VR-Forces 4.2 Class Documentation
List of all members | Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes
makVrf::DtEnvironmentalFacadeCollection Class Reference
Inheritance diagram for makVrf::DtEnvironmentalFacadeCollection:
Inheritance graph
[legend]

Public Member Functions

 DtEnvironmentalFacadeCollection (makVrv::DtDe &, int modelSet=-1)
virtual ~DtEnvironmentalFacadeCollection ()
virtual void setVisible (bool visible)
 Pass down to each facade realized:
virtual void setHidden (bool b)
makVrv::DtUniqueID uniqueID () const
virtual void setUniqueID (makVrv::DtUniqueID id)
virtual void setIndicatorVisible (bool)
virtual void setSceneObjectId (makVrv::DtElementID id)
virtual void setDisplayName (const std::string &s)
virtual std::string displayName () const
virtual void setLabel (const std::string &)
virtual std::string label () const
virtual void setOverlayName (const std::string &s)
virtual std::string overlayName () const
 Returns the overlay this object is on. Returns empty string at root level.
virtual void setHatLineVisible (bool visible)
 Set if the Height Above Terrain (HAT) line is visible.
virtual DtVector origin () const
virtual void setPickable (bool b)
 Set the entities to be pickable.
virtual void setSelected (bool b)
 Set the entities to be selected.
virtual const DtEntityType & environmentalType () const
virtual void setWidgetEventsEnabled (bool b)
 Set the entities widget events to be enabled.
virtual void setFillStyle (int)
 Sets the fill style of a potentially filled are. See DtTacticalGraphicUtilities for styles.
virtual int fillStyle () const
virtual void setPenStyle (int)
 Sets the style of the line.
virtual int penStyle () const
 Returns the style of the line.
template<typename T >
void setWidgetEventsEnabled (makVrv::DtEnvironmentalVisualizerSet *v, bool b)
 Template to enable mouse events on each visualizer.
virtual void realizeFacades ()
 Makes state views know about all facades.
virtual void unrealizeFacades ()
 Removes facades from state views.
virtual void setProjected (bool)
virtual bool projected () const
virtual void updateGeometry ()
virtual void visualize (const makVrv::DtUnicode &type, const makVrv::DtSharedModelSetSettings::ModelSetVisualizedMap &sets)
virtual void setIndicatorModelDefinitions (const std::string &normalTheme, const std::string &activeTheme, const std::string &selectedTheme, const std::string &multiSelectedTheme)
 Sets the indicators for points on the line.
virtual void setLockUpdates (bool)
 If supported, lock updates.
bool updatesLocked () const
virtual void setAlwaysRecalculateGeometry (bool)
bool alwaysRecalculateGeometry () const
virtual void setArrowStyle (int)
virtual int arrowStyle () const
virtual void setArrowHeadPlacement (int)
virtual int arrowHeadPlacement () const
virtual void setArrowSize (double)
virtual double arrowSize () const
virtual bool fixedWidthSizing () const
 Returns whether or not line is in fixed width sizing mode.
virtual void setLocationOffsetFromFirst (const DtGeodeticCoord &geod, int i)
const DtGeodeticCoord & locationOffsetFromFirst (int i)
virtual void setShapeVertexVisible (bool)
virtual void setSymbolDecorationsVisible (bool)
virtual void setColor (int rgba)
virtual bool colorChanged () const
virtual int color () const
virtual void setColor (float r, float g, float b, float a)
virtual bool isPointObject () const
virtual const makVrv::DtUnicode & elementDefinition () const
virtual void setLineWidth (float)
virtual double lineWidth () const
virtual void setForce (int)
template<typename T >
void setForceColor (makVrv::DtVisualizerSet *s, makVrv::DtForceManager::RGBAColor color)
virtual void setVertexSelected (makVrv::DtUniqueID id, bool sel)
makVrv::DtBaseConnection & baseConnection () const
virtual void setElementDefinition (const makVrv::DtUnicode &definition)
 Chooses the best based on environmental, then, will create facades based on that.
virtual void setElementDefinition (const DtEntityType &, bool preparseOnly=false)
makVrv::DtUniqueID uniqueIDForModelSet (int i) const
int positionOfVertex (makVrv::DtUniqueID) const
DtVector position (int index) const
virtual double altitudeForAltitudeType (int) const
 Return the altitude given the current altitude type set. Goes to facade for information.
