58 ScenarioSystemPair() : scenarioScript(0), systemScript(0), monitor(0), references(0), averager(0) {};
60 references(0), averager(0) {};
93 virtual void addAdditionSystemScriptDirectory(
const std::string&,
bool send =
true);
97 virtual void removeAllSystemScriptedTasksFromDirectory(
const std::string&,
bool send =
true);
100 virtual void removeAllScenarioScripts(
bool send =
true);
112 virtual void sendRequestedScripts(DtU32 responseId = 0,
113 const std::vector<std::string>& scriptIds = std::vector<std::string>(),
bool sendScripts =
false);
124 virtual void modifyScenarioScriptedTask(
const DtScriptedTaskMetaData&,
const std::string& sourceScriptId =
"",
bool send =
true,
125 bool keepScriptInMessage =
false);
130 virtual void removeScriptedTask(
const std::string&
id,
bool send =
true,
bool scenarioOnly =
true,
131 bool removeSystemScriptFromDisk =
false);
134 virtual bool loadScenarioScripts(
const std::string&,
bool send =
true);
137 virtual bool writeScenarioScripts(
const std::string&);
141 virtual bool removeScriptById(
const std::string& s,
bool scenarioOnly =
true,
142 bool removeSystemScriptFromDisk =
false);
146 virtual void setSimulationModelSetScriptsDirectory(
const std::string& s,
bool send =
true);
149 virtual std::vector<std::string> tasksValidFor(
const DtEntityType&,
int force)
const;
152 virtual std::vector<std::string> reactiveTasksValidFor(
const DtEntityType&,
int force)
const;
155 virtual std::vector<std::string> scriptsValidFor(
const DtEntityType&,
int scriptType,
int force)
const;
165 virtual void reportError(
const std::string& scriptId,
const std::string&
error,
bool sendReport =
true);
168 virtual void clearError(
const std::string& scriptId);
173 virtual void addSample(
const std::string& scriptId,
double sample);
177 virtual void monitor(
const std::string& scriptId,
bool);
181 virtual void setMonitorTime(
double);
185 virtual void addFrameRateReference(
const std::string&);
188 virtual void removeFrameRateReference(
const std::string&);
193 virtual int scriptType(
const std::string&)
const;
197 virtual void setDoctrines(
const std::set<std::string>&);
198 virtual void addDoctrine(
const std::string&,
bool send =
true);
201 virtual bool removeDoctrine(
const std::string&,
bool send =
true);
202 virtual const std::set<std::string>& doctrines()
const;
203 virtual void clearDoctrines(
bool send =
true);
204 virtual void loadDoctrines(
const DtFilename& f,
bool send =
true);
205 virtual void sendDoctrines();
206 virtual void sendDoctrineAssignments();
208 virtual void saveDoctrines(
const DtFilename& f)
const;
210 virtual std::string doctrineForForce(
int)
const;
211 virtual void setDoctrineForForce(
const std::string&,
int);
212 virtual void setDoctrineAssignments(
const std::map<int, std::string>&);
215 virtual bool renameDoctrine(
const std::string& from,
const std::string& to,
bool send =
true);
221 virtual void processRequestScriptedTasks(
DtSimMessage*);
224 static void scriptedTaskOperation(
DtSimMessage*,
void*);
225 virtual void processScriptedTaskOperation(
DtSimMessage*);
232 virtual void makeSystemScript(
const std::string&);
235 virtual void modifySystemScript(
const std::string& scriptid,
const std::string&);
238 virtual void modifySystemScriptedTask(
const DtScriptedTaskMetaData&,
const std::string& sourceSciptId =
"",
bool send =
true);
241 virtual void modifyScript(
const std::string&
id,
const std::string& script);
244 virtual bool changeScenarioScriptScriptId(
const std::string& from,
const std::string& to);
247 virtual void addTaskToTaskFactory(
const std::string&
id);
250 virtual void removeTaskFromTaskFactory(
const std::string&
id);
253 virtual void signalNewScriptedTask(
const std::string&);
260 static void tickCallback(
void*);
264 virtual void sendMonitorInformation();