Public Member Functions |
| | DtVrfShapeManipulationHandler (makVrv::DtDe &) |
| virtual | ~DtVrfShapeManipulationHandler () |
| virtual void | setPoints (const std::vector< DtVector > &pts) |
| virtual void | setPoints (const std::vector< DtGeodeticCoord > &pts) |
| const std::vector< DtVector > & | points () const |
| virtual bool | createVrfObject () |
| | Creates the scene object with the current handler settings for location, orientation, name, type, etc...A call to createObject must be made before using this function.
|
| virtual bool | createVrfObject (DtVrfObjectFacadeInterface *) |
| virtual void | addControlPoint (const DtVector &location, int index=-1) |
| virtual void | removeControlPoint (int index) |
| virtual void | setLocation (int index, const DtVector &location, bool resetOrigin=true) |
| virtual void | setAltitudeAboveSeaLevel (int, double) |
| | Set altitude above sea level for the particular point.
|
| virtual double | altitudeAboveSeaLevel (int) const |
| virtual void | setAltitudeAboveTerrain (int, double) |
| | Set altitude above terrain for the particular point.
|
| virtual double | altitudeAboveTerrain (int) const |
| virtual bool | shapeAtMinimum () const |
| | Returns true if the shape has the minimum number of points to create.
|
| virtual bool | shapeAtMinimum (DtEnvironmentStateView *) |
| virtual bool | canDeleteAPoint (DtEnvironmentStateView *) |
| | Returns true if a point can be deleted from this object.
|
| virtual bool | shapeAtMaximum () const |
| | Returns true if the shape has the minimum number of points to create.
|
| virtual bool | shapeAtMaximum (DtEnvironmentStateView *) |
| virtual void | getMinMaxVertices (const DtEntityType &creatingType, int &minVert, int &maxVert) const |
| | Returns the minimum/maximum vertices of the given type.
|
| virtual int | numVertices () const |
| | Returns the number of vertices in the principal object.
|
| virtual void | setEditingPoint (int) |
| virtual int | editingPoint () const |
| virtual DtGeodeticCoord | geodeticPosition (int) const |
| virtual DtVector | localLocation (int index) const |
| | location + altitude
|
virtual std::vector
< DtGeodeticCoord > | geodeticPositions () const |
| virtual void | removePoint (int) |
| virtual double | altitudeForAltitudeType (int) const |
| | Return the altitude given the current altitude type set. Goes to facade for information.
|
| virtual bool | freehand () const |
| | Returns true if in freehand mode.
|
| virtual bool | canChangeArrowStyle () const |
| | Returns true if the arrow style can be changed.
|
| virtual bool | canChangeArrowSize () const |
| virtual bool | canFill () const |
| virtual bool | canChangePenStyle () const |
| virtual void | setPointSamplingRate (int) |
| | Sets the sampling rate for points.
|
| virtual int | pointSamplingRate () const |
| virtual void | setLineWidth (int) |
| | Sets the line width of the line or outside of area.
|
| virtual int | lineWidth () const |
| virtual void | setPenStyle (int) |
| | Sets the pen style of the line or the style of the area border.
|
| virtual int | penStyle () const |
| virtual void | setFillStyle (int) |
| | Sets the fill style of the area.
|
| virtual int | fillStyle () const |
| virtual bool | fixedWidthSizing () const |
| | Returns whether or not line is in fixed width sizing mode.
|
| virtual void | setForce (int) |
| | Sets the force of the object.
|
| virtual void | setColor (int) |
| virtual int | color () const |
| virtual void | setLabel (const std::string &) |
| | Sets label of item. Default is no-op.
|
| virtual std::string | label () const |
| virtual int | arrowStyle () const |
| | Returns information about the current arrow settings from the visualizer.
|
| virtual int | arrowHeadPlacement () const |
| virtual int | arrowSize () const |
| virtual double | initialArrowSize (bool fixedWidthSizing, double initialSize) const |
| | For a newly created object returns initial arrow size.
|
Public Member Functions inherited from makVrf::DtVrfObjectManipulationHandlerBaseClass |
| | DtVrfObjectManipulationHandlerBaseClass (makVrv::DtDe &) |
| virtual | ~DtVrfObjectManipulationHandlerBaseClass () |
| virtual bool | createObject (const DtEntityType &entType, int force, DtCreationSignalType creationSignal=DtNoCreationSignal, const std::string &keywords="") |
| | Starts the process of object creation.
|
| virtual bool | createObject (const DtString &key, const DtString &associatedData, DtCreationSignalType creationSignal=DtNoCreationSignal, const std::string &keywords="") |
| | Starts the process of terrain prop creation.