virtual void setOrigin (const DtVector &)
virtual void setOrigin (const DtGeodeticCoord &)
 Pure overrides that must be implemented.
virtual void setPoint (const DtVector &, int)
virtual int addPoint (const DtVector &, int index=-1, bool resetLocation=true)
virtual void setPoints (const std::vector< DtVector > &)
const std::vector< DtVector > & points () const
virtual void removePoint (int)
DtGeodeticCoord geodeticPosition (int) const
virtual DtVector reviseLocation (int index, const DtVector &v)
void setAltitudeAboveTerrain (int, double, bool resetLocation=true)
double altitudeAboveTerrain (int=-1) const
void setAltitudeAboveSeaLevel (int, double, bool resetLocation=true)
double altitudeAboveSeaLevel (int=-1) const
int numVertices () const
const
makVrv::DtTacticalGraphicStateListener & 
listener () const
virtual void selectPoint (int)
 Selects the current point and deselects any currently selected as only one point is allowed to be selected.
virtual void clearSelectedPoint ()
int selectedPoint () const
virtual void setIconScale (float)
virtual bool appearanceChanged () const
virtual void setOrientation (const DtTaitBryan &)
 No-Op.
virtual void setAltitudeAboveSeaLevel (double)
 Override to reset origin when altitude changes.
virtual void setAltitudeAboveTerrain (double)
virtual DtVector localLocation (const DtGeodeticCoord &geodLocation) const
virtual DtVector localLocation () const
virtual bool isBox () const
 Returns true if this item is a box.
virtual bool isTextBox () const
 Returns true if this item is a text box.
virtual bool isLine () const
 Returns true if this item is a line.
virtual bool isArea () const
 Returns true if this item is an area.
virtual bool isCircle () const
 Returns true if this item can be a circle or an ellipse.
virtual bool isEllipse () const
 Returns true if is an ellipse.
makVrv::DtTacticalGraphicStateListener & listener ()
 Returns the listener of this class.
virtual void updateOffset (const DtVector &position, int i)
virtual void setAltitudeForPoint (const DtVector &v, int index)
- Public Member Functions inherited from makVrf::DtVrfObjectFacadeInterface
 DtVrfObjectFacadeInterface (makVrv::DtDe &de, int modelSet=-1)
virtual ~DtVrfObjectFacadeInterface ()
virtual const std::string & entityId () const
virtual void setEntityId (const std::string &i)
virtual const DtGeodeticCoord & locationOffsetFromPrincipal () const
virtual void setLocationOffsetFromPrincipal (const DtGeodeticCoord &offset)
virtual double headingOffsetFromPrincipal () const
virtual void setHeadingOffsetFromPrincipal (double offset)
virtual const DtEntityType & entityType () const
virtual Dt3dBoundingVolume boundingVolume () const
virtual double altitudeOffsetFromPrincipal () const
virtual void setAltitudeOffsetFromPrincipal (double offset)
virtual makVrv::DtUniqueID sceneObjectId () const
virtual void setSceneObjectId (const makVrv::DtUniqueID &id)
virtual const DtGeodeticCoord & currentGroundLocation () const
virtual DtGeodeticCoord convertToGeodetic (const DtVector &v) const
virtual double currentHeading () const
virtual void setCurrentHeading (double currentHeading)
virtual double currentAltitude () const
 Altitude above sea level.
virtual DtVector reviseLocation (const DtVector &loc) const
virtual DtTaitBryan localOrientation () const
 return local 'cig' eulers given current heading
virtual bool isVisible () const
virtual bool hasNameChange () const
virtual bool hasLocationChange () const
virtual bool hasAltitudeChange () const
virtual bool hasHeadingChange () const
virtual void clearFlags ()
virtual void setAltitudeClampType (DtAltitudeClampType t)
virtual DtAltitudeClampType altitudeClampType () const
virtual double altitudeAboveTerrain () const
virtual double altitudeAboveSeaLevel () const
virtual void setIsAnchor (bool)
virtual bool isAnchor () const
virtual void setUserData (const std::string &userData)
virtual std::string userData () const
int modelSet () const
virtual DtVector clampToGround (const DtVector &localPosition) const
virtual DtGeodeticCoord clampToGround (const DtGeodeticCoord &localPosition) const

Protected Types

typedef std::map< int,
makVrv::DtEnvironmentalVisualizerSet * > 
ModelSetMap
typedef std::vector
< makVrv::DtUniqueID > 
UniqueIDs
 Local vertex ids.

