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include
entityEditorImpl
uiObjectGeometryElement.h
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/*********************************************************************
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** Copyright (c) 2013 MaK Technologies, Inc.
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#include "
entityEditorImpl/entityEditorImplDefines.h
"
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#include "
entityEditorImpl/uiStringElement.h
"
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#include <vlutil/vlFilename.h>
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class
QHBoxLayout;
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class
QPushButton
;
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class
DT_DLL_entityeditorimpl
DtUiObjectGeometryElement
:
public
DtUiElement
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{
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Q_OBJECT
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public
:
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DtUiObjectGeometryElement
(makVrv::DtDe&);
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virtual
~
DtUiObjectGeometryElement
();
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static
DtUiElement
*
CreatorFunction
(makVrv::DtDe&);
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protected
:
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virtual
void
setFromParameters
(
const
std::vector<DtReaderWriter*>& parentRw);
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virtual
void
createControls
(
QWidget
* widget);
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virtual
void
geometryFileChanged(
DtUiElement
*);
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virtual
DtFilename geometryFile()
const
;
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virtual
DtFilename makeRelativeToModelSet(
const
DtFilename&)
const
;
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virtual
bool
createMapFile(
const
DtFilename& name,
const
QString& layer,
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DtFilename& resultName)
const
;
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protected
slots:
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virtual
void
onViewGeometry();
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virtual
void
onSelectGeometry();
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public
:
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DtUiStringElement
*
myObjectGeometryFile
;
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QPushButton
*
myViewGeometry
;
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QPushButton
*
mySelectGeometry
;
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};
Document ID: Generated on Sun Nov 24 19:49:21 EST 2013 from SVN revision 133924
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)