)
virtual DtReal turningRadius () const
virtual void setTurningRadius (const DtReal turningRadius)
virtual DtReal maxSlope () const
virtual void setMaxSlope (const DtReal slope)
virtual DtReal orderedSpeed () const
 Can be set from a parameter file or by the user with a set speed command.
virtual void setOrderedSpeed (const DtReal speed)
virtual DtReal orderedAltitude () const
 As specifeed by a setAltitude command, or the Z parameter of a destination waypoint.
virtual void setOrderedAltitude (DtReal orderedAltitude)
virtual DtReal maxAcceleration () const
virtual void setMaxAcceleration (const DtReal maxAcceleration)
virtual DtReal maxStoppingDeceleration () const
virtual void setMaxStoppingDeceleration (const DtReal maxStoppingDeceleration)
virtual DtReal maxLateralAcceleration () const
virtual void setMaxLateralAcceleration (const DtReal maxLateralAcceleration)
virtual DtReal fuelEfficiency () const
virtual void setFuelEfficiency (const DtReal fuelEfficiency)
virtual DtReal inverseStoppingDeceleration () const
 Set by setting maxStoppingDeceleration.
virtual bool forward () const
virtual void setForward (const bool forward)
virtual bool amClampedToGround () const
 Specifies whether we're clamped to the ground or not.
virtual void setAmClampedToGround (const bool clamp)
virtual bool usingRailMovement () const
 Specifies the entity's desired movement strategy.
virtual void setUsingRailMovement (const bool rails)
virtual void clampToGround (const DtVector &location, const DtReal heading, bool *dataAvailable=0, bool requireAllData=false)
 Place entity on ground at location and heading.
virtual void clampToGround (const DtVector &location, const DtReal heading, bool gravityAligned, bool *dataAvailable=0, bool requireAllData=false)
 Clamps to ground with/without being aligned to gravity.
virtual void updateSupportPoints (const DtVector &newPosition, const DtReal newHeading)
 When reading in a scenario, want to make sure the support points get set up properly.
virtual DtVector parentPosition ()
 Returns parentPosition in kinematic state.
virtual void place (const DtVector &location, bool *dataAvailable=0, bool requireAllData=false)
 Place entity at 'location', on the ground, keeping its current heading.
virtual void place (const DtReal heading, bool *dataAvailable=0, bool requireAllData=false)
 Give entity the specified 'heading', but stay at its current location.
virtual void place (const DtVector &location, const DtReal heading, bool clampToGroundFlag=true, bool *dataAvailable=0, bool requireAllData=false)
 Place entity at specified 'location' and 'heading'.
virtual void placeAtAltitude (const DtVector &location, const DtReal heading)
 Places entity at altitude regardless of terrain.
virtual void setDIGuyCharacterInfo (DtRwDIGuyCharacterInfo *info)
 Current DI-Guy character data–Our character type, current appearance and.
virtual DtRwDIGuyCharacterInfodiGuyCharacterInfo ()
virtual void setDIGuyCharacter (const DtString &character)
 The DI-Guy Character string for this entity.
virtual const DtStringdIGuyCharacter () const
 The DI-Guy Character string for this entity.
virtual void setDIGuyAnimation (const DtString &animation)
 The current DI-Guy animation the entity is displaying.
virtual const DtStringdIGuyAnimation () const
 The current DI-Guy animation the entity is displaying.
virtual void setDIGuyAppearance (const DtString &app)
 The current Di-Guy character appearance of the entity.
virtual const DtStringdIGuyAppearance () const
 The current Di-Guy character appearance of the entity.
- Public Member Functions inherited from DtVrfObjectStateRepository
 DtVrfObjectStateRepository (DtVrfObject *vrfObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 Constructor.
 DtVrfObjectStateRepository (const DtVrfObjectStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 Copy Constructor.
const DtVrfObjectStateRepositoryoperator= (const DtVrfObjectStateRepository &orig)
 Assignment Operator.
virtual ~DtVrfObjectStateRepository ()
 Destructor.
virtual const int objectStateRepositorySubType () const
 Returns DtSimObjectStateRepositorySubTypeVrfObject.
virtual bool init ()
 Our 'virtual' constructor. Calls all the create<>() methods.
virtual const
DtVrfObjectParameters
vrfParameters () const
virtual
DtVrfStateRepositoryUserExtension
userExtension () const
 User extension to state repository class.
virtual void restoreEntity ()
 Called on a setRestore command, sets destroyed to false and sets resources to initial (parameter file) levels.
virtual void restoreResourcesFromParameters ()
virtual bool inSOR (const DtVrfObject *entity) const
virtual const DtStringengagementRules () const
virtual void setEngagementRules (const DtString &engagementRules)
virtual bool isTasked () const
 Returns true if entity is currently executing a task (at least one component must be tasked), false otherwise.
virtual void clearCurrentTaskMsg (const DtString &componentName)
 Clear all the tasks with the specified component name.
virtual void clearCurrentTaskMsg (const DtString &componentName, int taskId)
 Clear the task with specified taskId and the specified component name.
virtual const DtTaskStatusListtaskStatusList () const
virtual DtTaskStatusListtaskStatusList ()
virtual DtSuspendedTaskStatusListsuspendedTaskStatusList ()
virtual DtTaskMessagecurrentTaskMsg (const DtString &componentName) const
 Get the current task message.
virtual DtTaskMessagecurrentTaskMsg (const DtString &componentName, int taskId) const
 Get the current task message for the specified component and task ID.
virtual std::list
< DtTaskMessage * > 
allCurrentTaskMsg (const DtString &componentName) const
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtReaderWriter::appPath())
 Top level call to write itself to file.
virtual bool placePoints (DtAttachedTerrain &attachedTerrain, std::vector< DtGroundInteractionPt * > groundInteractionPts, bool *terrainDataAvailable=0)
 Positions list of ground interaction points on the terrain surface closest to the specified location.
virtual const
DtVrfObjectParameters
parameters () const
virtual DtVrfObjectParametersmodifiableParameters ()
 A modifiable local copy of parameters.
virtual void setupParameterInheritance ()
 Called by init().
virtual bool createAttachments ()
 Override to create derived DtVrfAttachmentManager.
void addPart (DtArticulatedPartStateRepository *part)
 These will be replaced by equivalents in the attachment manager.
void removePart (DtArticulatedPartStateRepository *part)
DtArticulatedPartStateRepositorypart (DtArtPartType partType)
DtArticulatedPartStateRepositoryfindDescendantByType (DtArtPartType childType)
bool isEntity () const
bool isLocal () const
bool isAggregate () const
void addSubordinate (DtVrfObject *subordinateEntity)
 Adds an entity as a subordinate.
void removeSubordinate (DtVrfObject *subordinateEntity)
 Removes entity from our list of subordinates.
virtual DtVrfObjectleadEntity () const
virtual const DtStringfirstSubordinate () const
virtual const DtStringlastSubordinate () const
virtual const DtStringfirstHealthySubordinate () const
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived (myNextTickTime <= exerciseClock()->approximateElapsedRealTime()).
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual bool createSubordinates ()
virtual DtVrfSubordinateManagervrfSubordinates ()
virtual const
DtVrfSubordinateManager
vrfSubordinates () const
virtual bool createProcessStateRepositoryManager ()
virtual const DtTaitBryan & localOrientationWrtDatabase () const
 Euler angles with respect to the local (database) coordinate system, in radians.
virtual void setLocalOrientationWrtDatabase (const DtTaitBryan &localOrientation)
virtual DtVrfWeaponPSRfirstWeaponPSR () const
 This is provided for backward compatibility with setTarget capabilities.
virtual void processObjectGeometry (const DtList &vertices)
 Processes a list of DtVectors, such as might come in a create or modify message.
virtual void processObjectGeometry (const DtLocalVertexList &vertices)
virtual void processObjectGeometry ()
 This form allows processObjectGeometry()'s bounding volume calculations to be done on it's current geometry (by making a copy first).
virtual const
DtVrfObjectParameters
vrfBaseParameters () const
virtual DtGroundInteractionPtgroundCenter ()
virtual const
DtGroundInteractionPt
groundCenter () const
virtual const DtVectorgetPartAttachPoint (const int partType) const
virtual void updatePositionFromModelVertices ()
 Note that this is not currently ever called.
virtual void updateBVolFromModelVertices ()
virtual DtReal mass () const
virtual void setMass (const DtReal mass)
virtual const
DtArticulatedPartCollection * 
artPartList () const
 Get the list of articulated parts specified in the component descriptor.
virtual void createParts ()
 This causes the art part tree to be created.
virtual DtTime lastTimeFiredUpon () const
virtual void setLastTimeFiredUpon (const DtTime time)
virtual bool underFire () const
virtual void setUnderFire (bool underFire)
virtual DtDeadReckonTypes deadReckoningAlgorithm () const
virtual void setDeadReckoningAlgorithm (DtDeadReckonTypes deadReckoningAlgorithm)