Protected Member Functions

virtual void preparse (const makVrv::DtUnicode &type, const makVrv::DtSharedModelSetSettings::ModelSetVisualizedMap &sets)
 Given the type and model sets, figure out internal information.
- Protected Member Functions inherited from makVrf::DtVrfObjectFacadeInterface
virtual void setCurrentGroundLocation (const DtGeodeticCoord &currentGroundLocation)

Protected Attributes

makVrv::DtUnicode myElementDefinition
float myDefaultColor [4]
makVrv::DtBaseConnection * myConnection
makVrv::DtTacticalGraphicStateListener myListener
 Aggregate is also an entity state listener, so, it can be used.
std::vector< double > myAltitudeAboveTerrain
std::vector< double > myAltitudeAboveSeaLevel
ModelSetMap myModelSetMap
double myDefaultWidth
int mySelectedPoint
std::vector< DtGeodeticCoord > myLocationOffsetFromFirst
bool myAlwaysRecalculateGeometry
std::map< int, UniqueIDsmyIds
char myEnvironmentType
int myColor
bool myColorChanged
bool myDisplayVertices
bool myShowVertices
bool myAppearanceChanged
- Protected Attributes inherited from makVrf::DtVrfObjectFacadeInterface
makVrv::DtDe & myDe
makVrv::DtUniqueID mySceneObjectId
std::string myDisplayName
std::string myEntityId
DtGeodeticCoord myLocationOffsetFromPrincipal
double myHeadingOffsetFromPrincipal
 geodetic coords
double myAltitudeOffsetFromPrincipal
DtGeodeticCoord myCurrentGroundLocation
double myCurrentHeading
 geodetic coords
bool myDisplayNameChanged
bool myLocationChanged
bool myAltitudeChanged
bool myHeadingChanged
bool myUserDataChanged
DtAltitudeClampType myAltitudeClampType
double myAltitudeAboveSL
double myAltitudeAboveGL
bool myAnchor
std::string myUserData
bool myVisible
int myModelSetOnly
DtEntityType myEntityType

Member Typedef Documentation

typedef std::map<int, makVrv::DtEnvironmentalVisualizerSet*> makVrf::DtEnvironmentalFacadeCollection::ModelSetMap
protected
typedef std::vector<makVrv::DtUniqueID> makVrf::DtEnvironmentalFacadeCollection::UniqueIDs
protected

Local vertex ids.

Constructor & Destructor Documentation

makVrf::DtEnvironmentalFacadeCollection::DtEnvironmentalFacadeCollection ( makVrv::DtDe &  ,
int  modelSet = -1 
)
virtual makVrf::DtEnvironmentalFacadeCollection::~DtEnvironmentalFacadeCollection ( )
virtual

Member Function Documentation

virtual void makVrf::DtEnvironmentalFacadeCollection::setVisible ( bool  visible)
virtual

Pass down to each facade realized:

Set if the facade set is visible.

Reimplemented from makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::setHidden ( bool  b)
virtual
makVrv::DtUniqueID makVrf::DtEnvironmentalFacadeCollection::uniqueID ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setUniqueID ( makVrv::DtUniqueID  id)
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setIndicatorVisible ( bool  )
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setSceneObjectId ( makVrv::DtElementID  id)
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setDisplayName ( const std::string &  s)
virtual
virtual std::string makVrf::DtEnvironmentalFacadeCollection::displayName ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setLabel ( const std::string &  )
virtual
virtual std::string makVrf::DtEnvironmentalFacadeCollection::label ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setOverlayName ( const std::string &  s)
virtual
virtual std::string makVrf::DtEnvironmentalFacadeCollection::overlayName ( ) const
virtual

Returns the overlay this object is on. Returns empty string at root level.

