24 virtual KyBool ComputeAction (
const Kaim::Bot &entity, KyFloat32 maxSpeed,
25 const Kaim::PointWrapper &targetPoint, KyFloat32 targetSpeed,
const Kaim::Vec3f *targetOrientation, Kaim::Action &action);
27 virtual KyBool GetTime(
const Kaim::Bot& entity,
const Kaim::PointWrapper& startingPosition,
28 KyFloat32 startingSpeed,
const Kaim::Vec3f& startingOrientation, KyFloat32 maxSpeed,
29 const Kaim::PointWrapper& targetPoint, KyFloat32& targetSpeed,
30 const Kaim::Vec3f* targetOrientation, KyFloat32& time);
33 virtual void setContinueAtDestination(KyBool doContinue);
34 virtual KyBool continueAtDestination()
const;