virtual void putData (FILE *fp, int indentLevel=0)
 Override putData to set myParentName using the organization manager before saving.
virtual int nextTaskId ()
 Returns next unique task id for this entity.
virtual int nextSuspendId ()
virtual DtTaskMessagependingSubtask (int subtaskId, DtString &controller) const
 Returns the current subtask with the specified id.
virtual bool taskedBySuperiorUponTaskComplete () const
 Returns true if entity should automatically resume being tasked by superior upon completion of its current top-level task, false otherwise.
virtual void setParentWasDestroyedWhenEmbarked (bool)
virtual bool parentWasDestroyedWhenEmbarked () const
virtual void detachFromParent ()
virtual void attachToParent (DtSimObjectStateRepository *parent)
 Adds this state repository to the given parent's list of attached state repositories and updates myAttachedToRepository and myRootSimStateRepository.
virtual void attachToParent (DtString parent)
 Looks up the parent state repository using the given echelon ID and puts it in a call to attachToParent.
virtual void addAttachedTerrain (const DtString &parent)
 Asks the sim manager to look up the object model for the requested database.
virtual void removeAttachedTerrain (const DtString &parent)
 Decreases reference count of terrain model by name of object.
Dt3dBoundingVolume * boundingVolume () const
 Convenience method for accessing entity's bounding volume, stored in myObjectGeometry.
DtReal forwardSpeed () const
virtual void addRangeItem (const DtRangeItem &)
 Adds, removes and returns items in the range item list.
virtual void removeRangeItem (int index)
virtual void setRangeItems (const DtRangeItems &)
const DtRangeItems & rangeItems () const
DtRangeItems & rangeItems ()
virtual void clearRangeItems ()
DtAttachedTerrainterrainAttachedTo () const
virtual double sensorSignature (const DtSymbolString &sensorDomain) const
 Returns the current absolute signature for this object in the specified sensor domain.
virtual std::list< DtSymbolString > sensorSignatureDomains () const
virtual
DtVrfObjectStateRepository
toVrfObjectStateRepository ()
virtual const
DtVrfObjectStateRepository
toVrfObjectStateRepository () const
virtual const
DtObjectResourceManager
objectResourceManager () const
virtual DtObjectResourceManagerobjectResourceManager ()
virtual const
DtSimResourceManager
oldResourceManager () const
 Returns a reference to our resource manager.
virtual DtSimResourceManageroldResourceManager ()
 Returns a reference to our resource manager.
virtual DtSimResourceoldLookupResource (const DtString &resourceName)
 Gets a pointer to the resource named resourceName.
virtual const DtSimResourceoldLookupResource (const DtString &resourceName) const
 Returns a reference to our resource manager.
virtual void oldAddResource (DtSimResource *resource)
 This does a clone of the resource and puts it on our main list, as well as adding the resource to the hash index.
virtual void oldRemoveResource (DtSimResource *resource)
 This removes and deletes the specified resource.
virtual void setSOR (DtReal center, DtReal size)
 Sector of responsibility.
virtual DtReal SORSize () const
 Sector of responsibility.
virtual DtReal SORCenter () const
 Sector of responsibility.
virtual const DtSimSectorSOR () const
 Sector of responsibility.
virtual void setRequestTaskNeeded (bool value)
 Set/get whether or not this needs to send a request task needed message.
virtual bool requestTaskNeeded () const
 Set/get whether or not this needs to send a request task needed message.
virtual void setTasked (const DtString &componentName, bool tasked)
 Set/get whether or not a given entity component currently executing a task.
virtual void setTasked (const DtString &componentName, int taskID, bool tasked)
 Set/get whether or not a given entity component currently executing a task.
virtual bool tasked (const DtString &componentName) const
 Set/get whether or not a given entity component currently executing a task.
virtual void setCurrentTaskMsg (const DtString &componentName, const DtTaskMessage &taskMsg)
 Set the current task message.
virtual void setCurrentTaskMsg (const DtString &componentName, const DtTaskMessage &taskMsg, int taskId)
 Set the current task message.
virtual void setIndependentlyTasked (bool value)
 Set/get whether or not this entity is currently independently tasked (separately from its unit).
virtual bool independentlyTasked () const
 Set/get whether or not this entity is currently independently tasked (separately from its unit).
virtual const
DtVrfObjectParameters
parameterEntry () const
 If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer.
virtual void setParameterEntry (DtVrfObjectParameters *parameterEntry)
 If a clone has been created, this call will return the cloned entry as a const pointer, else returns the original pointer.
virtual DtForceType forceType () const
 Get/Set the force type (team) of this entity.
virtual void setForceType (DtForceType force)
 Get/Set the force type (team) of this entity.
virtual bool createAppearance ()
 Encapsulates all the appearance related data and methods currently in the entity state repository.
virtual const DtAppearance * appearance () const
 Encapsulates all the appearance related data and methods currently in the entity state repository.
virtual DtAppearance * appearance ()
 Encapsulates all the appearance related data and methods currently in the entity state repository.
virtual void setCapabilities (int cap)
 Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object.
virtual int capabilities () const
 Gets/sets capabilities of entity This is treated as the DIS capabilities bit field, and does not necessarily change any behaviors of the object.
void setDestroyed (bool isDestroyed)
 Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed).
bool isDestroyed () const
 Destroyed status of entity (whether or not appearance()->damageState() is set to DtDamageDestroyed).
DtReal healthPct () const
void setHealthPct (DtReal pct)
bool firePowerKilled () const
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
void setFirePowerKilled (const bool firePowerKilled)
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
bool mobilityKilled () const
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
void setMobilityKilled (const bool mobilityKilled)
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
bool flaming () const
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
void setFlaming (const bool flaming)
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
bool smoking () const
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
void setSmoking (const bool smoking)
 Convenience methods for setting setting entity's appearance bits in DtAppearance.
virtual DtVrfSubordinateManagersubordinates ()
virtual const
DtVrfSubordinateManager
subordinates () const
virtual DtSimManagersimManager ()
virtual const DtSimManagersimManager () const
virtual DtPhysicalWorldphysicalWorld ()
virtual const DtPhysicalWorldphysicalWorld () const
virtual const
DtVrfProcessStateRepositoryManager
systemProcessStateRepositoryManager () const
virtual
DtVrfProcessStateRepositoryManager
systemProcessStateRepositoryManager ()
virtual const DtThresholder & deadReckoningThresholder () const
 Dead-reckoning threshold parameters.
virtual void setDeadReckoningThresholder (const DtThresholder &thresholder)
 Dead-reckoning threshold parameters.
virtual const DtEntityIdentifier & occupyingObjectId () const
 We hold the id of the object we are occupying.
virtual void setOccupyingObjectId (const DtEntityIdentifier &objId)
 We hold the id of the object we are occupying.
virtual void setEchelonId (const DtEchelonId &echelonId)
 The echelon ID of this object, if it is an organized object.
virtual DtEchelonIdechelonId ()
 The echelon ID of this object, if it is an organized object.
virtual const DtEchelonIdechelonId () const
 The echelon ID of this object, if it is an organized object.
virtual void setIsSubordinateOfForceLevel (bool yesNo)
 Indicates if this object's direct superior is a Force level object.
virtual bool isSubordinateOfForceLevel () const
 Indicates if this object's direct superior is a Force level object.
virtual int spawningTaskId (int subtaskId) const
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual void addPendingSubtaskId (const DtString &componentName, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual void addPendingSubtaskId (const DtString &componentName, int taskId, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual bool findPendingSubtaskId (const DtString &componentName, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual bool findPendingSubtaskId (const DtString &componentName, int taskId, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual void removePendingSubtaskId (const DtString &componentName, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual void removePendingSubtaskId (const DtString &componentName, int taskId, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual void removeAllPendingSubtaskIds (const DtString &componentName)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual void removeAllPendingSubtaskIds (const DtString &componentName, int taskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual void printPendingSubtaskIds (const DtString &componentName) const
