Abstract base class for all psrs that will serve as an interface between a controlling component on the entity and a group of weapon systems of the same type.
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Public Member Functions |
| | DtBaseWeaponComponentInterface (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtBaseWeaponComponentInterface (const DtBaseWeaponComponentInterface &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
const
DtBaseWeaponComponentInterface & | operator= (const DtBaseWeaponComponentInterface &orig) |
| virtual | ~DtBaseWeaponComponentInterface () |
virtual
DtVrfProcessStateRepository * | clone (const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const =0 |
| virtual void | updateRegionEvaluator ()=0 |
| | This must be called before calling locationWithinRegion() if the host entity has moved at all since this was last called.
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| virtual bool | locationWithinRegion (const DtVector &localLocation) const =0 |
| virtual void | setRoundsFiredUponTarget (const int &roundsFired) |
| | Accessor/mutator for myRoundsFiredUponTarget.
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| virtual const int | roundsFiredUponTarget () const |
| virtual void | setTotalRoundsToFireUponTarget (const int &totalRoundsToFire) |
| | Accessor/mutator for myTotalRoundsToFireUponTarget.
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| virtual const int | totalRoundsToFireUponTarget () const |
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| virtual void | setIsExplicitlyTasked (const bool &explicitlyTasked) |
| | Accessor/mutator for myIsExplicitlyTasked.
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| virtual const bool | isExplicitlyTasked () const |
| | Accessor/mutator for myIsExplicitlyTasked.
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| virtual void | setAllowExplicitTasking (const bool &includeInDialogs) |
| | Accessor/mutator for myAllowExplicitTasking.
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| virtual const bool | allowExplicitTasking () const |
| | Accessor/mutator for myAllowExplicitTasking.
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| virtual void | setDisplayName (const DtString &displayName) |
| | Accessor/mutator for myDisplayName.
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| virtual const DtString | displayName () const |
| | Accessor/mutator for myDisplayName.
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| virtual void | setWeaponStatus (const int weaponStatus) |
| | Accessor/mutator for myWeaponStatus.
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| virtual const int | weaponStatus () const |
| | Accessor/mutator for myWeaponStatus.
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| virtual void | setResourceList (const std::list< DtString > &list) |
| | Accessor/mutator for #myResourceList.
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virtual const std::list
< DtString > & | resourceList () const |
| | Accessor/mutator for #myResourceList.
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| virtual std::list< DtString > & | resourceList () |
| | Accessor/mutator for #myResourceList.
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| | DtVrfProcessStateRepository (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtVrfProcessStateRepository (const DtVrfProcessStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| const DtVrfProcessStateRepository & | operator= (const DtVrfProcessStateRepository &orig) |
| virtual | ~DtVrfProcessStateRepository () |
| virtual bool | init () |
| | Used for virtual construction. This base method simply returns true.
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| virtual DtString | type () const =0 |
| | Returns the string type of the repository, as defined in procSRTypes.h.
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| virtual bool | loadedFromMTL () const |
| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| | DtReaderWriter () |
| | default constructor
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| | DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | real constructor Setting the readonly flag prevents object from writing itself to the stream.
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| | DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| | copy constructor
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| | DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| | assignment operator
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| bool | operator== (const DtReaderWriter &) const |
| | Equivalence operator.
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| bool | operator!= (const DtReaderWriter &rhs) |
| virtual | ~DtReaderWriter () |
| | destructor
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| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Top level call to write itself to file.
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| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| | Top level to read itself from an input stream.
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| virtual void | writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
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| virtual DtSymbolString | name () const |
| | Accessor for name of this readable/writable object.
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| virtual void | addAlias (const DtSymbolString &alias) |
| | Add an alias as an alternative name for this object.
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| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| | Set read-only flag.
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| virtual bool | isReadonly () const |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| | Sets the myVariableIsBound flag to false.
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| virtual void | setName (const DtString &) |
| | Set the name of the object.
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| virtual const char * | readerWriterType () const |
| | Used to supply a string type that this reader writer type is.
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| virtual DtString | prettyPrint () const |
| | Routine to return a human readable form of the reader/writer variable.
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| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| | Runs a variable binding pass on this reader writer and any of its children.
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virtual std::list
< DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| | Returns true if this variable has a child p in it's chain.
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| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| | The specified flags are used for optional values.
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| virtual bool | valueSpecified () const |
| | The specified flags are used for optional values.
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| virtual bool | isVariableReference () const |
| | Specifies whether or not this reader writer is really a variable that is specified elsewhere.
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| virtual void | setIsVariableReference (bool value) |
| virtual void | clearAllVariableReferenceFlags () |
| | Clears out all variable reference flags from all readerwriter items in registry recursively.
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| virtual DtSymbolString | variableName () const |
| | The variable name, if this object is a variable reference.
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| virtual void | setVariableName (const DtSymbolString variableName) |
| | The variable name, if this object is a variable reference.
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| const DtReaderWriterRegistry & | registry () const |
| | Collection of child DtReaderWriter nodes owned by this object.
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| DtReaderWriterRegistry & | registry () |
| | Collection of child DtReaderWriter nodes owned by this object.
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Abstract base class for all psrs that will serve as an interface between a controlling component on the entity and a group of weapon systems of the same type.
For example a derived child of this, weaponComponentInterface, is used as an interface between the entity's target selection controller and it's direct fire weapons, finding available targets for direct fire weapons that aren't currently engaged, and monitoring their progress.