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VR-Forces 4.3.1 Class Documentation
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Polygon model modified to use vertex 0 as its center position and orientation, and positions its vertices relative to the center. More...

Classes | |
| class | DtMovablePolygonModelInstance |
| Extended polygon model instance including texture bugfixes. More... | |
Public Member Functions | |
| DtMovablePolygonModel (DtDe &de, DtUniqueID &id) | |
| virtual | ~DtMovablePolygonModel () |
| virtual void | setVisible (bool isVisible) |
| Override to call setVisible on the scene connector. | |
| virtual void | setPosition (int vtx, const DtVector &position) |
| Vertex 0 sets the base position of the whole polygon; other vertices are positioned relative to it. | |
| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| Vertex 0 sets the orientation of the whole polygon; other vertices have no effect. | |
Public Member Functions inherited from makVrv::DtOsgPolygonModel | |
| DtOsgPolygonModel (DtDe &de, DtUniqueID &id) | |
| CTOR. | |
| virtual | ~DtOsgPolygonModel () |
| DTOR. | |
| virtual void | setUseDynamicOrigin (bool) |
| Set whether or not to use dynamic origin. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the color of the polygon. | |
| virtual void | enableColorBlending (bool b) |
| Set whether color blending is used. | |
| virtual void | enableLighting (bool l) |
| Set whether the polygon is lit. | |
| virtual void | setPoint (int vtx, const DtVector &position) |
| Will call setPosition in model instance without setting in scene connector. | |
| virtual int | pointCount () const |
| Retrieves the number of points in the model. | |
| virtual DtVector | point (int) const |
| Retrieves the point inclusive of the origin. | |
| virtual void | setOrigin (const DtVector &) |
| Sets the origin in scene connector and model instance. | |
| virtual void | setTexturePath (const std::string &texturePath) |
| Set the path to the polygon's texture. | |
| virtual void | setNumTextureTiles (double numTiles) |
| Set the number of texture tiles. | |
| virtual void | setIsSupportModel (bool isSupport) |
| Set whether the model is part of the support group (whether or not other scene objects can ground clamp to this model) | |
| virtual void | addPoint (const DtVector &point, int index) |
| Add a new point to the line at the specified index, or, at the end if index is -1. | |
| virtual void | setLockUpdates (bool lock) |
| Will either update or batch updates until a future unlock is given. | |
| virtual void | setPickable (bool enabled) |
| Sets whether or not the line is pickable. | |
| virtual void | removePoint (int index) |
| Removes the point from the specified index. | |
| virtual void | removePosition (int index) |
| Calls removePoint. | |
| virtual void | setStipplePattern (unsigned int stipplePattern) |
| Sets stipple pattern for the polygon. | |
| virtual void | setWidth (float width) |
| Set the line width. | |
| virtual const std::vector < DtVector > & | points () const |
| Points that make up this polygon. | |
| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType) |
| Add the polygon to the scene. | |
| virtual void | removeFromScene () |
| Remove the polygon from the scene. | |
Public Member Functions inherited from makVrv::DtPolygonModel | |
| DtPolygonModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtPolygonModel () |
| DTOR. | |
| virtual void | setFill (bool) |
| Calls setSolid. | |
Public Member Functions inherited from makVrv::DtModel | |
| DtModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtModel () |
| DTOR. | |
| virtual void | setModelDefinition (const std::string &str) |
| Set the model definition. | |
| virtual void | saveModelToFile (const std::string &filename) |
| virtual std::string | className () const |
| Get the class name of the model instance owner. | |
| unsigned int | transformSize () const |
| Get the number of position/orientations this model has. | |
| const DtVector & | position (int vtx=0) const |
| Get the Position of a given point. | |
| const DtTaitBryan & | orientation (int vtx=0) const |
| Get the Orientation of a given point. | |
| virtual void | setBlendColor (float r, float g, float b, float a) |
| Set color to use if color blending is enabled. | |
| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| Returns the blend color. | |
| virtual bool | colorBlendingEnabled () const |
| Returns whether or not blending is enabled. | |
| virtual int | modelSet () const |
| Get the model set this model is part of. | |
| const DtVector & | boundingBoxExtents () const |
| Get the bounding box extents of the model instance. | |
| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| Get the bounding box extents of the model instance. | |
| const DtVector & | boundingBoxCenter () const |
| Get the bounding box center of the model instance. | |
| virtual void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| Get the bounding box center of the model instance. | |
| virtual void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| Get the minimum and maximum X,Y,Z components of the bounding box. | |
| void | setContributesToBound (bool trueOrFalse) |
| Set whether this model instance contributes to an object's overall bounding volume. | |
| bool | contributesToBound () const |
| Get whether this model instance contributes to an object's overall bounding volume. | |
| DtDe & | de () |
| Get the DtDe object. | |
| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| Internally set the model instance pointer. | |
| virtual bool | visible () const |
| Get the visible state of the model. | |
| DtUniqueID | parentSceneObjectID () const |
| Parent of the model. | |
| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| Called when a scene object added the model as a prop. | |
| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| Called when a scene object added the model with the given model set and visualizer type. | |
| virtual void | setElementId (DtUniqueID id) |
| Called when the element ID of the model's parent object is set. | |
| virtual void | removedFromSceneObject () |
| Called when the model was removed from a scene object. | |
| virtual void | setSolid (bool isSolid) |
| Set whether or not other this model is drawn filled in. | |
| virtual DtModelInstance * | modelInstance () |
| Get the model instance. | |
| virtual const DtModelInstance * | modelInstance () const |
| Get the model instance. | |
| int | visualizerType () const |
| The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel. | |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtModel | |
| boost::signal< void(DtModel *)> | signal_modelToBeDestroyed |
| Signal emitted when the model is to be destroyed. | |
| boost::signal< void(DtModel *)> | signal_modelChanged |
| boost::signal< bool(DtModel *, bool), SlotReturnOR > | signal_visibilityChangeRequested |
| Signal when the visibility has been requested, if any slot returns false, it will not change. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceCreated |
| Signal emitted when the model instance is created. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceToBeDestroyed |
| Signal emitted when the model instance is to be destroyed. | |
Protected Types inherited from makVrv::DtModel | |
| typedef std::vector < ObjectTransform > | TransformList |
Protected Member Functions inherited from makVrv::DtModel | |
| virtual void | addToSceneAsProp (const DtUniqueID &sceneObjectId) |
| Add this model to the scene as a prop. | |
| virtual void | initializeModelInstance () |
| Push any state maintained by the model to the model instance. | |
| void | slot_modelInstanceChanged (DtModelInstance *instance) |
| Called when the model instance changed. | |
Protected Attributes inherited from makVrv::DtOsgPolygonModel | |
| DtOsgSceneConnector * | mySceneConnector |
| DtVector | myOrigin |
| bool | myUseDynamicOrigin |
Polygon model modified to use vertex 0 as its center position and orientation, and positions its vertices relative to the center.
| makVrv::DtMovablePolygonModel::DtMovablePolygonModel | ( | DtDe & | de, |
| DtUniqueID & | id | ||
| ) |
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Override to call setVisible on the scene connector.
Reimplemented from makVrv::DtOsgPolygonModel.
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Vertex 0 sets the base position of the whole polygon; other vertices are positioned relative to it.
Reimplemented from makVrv::DtOsgPolygonModel.
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Vertex 0 sets the orientation of the whole polygon; other vertices have no effect.
Reimplemented from makVrv::DtOsgPolygonModel.