|
| int | force () const |
| virtual void | setAllowCreationOnMouseClick (bool flag) |
| virtual bool | allowCreationOnMouseClick () const |
| virtual DtVector | clampToGround (const DtVector &) const |
| virtual DtGeodeticCoord | clampToGround (const DtGeodeticCoord &) const |
| virtual void | setAttachObjectToMouse (bool) |
| virtual bool | attachObjectToMouse () const |
| virtual void | setHeading (double value) |
| virtual double | heading () const |
| virtual void | setLocation (const DtVector &loc) |
| virtual void | setLocation (const DtVector &loc, double altAboveGround) |
| virtual void | stop () |
| | Stop an ongoing creation process.
|
| virtual void | deferredStop () |
| | Stops on a post tick callback.
|
| virtual void | setOverlay (const std::string &name) |
| virtual std::string | getNextCreatingName (bool includeCurrent=false) |
| virtual void | setAltitudeAboveGL (double alt, bool setInProcessor=true) |
| virtual void | setAltitudeAboveSL (double alt, bool setInProcessor=true) |
| virtual void | setAltitudeClampType (DtAltitudeClampType type) |
| void | setCreating (bool b) |
| bool | creating () const |
virtual
DtVrfObjectFacadeInterface * | principalObjectImage () const |
| virtual makVrv::DtUniqueID | principalObjectID () const |
| virtual void | setUserData (const std::string &userData) |
| virtual const std::string & | userData () const |
| virtual void | slot_onAltitudeIsDragging (bool) |
| virtual void | hideObject (const makVrv::DtUniqueID &id, bool hide) |
| virtual void | setPublishObject (bool) |
| | Set whether or not to publish object. Default is true.
|
| virtual bool | publishObject () const |
| virtual void | setObjectName (const std::string &name) |
| virtual bool | isUniqueName () const |
| | Returns true if the specified name is unique as set.
|
| virtual double | groundHeight (const DtVector &localPosition, DtVector *localGround=0) const |
| | find the height of the ground (ENU coordinate system) at localPosition (DB coordinates).
|
| virtual void | setAltitudeAllowed (bool) |
| bool | altitudeAllowed () const |
| virtual const std::string & | objectName () const |
| virtual void | setAnchorMouseToOrigin (bool) |
| | If true (default is false) will anchor the position of the mouse to the origin of the object when editing.
|
| virtual bool | anchorMouseToOrigin () const |
| virtual void | setAnchorPositionIsMouse (bool) |
| | If false (default is true) will have the anchor position be the principal object. By default it is the mouse position.
|
| virtual bool | anchorPositionIsMouse () const |
| virtual DtVector | localLocation () |
| | location + altitude
|
| virtual DtVector | convertGeocentricToGround (const DtVector &geoc, double &altitude) const |
| virtual void | setShowPropertiesDialogBeforeCreate (bool) |
| virtual bool | showPropertiesDialogBeforeCreate () const |
| virtual bool | keywordsContain (const std::string &) const |
| | Return true if the list of keywords contains the specified one.
|
| virtual std::string | keyword (const std::string &) const |
| virtual bool | waitingToStop () const |
| virtual void | cancel () |
| | Cancels any current work. Default calls slot_onCancel.
|
| virtual bool | noStyle () const |
| | Return true if the item should not show the style button.
|
Public Attributes |
boost::signal< void(const
DtVector &, int)> | signal_pointLocationChanged |
| boost::signal< void()> | signal_pointSamplingRateChanged |
Public Attributes inherited from makVrf::DtVrfObjectManipulationHandlerBaseClass |
| boost::signal< void(bool)> | signal_showPropertiesDialog |
| | There are some instances where a handler does not want to finish up when creating.
|
| boost::signal< void(bool)> | signal_attachObjectToMouse |
| | Signal sent when attached object to mouse changes.
|
boost::signal< void(DtVrfObjectFacadeInterface
*, DtVrlinkSimulatedBaseStateView
*editStateView)> | signal_preVisualization |
| | Signal sent before any visualizers are created on the interface.
|
boost::signal< void(DtVrfObjectFacadeInterface
*, bool)> | signal_objectFacadeCreated |
| | signal sent after the facade is created.
|
boost::signal< void(const
DtEntityType &, int)> | signal_started |
| | Signaled when entity creation has started.
|
boost::signal< void(const
DtEntityType &, std::string,
int, const std::vector
< DtVector > &, double, bool,
bool, std::string, bool)> | signal_createObject |
| | signal sent when object wants to be created
|
boost::signal< void(const
DtString &, const DtString &)> | signal_createTerrainProp |
| | signal sent when prop wants to be created
|
| boost::signal< void(DtVrfObjectManipulationHandlerBaseClass *)> | signal_stopped |
| | Sent when entity creation has stopped.
|
| boost::signal< void(DtVrfObjectManipulationHandlerBaseClass *)> | signal_complete |
| | Sent when entity creation has completed (right-click)
|
boost::signal< void(const
DtVector &)> | signal_locationChanged |
| | signal sent when the mouse changes location during creation/editing
|
| boost::signal< void(double)> | signal_headingChanged |
| | signal sent when the mouse changes the orientation of an object during creation/editing
|
| boost::signal< void(double)> | signal_altitudeChanged |
| | signal sent when the mouse changes the altitude of an object during creation/editing
|
boost::signal< void(const
DtVector &)> | signal_placement |
| | signal sent when the left mouse is pressed during creation/editing
|
| boost::signal< void(DtVrfObjectManipulationHandlerBaseClass *)> | signal_restoreSelectionState |
| | Sent when the handler has been notified that its attribute changes (show) requests have been made, so selection state can be restored.
