VR-Forces 4.2 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes | Private Member Functions
DtOccupancyDirectorController Class Reference

DtOccupancyDirectorController allocates reserved embarkation slots and determines which (if any) objects can be embarked on an object. More...

Inheritance diagram for DtOccupancyDirectorController:
Inheritance graph
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Public Member Functions

 DtOccupancyDirectorController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtOccupancyDirectorController ()
 destructor
virtual bool init ()
 Initializes any state that is needed.
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual void processRequestEmbarkationInformation (DtSimMessage *msg)
- Public Member Functions inherited from DtSingleTaskControllerComponent
 DtSingleTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtSingleTaskControllerComponent ()
 destructor
virtual void postTick ()
 Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)).
virtual bool beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState)
 Called by the task manager when this controller should start executing the specified task.
virtual void taskNotify (const DtSimTask &task)
 This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is.
virtual void taskComplete (bool success=true)
 If we are currently tasked, this will cause us to notify the entity that we're done and delete the task.
virtual void clearTask ()
 If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false, and calls clearCurrentTaskMesage() to clear out the current task message.
virtual void suspendTask ()
 This method is called when the currently running task is being suspended.
virtual int sendSubtask (DtSimTask &task)
 Sends subtask to ourself.
virtual void clearSubtask (int subtaskId)
 Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()).
virtual void addPendingSubtaskId (int subtaskId)
 Adds given subtask Id to list of pending subtasks.
virtual bool findPendingSubtaskId (int subtaskId)
 Checks to see if given subtaskId exists in our list of pending subtasks.
virtual void removePendingSubtaskId (int subtaskId)
 Removes pending subtask from list of subtasks for this component.
virtual void removeAllPendingSubtaskIds ()
 Clear all pending subtasks from our list of subtasks.
virtual std::vector< int > currentPendingSubstaskIds () const
 Returns the list of all currently pending subtask ids for this controller.
virtual void clearCurrentTaskMessage ()
 Returns the current subtask with the specified id.
virtual DtTaskMessagecurrentTaskMessage () const
 Get a pointer to the message that was used to task this entity.
virtual DtSimTaskStatePtr currentTaskState () const
virtual bool decideToGiveUpTask () const
 This function is used to determine if the controller should give up trying to execute the current task.
virtual void giveUpTask ()
 Called when controller is tasked and decideToGiveUp() returns true.
virtual bool taskActive (int taskId) const
 
virtual bool clearTopLevelTasks ()
 If this controller has any top level tasks (not subtasks), they are cleared.
virtual void clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType)
 Clears any top level tasks on this controller that conflict with the conflict task type.
virtual void clearTasksByType (const DtSimTaskMessageType &taskType)
 Clears any tasks of the specified type running in this controller.
virtual void clearTaskById (int taskId)
 Clears any task of the specified ID running in this controller.
virtual DtSuspendedTaskInfosuspendTaskById (int taskId)
virtual std::list
< DtTaskMessage * > 
currentTaskMessages () const
 
