18 #include <osg/NodeVisitor>
19 #include <geometry/chord.h>
21 #include <geometry/sphere.h>
32 virtual void apply(osg::PositionAttitudeTransform& node);
33 virtual void apply(osg::MatrixTransform& node);
40 virtual osg::BoundingSphere worldRefNodeBounds(osg::Node& node);
56 virtual void apply(osg::Group& node);
57 virtual void apply(osg::Geode& node);
58 virtual void apply(osg::LOD& node);
59 virtual void apply(osg::PagedLOD& node);
60 virtual void apply(osg::CoordinateSystemNode& node);
62 virtual unsigned int numNodesRequested()
const;
66 virtual bool allDataPagedIn()
const;
69 virtual int pagedLodCount()
const;
75 virtual bool requiresPageIn(osg::Node& node);
104 virtual void apply(osg::Node& node);
105 virtual void apply(osg::Group& node);
106 virtual void apply(osg::Geode& node);
107 virtual void apply(osg::LOD& node);
108 virtual void apply(osg::PagedLOD& node);
112 virtual void indent();
113 virtual void printBoundingInfo(osg::Node& node);
125 virtual void apply(osg::Group& node);
146 virtual void apply(osg::PagedLOD& node);
149 virtual const bool& encounteredPagedLod()
const;