VR-Forces 4.2 Class Documentation
terrainCapabilities.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
14 #include <vlutil/vlString.h>
15 #include <map>
16 
26 {
27 private:
29 
31  DtTerrainCapabilities& operator=(const DtTerrainCapabilities& orig);
33 
34 public:
36  virtual ~DtTerrainCapabilities();
37 
41 
42  virtual bool supportsTerrainPreload() const;
43  virtual void setSupportsTerrainPreload(bool value);
45 
49 
50  virtual bool hasNonPolygonalWaterRegions() const;
51  virtual void setHasNonPolygonalWaterRegions(bool value);
52  //@)
53 
55  virtual DtString capabilityValue(const DtString& key) const;
58  virtual void setCapabilityValue(const DtString& key, const DtString& value);
60  virtual void clearCapability(const DtString& key);
62  virtual const std::map<DtString, DtString>& capabilityMap() const;
63 protected:
66  std::map<DtString, DtString> myCapabilitiesMap;
67 };

Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
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