virtual DtTaskWithTaskStateListPtr topLevelTasks () const
 
- Public Member Functions inherited from DtTaskControllerComponent
 DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtTaskControllerComponent ()
 destructor
virtual bool showCurrentTaskInGui () const
virtual void setRadio (DtSimBaseRadio *radio)
 Calls registerTaskMsgCallbacks.
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Adds a new function for processing the specified task type.
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Deprecated form of addTaskProcessorCallback.
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Undoes anything done by addTaskProcessorCallback().
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Deprecated form of removeTaskProcessorCallback.
virtual void enable ()
 Overridden to call registerTaskMsgCallbacks().
virtual void disable ()
 Overridden to 1) remove any task message callbacks registered by this controller 2) call clear task.
virtual void sendTaskCanceled (DtTaskMessage *taskMsg)
 Sends the task canceled report for the specified message.
virtual void setTasked (bool tasked)
 The current tasked state of this controller.
virtual bool tasked () const
 The current tasked state of this controller.
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtControllerComponent ()
 destructor
virtual DtSimBaseRadioradio ()
 The radio this component is listening to.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void registerAttributeFunctions ()
 Called to register functions that provide system attribute values.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
virtual bool tickWhileDestroyed () const
 If the component returns true here, it will be ticked regardless of the destroyed state of the host entity.
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in.
virtual const DtPhysicalWorldphysicalWorld () const
virtual DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any.
virtual const DtAttachedTerrainterrainAttachedTo () const
virtual DtVrfObjectentity ()
 Gets the entity.
virtual const DtVrfObjectentity () const
virtual DtSimManagersimManager ()
 Gets the sim manager.
virtual const DtSimManagersimManager () const
virtual const Coordinate_System * coordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state!
virtual Coordinate_System * coordinateSystem ()
virtual
DtVrfObjectStateRepository
localStateRepository ()
 Gets the local state repository.
virtual const
DtVrfObjectStateRepository
localStateRepository () const
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
static void requestEmbarkationInformationCallback (DtSimMessage *msg, void *usr)

Protected Member Functions

virtual void registerTaskMsgCallbacks ()
 Override for interest in both disembark all tasks.
virtual void preFirstTickInit ()
 Calls setObstructionIDsInCollisionDetector, initializeSlotManager and setupSlots.
virtual void tick ()
 Ticks and performs current state.
virtual bool createPSR ()
 Creates myProcessState data member, and adds it to our process state repository manager.
virtual void giveUpSlot (int iSlot, const DtString &name)
 Gives up the slot (if reserved) for the specified entity.
virtual
DtEmbarkationSlotInformation 
embarkationSlotEntryFor (const DtString &) const
 Returns a slot information structure for given entity.
virtual
DtEmbarkationSlotInformation 
disembarkationInformationFor (const DtString &, int &iResult) const
 Returns slot that the entity that is currently in has, and whether or not it can disembark.
virtual int disembarkationResult (const DtEmbarkationSlotInformation &) const
 Returns the status of a potential disembark (can or cannot). Default can always disembark.
virtual bool reserveSlot (const DtEmbarkationSlotInformation &entry, const DtString &name)
 Reserves the slot so it cannot be used by any other entity.
virtual void sendSlotInformationTo (const DtString &name, const DtEmbarkationSlotInformation &entry, int, int reqId=0xFFFFFFFF)
 Sends a response back to the requestor with the entry information.
virtual void processDeleteVrfObjectCallback (DtVrfObject *obj)
virtual void processDisembarkAllTask (DtSimMessage *msg)
 The disembarkAll task will issue a disembark task to all items that are embarked on this object.
virtual bool objectDisembarked (const DtString &objectName)
virtual void disembarkNextObject ()
 Sends a task to the first object on the embarked objects list (from the state repository), and sets that object's name to the PSR.
virtual void sendTask (const DtSimTask &task, const DtString &objectName)
 Sends the specified task to the named object.
virtual void processDisembarkObjectCallback (DtSimMessage *msg)
 Processes DtIfDisembarkObject if address to this object and it is a disembarkAll type message.
virtual DtVector disembarkedPositionFor (const DtString &entityName, const DtEmbarkationSlotInformation &) const
 When disembarking, this will return the final disembark spot for the specified entity.
virtual bool nextEntityCanDisembark (const DtVrfObject *curEntity) const
 Returns true if the entity that is currently disembarking, it's bounding volume is not occluding the next entitiest to disembark disembarkation point.
virtual bool isValidForDisembarkLayout (const DtVrfObject *) const
 Return true if this entity kind (or type) can be part of disembarkation layour.
virtual bool createCollisionDetector ()
 Override to provide a new collision detector implementation.
virtual void setObstructionIDsInCollisionDetector ()
 Currently sets up to avoid entity kinds 1 - 3.
virtual void setupSlots ()
 Sets up slot information for slots that are currently available by looking at the state repository to see what is currently reserved and removing any slots that are not available.
virtual void initializeSlotManager ()
 Initializes mySlotManager with slots found in the descriptor.
virtual void calculateDisembarkPositions (const std::list< DtString > &)
 Calls down to the slot manager to set up grid and spacing for disembarking objects.
virtual void generateListForDisembarkation (std::list< DtString > &list)
 Parse the embarked objects list to send disembark tasks only to top entities in hierarchies and avoid multimessaging for subordinates.
virtual void removeAllSubordinates (DtVrfObject *obj)
 Remove All subordinates of the given object and the object from the list in the state repository.
- Protected Member Functions inherited from DtSingleTaskControllerComponent
virtual void clearPendingSubtasks ()
 Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type.
virtual void clearSubtasksByType (const DtSimTaskMessageType &taskType)
 Clear all subtasks of a given type.
- Protected Member Functions inherited from DtTaskControllerComponent
virtual void suspendSubtasksOfTask (int taskId, DtSuspendedTaskInfo *suspendInfo)
 Suspends all running subtasks of taskId, and puts the suspend info for each of them as subtasks into the provided suspendInfo.
- Protected Member Functions inherited from DtControllerComponent
 DtControllerComponent ()
 default constructor
 DtControllerComponent (const DtControllerComponent &orig)
 copy constructor
const DtControllerComponentoperator= (const DtControllerComponent &orig)
 assignment operator
- Protected Member Functions inherited from DtSimComponent
bool testInvariant () const
virtual bool createPortGroups ()
 Called by init.
virtual bool createPorts ()
 Called by init.
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.