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual std::vector< int > currentPendingSubstaskIds (const DtString &componentName) const
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual std::vector< int > currentPendingSubstaskIds (const DtString &componentName, int taskId) const
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual DtSubtaskStatusEntrypendingSubtaskStatus (const DtString &componentName, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
virtual DtSubtaskStatusEntrypendingSubtaskStatus (const DtString &componentName, int taskId, int subtaskId)
 Functions for manipulating the set of pending subtask Ids for all components in the entity.
DtReal currentSpeed () const
 Returns magnitude of relative velocity in state repository.
DtReal currentHeading () const
 Heading in radians. Calls down to DtVrfKinematicState for heading.
void setCurrentHeading (const DtReal heading)
 Heading in radians. Calls down to DtVrfKinematicState for heading.
virtual void addPostInitFromParamsCallback (DtPostInitializeFromParametersCallbackFcn fcn, void *usr)
 Add/remove callback function to be invoked immediately following execution of initializeFromParameters.
virtual void removePostInitFromParamsCallback (DtPostInitializeFromParametersCallbackFcn fcn, void *usr)
 Add/remove callback function to be invoked immediately following execution of initializeFromParameters.
virtual DtSensorContactInfoListobjectContactList ()
 Situational awareness of this object.
virtual const
DtSensorContactInfoList
objectContactList () const
 Situational awareness of this object.
virtual void processObjectAddedCallback (DtVrfObject *vrfObject)
 These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
virtual void processObjectAboutToBeRemovedCallback (DtVrfObject *vrfObject)
 These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
virtual void processTaskComplete (const DtVrfObjectMessage *msg)
 Handles state changes for the subtask status list.
- Public Member Functions inherited from DtSimObjectStateRepository
 DtSimObjectStateRepository (DtVrfObject *simObject, const DtObjectType &objectType, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
const DtSimObjectStateRepositoryoperator= (const DtSimObjectStateRepository &orig)
virtual ~DtSimObjectStateRepository ()
virtual const DtObjectType & objectType () const
virtual void setObjectType (const DtObjectType &objectType)
virtual bool createKinematicState ()
 Creates a DtVrfKinematicState.
virtual DtVrfKinematicStatevrfKinematicState ()
virtual const DtVrfKinematicStatevrfKinematicState () const
virtual bool createObjectGeometry ()
virtual DtVrfObjectGeometryvrfObjectGeometry ()
virtual const DtVrfObjectGeometryvrfObjectGeometry () const
virtual DtAttachmentManagerattachments ()
virtual const DtAttachmentManagerattachments () const
virtual
DtSimObjectStateRepository
parent ()
virtual const
DtSimObjectStateRepository
parent () const
virtual bool isEmbarkedOn (const DtString &parent) const
virtual const DtStringattachedToRepositoryName ()
virtual
DtSimObjectStateRepository
findRootSimStateRepository ()
virtual const
DtSimObjectStateRepository
findRootSimStateRepository () const
virtual void ancestorObjectChanged ()
virtual void preGetSelf ()
 Hook function called immediately prior to getSelf().
virtual void postGetSelf ()
 Hook function called immediately following getSelf().
virtual void setCoordinateSystem (const Coordinate_System *coordinateSystem)
 Sets the coordinate system in myObjectGeometry and myKinematicState.
virtual DtVrfObjectvrfObject ()
virtual const DtVrfObjectvrfObject () const
virtual void setVrfObject (DtVrfObject *vrfObject)
virtual DtSimKinematicStatekinematicState ()
virtual const DtSimKinematicStatekinematicState () const
virtual DtVrfObjectGeometryobjectGeometry ()
virtual const DtVrfObjectGeometryobjectGeometry () const
virtual const DtVectorbodyPosition () const
 Now superseded by kinematic state parentCS functions.
virtual void setBodyPosition (const DtVector &pos)
 Formerly setMeInParent.
virtual void setBodyPosition (DtFloat64 x, DtFloat64 y, DtFloat64 z)
const DtDcm & bodyOrientationMatrix () const
 Formerly meToParent().
virtual void embarkOnParent (const DtString &parent)
 Embarks this entity on the specified parent.
virtual bool leftOf (const DtVector &localVector) const
virtual bool inside (const DtVector &point) const
virtual void removeVertex (int iIndex)
 These routines simply call down to the kinematic state to get/set the results.
virtual void addLocalVertex (const DtVector &vertex)
 These routines simply call down to the kinematic state to get/set the results.
virtual void addLocalVertex (const DtVector &vertex, DtVector &newGeometricCenter)
 These routines simply call down to the kinematic state to get/set the results.
virtual void setLocalVertices (const DtLocalVertexList &vertices, DtVector &newGeometricCenter)
 These routines simply call down to the kinematic state to get/set the results.
virtual void setLocalVertices (const DtList &vertices, DtVector &newGeometricCenter)
 These routines simply call down to the kinematic state to get/set the results.
virtual const DtLocalVertexListlocalVertices () const
 These routines simply call down to the kinematic state to get/set the results.
virtual const
DtLocalVectorIterator
localVertexIterator () const
 These routines simply call down to the kinematic state to get/set the results.
virtual void addWorldVertex (const DtVector &vertex, DtVector &newGeometricCenter)
 These routines simply call down to the kinematic state to get/set the results.
virtual void setWorldVertices (const DtVertexList &vertices, DtVector &newGeometricCenter)
 These routines simply call down to the kinematic state to get/set the results.
virtual void setWorldVertices (const DtList &vertices, DtVector &newGeometricCenter)
 These routines simply call down to the kinematic state to get/set the results.
virtual const DtVertexListworldVertices () const
 These routines simply call down to the kinematic state to get/set the results.
virtual const DtRwVectorIteratorworldVertexIterator () const
 These routines simply call down to the kinematic state to get/set the results.
virtual void setRelativeVertices (const DtLocalVertexList &vertices)
 Access/modify vertices relative to to the parent to which this object is attached.
virtual void setRelativeVertices (const DtList &vertices)
 Access/modify vertices relative to to the parent to which this object is attached.
virtual const DtLocalVertexListrelativeVertices () const
 Access/modify vertices relative to to the parent to which this object is attached.
virtual const
DtLocalVectorIterator
relativeVertexIterator () const
 Access/modify vertices relative to to the parent to which this object is attached.
const DtVectorlocalPosition () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setLocalPosition (const DtVector &pos)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorlocalVelocity () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setLocalVelocity (const DtVector &vel)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorlocalAcceleration () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setLocalAcceleration (const DtVector &acc)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorrelativeVelocity () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setRelativeVelocity (const DtVector &vel)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorrelativeAcceleration () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setRelativeAcceleration (const DtVector &acc)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtTaitBryan & localOrientation () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setLocalOrientation (const DtTaitBryan &angles)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorworldPosition () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setWorldPosition (const DtVector &pos)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorworldVelocity () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setWorldVelocity (const DtVector &vel)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorworldAcceleration () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setWorldAcceleration (const DtVector &acc)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtTaitBryan & worldOrientation () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setWorldOrientation (const DtTaitBryan &angles)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtVectorrotationalVelocity () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setRotationalVelocity (const DtVector &rotationalVelocity)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
const DtDcm & localOrientationMatrix () const
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
void setLocalOrientationMatrix (const DtDcm &orient)
 Convenience methods for accessing corresponding methods in DtVrfKinematicState.
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Static Public Member Functions

