Public Member Functions |
| | DtVrfBalGunPSR (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtVrfBalGunPSR (const DtVrfBalGunPSR &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| const DtVrfBalGunPSR & | operator= (const DtVrfBalGunPSR &orig) |
| virtual | ~DtVrfBalGunPSR () |
virtual
DtVrfProcessStateRepository * | clone (const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) const |
| virtual DtString | type () const |
| | Returns the string type of the repository, as defined in procSRTypes.h.
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virtual const
DtDetonationDescriptorList & | pendingDetonations () const |
| | Get list of pending detonations.
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| virtual void | addPendingDetonation (DtDetonationDescriptor *desc) |
| | Add a new pending detonation.
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| virtual void | removePendingDetonation (const DtEventId &eventId) |
| | Remove a particular pending detonation.
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| virtual void | setFiringCycleCompleteTime (DtTime completeTime) |
| | Update the time that the firing cycle will be complete.
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| virtual DtTime | timeFiringCycleComplete () const |
| | Access firing cycle complete time.
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| virtual void | setDisplayName (const DtString &displayName) |
| virtual const DtString | displayName () const |
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| virtual void | setCommandedToFire () |
| | Change and test functions for fire state.
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| virtual void | setHasFired () |
| | Change and test functions for fire state.
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| virtual bool | isCommandedToFire () |
| | Change and test functions for fire state.
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| virtual bool | hasFired () |
| | Change and test functions for fire state.
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| | DtVrfWeaponPSR (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtVrfWeaponPSR (const DtVrfWeaponPSR &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| const DtVrfWeaponPSR & | operator= (const DtVrfWeaponPSR &orig) |
| virtual | ~DtVrfWeaponPSR () |
| virtual void | setCurrentTarget (const DtEntityIdentifier &target, bool targetOverride=false) |
| | These two are provided for backward compatibility.
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| virtual const DtEntityIdentifier & | currentTarget () const |
| virtual void | setUserTargetOverride (bool userTargetOverride) |
| | Sets the user target override for the next target detection period.
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| virtual bool | userTargetOverride () const |
| virtual void | setCurrentTargetName (const DtString &target, bool targetOverride=false) |
| | The name of the target this weapon is currently attacking.
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| virtual const DtString & | currentTargetName () const |
| virtual const DtVrfMunitionLoader & | munitionLoader () const |
| | The munitionLoader manages loading and unloading timers.
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| virtual DtVrfMunitionLoader & | munitionLoader () |
| virtual void | setCurrentMunitionName (const DtString ¤tMunitionName) |
| | Sets the name of the current munition.
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| virtual const DtString & | currentMunitionName () const |
| | Returns the name of the current munition.
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| virtual bool | targetAcquired () const |
| | Do I have the target in my sights, ready to be fired upon?
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| virtual void | setTargetAcquired (bool targetAcquired) |
| | DtVrfProcessStateRepository (DtVrfObject *vrfObject, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| | DtVrfProcessStateRepository (const DtVrfProcessStateRepository &orig, const DtString &rwName=DtString::nullString(), DtReaderWriterRegistry *parentRegistry=0) |
| const DtVrfProcessStateRepository & | operator= (const DtVrfProcessStateRepository &orig) |
| virtual | ~DtVrfProcessStateRepository () |
| virtual bool | init () |
| | Used for virtual construction. This base method simply returns true.
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| virtual bool | loadedFromMTL () const |
| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| | DtReaderWriter () |
| | default constructor
|
| | DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | real constructor Setting the readonly flag prevents object from writing itself to the stream.
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| | DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false) |
| | DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| | copy constructor
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| | DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| const DtReaderWriter & | operator= (const DtReaderWriter &orig) |
| | assignment operator
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| bool | operator== (const DtReaderWriter &) const |
| | Equivalence operator.
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| bool | operator!= (const DtReaderWriter &rhs) |
| virtual | ~DtReaderWriter () |
| | destructor
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| virtual void | putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Top level call to write itself to file.
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| virtual void | getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference()) |
| | Top level to read itself from an input stream.
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| virtual void | writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename()) |
| | Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
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| virtual DtSymbolString | name () const |
| | Accessor for name of this readable/writable object.
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| virtual void | addAlias (const DtSymbolString &alias) |
| | Add an alias as an alternative name for this object.
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| virtual bool | hasAlias (const DtSymbolString &alias) |
| virtual const aliasContainer & | aliases () const |
| virtual void | setReadonly (bool flag) |
| | Set read-only flag.
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| virtual bool | isReadonly () const |
| virtual bool | variableIsBound () const |
| virtual void | unbindVariable () |
| | Sets the myVariableIsBound flag to false.
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| virtual void | setName (const DtString &) |
| | Set the name of the object.
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| virtual const char * | readerWriterType () const |
| | Used to supply a string type that this reader writer type is.
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| virtual DtString | prettyPrint () const |
| | Routine to return a human readable form of the reader/writer variable.
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| virtual void | bindVariables (DtVariableBindingsList variableBindings) |
| | Runs a variable binding pass on this reader writer and any of its children.
|
virtual std::list
< DtVariableNameType > | unboundVariables () const |
| bool | invalid () const |
| virtual bool | hasChild (const DtReaderWriter *p) const |
| | Returns true if this variable has a child p in it's chain.
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| virtual void | setValueSpecified (bool specified, bool recurse=false) |
| | The specified flags are used for optional values.
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| virtual bool | valueSpecified () const |
| | The specified flags are used for optional values.
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| virtual bool | isVariableReference () const |
| | Specifies whether or not this reader writer is really a variable that is specified elsewhere.
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| virtual void | setIsVariableReference (bool value) |
| virtual void | clearAllVariableReferenceFlags () |
| | Clears out all variable reference flags from all readerwriter items in registry recursively.
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| virtual DtSymbolString | variableName () const |
| | The variable name, if this object is a variable reference.
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| virtual void | setVariableName (const DtSymbolString variableName) |
| | The variable name, if this object is a variable reference.
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| const DtReaderWriterRegistry & | registry () const |
| | Collection of child DtReaderWriter nodes owned by this object.
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| DtReaderWriterRegistry & | registry () |
| | Collection of child DtReaderWriter nodes owned by this object.
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Class DtVrfBalGunPSR: Used to hold checkpointable state for the processes associated with ballistic guns.
Maintains information about any pending detonations (detonation interaction data, simulation time to fire).