VR-Forces 4.2 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Private Member Functions
DtSimpleProximitySensor Class Reference

DtSimpleProximitySensor senses supplied objects within the given distance. More...

Inheritance diagram for DtSimpleProximitySensor:
Inheritance graph
[legend]

Public Member Functions

 DtSimpleProximitySensor (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtSimpleProximitySensor ()
 destructor
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual void tick ()
 Processes only if the simulation is not paused.
virtual void setDetectionProximity (double)
 Accessor for #myDetectionProximity. Also available in lua.
virtual double detectionProximity () const
virtual void senseObjects (const DtRwObjectTypeList &, bool hostileOnly)
 Sets up the list of object types to detect and whether or not they are detectable for hostile or all.
virtual void setObjectTypesToDetect (const std::vector< std::string > &, bool hostileOnly)
 Sets the object types to detect from the given list. Callable from lua.
virtual void bindLuaFunctions (lua_State *L)
 Binds method for this class to the lua state.
virtual void bindLuaGlobals (lua_State *L)
 Override to bind lua globals.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual void registerAttributeFunctions ()
 Called to register functions that provide system attribute values.
virtual void postTick ()
 This function is called immediately after tick() is called.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
virtual bool tickWhileDestroyed () const
 If the component returns true here, it will be ticked regardless of the destroyed state of the host entity.
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in.
virtual const DtPhysicalWorldphysicalWorld () const
virtual DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any.
virtual const DtAttachedTerrainterrainAttachedTo () const
virtual DtVrfObjectentity ()
 Gets the entity.
virtual const DtVrfObjectentity () const
virtual DtSimManagersimManager ()
 Gets the sim manager.
virtual const DtSimManagersimManager () const
virtual const Coordinate_System * coordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state!
virtual Coordinate_System * coordinateSystem ()
virtual
DtVrfObjectStateRepository
localStateRepository ()
 Gets the local state repository.
virtual const
DtVrfObjectStateRepository
localStateRepository () const
virtual void enable ()
 Is this component enabled or not.
virtual void disable ()
 Is this component enabled or not.
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
bool operator== (const DtReaderWriter &) const
 Equivalence operator.
bool operator!= (const DtReaderWriter &rhs)
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively.
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.
- Public Member Functions inherited from DtBindableLuaComponent< DtSimpleProximitySensor >
 DtBindableLuaComponent (const DtVrfObject *entity, const DtString &componentName, const DtString &componentType)
virtual ~DtBindableLuaComponent ()
bool shouldBind (lua_State *L) const
- Public Member Functions inherited from DtBindableLuaComponentInterface
 DtBindableLuaComponentInterface (const DtVrfObject *entity, const DtString &componentName, const DtString &componentType)
 CTOR.
virtual ~DtBindableLuaComponentInterface ()
 DTOR.
virtual void bind (DtVrfObject *, const DtString &scriptId, lua_State *)
 Starts the binding process.
virtual DtString bindableName (const DtString &) const
 Returns a name suitable for binding. Replaces spaces and - with _.

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentFactoryfactory ()
 A DtSimComponentFactory is allocated by the DtSimCreator, and this pointer is set.
static void setFactory (DtSimComponentFactory *factory)
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtVrfObject *owner, DtSimManager *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Creates a DtSimComponent using the factory, then initializes it via the MTL stream.
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 Adds a DtSimComponent creation function to the DtSimComponentFactory, using the given type as the key.
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (FILE *fp, int indentLevel)
static const
DtVariableBindingsList
nullVariableReference ()
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
static const DtFilename & appPath ()
 Gets the current working directory.
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory.
static void createReaderWriterFactory ()

Protected Member Functions

virtual bool createPorts ()
 Creates the targets detected list port.
DtSimpleProximitySensorPSRcreatePSR ()
virtual bool init ()
 Calls createPorts and createPortGroups Initializes myLastTickSimTime.
virtual void preFirstTickInit ()
 This function can be overridden to initialize a component before it is ticked for the first time.
- Protected Member Functions inherited from DtSimComponent
bool testInvariant () const
virtual bool createPortGroups ()
 Called by init.
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter.
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 Deriving class overrides these to get/put class specific data.