static DtVrfObjectStateRepositorycreator (const DtString &name, DtVrfObject *vrfObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, DtReaderWriterRegistry *parentRegistry)
static
DtVrfMovingObjectStateRepository
isVrfMovingObjectStateRepository (DtSimObjectStateRepository *repository)
static const
DtVrfMovingObjectStateRepository
isVrfMovingObjectStateRepository (const DtSimObjectStateRepository *repository)
- Static Public Member Functions inherited from DtVrfObjectStateRepository
static DtVrfObjectStateRepositorycreateRepository (const DtString &name, const DtString &type, DtVrfObject *simObject, const DtObjectType &objectType, DtVrfObjectParameters *parameters, DtReaderWriterRegistry *parentRegistry=0)
 Creates a new state repository object, using the factory.
static void addSimObjectStateRepositoryCreatorFcn (const DtString &type, DtSimObjectStateRepositoryCreatorFcn fcn)
static DtVrfObjectStateRepositoryisVrfObjectStateRepository (DtSimObjectStateRepository *repository)
static const
DtVrfObjectStateRepository
isVrfObjectStateRepository (const DtSimObjectStateRepository *repository)
static
DtSimObjectStateRepositoryFactory
factory ()
 a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set.
static void setFactory (DtSimObjectStateRepositoryFactory *factory)
 a DtSimObjectStateRepositoryFactory is allocated by the DtSimCreator, and this pointer is set.
static void objectAddedCallback (DtVrfObject *vrfObject, void *usr)
 These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
static void objectAboutToBeRemovedCallback (DtVrfObject *vrfObject, void *usr)
 These callbacks are used to set myAttachedToStateRepository when this ent gets attached/detached to/from its parent.
static void taskCompleteCallback (const DtVrfObjectMessage *msg, void *usr)
 Handles state changes for the subtask status list.
- Static Public Member Functions inherited from DtSimObjectStateRepository
static DtSimObjectStateRepositoryisSimObjectStateRepository (DtSimObjectStateRepository *repository)
static const
DtSimObjectStateRepository
isSimObjectStateRepository (const DtSimObjectStateRepository *repository)
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (FILE *fp, int indentLevel)
static const
DtVariableBindingsList
nullVariableReference ()
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
static const DtFilename & appPath ()
 Gets the current working directory.
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory.
static void createReaderWriterFactory ()

