VR-Forces 4.2 Class Documentation
Typedefs | Functions
luaScriptInterface Namespace Reference

Other functions that are Lua-specific, so not in the VRF class declarations, but do not belong in the interface impl class either. More...

Typedefs

typedef luabind::object(* rwToLuaBindObjectFcn )(DtReaderWriter *rw, lua_State *L)

Functions

luabind::object luaGetEntityParam (lua_State *L, const DtScriptVrfObject &entity, std::string const &paramName)
luabind::object luaGetSystemAttribute (const DtScriptComponentSystem &system, const std::string &attributeName, bool *error, lua_State *L)
bool luaSetSystemAttribute (DtScriptComponentSystem &system, const std::string &attributeName, const luabind::object &value, lua_State *L)

Detailed Description

Other functions that are Lua-specific, so not in the VRF class declarations, but do not belong in the interface impl class either.

They are used for methods for geometry objects, etc. (Similar functions for VRF objects are in the file luaVrfObjectCommands.h.)

Typedef Documentation

typedef luabind::object(* luaScriptInterface::rwToLuaBindObjectFcn)(DtReaderWriter *rw, lua_State *L)

Function Documentation

luabind::object luaScriptInterface::luaGetEntityParam ( lua_State *  L,
const DtScriptVrfObject entity,
std::string const &  paramName 
)
luabind::object luaScriptInterface::luaGetSystemAttribute ( const DtScriptComponentSystem system,
const std::string &  attributeName,
bool error,
lua_State *  L 
)
bool luaScriptInterface::luaSetSystemAttribute ( DtScriptComponentSystem system,
const std::string &  attributeName,
const luabind::object &  value,
lua_State *  L 
)

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
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