Protected Attributes

Ports and Port Groups
DtSensorContactListOutputPortmyDetectedObjectListPort
 Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.
std::vector< DtObjectType > myObjectTypesToDetect
 Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.
DtSensorContactInfoList myContactInfoList
 Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.
DtSimpleProximitySensorPSRmyProcessState
 Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.
- Protected Attributes inherited from DtSimComponent
DtVrfObjectmyEntity
DtVrfObjectStateRepositorymyLocalStateRepository
DtSimManagermySimManager
DtComponentSystemmySystem
 Pointer to the DtComponentSystem that this component belongs.
DtListItem * myListItem
DtInputPortMap myInputPortList
DtOutputPortMap myOutputPortList
DtInputPortGroupMap myInputPortGroupList
DtOutputPortGroupMap myOutputPortGroupList
int myPriority
double myMinTickPeriod
double myMinTickPeriodVariance
double myNextTickTime
double myLastTickSimTime
double myDT
bool myIsEnabled
 Indicates whether this component should be enabled for ticking or not.
bool myFirstTick
 Initialized to true in the constructor, set to false by the first call to postTick.
const DtComponentDescriptormyComponentDescriptor
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
DtReaderWriterRegistry myRegistry
bool myValueSpecified
bool myReadOnlyFlag
bool myIsVariableReference
DtSymbolString myVariableName
bool myVariableIsBound
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object.
bool myInvalid
 Set to true if there is a problem reading this item.

Private Member Functions

 DtSimpleProximitySensor ()
 default constructor; not implemented
 DtSimpleProximitySensor (const DtSimpleProximitySensor &orig)
 copy constructor; not implemented
const DtSimpleProximitySensoroperator= (const DtSimpleProximitySensor &orig)
 assignment operator; not implemented

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString > 
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

DtSimpleProximitySensor senses supplied objects within the given distance.

Provides lua bindings for access in lua scripts

Constructor & Destructor Documentation

DtSimpleProximitySensor::DtSimpleProximitySensor ( )
private

default constructor; not implemented

DtSimpleProximitySensor::DtSimpleProximitySensor ( const DtSimpleProximitySensor orig)
private

copy constructor; not implemented

DtSimpleProximitySensor::DtSimpleProximitySensor ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

virtual DtSimpleProximitySensor::~DtSimpleProximitySensor ( )
virtual

destructor

Member Function Documentation

const DtSimpleProximitySensor& DtSimpleProximitySensor::operator= ( const DtSimpleProximitySensor orig)
private

assignment operator; not implemented

virtual DtString DtSimpleProximitySensor::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns
DtSimpleProximitySensorType

Reimplemented from DtSimComponent.

virtual void DtSimpleProximitySensor::tick ( )
virtual

Processes only if the simulation is not paused.

Reimplemented from DtSimComponent.

static DtSimComponent* DtSimpleProximitySensor::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.
virtual void DtSimpleProximitySensor::setDetectionProximity ( double  )
virtual

Accessor for #myDetectionProximity. Also available in lua.

virtual double DtSimpleProximitySensor::detectionProximity ( ) const
virtual
virtual void DtSimpleProximitySensor::senseObjects ( const DtRwObjectTypeList ,
bool  hostileOnly 
)
virtual

Sets up the list of object types to detect and whether or not they are detectable for hostile or all.

virtual void DtSimpleProximitySensor::setObjectTypesToDetect ( const std::vector< std::string > &  ,
bool  hostileOnly 
)
virtual

Sets the object types to detect from the given list. Callable from lua.

virtual void DtSimpleProximitySensor::bindLuaFunctions ( lua_State *  L)
virtual

Binds method for this class to the lua state.

This simple method will send an object console message to the entity that implements this task

Implements DtBindableLuaComponentInterface.

virtual void DtSimpleProximitySensor::bindLuaGlobals ( lua_State *  )
virtual

Override to bind lua globals.

Implements DtBindableLuaComponentInterface.

virtual bool DtSimpleProximitySensor::createPorts ( )
protectedvirtual

Creates the targets detected list port.

Reimplemented from DtSimComponent.

DtSimpleProximitySensorPSR* DtSimpleProximitySensor::createPSR ( )
protected
virtual bool DtSimpleProximitySensor::init ( )
protectedvirtual

Calls createPorts and createPortGroups Initializes myLastTickSimTime.

Reimplemented from DtSimComponent.

virtual void DtSimpleProximitySensor::preFirstTickInit ( )
protectedvirtual

This function can be overridden to initialize a component before it is ticked for the first time.

The implementation for this function is empty. It is called by timedTick if myFirstTick is true.

Reimplemented from DtSimComponent.

Member Data Documentation

DtSensorContactListOutputPort* DtSimpleProximitySensor::myDetectedObjectListPort
protected

Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.


Output Port Range:
Output Port Default Value:
Output Group Parent:

std::vector<DtObjectType> DtSimpleProximitySensor::myObjectTypesToDetect
protected

Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.


Output Port Range:
Output Port Default Value:
Output Group Parent:

DtSensorContactInfoList DtSimpleProximitySensor::myContactInfoList
protected

Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.


Output Port Range:
Output Port Default Value:
Output Group Parent:

DtSimpleProximitySensorPSR* DtSimpleProximitySensor::myProcessState
protected

Outputs: Output Port Name: detected-objects
Output Port Description: The list of contacts detected by this sensor.


Output Port Range:
Output Port Default Value:
Output Group Parent:


The documentation for this class was generated from the following file:

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)