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DtCigiAnimationEntity.h
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1 /*********************************************************************
2 ** Copyright (c) 2014 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCigi/vrvCigi.h>
13 
15 
16 #include <matrix/geodeticCoord.h>
17 #include <matrix/vlTaitBryan.h>
18 
19 namespace makVrv
20 {
21  class DtAnimationModelAgent;
22  class DtSceneObjectAgent;
23 
27  {
28  public:
31  DtAgentManagerInterface& sceneInterface, int entityId, int entityType);
32 
34  virtual ~DtCigiAnimationEntity();
35 
37  virtual void stop();
38 
40  virtual void start();
41 
43  virtual void pause();
44 
46  virtual void resume();
47 
49  virtual void setLoopMode(bool loopOn);
50 
52  virtual void setReverseAnimation(bool reverse);
53 
54  protected:
55  DtAnimationModelAgent* myAnimationModel;
56  };
57 
62 }
63 

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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