Protected Member Functions

virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 Override getSelf to handle mapping of old pre-2.0 oob files.
 DtVrfMovingObjectStateRepository ()
 Default Constructor. Do not use.
- Protected Member Functions inherited from DtVrfObjectStateRepository
 DtVrfObjectStateRepository ()
 Default Constructor. Do not use.
virtual void initializeNextTaskId ()
 Initializes myNextTaskId to the next highest integer than the highest subtask Id currently maintained in myTaskStatusList.
virtual void setOrientationRelativeToParent ()
 If attached to a parent, and a terrain database is present, set orientation relative to parent.
virtual DtAttachedTerraincreateAttachedTerrain ()
virtual
DtArticulatedPartStateRepository
createArtPartStateRepository (DtVrfObject *vrfObject, const DtObjectType &objectType, const DtString &rwName=DtString::nullString())
 Returns new instance of a DtArticulatedPartStateRepository.
virtual double baseSensorSignature (const DtSymbolString &sensorDomain) const
virtual double modifySensorSignature (const DtSymbolString &sensorDomain, double baseSignature) const
 Modifies the supplied baseSignature using the signatureModifiers for the specified sensor domain.
virtual bool initSignatureEvaluators ()
 Sets up all the sensor signature evaluators in mySignatureEvalMap based on the parameter entry for this entity.
void clearSignatureEvaluators ()
 Removes and deletes all signature evaluators.
virtual bool createObjectResourceManager ()
 Creates and sets myObjectResourceManager.
virtual void invokePostInitFromParamsCallbacks ()
 Invokes all callbacks registered via a call to addPostInitFromParamsCallback.
- Protected Member Functions inherited from DtSimObjectStateRepository
 DtSimObjectStateRepository (const DtSimObjectStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0)
 DtSimObjectStateRepository ()
 Default Constructor; not implemented.
const Coordinate_System * coordinateSystem () const
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.

