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VR-Forces 4.2 Class Documentation
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Instances of DtAmmunitionOutputPort are output ports through which data producers can send information about simulated muntions (DtSimMunition and DtDetonatorFuze). More...

Public Member Functions | |
| DtAmmunitionOutputPort (const DtString &portName) | |
| virtual | ~DtAmmunitionOutputPort () |
| virtual const DtString | type () const |
| returns DtAmmunitionPortDataType | |
| virtual void | createPortData () |
| Creates a DtAmmunitionPortData. | |
| virtual void | setMunition (const DtSimMunition &munition) |
| Sets the munition type. | |
| virtual const DtSimMunition | munition () const |
| Returns the munition type. | |
| virtual void | setFuze (DtDetonatorFuze fuze) |
| Sets the fuze type. | |
| virtual const DtDetonatorFuze | fuze () const |
| Returns the fuze type. | |
Public Member Functions inherited from DtOutputPort | |
| DtOutputPort (const DtString &portName) | |
| Constructor. | |
| virtual | ~DtOutputPort () |
| Destructor. | |
| virtual bool | init () |
| Call after the constructor. | |
| virtual const DtString & | name () const |
| Returns the string name of this port. | |
| virtual void | sendData () |
| Sends the contents of myData to all connections. | |
| virtual void | addConnection (DtPortConnection *conn) |
| Add a connection to the outgoing connection list. | |
| virtual void | removeConnection (DtPortConnection *conn) |
| Remove a connection from the outgoing connection list. | |
| virtual bool | attemptToActivate () |
| Calls attemptToActivate on all connections in the connection list and returns true if any one of them was able to activate. | |
| virtual bool | canActivate () const |
| Calls canActivate on all connections in the connection list and returns true if any one of them can be activated. | |
| virtual void | deactivate () |
| Calls deactivate on all connections in the connection list. | |
| virtual void | allowDeactivation () |
| Calls allowDeactivation on all connections in the connection list. | |
| virtual bool | active () const |
| Returns true if any one of the outgoing connection are active. | |
| virtual const DtList * | connectionList () const |
| Returns the list of output connections to this port. | |
| virtual void | setConnectionPriority (int priority) |
| Sets the priority of all existing outgoing connections from this port to the new priority. | |
| virtual DtPortData * | data () |
| Returns a pointer to the underlying port. | |
| virtual const DtPortData * | data () const |
| Returns a pointer to the underlying port. | |
| virtual bool | enabled () const |
| Enables/disables the port. | |
| virtual void | setEnabled (bool flag) |
| Enables/disables the port. | |
Additional Inherited Members | |
Protected Attributes inherited from DtOutputPort | |
| DtString | myName |
| bool | myEnabled |
| DtPortData * | myData |
| locally instantiated. | |
| DtList | myConnectionList |
| List of outgoing connections. | |
Instances of DtAmmunitionOutputPort are output ports through which data producers can send information about simulated muntions (DtSimMunition and DtDetonatorFuze).
| DtAmmunitionOutputPort::DtAmmunitionOutputPort | ( | const DtString & | portName | ) |
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returns DtAmmunitionPortDataType
Implements DtOutputPort.
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Creates a DtAmmunitionPortData.
Implements DtOutputPort.
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Sets the munition type.
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Returns the munition type.
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Sets the fuze type.
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Returns the fuze type.