Reimplemented from makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::setHatLineVisible ( bool  visible)
virtual

Set if the Height Above Terrain (HAT) line is visible.

Implements makVrf::DtVrfObjectFacadeInterface.

virtual DtVector makVrf::DtEnvironmentalFacadeCollection::origin ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setPickable ( bool  b)
virtual

Set the entities to be pickable.

Implements makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::setSelected ( bool  b)
virtual

Set the entities to be selected.

Reimplemented from makVrf::DtVrfObjectFacadeInterface.

virtual const DtEntityType& makVrf::DtEnvironmentalFacadeCollection::environmentalType ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setWidgetEventsEnabled ( bool  b)
virtual

Set the entities widget events to be enabled.

Implements makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::setFillStyle ( int  )
virtual

Sets the fill style of a potentially filled are. See DtTacticalGraphicUtilities for styles.

virtual int makVrf::DtEnvironmentalFacadeCollection::fillStyle ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setPenStyle ( int  )
virtual

Sets the style of the line.

See makVrv::DtTacticalGraphicUtilities for mapping Qt line styles to stipple patterns

virtual int makVrf::DtEnvironmentalFacadeCollection::penStyle ( ) const
virtual

Returns the style of the line.

template<typename T >
void makVrf::DtEnvironmentalFacadeCollection::setWidgetEventsEnabled ( makVrv::DtEnvironmentalVisualizerSet *  v,
bool  b 
)
inline

Template to enable mouse events on each visualizer.

virtual void makVrf::DtEnvironmentalFacadeCollection::realizeFacades ( )
virtual

Makes state views know about all facades.

Implements makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::unrealizeFacades ( )
virtual

Removes facades from state views.

Implements makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::setProjected ( bool  )
virtual
virtual bool makVrf::DtEnvironmentalFacadeCollection::projected ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::updateGeometry ( )
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::visualize ( const makVrv::DtUnicode &  type,
const makVrv::DtSharedModelSetSettings::ModelSetVisualizedMap &  sets 
)
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setIndicatorModelDefinitions ( const std::string &  normalTheme,
const std::string &  activeTheme,
const std::string &  selectedTheme,
const std::string &  multiSelectedTheme 
)
virtual

Sets the indicators for points on the line.

virtual void makVrf::DtEnvironmentalFacadeCollection::setLockUpdates ( bool  )
virtual

If supported, lock updates.

bool makVrf::DtEnvironmentalFacadeCollection::updatesLocked ( ) const
virtual void makVrf::DtEnvironmentalFacadeCollection::setAlwaysRecalculateGeometry ( bool  )
virtual
bool makVrf::DtEnvironmentalFacadeCollection::alwaysRecalculateGeometry ( ) const
virtual void makVrf::DtEnvironmentalFacadeCollection::setArrowStyle ( int  )
virtual
virtual int makVrf::DtEnvironmentalFacadeCollection::arrowStyle ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setArrowHeadPlacement ( int  )
virtual
virtual int makVrf::DtEnvironmentalFacadeCollection::arrowHeadPlacement ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setArrowSize ( double  )
virtual
virtual double makVrf::DtEnvironmentalFacadeCollection::arrowSize ( ) const
virtual
virtual bool makVrf::DtEnvironmentalFacadeCollection::fixedWidthSizing ( ) const
virtual

Returns whether or not line is in fixed width sizing mode.