Static Protected Member Functions

static void deleteVrfObjectCallback (DtVrfObject *msg, void *usr)
 If an object is deleted and it is the object that has a slot reserved, give up the slot.
static void disembarkAllTaskCallback (DtSimMessage *msg, void *usr)
static void disembarkObjectCallback (DtSimMessage *msg, void *usr)
 Callback for responding to DtIfDisembarkObject messages.

Protected Attributes

DtVrfOccupancyDirectorPSRmyProcessState
 Container for state data associated with this component.
const
DtOccupancyDirectorDescriptor
myOccupancyDirectorDescriptor
DtEmbarkationSlotManagermySlotManager
DtCollisionDetectormyCollisionDetector
std::set< DtStringmyObjectsToDisembark
 Variable to control which units were disembarked by a superior to avoid multi messages.

Private Member Functions

 DtOccupancyDirectorController ()
 default constructor; not implemented
 DtOccupancyDirectorController (const DtOccupancyDirectorController &orig)
 copy constructor; not implemented
const
DtOccupancyDirectorController
operator= (const DtOccupancyDirectorController &orig)
 assignment operator; not implemented

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString > 
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
- Protected Types inherited from DtTaskControllerComponent
typedef std::pair
< DtTaskMessageCallbackFcn,
void * > 
DtTaskCallbackMapPair
 This map stores callbacks that have been registered to processes various tasks.
typedef std::map
< DtSimTaskMessageType,
DtTaskCallbackMapPair
DtTaskCallbackMap
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

DtOccupancyDirectorController allocates reserved embarkation slots and determines which (if any) objects can be embarked on an object.

Developer Description: This controller responds to messages of type DtIfRequestEmbarkationInformation. When a request is received, the controller looks to see if there are any slots available, and, if so, reserves it (if requested) and then returns a DtIfEmbarkationInformation structure with the reservation information. This controller is also responsible for disembarkation information and responds to those requests. If an entity cannot embark because the object does not support the requesting object type or because the slots are full, an information return structure is sent, but with the DtEmbarkCannotEmbark result status. It will accomplish this task through a series of message requests that are made of the controller (interface) and sends those interface messages back to the requestor.

Uses Descriptor Type: DtOccupancyDirectorDescriptor

Constructor & Destructor Documentation

DtOccupancyDirectorController::DtOccupancyDirectorController ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

virtual DtOccupancyDirectorController::~DtOccupancyDirectorController ( )
virtual

destructor

DtOccupancyDirectorController::DtOccupancyDirectorController ( )
private

default constructor; not implemented

DtOccupancyDirectorController::DtOccupancyDirectorController ( const DtOccupancyDirectorController orig)
private

copy constructor; not implemented

Member Function Documentation

virtual bool DtOccupancyDirectorController::init ( )
virtual

Initializes any state that is needed.