Protected Attributes

DtGroundInteractionPt myLeftSupport
DtGroundInteractionPt myRightSupport
DtGroundInteractionPt myOtherSupport
DtRwReal myOrderedSpeed
DtRwReal myOrderedAltitude
DtRwReal myMaxSpeed
DtRwReal myMaxReverseSpeed
DtRwReal myTurningRadius
DtRwReal myMaxSlope
DtRwBoolean myForward
DtRwReal myMaxAcceleration
DtRwReal myMaxStoppingDeceleration
DtRwReal myMaxLateralAcceleration
DtRwReal myFuelEfficiency
DtRwBoolean myCanPivot
DtRwBoolean myClampToGround
DtRwBoolean myUsingRailMovement
 If true keeps the entity clamped to the route segment it is on, no steering just follows the segment.
DtRwReal myMaxPivotSpeed
DtRwDIGuyCharacterInfomyDIGuyCharacterInfo
DtReal myInverseStoppingDeceleration
 Derived quantity (1/myMaxStoppingDeceleration) - no need to make it read-write.
DtRwBoolean myKeepGroundClampingFlag
 Records whether we should keep ground clamping b/c not all terrain was loaded.
- Protected Attributes inherited from DtVrfObjectStateRepository
DtVrfStateRepositoryUserExtensionmyStateRepositoryUserExtension
DtRwAppearancemyAppearance
DtRwInt myCapabilities
DtRwForceType myForceType
DtVrfSubordinateManagermySubordinates
 each of these has_a DtSubObjectManager
DtRwString myParentName
 if this object is a subordinate, this is used to write out the name of the parent
DtVrfProcessStateRepositoryManagermySystemProcessSRManager
DtLegacyProcessStateRepositoryManagermyLegacyPSRManager
 Used only to read in scenarios from pre VRF 3.11.
DtSimManagermySimManager
DtGroundInteractionPt myGroundCenter
bool myUnderFire
 Under fire parameters.
DtTime myLastTimeFiredUpon
DtReal myMass
DtDeadReckonTypes myDeadReckoningAlgorithm
DtThresholder myDeadReckoningThresholder
DtEntityIdentifier myOccupyingObjectId
DtArticulatedPartCollection myArtPartList
 This is created in createParts, and kept around to make setup of the network repository easier.
DtManagedObjectListConstPtr myVisibilityFilterList
 Shared list of visibility blocking objects.
DtRwVector myLocalPosition
 For backward compatibility with pre-2.0 VR-Forces oob files Registered as read-only, so they do not get written out to new oob files.
DtRwTaitBryan myLocalOrientation
DtRwBoolean myIsDestroyedFlag
DtEchelonId myEchelonId
DtRwBoolean myIsSubordinateOfForceLevel
DtRwInt myDesignator
 myDesignator is used for reading and writing only and is not valid at runtime.
DtRwBoolean myIndependentlyTasked
DtSimResourceManager myResourceManager
 This resource manager is used for all the top-level resource only.
DtObjectResourceManagermyObjectResourceManager
DtRwString myEngagementRules
DtSimSector mySectorOfResponsibility
 These really apply to a single weapon, and should be part of a weapon controller/actuator suite of some sort.
DtRwBoolean myRequestTaskNeeded
 Moved here from the DtLocalTaskManager class.
DtTaskStatusList myTaskStatusList
 Contains the myTasked and myCurrentTaskMsg members from the DtTaskControllerComponent class.
DtSuspendedTaskStatusList mySuspendedTaskStatusList
DtRwInt myNextTaskId
 The next available ID that can be assigned to a task for this entity.
DtRwInt myNextSuspendId
DtRwBoolean myParentWasDestroyedWhenEmbarked
 Set to true when the entity is embarked on a destroyed parent so they do not become destroyed.
const DtVrfObjectParametersmyParameterEntry
 For performance and memory usage reasons, the copy of the parameter entry that used to be made when creating a state repository is no longer made when the state repository is initialized.
DtVrfObjectParametersmyParameters
 this is the parameter entry that this repository created.
double myMinTickPeriod
 For variable tick rate support.
double myMinTickPeriodVariance
double myNextTickTime
double myLastTickSimTime
DtAttachedTerrainmyTerrainAttachedTo
DtSignatureModifierEvalMap mySignatureModifierEvalMap
 Map which holds a set of lists of signature modifier evaluators indexed by sensor domain.
DtSensorSignatureCacheMap myMutableSensorSignatureCacheMap
 Maintains the current sensor signature (indexed by sensor domain) for this entity.
DtSensorContactInfoList myObjectContactList
 The situational awareness of this object.
DtPostInitializeFromParametersCallbackList myPostInitFromParamsCallbackList
DtRangeItems myRangeItems
 Range item information.
- Protected Attributes inherited from DtSimObjectStateRepository
DtVrfObjectmySimObject
DtRwObjectType myObjectType
DtVrfObjectGeometrymyObjectGeometry
DtVrfKinematicStatemyKinematicState
DtAttachmentManagermyAttachments
DtSimObjectStateRepositorymyAttachedToRepository
DtRwString myAttachedToRepositoryName
 used for reading & writing the name of myAttachedToRepository
DtSimObjectStateRepositorymyRootSimStateRepository
const Coordinate_System * myCoordinateSystemPtr
 Caches pointer to coordinate system so it can set it after myKinematic state is created.
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString > 
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
- Protected Types inherited from DtVrfObjectStateRepository
typedef std::list
< DtSignatureModifierEvaluator * > 
DtSignatureModifierEvalList
typedef std::map
< DtSymbolString,
DtSignatureModifierEvalList * > 
DtSignatureModifierEvalMap
typedef std::map
< DtSymbolString, double > 
DtSensorSignatureCacheMap
typedef std::pair
< DtPostInitializeFromParametersCallbackFcn,
void * > 
DtPostInitializeFromParametersInfo
typedef std::list
< DtPostInitializeFromParametersInfo
DtPostInitializeFromParametersCallbackList
- Static Protected Member Functions inherited from DtVrfObjectStateRepository
static bool visibilityFilter (const DtVrfObject *object, void *usr)
 Used by isVisible to determine which objects can block visibility.
- Static Protected Attributes inherited from DtVrfObjectStateRepository
static
DtSimObjectStateRepositoryFactory
theFactory

Detailed Description

Description: This repository holds all information that is common to all the forms of all objects within VR-Forces that can move.

Examples

Constructor & Destructor Documentation

DtVrfMovingObjectStateRepository::DtVrfMovingObjectStateRepository ( DtVrfObject vrfObject,
const DtObjectType &  objectType,
DtVrfObjectParameters parameters,
const DtString rwName = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = 0 
)

Constructor.

DtVrfMovingObjectStateRepository::DtVrfMovingObjectStateRepository ( const DtVrfMovingObjectStateRepository orig,
const DtString rwName = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = 0 
)

Copy Constructor.

virtual DtVrfMovingObjectStateRepository::~DtVrfMovingObjectStateRepository ( )
virtual

Destructor.

DtVrfMovingObjectStateRepository::DtVrfMovingObjectStateRepository ( )
protected

Default Constructor. Do not use.

Member Function Documentation

DtVrfMovingObjectStateRepository& DtVrfMovingObjectStateRepository::operator= ( const DtVrfMovingObjectStateRepository orig)

Assignment Operator.

static DtVrfObjectStateRepository* DtVrfMovingObjectStateRepository::creator ( const DtString name,
DtVrfObject vrfObject,
const DtObjectType &  objectType,
DtVrfObjectParameters parameters,
DtReaderWriterRegistry parentRegistry 
)
static
static DtVrfMovingObjectStateRepository* DtVrfMovingObjectStateRepository::isVrfMovingObjectStateRepository ( DtSimObjectStateRepository repository)
static
static const DtVrfMovingObjectStateRepository* DtVrfMovingObjectStateRepository::isVrfMovingObjectStateRepository ( const DtSimObjectStateRepository repository)
static
virtual void DtVrfMovingObjectStateRepository::tick ( )
virtual

Tick function.

Reimplemented from DtVrfObjectStateRepository.

Reimplemented in DtMissileStateRepository.

virtual DtSimObjectStateRepository* DtVrfMovingObjectStateRepository::clone ( const DtString rwName = DtString::nullString(),
DtReaderWriterRegistry parentRegistry = 0 
) const
virtual
virtual DtString DtVrfMovingObjectStateRepository::type ( ) const
virtual
virtual const int DtVrfMovingObjectStateRepository::vrfObjectStateRepositorySubType ( ) const
virtual

Returns DtVrfObjectStateRepositorySubTypeMoving.

