15 #include <matrix/vlVector.h>
16 #include <vrvCore/Dt3DSegmentedLineModelAgent.hpp>
21 class DtAttachableUpdaterAgent;
37 virtual void setStartLocation(
const DtVector& pos);
40 virtual void setEndLocation(
const DtVector& endpoint);
43 virtual void setFlashing(
bool flashing);
46 virtual void setStyleSegments(
const std::vector<double>& segmentPercentages);
49 virtual void setSegmentColor(
unsigned int segmentIndex,
float r,
50 float g,
float b,
float a);
53 virtual void setSegmentLightningStyle(
unsigned int segmentIndex,
54 bool enableLightningStyle);
57 virtual void setSegmentStartArrow(
unsigned int segmentIndex,
61 virtual void setSegmentEndArrow(
unsigned int segmentIndex,
65 virtual void setSegmentStipplePattern(
unsigned int segmentIndex,
66 unsigned int stipplePattern);
69 virtual void setSegmentWidth(
unsigned int segmentIndex,
double width);
73 virtual void setStopOnTerrainIntersection(
bool enabled);
80 virtual void setAttached(
DtUniqueID id,
int vtx,
double percentage);
83 virtual void setHostId(
const std::string&
id,
int vtx,
double percentage);
86 virtual void setOffset(
const DtVector& offset);
89 virtual void setProjected(
bool projected);
101 virtual void setVisible(
bool yesNo);
104 virtual void createModelAgents();
113 virtual void destroyModelAgents();
116 virtual void setModelDefinitionForAgents();