VR-Forces 4.2 Class Documentation
multipleChannelUtilities.h
Go to the documentation of this file.
1 /*****************************************************************************
2  * Copyright (c) 2012 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <string>
13 
14 #include <vrvUtil/DtChannelConfiguration.h>
15 #include <vrvUtil/DtDisplayConfiguration.h>
16 #include <vrvUtil/DtWindowConfiguration.h>
17 
18 namespace makVrv { class DtDe; }
19 
20 
27 extern makVrv::DtChannelConfiguration makeChannelConfiguration(
28  makVrv::DtDe& de, double left=0, double right=100, double bottom=0,
29  double top=100);
30 
35 extern makVrv::DtWindowConfiguration makeWindowConfiguration(
36  makVrv::DtDe& de, int x, int y, unsigned int numChannels=1);
37 
38 
42 extern makVrv::DtDisplayConfiguration makeDisplayConfiguration(
43  makVrv::DtDe& de, const std::string& name = "My Display Configuration");
44 
45 
50 extern void inspectDisplayWindows(makVrv::DtDe& de);
51 
52 
59 extern std::string registerModelDefinition(
60  makVrv::DtDe& de, const std::string& dataFile);
61 
62 
69 extern void addModelToTheScene(makVrv::DtDe& de, const std::string& modelName);
70 
71 
76 void loadTheScene(makVrv::DtDe& de);

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
Copyright © 2005-2013 VT MÄK. All Rights Reserved (www.mak.com)