Reimplemented from DtControllerComponent.

virtual DtString DtOccupancyDirectorController::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns
DtOccupancyDirectorControllerType

Implements DtTaskControllerComponent.

static DtSimComponent* DtOccupancyDirectorController::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.
static void DtOccupancyDirectorController::requestEmbarkationInformationCallback ( DtSimMessage msg,
void *  usr 
)
static
virtual void DtOccupancyDirectorController::processRequestEmbarkationInformation ( DtSimMessage msg)
virtual
virtual void DtOccupancyDirectorController::registerTaskMsgCallbacks ( )
protectedvirtual

Override for interest in both disembark all tasks.

Reimplemented from DtTaskControllerComponent.

virtual void DtOccupancyDirectorController::preFirstTickInit ( )
protectedvirtual

Calls setObstructionIDsInCollisionDetector, initializeSlotManager and setupSlots.

Reimplemented from DtSimComponent.

virtual void DtOccupancyDirectorController::tick ( )
protectedvirtual

Ticks and performs current state.

Reimplemented from DtSimComponent.

virtual bool DtOccupancyDirectorController::createPSR ( )
protectedvirtual

Creates myProcessState data member, and adds it to our process state repository manager.

Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.

virtual void DtOccupancyDirectorController::giveUpSlot ( int  iSlot,
const DtString name 
)
protectedvirtual

Gives up the slot (if reserved) for the specified entity.

virtual DtEmbarkationSlotInformation DtOccupancyDirectorController::embarkationSlotEntryFor ( const DtString ) const
protectedvirtual

Returns a slot information structure for given entity.

virtual DtEmbarkationSlotInformation DtOccupancyDirectorController::disembarkationInformationFor ( const DtString ,
int &  iResult 
) const
protectedvirtual

Returns slot that the entity that is currently in has, and whether or not it can disembark.

virtual int DtOccupancyDirectorController::disembarkationResult ( const DtEmbarkationSlotInformation ) const
protectedvirtual

Returns the status of a potential disembark (can or cannot). Default can always disembark.

virtual bool DtOccupancyDirectorController::reserveSlot ( const DtEmbarkationSlotInformation entry,
const DtString name 
)
protectedvirtual

Reserves the slot so it cannot be used by any other entity.

If cannot reserve, returns false

virtual void DtOccupancyDirectorController::sendSlotInformationTo ( const DtString name,
const DtEmbarkationSlotInformation entry,
int  ,
int  reqId = 0xFFFFFFFF 
)
protectedvirtual

Sends a response back to the requestor with the entry information.

If entry is NULL, then no entry exists for the,

static void DtOccupancyDirectorController::deleteVrfObjectCallback ( DtVrfObject msg,
void *  usr 
)
staticprotected

If an object is deleted and it is the object that has a slot reserved, give up the slot.

virtual void DtOccupancyDirectorController::processDeleteVrfObjectCallback ( DtVrfObject obj)
protectedvirtual
virtual void DtOccupancyDirectorController::processDisembarkAllTask ( DtSimMessage msg)
protectedvirtual

The disembarkAll task will issue a disembark task to all items that are embarked on this object.

It will issue disembark tasks one at a time until all items are disembarked. When all items are disembarked, then it will consider the task complete

static void DtOccupancyDirectorController::disembarkAllTaskCallback ( DtSimMessage msg,
void *  usr 
)
staticprotected
virtual bool DtOccupancyDirectorController::objectDisembarked ( const DtString objectName)
protectedvirtual
Returns
True if the named objects is no longer embarked on the host entity.
virtual void DtOccupancyDirectorController::disembarkNextObject ( )
protectedvirtual

Sends a task to the first object on the embarked objects list (from the state repository), and sets that object's name to the PSR.

