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VR-Forces 4.3.1 Class Documentation
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This creates the DtFireInteractionState and adds it to a DtSimEntry. More...

Public Member Functions | |
| DtFireInteractionStateObject (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtFireInteractionStateObject () |
| DTOR. | |
| void | setState (DtFireInteractionState &state) |
| Copy state into myState. Tell the DtSimEntry that the state has been updated. | |
Public Member Functions inherited from makVrv::DtSimStateObject | |
| DtSimStateObject (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtSimStateObject () |
| DTOR. Calls removeStateFromSimEntry(). | |
| virtual void | addStateToSimEntry (DtUniqueID id) |
| Add myState to the DtSimEntry. | |
| virtual void | removeStateFromSimEntry () |
| Remove myState to the DtSimEntry. | |
| virtual void | addStateToSimEvent () |
| Adds this state to the one and only event entry in DtSimData. | |
Additional Inherited Members | |
Protected Attributes inherited from makVrv::DtSimStateObject | |
| DtDe & | myDe |
| Implement in derived DtSimStateObject's. | |
| DtUniqueID | mySimEntryId |
| DtSimState * | myState |
| DtSimEntry * | mySimEntry |
This creates the DtFireInteractionState and adds it to a DtSimEntry.
Also sets the values of the DtFireInteractionState when updated from the DtFireInteractionStateDriver come in.
| makVrv::DtFireInteractionStateObject::DtFireInteractionStateObject | ( | DtDe & | de, |
| DtUniqueID | id | ||
| ) |
CTOR.
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virtual |
DTOR.
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inline |
Copy state into myState. Tell the DtSimEntry that the state has been updated.