Reimplemented from DtVrfObjectStateRepository.

virtual const int DtVrfMovingObjectStateRepository::vrfMovingObjectStateRepositorySubType ( ) const
virtual
virtual bool DtVrfMovingObjectStateRepository::createParameters ( )
virtual
virtual void DtVrfMovingObjectStateRepository::initializeFromParameters ( )
virtual
virtual const DtMovingObjectParameters* DtVrfMovingObjectStateRepository::movingObjectParameters ( ) const
virtual
virtual bool DtVrfMovingObjectStateRepository::canPivot ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setCanPivot ( const bool  canPivot)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::maxPivotSpeed ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setMaxPivotSpeed ( DtReal  maxPivotSpeed)
virtual
virtual const DtGroundInteractionPt* DtVrfMovingObjectStateRepository::rightSupport ( ) const
virtual

ground contact points

virtual DtGroundInteractionPt* DtVrfMovingObjectStateRepository::rightSupport ( )
virtual
virtual void DtVrfMovingObjectStateRepository::setRightSupport ( const DtVector vec)
virtual
virtual const DtGroundInteractionPt* DtVrfMovingObjectStateRepository::leftSupport ( ) const
virtual
virtual DtGroundInteractionPt* DtVrfMovingObjectStateRepository::leftSupport ( )
virtual
virtual void DtVrfMovingObjectStateRepository::setLeftSupport ( const DtVector vec)
virtual
virtual const DtGroundInteractionPt* DtVrfMovingObjectStateRepository::otherSupport ( ) const
virtual
virtual DtGroundInteractionPt* DtVrfMovingObjectStateRepository::otherSupport ( )
virtual
virtual void DtVrfMovingObjectStateRepository::setOtherSupport ( const DtVector vec)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::maxSpeed ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setMaxSpeed ( const DtReal  speed)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::maxReverseSpeed ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setMaxReverseSpeed ( const DtReal  speed)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::turningRadius ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setTurningRadius ( const DtReal  turningRadius)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::maxSlope ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setMaxSlope ( const DtReal  slope)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::orderedSpeed ( ) const
virtual

Can be set from a parameter file or by the user with a set speed command.

virtual void DtVrfMovingObjectStateRepository::setOrderedSpeed ( const DtReal  speed)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::orderedAltitude ( ) const
virtual

As specifeed by a setAltitude command, or the Z parameter of a destination waypoint.

Not valid for all entity types

virtual void DtVrfMovingObjectStateRepository::setOrderedAltitude ( DtReal  orderedAltitude)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::maxAcceleration ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setMaxAcceleration ( const DtReal  maxAcceleration)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::maxStoppingDeceleration ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setMaxStoppingDeceleration ( const DtReal  maxStoppingDeceleration)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::maxLateralAcceleration ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setMaxLateralAcceleration ( const DtReal  maxLateralAcceleration)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::fuelEfficiency ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setFuelEfficiency ( const DtReal  fuelEfficiency)
virtual
virtual DtReal DtVrfMovingObjectStateRepository::inverseStoppingDeceleration ( ) const
virtual

Set by setting maxStoppingDeceleration.

virtual bool DtVrfMovingObjectStateRepository::forward ( ) const
virtual
virtual void DtVrfMovingObjectStateRepository::setForward ( const bool  forward)
virtual
virtual bool DtVrfMovingObjectStateRepository::amClampedToGround ( ) const
virtual

Specifies whether we're clamped to the ground or not.

virtual void DtVrfMovingObjectStateRepository::setAmClampedToGround ( const bool  clamp)
virtual
virtual bool DtVrfMovingObjectStateRepository::usingRailMovement ( ) const
virtual

Specifies the entity's desired movement strategy.

If using rails will keep the entity clamped to the route segment with it's heading parallel to the segment. If the segment has lanes will respect rules of the road.

virtual void DtVrfMovingObjectStateRepository::setUsingRailMovement ( const bool  rails)
virtual
virtual void DtVrfMovingObjectStateRepository::clampToGround ( const DtVector location,
const DtReal  heading,
bool dataAvailable = 0,
bool  requireAllData = false 
)
virtual

Place entity on ground at location and heading.

Calls clampToGround with gravity of false. The dataAvailable flag will be passed on to DtVrfObjectStateRepository::placePoints and will prevent the call from blocking but will return a fake result based on the entity's current altitude. See DtVrfObjectStateRepository::placePoints for more information. If dataAvailable is set and requireAllData is true, when the result of any terrain intersection causes dataAvailable to be set to false no changes will be made to the object.

Reimplemented in DtRotaryWingEntityStateRepository, DtCulturalFeatureStateRepository, and DtHumanStateRepository.

virtual void DtVrfMovingObjectStateRepository::clampToGround ( const DtVector location,
const DtReal  heading,
bool  gravityAligned,
bool dataAvailable = 0,
bool  requireAllData = false 
)
virtual

Clamps to ground with/without being aligned to gravity.

If aligned with gravity, does not clamp to terrain The dataAvailable flag will be passed on to DtVrfObjectStateRepository::placePoints and will prevent the call from blocking but will return a fake result based on the entity's current altitude. See DtVrfObjectStateRepository::placePoints for more information. If dataAvailable is set and requireAllData is true, when the result of any terrain intersection causes dataAvailable to be set to false no changes will be made to the object.

virtual void DtVrfMovingObjectStateRepository::updateSupportPoints ( const DtVector newPosition,
const DtReal  newHeading 
)
virtual

When reading in a scenario, want to make sure the support points get set up properly.

Note that this will make a blocking call to DtVrfObjectStateRepository::placePoints to allow all the necessary parts of the terrain to page in before the scenario load is complete.

Reimplemented from DtVrfObjectStateRepository.

virtual DtVector DtVrfMovingObjectStateRepository::parentPosition ( )
virtual

Returns parentPosition in kinematic state.

virtual void DtVrfMovingObjectStateRepository::place ( const DtVector location,
bool dataAvailable = 0,
bool  requireAllData = false 
)
virtual

Place entity at 'location', on the ground, keeping its current heading.

The dataAvailable flag will be passed to clampToGround and then on to DtVrfObjectStateRepository::placePoints and will prevent the call from blocking but will return a fake result based on the entity's current altitude. See DtVrfObjectStateRepository::placePoints for more information. If dataAvailable is set and requireAllData is true, when the result of any terrain intersection causes dataAvailable to be set to false no changes will be made to the object.