If there are no embarked objects, calls taskComplete().

virtual void DtOccupancyDirectorController::sendTask ( const DtSimTask task,
const DtString objectName 
)
protectedvirtual

Sends the specified task to the named object.

static void DtOccupancyDirectorController::disembarkObjectCallback ( DtSimMessage msg,
void *  usr 
)
staticprotected

Callback for responding to DtIfDisembarkObject messages.

virtual void DtOccupancyDirectorController::processDisembarkObjectCallback ( DtSimMessage msg)
protectedvirtual

Processes DtIfDisembarkObject if address to this object and it is a disembarkAll type message.

virtual DtVector DtOccupancyDirectorController::disembarkedPositionFor ( const DtString entityName,
const DtEmbarkationSlotInformation  
) const
protectedvirtual

When disembarking, this will return the final disembark spot for the specified entity.

This will be determined as follows:

  • If parent entity is moving above speed threshold, then each entities final resting spot will be at then end of the disembarkation route.
  • If parent entity is moving below speed threshold, then entities final resting spot will be laid out in a grid pattern, starting in the upper left of the grid and moving to the lower right.

In either case. each entity will wait to being disembarking until the entity before it is no longer occluding the disembark point

virtual bool DtOccupancyDirectorController::nextEntityCanDisembark ( const DtVrfObject curEntity) const
protectedvirtual

Returns true if the entity that is currently disembarking, it's bounding volume is not occluding the next entitiest to disembark disembarkation point.

virtual bool DtOccupancyDirectorController::isValidForDisembarkLayout ( const DtVrfObject ) const
protectedvirtual

Return true if this entity kind (or type) can be part of disembarkation layour.

virtual bool DtOccupancyDirectorController::createCollisionDetector ( )
protectedvirtual

Override to provide a new collision detector implementation.

virtual void DtOccupancyDirectorController::setObstructionIDsInCollisionDetector ( )
protectedvirtual

Currently sets up to avoid entity kinds 1 - 3.

virtual void DtOccupancyDirectorController::setupSlots ( )
protectedvirtual

Sets up slot information for slots that are currently available by looking at the state repository to see what is currently reserved and removing any slots that are not available.

Called every time a slot reservation changes and also upon initialization

virtual void DtOccupancyDirectorController::initializeSlotManager ( )
protectedvirtual

Initializes mySlotManager with slots found in the descriptor.

Should only be called once and must be called before setupSlots()

virtual void DtOccupancyDirectorController::calculateDisembarkPositions ( const std::list< DtString > &  )
protectedvirtual

Calls down to the slot manager to set up grid and spacing for disembarking objects.

Only valid for disembarkAll call

virtual void DtOccupancyDirectorController::generateListForDisembarkation ( std::list< DtString > &  list)
protectedvirtual

Parse the embarked objects list to send disembark tasks only to top entities in hierarchies and avoid multimessaging for subordinates.

virtual void DtOccupancyDirectorController::removeAllSubordinates ( DtVrfObject obj)
protectedvirtual

Remove All subordinates of the given object and the object from the list in the state repository.

const DtOccupancyDirectorController& DtOccupancyDirectorController::operator= ( const DtOccupancyDirectorController orig)
private

assignment operator; not implemented

Member Data Documentation

DtVrfOccupancyDirectorPSR* DtOccupancyDirectorController::myProcessState
protected

Container for state data associated with this component.

This state is saved and restored as part of a scenario (or checkpoint).

const DtOccupancyDirectorDescriptor* DtOccupancyDirectorController::myOccupancyDirectorDescriptor
protected
DtEmbarkationSlotManager* DtOccupancyDirectorController::mySlotManager
protected
DtCollisionDetector* DtOccupancyDirectorController::myCollisionDetector
protected
std::set<DtString> DtOccupancyDirectorController::myObjectsToDisembark
protected

Variable to control which units were disembarked by a superior to avoid multi messages.


The documentation for this class was generated from the following file:

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)