|
boost::signal< void(const
makVrv::DtUniqueID &)> | signal_principalStateViewUpdated |
| | Sent when principal state view is updated for editing.
|
| boost::signal< void(DtVrfObjectFacadeInterface *)> | signal_objectFacadeAboutToBeRemoved |
| | Sent when object facade interface is about to be removed.
|
Protected Member Functions |
| virtual void | postCreateInitialize () |
| virtual void | editSelectedObjects (const makVrv::DtUniqueID &principalID, makVrv::DtChannel &initiatingChannel, double waitTimeAfterComplete=0.) |
| | Starts the process of object editing.
|
| virtual void | slot_onEditComplete (makVrv::DtUniqueID id, const DtVector &location, double altAboveGround) |
| virtual void | initializeEventProcessor () |
| virtual bool | modifyVrfObjects () |
| virtual void | slot_onPlace (makVrv::DtUniqueID, const DtVector &location, double altAboveGround) |
| virtual void | slot_onComplete () |
| virtual void | slot_onCancel () |
| virtual void | slot_onLocationChanged (const DtVector &location, double altAboveGround) |
| virtual void | slot_onAltitudeChanged (const DtVector &location, double altitude) |
virtual
DtVrfObjectFacadeInterface * | createLocalRepresentation (DtVrlinkSimulatedBaseStateView *editStateView=0) |
| | returns true if successful, false otherwise
|
| virtual DtVector | addControlPoint (int index=-1) |
virtual
DtVrfObjectFacadeInterface * | createLocalRepresentation (DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView *principalStateView) |
| virtual void | moveSelectedPoint (const DtVector &location, double altAboveGround) |
| virtual bool | isArea (const DtEntityType &type) const |
| virtual bool | isRoute (const DtEntityType &type) const |
| virtual bool | isObstacle (const DtEntityType &type) const |
| virtual bool | isPhaseline (const DtEntityType &type) const |
| virtual DtEnvironmentalCreationData | environmentalCreationData (const std::string &name, const DtEntityType &, int force) const |
| virtual void | updateLocationOffset (const DtVector &local, DtEnvironmentalFacadeCollection *env, int pos) |
| virtual void | modifyVrfObject (DtEnvironmentalFacadeCollection *objectImage) |
| | Called for each object to be modified.
|
Protected Member Functions inherited from makVrf::DtVrfObjectManipulationHandlerBaseClass |
| virtual void | slot_simObjectEntryToBeRemoved (const makVrv::DtSimObjectEntry &) |
| | Called when a sim object entry is removed. If we are editing this entry then cancel this process.
|
| virtual bool | typeIsValidForEditingByHandler (const makVrv::DtElementEntry::ElementType &, const DtEntityType &) const |
| | Override to not allow a particular element type to be editable. By default all are.
|
| virtual void | slot_onHeadingChanged (double heading) |
| virtual std::string | stripNumbers (const std::string &base) const |
| virtual void | warpMouseToLocation (makVrv::DtChannel *channel, const DtVector &location) const |
| virtual void | initializeEdit () |
| | Initializes editing of objects.
|
| virtual void | slot_onPrincipalStateViewUpdated (DtVrlinkSimulatedBaseStateView *principalStateView, const makVrv::DtUniqueID &principalSceneObjectId) |
| virtual void | slot_onStateViewUpdated (DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView *principalStateView) |
| virtual bool | centerOn (const makVrv::DtUniqueID &id, DtVector *centerPos=0, const DtVector *centerHere=0, bool centerOnOnlyIfMousePositionIsOffWindow=true) const |
| | If centerHere is non-null use that geocentric value as the center point.
|
| virtual void | setObjectImageAsAnchor (DtVrfObjectFacadeInterface *objectImage, const DtVector &geocLocation, bool resetOrigin=false) |
| virtual void | setObjectImageRelativeToPrincipal (DtVrfObjectFacadeInterface *objectImage, const DtVector &thisGeocLocation, const DtTaitBryan &thisGeocOrientation, const DtVector &prGeocLocation, const DtTaitBryan &prGeocOrientation) |
| virtual void | initializeInterfaceForEdit (DtVrfObjectFacadeInterface *, makVrv::DtUniqueID, const makVrv::DtVrlinkSimulatedBaseState &, const DtVector &principalLocation, const DtTaitBryan &principalOrientation) |
| virtual void | calculateAnchor (const DtVector &localAnchor) |
| virtual void | calculateAnchorBasedOnMousePosition (makVrv::DtChannel &channel) |
| virtual void | parseKeywords (const std::string &) |
The Master Scenario Settings Dialog.