Reimplemented from DtVrfObjectStateRepository.

virtual void DtVrfMovingObjectStateRepository::place ( const DtReal  heading,
bool dataAvailable = 0,
bool  requireAllData = false 
)
virtual

Give entity the specified 'heading', but stay at its current location.

The dataAvailable flag will be passed to clampToGround and then on to DtVrfObjectStateRepository::placePoints and will prevent the call from blocking but will return a fake result based on the entity's current altitude. See DtVrfObjectStateRepository::placePoints for more information. If dataAvailable is set and requireAllData is true, when the result of any terrain intersection causes dataAvailable to be set to false no changes will be made to the object.

Reimplemented from DtVrfObjectStateRepository.

virtual void DtVrfMovingObjectStateRepository::place ( const DtVector location,
const DtReal  heading,
bool  clampToGroundFlag = true,
bool dataAvailable = 0,
bool  requireAllData = false 
)
virtual

Place entity at specified 'location' and 'heading'.

If clampToGround is true the entity will be clamped to the nearest polygon by calling clampToGround, otherwise placeAtAltitude will be called. The dataAvailable flag will be passed to clampToGround and then on to DtVrfObjectStateRepository::placePoints and will prevent the call from blocking but will return a fake result based on the entity's current altitude. See DtVrfObjectStateRepository::placePoints for more information. If clampToGround is false and placeAtAltitude is called, dataAvailable will be set to true. If dataAvailable is set and requireAllData is true, when the result of any terrain intersection causes dataAvailable to be set to false no changes will be made to the object.

Reimplemented from DtVrfObjectStateRepository.

Reimplemented in DtFixedWingEntityStateRepository, DtRotaryWingEntityStateRepository, and DtSubsurfaceEntityStateRepository.

virtual void DtVrfMovingObjectStateRepository::placeAtAltitude ( const DtVector location,
const DtReal  heading 
)
virtual

Places entity at altitude regardless of terrain.

Reimplemented in DtFixedWingEntityStateRepository.

virtual void DtVrfMovingObjectStateRepository::setDIGuyCharacterInfo ( DtRwDIGuyCharacterInfo info)
virtual

Current DI-Guy character data–Our character type, current appearance and.

current animation the character is performing.

virtual DtRwDIGuyCharacterInfo* DtVrfMovingObjectStateRepository::diGuyCharacterInfo ( )
virtual
virtual void DtVrfMovingObjectStateRepository::setDIGuyCharacter ( const DtString character)
virtual

The DI-Guy Character string for this entity.

virtual const DtString& DtVrfMovingObjectStateRepository::dIGuyCharacter ( ) const
virtual

The DI-Guy Character string for this entity.

virtual void DtVrfMovingObjectStateRepository::setDIGuyAnimation ( const DtString animation)
virtual

The current DI-Guy animation the entity is displaying.

virtual const DtString& DtVrfMovingObjectStateRepository::dIGuyAnimation ( ) const
virtual

The current DI-Guy animation the entity is displaying.

virtual void DtVrfMovingObjectStateRepository::setDIGuyAppearance ( const DtString app)
virtual

The current Di-Guy character appearance of the entity.

virtual const DtString& DtVrfMovingObjectStateRepository::dIGuyAppearance ( ) const
virtual

The current Di-Guy character appearance of the entity.

virtual void DtVrfMovingObjectStateRepository::getSelf ( DtlObjPtr  args,
const DtFilename &  searchPath,
const DtVariableBindingsList variableBindings 
)
protectedvirtual

Override getSelf to handle mapping of old pre-2.0 oob files.

Maps the old variables for local and world position/orientation to the new object geometry and kinematic state members. Maps old boolean destroyed flag to new appearance bits.

Reimplemented from DtVrfObjectStateRepository.

Reimplemented in DtMissileStateRepository, DtRotaryWingEntityStateRepository, and DtVrfAggregateStateRepository.

Member Data Documentation

DtGroundInteractionPt DtVrfMovingObjectStateRepository::myLeftSupport
protected
DtGroundInteractionPt DtVrfMovingObjectStateRepository::myRightSupport
protected
DtGroundInteractionPt DtVrfMovingObjectStateRepository::myOtherSupport
protected
DtRwReal DtVrfMovingObjectStateRepository::myOrderedSpeed
protected
DtRwReal DtVrfMovingObjectStateRepository::myOrderedAltitude
protected
DtRwReal DtVrfMovingObjectStateRepository::myMaxSpeed
protected
DtRwReal DtVrfMovingObjectStateRepository::myMaxReverseSpeed
protected
DtRwReal DtVrfMovingObjectStateRepository::myTurningRadius
protected
DtRwReal DtVrfMovingObjectStateRepository::myMaxSlope
protected
DtRwBoolean DtVrfMovingObjectStateRepository::myForward
protected
DtRwReal DtVrfMovingObjectStateRepository::myMaxAcceleration
protected
DtRwReal DtVrfMovingObjectStateRepository::myMaxStoppingDeceleration
protected
DtRwReal DtVrfMovingObjectStateRepository::myMaxLateralAcceleration
protected
DtRwReal DtVrfMovingObjectStateRepository::myFuelEfficiency
protected
DtRwBoolean DtVrfMovingObjectStateRepository::myCanPivot
protected
DtRwBoolean DtVrfMovingObjectStateRepository::myClampToGround
protected
DtRwBoolean DtVrfMovingObjectStateRepository::myUsingRailMovement
protected

If true keeps the entity clamped to the route segment it is on, no steering just follows the segment.

DtRwReal DtVrfMovingObjectStateRepository::myMaxPivotSpeed
protected
DtRwDIGuyCharacterInfo* DtVrfMovingObjectStateRepository::myDIGuyCharacterInfo
protected
DtReal DtVrfMovingObjectStateRepository::myInverseStoppingDeceleration
protected

Derived quantity (1/myMaxStoppingDeceleration) - no need to make it read-write.

DtRwBoolean DtVrfMovingObjectStateRepository::myKeepGroundClampingFlag
protected

Records whether we should keep ground clamping b/c not all terrain was loaded.


The documentation for this class was generated from the following file:

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)