virtual void makVrf::DtEnvironmentalFacadeCollection::setLocationOffsetFromFirst ( const DtGeodeticCoord &  geod,
int  i 
)
virtual
const DtGeodeticCoord& makVrf::DtEnvironmentalFacadeCollection::locationOffsetFromFirst ( int  i)
virtual void makVrf::DtEnvironmentalFacadeCollection::setShapeVertexVisible ( bool  )
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setSymbolDecorationsVisible ( bool  )
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setColor ( int  rgba)
virtual
virtual bool makVrf::DtEnvironmentalFacadeCollection::colorChanged ( ) const
virtual
virtual int makVrf::DtEnvironmentalFacadeCollection::color ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setColor ( float  r,
float  g,
float  b,
float  a 
)
virtual
virtual bool makVrf::DtEnvironmentalFacadeCollection::isPointObject ( ) const
virtual
virtual const makVrv::DtUnicode& makVrf::DtEnvironmentalFacadeCollection::elementDefinition ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setLineWidth ( float  )
virtual
virtual double makVrf::DtEnvironmentalFacadeCollection::lineWidth ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setForce ( int  )
virtual
template<typename T >
void makVrf::DtEnvironmentalFacadeCollection::setForceColor ( makVrv::DtVisualizerSet *  s,
makVrv::DtForceManager::RGBAColor  color 
)
inline
virtual void makVrf::DtEnvironmentalFacadeCollection::setVertexSelected ( makVrv::DtUniqueID  id,
bool  sel 
)
virtual
makVrv::DtBaseConnection& makVrf::DtEnvironmentalFacadeCollection::baseConnection ( ) const
virtual void makVrf::DtEnvironmentalFacadeCollection::setElementDefinition ( const makVrv::DtUnicode &  definition)
virtual

Chooses the best based on environmental, then, will create facades based on that.

virtual void makVrf::DtEnvironmentalFacadeCollection::setElementDefinition ( const DtEntityType &  ,
bool  preparseOnly = false 
)
virtual
makVrv::DtUniqueID makVrf::DtEnvironmentalFacadeCollection::uniqueIDForModelSet ( int  i) const
int makVrf::DtEnvironmentalFacadeCollection::positionOfVertex ( makVrv::DtUniqueID  ) const
DtVector makVrf::DtEnvironmentalFacadeCollection::position ( int  index) const
virtual double makVrf::DtEnvironmentalFacadeCollection::altitudeForAltitudeType ( int  ) const
virtual

Return the altitude given the current altitude type set. Goes to facade for information.

virtual void makVrf::DtEnvironmentalFacadeCollection::setOrigin ( const DtVector )
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setOrigin ( const DtGeodeticCoord &  )
virtual

Pure overrides that must be implemented.

Reimplemented from makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::setPoint ( const DtVector ,
int   
)
virtual
virtual int makVrf::DtEnvironmentalFacadeCollection::addPoint ( const DtVector ,
int  index = -1,
bool  resetLocation = true 
)
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setPoints ( const std::vector< DtVector > &  )
virtual
const std::vector<DtVector>& makVrf::DtEnvironmentalFacadeCollection::points ( ) const
virtual void makVrf::DtEnvironmentalFacadeCollection::removePoint ( int  )
virtual
DtGeodeticCoord makVrf::DtEnvironmentalFacadeCollection::geodeticPosition ( int  ) const
virtual DtVector makVrf::DtEnvironmentalFacadeCollection::reviseLocation ( int  index,
const DtVector v 
)
virtual
void makVrf::DtEnvironmentalFacadeCollection::setAltitudeAboveTerrain ( int  ,
double  ,
bool  resetLocation = true 
)
double makVrf::DtEnvironmentalFacadeCollection::altitudeAboveTerrain ( int  = -1) const
void makVrf::DtEnvironmentalFacadeCollection::setAltitudeAboveSeaLevel ( int  ,
double  ,
bool  resetLocation = true 
)
double makVrf::DtEnvironmentalFacadeCollection::altitudeAboveSeaLevel ( int  = -1) const
int makVrf::DtEnvironmentalFacadeCollection::numVertices ( ) const
const makVrv::DtTacticalGraphicStateListener& makVrf::DtEnvironmentalFacadeCollection::listener ( ) const
inline
virtual void makVrf::DtEnvironmentalFacadeCollection::selectPoint ( int  )
virtual

Selects the current point and deselects any currently selected as only one point is allowed to be selected.

virtual void makVrf::DtEnvironmentalFacadeCollection::clearSelectedPoint ( )
virtual
int makVrf::DtEnvironmentalFacadeCollection::selectedPoint ( ) const
virtual void makVrf::DtEnvironmentalFacadeCollection::setIconScale ( float  )
virtual
virtual bool makVrf::DtEnvironmentalFacadeCollection::appearanceChanged ( ) const
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setOrientation ( const DtTaitBryan &  )
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setAltitudeAboveSeaLevel ( double  )
virtual

Override to reset origin when altitude changes.

