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VR-Forces 4.3.1 Class Documentation
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The attribute layout tells DtAttributes where to draw. More...

Public Member Functions | |
| DtValueBarAttribute (DtDe &de) | |
| CTOR. | |
| virtual | ~DtValueBarAttribute () |
| DTOR. | |
| virtual void | setOffset (double x, double y) |
| Set the position of the attribute (generally the top left corner) | |
| virtual void | setPosition (float x, float y, float z, float w) |
| Set the position of the attribute in world space, using vrvGraphics float packing. | |
| virtual void | getMinSize (double &xOut, double &yOut) |
| Get the size of the attribute. | |
| virtual void | setSize (double x, double y) |
| Set the size of the attribute. | |
| virtual void | setValue (float val) |
| Set the value of the bar. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the color of the bar. | |
| virtual void | setShadowText (bool enabled) |
| Set whether attribute text should have shadows. | |
| virtual void | setVisible (bool visible) |
| Set the attribute visible or hidden. | |
| virtual bool | visible () const |
| Get the attribute's visibility. | |
| virtual void | setOverlay (unsigned int overlayId) |
| Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager. | |
| virtual void | setGroup (unsigned int group) |
| Set the group to draw the atribute on. | |
Public Member Functions inherited from makVrv::DtAttribute | |
| DtAttribute () | |
| CTOR. | |
| virtual | ~DtAttribute () |
| DTOR. | |
| virtual void | setForegroundGroup (unsigned int group) |
| Set the group to draw the atribute's foreground on. | |
| virtual void | setBackgroundGroup (unsigned int group) |
| Set the group to draw the atribute's background on. | |
Protected Attributes | |
| DtBaseQuadAttribute | myQuadAttribute |
| DtBaseOutlineAttribute | myOutlineAttribute |
| DtDe & | myDe |
| double | mySizeX |
| double | mySizeY |
| double | myValue |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtAttribute | |
| boost::signal< void(DtAttribute *, double, double)> | signal_sizeChanged |
| Emitted when the attribute's size changes. | |
The attribute layout tells DtAttributes where to draw.
| makVrv::DtValueBarAttribute::DtValueBarAttribute | ( | DtDe & | de | ) |
CTOR.
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DTOR.
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Set the position of the attribute (generally the top left corner)
Reimplemented from makVrv::DtAttribute.
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Set the position of the attribute in world space, using vrvGraphics float packing.
Implements makVrv::DtAttribute.
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Get the size of the attribute.
Implements makVrv::DtAttribute.
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Set the size of the attribute.
Implements makVrv::DtAttribute.
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Set the value of the bar.
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Set the color of the bar.
Implements makVrv::DtAttribute.
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Set whether attribute text should have shadows.
Implements makVrv::DtAttribute.
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Set the attribute visible or hidden.
Implements makVrv::DtAttribute.
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Get the attribute's visibility.
Implements makVrv::DtAttribute.
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Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager.
Implements makVrv::DtAttribute.
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Set the group to draw the atribute on.
The group specifies the z order of the attribute on the overlay.
Implements makVrv::DtAttribute.
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