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makVrv::DtTacticalSmokeModel Class Reference

A model of a tactical smoke cloud made up of several smoke-puffs. More...

Inheritance diagram for makVrv::DtTacticalSmokeModel:
Inheritance graph
[legend]

Public Member Functions

 DtTacticalSmokeModel (DtDe &de, DtUniqueID id)
 Initializing CTOR.
virtual ~DtTacticalSmokeModel ()
 Virtual DTOR.
virtual std::string className () const =0
 Get the class name of the model.
virtual void setPosition (int vtx, const DtVector &pos)=0
 Set the position of the model.
virtual void setOrientation (int vtx, const DtTaitBryan &ori)=0
 Set the orientation of the model.
virtual void setDensity (int vtx, double dens)=0
 Set density of a smoke-puff of particles.
virtual void setOneSigmas (int vtx, const DtVector &sigma)=0
 Set the one-sigma distance per orthogonal direction of a smoke-puff of particles.
virtual void setWindDirection (const DtVector &winddir)=0
 Set the wind direction and intensity.
virtual void start ()=0
 Tell the model to start emitting particles.
virtual void stop ()=0
 Tell the model to stop emitting particles.
virtual void pause ()=0
 Freeze the particle emitters.
virtual void resume ()=0
 Resume emitting particles.
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 CTOR.
virtual ~DtModel ()
 DTOR.
virtual void setModelDefinition (const std::string &str)
 Set the model definition.
virtual void saveModelToFile (const std::string &filename)
unsigned int transformSize () const
 Get the number of position/orientations this model has.
virtual void removePosition (int vtx)
 Remove a transform at the given position.
const DtVectorposition (int vtx=0) const
 Get the Position of a given point.
const DtTaitBryan & orientation (int vtx=0) const
 Get the Orientation of a given point.
virtual void enableColorBlending (bool b)
 Enable / disable color blending for this model.
virtual void setBlendColor (float r, float g, float b, float a)
 Set color to use if color blending is enabled.
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 Returns the blend color.
virtual bool colorBlendingEnabled () const
 Returns whether or not blending is enabled.
virtual void setColor (float r, float g, float b, float a)
 set the model's color
virtual void enableLighting (bool l)
 set whether the model is lit; this may not be an option on all models
virtual int modelSet () const
 Get the model set this model is part of.
const DtVectorboundingBoxExtents () const
 Get the bounding box extents of the model instance.
void getBoundingBoxExtents (double &x, double &y, double &z) const
 Get the bounding box extents of the model instance.
const DtVectorboundingBoxCenter () const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 Get the bounding box center of the model instance.
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 Get the minimum and maximum X,Y,Z components of the bounding box.
void setContributesToBound (bool trueOrFalse)
 Set whether this model instance contributes to an object's overall bounding volume.
bool contributesToBound () const
 Get whether this model instance contributes to an object's overall bounding volume.
DtDede ()
 Get the DtDe object.
virtual void setModelInstance (DtModelInstance *modelInstance)
 Internally set the model instance pointer.
virtual void setVisible (bool isVisible)
 Set the visible state of the model.
virtual bool visible () const
 Get the visible state of the model.
DtUniqueID parentSceneObjectID () const
 Parent of the model.
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 Called when a scene object added the model as a prop.
virtual void addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType)
 Called when a scene object added the model with the given model set and visualizer type.
virtual void setElementId (DtUniqueID id)
 Called when the element ID of the model's parent object is set.
virtual void removedFromSceneObject ()
 Called when the model was removed from a scene object.
virtual void setIsSupportModel (bool isSupport)=0
 Is this model part of the support group? (determines whether or not other scene objects can ground clamp to this model)
virtual void setSolid (bool isSolid)
 Set whether or not other this model is drawn filled in.
virtual DtModelInstancemodelInstance ()
 Get the model instance.
virtual const DtModelInstancemodelInstance () const
 Get the model instance.
int visualizerType () const
 The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel.

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signal< void(DtModel *)> signal_modelToBeDestroyed
 Signal emitted when the model is to be destroyed.
boost::signal< void(DtModel *)> signal_modelChanged
boost::signal< bool(DtModel
*, bool), SlotReturnOR
signal_visibilityChangeRequested
 Signal when the visibility has been requested, if any slot returns false, it will not change.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 Signal emitted when the model instance is created.
boost::signal< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 Signal emitted when the model instance is to be destroyed.
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0
 Virtual Functions to be implemented, add this model to the scene.
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 Add this model to the scene as a prop.
virtual void removeFromScene ()=0
 Virtual Functions to be implemented, remove this model from the scene.
virtual void initializeModelInstance ()
 Push any state maintained by the model to the model instance.
void slot_modelInstanceChanged (DtModelInstance *instance)
 Called when the model instance changed.
- Protected Attributes inherited from makVrv::DtModel
DtDemyDe
const DtUniqueID myUniqueId
bool myColorBlendingEnabled

Detailed Description

A model of a tactical smoke cloud made up of several smoke-puffs.

Constructor & Destructor Documentation

makVrv::DtTacticalSmokeModel::DtTacticalSmokeModel ( DtDe de,
DtUniqueID  id 
)

Initializing CTOR.

Parameters
[in]deis a reference to the display engine.
[in]idis this model's unique ID for distributed systems.
virtual makVrv::DtTacticalSmokeModel::~DtTacticalSmokeModel ( )
virtual

Virtual DTOR.

Member Function Documentation

virtual std::string makVrv::DtTacticalSmokeModel::className ( ) const
pure virtual

Get the class name of the model.

The class name is used to identify the type of instance to create.

Returns
The class name of the model.
Note
Derived classes must override, but not extend.

Reimplemented from makVrv::DtModel.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::setPosition ( int  vtx,
const DtVector pos 
)
pure virtual

Set the position of the model.

Parameters
[in]vtxis the id of the the particle effect.
[in]posis the position to set.

Reimplemented from makVrv::DtModel.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::setOrientation ( int  vtx,
const DtTaitBryan &  ori 
)
pure virtual

Set the orientation of the model.

Parameters
[in]vtxis the id of the the particle effect.
[in]oriis the orientation to set.

Reimplemented from makVrv::DtModel.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::setDensity ( int  vtx,
double  dens 
)
pure virtual

Set density of a smoke-puff of particles.

Parameters
[in]vtxis the id of the the particle effect.
[in]densis the density of the particles where 1.0 is full density and 0.0 is no density (no smoke), default is 1.0.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::setOneSigmas ( int  vtx,
const DtVector sigma 
)
pure virtual

Set the one-sigma distance per orthogonal direction of a smoke-puff of particles.

Parameters
[in]vtxis the id of the the particle effect.
[in]sigmais the distance in each direction where the probability of particle distribution within that distance is one-sigma (68.3%) from the emitting position.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::setWindDirection ( const DtVector winddir)
pure virtual

Set the wind direction and intensity.

Parameters
[in]winddiris the direction and intensity of the wind.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::start ( )
pure virtual

Tell the model to start emitting particles.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::stop ( )
pure virtual

Tell the model to stop emitting particles.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::pause ( )
pure virtual

Freeze the particle emitters.

Implemented in makVrv::DtOsgTacticalSmokeModel.

virtual void makVrv::DtTacticalSmokeModel::resume ( )
pure virtual

Resume emitting particles.

Implemented in makVrv::DtOsgTacticalSmokeModel.


The documentation for this class was generated from the following file:

Document ID: Generated on Wed Jul 29 00:55:00 EDT 2015 from SVN revision 155257
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