Reimplemented from makVrf::DtVrfObjectFacadeInterface.

virtual void makVrf::DtEnvironmentalFacadeCollection::setAltitudeAboveTerrain ( double  )
virtual
virtual DtVector makVrf::DtEnvironmentalFacadeCollection::localLocation ( const DtGeodeticCoord &  geodLocation) const
virtual
virtual DtVector makVrf::DtEnvironmentalFacadeCollection::localLocation ( ) const
virtual
virtual bool makVrf::DtEnvironmentalFacadeCollection::isBox ( ) const
virtual

Returns true if this item is a box.

virtual bool makVrf::DtEnvironmentalFacadeCollection::isTextBox ( ) const
virtual

Returns true if this item is a text box.

virtual bool makVrf::DtEnvironmentalFacadeCollection::isLine ( ) const
virtual

Returns true if this item is a line.

virtual bool makVrf::DtEnvironmentalFacadeCollection::isArea ( ) const
virtual

Returns true if this item is an area.

virtual bool makVrf::DtEnvironmentalFacadeCollection::isCircle ( ) const
virtual

Returns true if this item can be a circle or an ellipse.

virtual bool makVrf::DtEnvironmentalFacadeCollection::isEllipse ( ) const
virtual

Returns true if is an ellipse.

If returns false, call isCircle to see if this object is at least a circle

makVrv::DtTacticalGraphicStateListener& makVrf::DtEnvironmentalFacadeCollection::listener ( )
inline

Returns the listener of this class.

virtual void makVrf::DtEnvironmentalFacadeCollection::updateOffset ( const DtVector position,
int  i 
)
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::setAltitudeForPoint ( const DtVector v,
int  index 
)
virtual
virtual void makVrf::DtEnvironmentalFacadeCollection::preparse ( const makVrv::DtUnicode &  type,
const makVrv::DtSharedModelSetSettings::ModelSetVisualizedMap &  sets 
)
protectedvirtual

Given the type and model sets, figure out internal information.

Member Data Documentation

makVrv::DtUnicode makVrf::DtEnvironmentalFacadeCollection::myElementDefinition
protected
float makVrf::DtEnvironmentalFacadeCollection::myDefaultColor[4]
protected
makVrv::DtBaseConnection* makVrf::DtEnvironmentalFacadeCollection::myConnection
protected
makVrv::DtTacticalGraphicStateListener makVrf::DtEnvironmentalFacadeCollection::myListener
protected

Aggregate is also an entity state listener, so, it can be used.

std::vector<double> makVrf::DtEnvironmentalFacadeCollection::myAltitudeAboveTerrain
protected
std::vector<double> makVrf::DtEnvironmentalFacadeCollection::myAltitudeAboveSeaLevel
protected
ModelSetMap makVrf::DtEnvironmentalFacadeCollection::myModelSetMap
protected
double makVrf::DtEnvironmentalFacadeCollection::myDefaultWidth
protected
int makVrf::DtEnvironmentalFacadeCollection::mySelectedPoint
protected
std::vector<DtGeodeticCoord> makVrf::DtEnvironmentalFacadeCollection::myLocationOffsetFromFirst
protected
bool makVrf::DtEnvironmentalFacadeCollection::myAlwaysRecalculateGeometry
protected
std::map<int, UniqueIDs> makVrf::DtEnvironmentalFacadeCollection::myIds
protected
char makVrf::DtEnvironmentalFacadeCollection::myEnvironmentType
protected
int makVrf::DtEnvironmentalFacadeCollection::myColor
protected
bool makVrf::DtEnvironmentalFacadeCollection::myColorChanged
protected
bool makVrf::DtEnvironmentalFacadeCollection::myDisplayVertices
protected
bool makVrf::DtEnvironmentalFacadeCollection::myShowVertices
protected
bool makVrf::DtEnvironmentalFacadeCollection::myAppearanceChanged
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
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