Public Member Functions |
| | DtWeaponComponentInterface (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtWeaponComponentInterface (const DtWeaponComponentInterface &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| const DtWeaponComponentInterface & | operator= (const DtWeaponComponentInterface &orig) |
| virtual | ~DtWeaponComponentInterface () |
virtual
DtVrfProcessStateRepository * | clone (const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const |
| virtual DtString | type () const |
| | Returns the string type of the repository, as defined in procSRTypes.h.
|
| virtual void | updateRegionEvaluator () |
| | This must be called before calling locationWithinRegion() if the host entity has moved at all since this was last called.
|
| virtual bool | locationWithinRegion (const DtVector &localLocation) const |
| virtual void | clearTarget () |
| virtual bool | hasTarget () const |
|
| virtual void | setTargetSelectionCriteria (const DtTargetSelectionCriteria &tsc) |
| | Accessor/mutator for myTargetSelectionCriteria.
|
virtual const
DtTargetSelectionCriteria & | targetSelectionCriteria () const |
| | Accessor/mutator for myTargetSelectionCriteria.
|
|
| virtual void | setTarget (const DtEntityTargetInformation &target) |
| | Accessor/mutator for myTarget.
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virtual const
DtEntityTargetInformation & | target () const |
| | Accessor/mutator for myTarget.
|
| | DtBaseWeaponComponentInterface (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtBaseWeaponComponentInterface (const DtBaseWeaponComponentInterface &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
const
DtBaseWeaponComponentInterface & | operator= (const DtBaseWeaponComponentInterface &orig) |
| virtual | ~DtBaseWeaponComponentInterface () |
| virtual void | setRoundsFiredUponTarget (const int &roundsFired) |
| | Accessor/mutator for myRoundsFiredUponTarget.
|
| virtual const int | roundsFiredUponTarget () const |
| virtual void | setTotalRoundsToFireUponTarget (const int &totalRoundsToFire) |
| | Accessor/mutator for myTotalRoundsToFireUponTarget.
|
| virtual const int | totalRoundsToFireUponTarget () const |
| virtual void | setIsExplicitlyTasked (const bool &explicitlyTasked) |
| | Accessor/mutator for myIsExplicitlyTasked.
|
| virtual const bool | isExplicitlyTasked () const |
| | Accessor/mutator for myIsExplicitlyTasked.
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| virtual void | setAllowExplicitTasking (const bool &includeInDialogs) |
| | Accessor/mutator for myAllowExplicitTasking.
|
| virtual const bool | allowExplicitTasking () const |
| | Accessor/mutator for myAllowExplicitTasking.
|
| virtual void | setDisplayName (const DtString &displayName) |
| | Accessor/mutator for myDisplayName.
|
| virtual const DtString | displayName () const |
| | Accessor/mutator for myDisplayName.
|
| virtual void | setWeaponStatus (const int weaponStatus) |
| | Accessor/mutator for myWeaponStatus.
|
| virtual const int | weaponStatus () const |
| | Accessor/mutator for myWeaponStatus.
|
| virtual void | setResourceList (const std::list< DtString > &list) |
| | Accessor/mutator for #myResourceList.
|
virtual const std::list
< DtString > & | resourceList () const |
| | Accessor/mutator for #myResourceList.
|
| virtual std::list< DtString > & | resourceList () |
| | Accessor/mutator for #myResourceList.
|
| | DtVrfProcessStateRepository (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtVrfProcessStateRepository (const DtVrfProcessStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| const DtVrfProcessStateRepository & | operator= (const DtVrfProcessStateRepository &orig) |
| virtual | ~DtVrfProcessStateRepository () |
| virtual bool | init () |
| | Used for virtual construction. This base method simply returns true.
|
| virtual bool | loadedFromMTL () const |
| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| | DtReaderWriter () |
| | default constructor
|
| | DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | real constructor Setting the readonly flag prevents object from writing itself to the stream.
|
| | DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| | copy constructor
|
| | DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| | assignment operator
|
| bool | operator== (const DtReaderWriter &) const |
| | Equivalence operator.
|
| bool | operator!= (const DtReaderWriter &rhs) |
| virtual | ~DtReaderWriter () |
| | destructor
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| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Top level call to write itself to file.
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| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| | Top level to read itself from an input stream.
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| virtual void | writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
|
| virtual DtSymbolString | name () const |
| | Accessor for name of this readable/writable object.
|
| virtual void | addAlias (const DtSymbolString &alias) |
| | Add an alias as an alternative name for this object.
|
| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| | Set read-only flag.
|
| virtual bool | isReadonly () const |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| | Sets the myVariableIsBound flag to false.
|
| virtual void | setName (const DtString &) |
| | Set the name of the object.
|
| virtual const char * | readerWriterType () const |
| | Used to supply a string type that this reader writer type is.
|
| virtual DtString | prettyPrint () const |
| | Routine to return a human readable form of the reader/writer variable.
|
| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| | Runs a variable binding pass on this reader writer and any of its children.
|
virtual std::list
< DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| | Returns true if this variable has a child p in it's chain.
|
| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| | The specified flags are used for optional values.
|
| virtual bool | valueSpecified () const |
| | The specified flags are used for optional values.
|
| virtual bool | isVariableReference () const |
| | Specifies whether or not this reader writer is really a variable that is specified elsewhere.
|
| virtual void | setIsVariableReference (bool value) |
| virtual void | clearAllVariableReferenceFlags () |
| | Clears out all variable reference flags from all readerwriter items in registry recursively.
|
| virtual DtSymbolString | variableName () const |
| | The variable name, if this object is a variable reference.
|
| virtual void | setVariableName (const DtSymbolString variableName) |
| | The variable name, if this object is a variable reference.
|
| const DtReaderWriterRegistry & | registry () const |
| | Collection of child DtReaderWriter nodes owned by this object.
|
| DtReaderWriterRegistry & | registry () |
| | Collection of child DtReaderWriter nodes owned by this object.
|
Represents the interface between the DtTargetSelectionController and a weapon system.